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src/share/vm/opto/chaitin.cpp

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 174 uint LiveRangeMap::find_const(uint lrg) const {
 175   if (!lrg) {
 176     return lrg; // Ignore the zero LRG
 177   }
 178 
 179   // Off the end?  This happens during debugging dumps when you got
 180   // brand new live ranges but have not told the allocator yet.
 181   if (lrg >= _max_lrg_id) {
 182     return lrg;
 183   }
 184 
 185   uint next = _uf_map.at(lrg);
 186   while (next != lrg) { // Scan chain of equivalences
 187     assert(next < lrg, "always union smaller");
 188     lrg = next; // until find a fixed-point
 189     next = _uf_map.at(lrg);
 190   }
 191   return next;
 192 }
 193 
 194 PhaseChaitin::PhaseChaitin(uint unique, PhaseCFG &cfg, Matcher &matcher)
 195   : PhaseRegAlloc(unique, cfg, matcher,
 196 #ifndef PRODUCT
 197        print_chaitin_statistics
 198 #else
 199        NULL
 200 #endif
 201        )
 202   , _lrg_map(Thread::current()->resource_area(), unique)
 203   , _live(0)
 204   , _spilled_once(Thread::current()->resource_area())
 205   , _spilled_twice(Thread::current()->resource_area())
 206   , _lo_degree(0), _lo_stk_degree(0), _hi_degree(0), _simplified(0)
 207   , _oldphi(unique)





 208 #ifndef PRODUCT
 209   , _trace_spilling(TraceSpilling || C->method_has_option("TraceSpilling"))
 210 #endif
 211 {
 212   Compile::TracePhase tp("ctorChaitin", &timers[_t_ctorChaitin]);
 213 
 214   _high_frequency_lrg = MIN2(double(OPTO_LRG_HIGH_FREQ), _cfg.get_outer_loop_frequency());
 215 
 216   // Build a list of basic blocks, sorted by frequency
 217   _blks = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
 218   // Experiment with sorting strategies to speed compilation
 219   double  cutoff = BLOCK_FREQUENCY(1.0); // Cutoff for high frequency bucket
 220   Block **buckets[NUMBUCKS];             // Array of buckets
 221   uint    buckcnt[NUMBUCKS];             // Array of bucket counters
 222   double  buckval[NUMBUCKS];             // Array of bucket value cutoffs
 223   for (uint i = 0; i < NUMBUCKS; i++) {
 224     buckets[i] = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
 225     buckcnt[i] = 0;
 226     // Bump by three orders of magnitude each time
 227     cutoff *= 0.001;


 333   // registers) is the outgoing argument area; above that is the spill/temp
 334   // area.  These are all "frame_slots".  Arg_slots start at the zero
 335   // stack_slots and count up to the known arg_size.  Frame_slots start at
 336   // the stack_slot #arg_size and go up.  After allocation I map stack
 337   // slots to actual offsets.  Stack-slots in the arg_slot area are biased
 338   // by the frame_size; stack-slots in the frame_slot area are biased by 0.
 339 
 340   _trip_cnt = 0;
 341   _alternate = 0;
 342   _matcher._allocation_started = true;
 343 
 344   ResourceArea split_arena;     // Arena for Split local resources
 345   ResourceArea live_arena;      // Arena for liveness & IFG info
 346   ResourceMark rm(&live_arena);
 347 
 348   // Need live-ness for the IFG; need the IFG for coalescing.  If the
 349   // liveness is JUST for coalescing, then I can get some mileage by renaming
 350   // all copy-related live ranges low and then using the max copy-related
 351   // live range as a cut-off for LIVE and the IFG.  In other words, I can
 352   // build a subset of LIVE and IFG just for copies.
 353   PhaseLive live(_cfg, _lrg_map.names(), &live_arena);
 354 
 355   // Need IFG for coalescing and coloring
 356   PhaseIFG ifg(&live_arena);
 357   _ifg = &ifg;
 358 
 359   // Come out of SSA world to the Named world.  Assign (virtual) registers to
 360   // Nodes.  Use the same register for all inputs and the output of PhiNodes
 361   // - effectively ending SSA form.  This requires either coalescing live
 362   // ranges or inserting copies.  For the moment, we insert "virtual copies"
 363   // - we pretend there is a copy prior to each Phi in predecessor blocks.
 364   // We will attempt to coalesce such "virtual copies" before we manifest
 365   // them for real.
 366   de_ssa();
 367 
 368 #ifdef ASSERT
 369   // Veify the graph before RA.
 370   verify(&live_arena);
 371 #endif
 372 
 373   {


 673   // get allocated, but instead rely on correct scheduling to ensure that
 674   // only one instance is simultaneously live at a time.
 675   uint lr_counter = 1;
 676   for( uint i = 0; i < _cfg.number_of_blocks(); i++ ) {
 677     Block* block = _cfg.get_block(i);
 678     uint cnt = block->number_of_nodes();
 679 
 680     // Handle all the normal Nodes in the block
 681     for( uint j = 0; j < cnt; j++ ) {
 682       Node *n = block->get_node(j);
 683       // Pre-color to the zero live range, or pick virtual register
 684       const RegMask &rm = n->out_RegMask();
 685       _lrg_map.map(n->_idx, rm.is_NotEmpty() ? lr_counter++ : 0);
 686     }
 687   }
 688 
 689   // Reset the Union-Find mapping to be identity
 690   _lrg_map.reset_uf_map(lr_counter);
 691 }
 692 























 693 
 694 // Gather LiveRanGe information, including register masks.  Modification of
 695 // cisc spillable in_RegMasks should not be done before AggressiveCoalesce.
 696 void PhaseChaitin::gather_lrg_masks( bool after_aggressive ) {
 697 
 698   // Nail down the frame pointer live range
 699   uint fp_lrg = _lrg_map.live_range_id(_cfg.get_root_node()->in(1)->in(TypeFunc::FramePtr));
 700   lrgs(fp_lrg)._cost += 1e12;   // Cost is infinite
 701 
 702   // For all blocks
 703   for (uint i = 0; i < _cfg.number_of_blocks(); i++) {
 704     Block* block = _cfg.get_block(i);
 705 
 706     // For all instructions
 707     for (uint j = 1; j < block->number_of_nodes(); j++) {
 708       Node* n = block->get_node(j);
 709       uint input_edge_start =1; // Skip control most nodes

 710       if (n->is_Mach()) {

 711         input_edge_start = n->as_Mach()->oper_input_base();
 712       }
 713       uint idx = n->is_Copy();
 714 
 715       // Get virtual register number, same as LiveRanGe index
 716       uint vreg = _lrg_map.live_range_id(n);
 717       LRG& lrg = lrgs(vreg);
 718       if (vreg) {              // No vreg means un-allocable (e.g. memory)
 719 
 720         // Collect has-copy bit
 721         if (idx) {
 722           lrg._has_copy = 1;
 723           uint clidx = _lrg_map.live_range_id(n->in(idx));
 724           LRG& copy_src = lrgs(clidx);
 725           copy_src._has_copy = 1;
 726         }
 727 
 728         // Check for float-vs-int live range (used in register-pressure
 729         // calculations)
 730         const Type *n_type = n->bottom_type();


 912           assert(RegMask::num_registers(Op_VecZ) == RegMask::SlotsPerVecZ, "sanity");
 913           assert(lrgmask.is_aligned_sets(RegMask::SlotsPerVecZ), "vector should be aligned");
 914           lrg.set_num_regs(RegMask::SlotsPerVecZ);
 915           lrg.set_reg_pressure(1);
 916           break;
 917         default:
 918           ShouldNotReachHere();
 919         }
 920       }
 921 
 922       // Now do the same for inputs
 923       uint cnt = n->req();
 924       // Setup for CISC SPILLING
 925       uint inp = (uint)AdlcVMDeps::Not_cisc_spillable;
 926       if( UseCISCSpill && after_aggressive ) {
 927         inp = n->cisc_operand();
 928         if( inp != (uint)AdlcVMDeps::Not_cisc_spillable )
 929           // Convert operand number to edge index number
 930           inp = n->as_Mach()->operand_index(inp);
 931       }

 932       // Prepare register mask for each input
 933       for( uint k = input_edge_start; k < cnt; k++ ) {
 934         uint vreg = _lrg_map.live_range_id(n->in(k));
 935         if (!vreg) {
 936           continue;
 937         }
 938 
 939         // If this instruction is CISC Spillable, add the flags
 940         // bit to its appropriate input
 941         if( UseCISCSpill && after_aggressive && inp == k ) {
 942 #ifndef PRODUCT
 943           if( TraceCISCSpill ) {
 944             tty->print("  use_cisc_RegMask: ");
 945             n->dump();
 946           }
 947 #endif
 948           n->as_Mach()->use_cisc_RegMask();
 949         }
 950 






 951         LRG &lrg = lrgs(vreg);
 952         // // Testing for floating point code shape
 953         // Node *test = n->in(k);
 954         // if( test->is_Mach() ) {
 955         //   MachNode *m = test->as_Mach();
 956         //   int  op = m->ideal_Opcode();
 957         //   if (n->is_Call() && (op == Op_AddF || op == Op_MulF) ) {
 958         //     int zzz = 1;
 959         //   }
 960         // }
 961 
 962         // Limit result register mask to acceptable registers.
 963         // Do not limit registers from uncommon uses before
 964         // AggressiveCoalesce.  This effectively pre-virtual-splits
 965         // around uncommon uses of common defs.
 966         const RegMask &rm = n->in_RegMask(k);
 967         if (!after_aggressive && _cfg.get_block_for_node(n->in(k))->_freq > 1000 * block->_freq) {
 968           // Since we are BEFORE aggressive coalesce, leave the register
 969           // mask untrimmed by the call.  This encourages more coalescing.
 970           // Later, AFTER aggressive, this live range will have to spill


 972         } else {
 973           lrg.AND( rm );
 974         }
 975 
 976         // Check for bound register masks
 977         const RegMask &lrgmask = lrg.mask();
 978         int kreg = n->in(k)->ideal_reg();
 979         bool is_vect = RegMask::is_vector(kreg);
 980         assert(n->in(k)->bottom_type()->isa_vect() == NULL ||
 981                is_vect || kreg == Op_RegD || kreg == Op_RegL,
 982                "vector must be in vector registers");
 983         if (lrgmask.is_bound(kreg))
 984           lrg._is_bound = 1;
 985 
 986         // If this use of a double forces a mis-aligned double,
 987         // flag as '_fat_proj' - really flag as allowing misalignment
 988         // AND changes how we count interferences.  A mis-aligned
 989         // double can interfere with TWO aligned pairs, or effectively
 990         // FOUR registers!
 991 #ifdef ASSERT
 992         if (is_vect) {
 993           assert(lrgmask.is_aligned_sets(lrg.num_regs()), "vector should be aligned");
 994           assert(!lrg._fat_proj, "sanity");
 995           assert(RegMask::num_registers(kreg) == lrg.num_regs(), "sanity");
 996         }
 997 #endif
 998         if (!is_vect && lrg.num_regs() == 2 && !lrg._fat_proj && rm.is_misaligned_pair()) {
 999           lrg._fat_proj = 1;
1000           lrg._is_bound = 1;
1001         }
1002         // if the LRG is an unaligned pair, we will have to spill
1003         // so clear the LRG's register mask if it is not already spilled
1004         if (!is_vect && !n->is_SpillCopy() &&
1005             (lrg._def == NULL || lrg.is_multidef() || !lrg._def->is_SpillCopy()) &&
1006             lrgmask.is_misaligned_pair()) {
1007           lrg.Clear();
1008         }
1009 
1010         // Check for maximum frequency value
1011         if (lrg._maxfreq < block->_freq) {
1012           lrg._maxfreq = block->_freq;




 174 uint LiveRangeMap::find_const(uint lrg) const {
 175   if (!lrg) {
 176     return lrg; // Ignore the zero LRG
 177   }
 178 
 179   // Off the end?  This happens during debugging dumps when you got
 180   // brand new live ranges but have not told the allocator yet.
 181   if (lrg >= _max_lrg_id) {
 182     return lrg;
 183   }
 184 
 185   uint next = _uf_map.at(lrg);
 186   while (next != lrg) { // Scan chain of equivalences
 187     assert(next < lrg, "always union smaller");
 188     lrg = next; // until find a fixed-point
 189     next = _uf_map.at(lrg);
 190   }
 191   return next;
 192 }
 193 
 194 PhaseChaitin::PhaseChaitin(uint unique, PhaseCFG &cfg, Matcher &matcher, bool scheduling_info_generated)
 195   : PhaseRegAlloc(unique, cfg, matcher,
 196 #ifndef PRODUCT
 197        print_chaitin_statistics
 198 #else
 199        NULL
 200 #endif
 201        )
 202   , _lrg_map(Thread::current()->resource_area(), unique)
 203   , _live(0)
 204   , _spilled_once(Thread::current()->resource_area())
 205   , _spilled_twice(Thread::current()->resource_area())
 206   , _lo_degree(0), _lo_stk_degree(0), _hi_degree(0), _simplified(0)
 207   , _oldphi(unique)
 208   , _scheduling_info_generated(scheduling_info_generated)
 209   , _sched_int_pressure(0, INTPRESSURE)
 210   , _sched_float_pressure(0, FLOATPRESSURE)
 211   , _scratch_int_pressure(0, INTPRESSURE)
 212   , _scratch_float_pressure(0, FLOATPRESSURE)
 213 #ifndef PRODUCT
 214   , _trace_spilling(TraceSpilling || C->method_has_option("TraceSpilling"))
 215 #endif
 216 {
 217   Compile::TracePhase tp("ctorChaitin", &timers[_t_ctorChaitin]);
 218 
 219   _high_frequency_lrg = MIN2(double(OPTO_LRG_HIGH_FREQ), _cfg.get_outer_loop_frequency());
 220 
 221   // Build a list of basic blocks, sorted by frequency
 222   _blks = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
 223   // Experiment with sorting strategies to speed compilation
 224   double  cutoff = BLOCK_FREQUENCY(1.0); // Cutoff for high frequency bucket
 225   Block **buckets[NUMBUCKS];             // Array of buckets
 226   uint    buckcnt[NUMBUCKS];             // Array of bucket counters
 227   double  buckval[NUMBUCKS];             // Array of bucket value cutoffs
 228   for (uint i = 0; i < NUMBUCKS; i++) {
 229     buckets[i] = NEW_RESOURCE_ARRAY(Block *, _cfg.number_of_blocks());
 230     buckcnt[i] = 0;
 231     // Bump by three orders of magnitude each time
 232     cutoff *= 0.001;


 338   // registers) is the outgoing argument area; above that is the spill/temp
 339   // area.  These are all "frame_slots".  Arg_slots start at the zero
 340   // stack_slots and count up to the known arg_size.  Frame_slots start at
 341   // the stack_slot #arg_size and go up.  After allocation I map stack
 342   // slots to actual offsets.  Stack-slots in the arg_slot area are biased
 343   // by the frame_size; stack-slots in the frame_slot area are biased by 0.
 344 
 345   _trip_cnt = 0;
 346   _alternate = 0;
 347   _matcher._allocation_started = true;
 348 
 349   ResourceArea split_arena;     // Arena for Split local resources
 350   ResourceArea live_arena;      // Arena for liveness & IFG info
 351   ResourceMark rm(&live_arena);
 352 
 353   // Need live-ness for the IFG; need the IFG for coalescing.  If the
 354   // liveness is JUST for coalescing, then I can get some mileage by renaming
 355   // all copy-related live ranges low and then using the max copy-related
 356   // live range as a cut-off for LIVE and the IFG.  In other words, I can
 357   // build a subset of LIVE and IFG just for copies.
 358   PhaseLive live(_cfg, _lrg_map.names(), &live_arena, false);
 359 
 360   // Need IFG for coalescing and coloring
 361   PhaseIFG ifg(&live_arena);
 362   _ifg = &ifg;
 363 
 364   // Come out of SSA world to the Named world.  Assign (virtual) registers to
 365   // Nodes.  Use the same register for all inputs and the output of PhiNodes
 366   // - effectively ending SSA form.  This requires either coalescing live
 367   // ranges or inserting copies.  For the moment, we insert "virtual copies"
 368   // - we pretend there is a copy prior to each Phi in predecessor blocks.
 369   // We will attempt to coalesce such "virtual copies" before we manifest
 370   // them for real.
 371   de_ssa();
 372 
 373 #ifdef ASSERT
 374   // Veify the graph before RA.
 375   verify(&live_arena);
 376 #endif
 377 
 378   {


 678   // get allocated, but instead rely on correct scheduling to ensure that
 679   // only one instance is simultaneously live at a time.
 680   uint lr_counter = 1;
 681   for( uint i = 0; i < _cfg.number_of_blocks(); i++ ) {
 682     Block* block = _cfg.get_block(i);
 683     uint cnt = block->number_of_nodes();
 684 
 685     // Handle all the normal Nodes in the block
 686     for( uint j = 0; j < cnt; j++ ) {
 687       Node *n = block->get_node(j);
 688       // Pre-color to the zero live range, or pick virtual register
 689       const RegMask &rm = n->out_RegMask();
 690       _lrg_map.map(n->_idx, rm.is_NotEmpty() ? lr_counter++ : 0);
 691     }
 692   }
 693 
 694   // Reset the Union-Find mapping to be identity
 695   _lrg_map.reset_uf_map(lr_counter);
 696 }
 697 
 698 void PhaseChaitin::mark_ssa() {
 699   // Use ssa names to populate the live range maps or if no mask
 700   // is available, use the 0 entry.
 701   uint max_idx = 0;
 702   for ( uint i = 0; i < _cfg.number_of_blocks(); i++ ) {
 703     Block* block = _cfg.get_block(i);
 704     uint cnt = block->number_of_nodes();
 705 
 706     // Handle all the normal Nodes in the block
 707     for ( uint j = 0; j < cnt; j++ ) {
 708       Node *n = block->get_node(j);
 709       // Pre-color to the zero live range, or pick virtual register
 710       const RegMask &rm = n->out_RegMask();
 711       _lrg_map.map(n->_idx, rm.is_NotEmpty() ? n->_idx : 0);
 712       max_idx = (n->_idx > max_idx) ? n->_idx : max_idx;
 713     }
 714   }
 715   _lrg_map.set_max_lrg_id(max_idx+1);
 716 
 717   // Reset the Union-Find mapping to be identity
 718   _lrg_map.reset_uf_map(max_idx+1);
 719 }
 720 
 721 
 722 // Gather LiveRanGe information, including register masks.  Modification of
 723 // cisc spillable in_RegMasks should not be done before AggressiveCoalesce.
 724 void PhaseChaitin::gather_lrg_masks( bool after_aggressive ) {
 725 
 726   // Nail down the frame pointer live range
 727   uint fp_lrg = _lrg_map.live_range_id(_cfg.get_root_node()->in(1)->in(TypeFunc::FramePtr));
 728   lrgs(fp_lrg)._cost += 1e12;   // Cost is infinite
 729 
 730   // For all blocks
 731   for (uint i = 0; i < _cfg.number_of_blocks(); i++) {
 732     Block* block = _cfg.get_block(i);
 733 
 734     // For all instructions
 735     for (uint j = 1; j < block->number_of_nodes(); j++) {
 736       Node* n = block->get_node(j);
 737       uint input_edge_start =1; // Skip control most nodes
 738       bool is_machine_node = false;
 739       if (n->is_Mach()) {
 740         is_machine_node = true;
 741         input_edge_start = n->as_Mach()->oper_input_base();
 742       }
 743       uint idx = n->is_Copy();
 744 
 745       // Get virtual register number, same as LiveRanGe index
 746       uint vreg = _lrg_map.live_range_id(n);
 747       LRG& lrg = lrgs(vreg);
 748       if (vreg) {              // No vreg means un-allocable (e.g. memory)
 749 
 750         // Collect has-copy bit
 751         if (idx) {
 752           lrg._has_copy = 1;
 753           uint clidx = _lrg_map.live_range_id(n->in(idx));
 754           LRG& copy_src = lrgs(clidx);
 755           copy_src._has_copy = 1;
 756         }
 757 
 758         // Check for float-vs-int live range (used in register-pressure
 759         // calculations)
 760         const Type *n_type = n->bottom_type();


 942           assert(RegMask::num_registers(Op_VecZ) == RegMask::SlotsPerVecZ, "sanity");
 943           assert(lrgmask.is_aligned_sets(RegMask::SlotsPerVecZ), "vector should be aligned");
 944           lrg.set_num_regs(RegMask::SlotsPerVecZ);
 945           lrg.set_reg_pressure(1);
 946           break;
 947         default:
 948           ShouldNotReachHere();
 949         }
 950       }
 951 
 952       // Now do the same for inputs
 953       uint cnt = n->req();
 954       // Setup for CISC SPILLING
 955       uint inp = (uint)AdlcVMDeps::Not_cisc_spillable;
 956       if( UseCISCSpill && after_aggressive ) {
 957         inp = n->cisc_operand();
 958         if( inp != (uint)AdlcVMDeps::Not_cisc_spillable )
 959           // Convert operand number to edge index number
 960           inp = n->as_Mach()->operand_index(inp);
 961       }
 962 
 963       // Prepare register mask for each input
 964       for( uint k = input_edge_start; k < cnt; k++ ) {
 965         uint vreg = _lrg_map.live_range_id(n->in(k));
 966         if (!vreg) {
 967           continue;
 968         }
 969 
 970         // If this instruction is CISC Spillable, add the flags
 971         // bit to its appropriate input
 972         if( UseCISCSpill && after_aggressive && inp == k ) {
 973 #ifndef PRODUCT
 974           if( TraceCISCSpill ) {
 975             tty->print("  use_cisc_RegMask: ");
 976             n->dump();
 977           }
 978 #endif
 979           n->as_Mach()->use_cisc_RegMask();
 980         }
 981 
 982         if (is_machine_node && _scheduling_info_generated) {
 983           MachNode* cur_node = n->as_Mach();
 984           // this is cleaned up by register allocation
 985           if (k >= cur_node->num_opnds()) continue;
 986         }
 987 
 988         LRG &lrg = lrgs(vreg);
 989         // // Testing for floating point code shape
 990         // Node *test = n->in(k);
 991         // if( test->is_Mach() ) {
 992         //   MachNode *m = test->as_Mach();
 993         //   int  op = m->ideal_Opcode();
 994         //   if (n->is_Call() && (op == Op_AddF || op == Op_MulF) ) {
 995         //     int zzz = 1;
 996         //   }
 997         // }
 998 
 999         // Limit result register mask to acceptable registers.
1000         // Do not limit registers from uncommon uses before
1001         // AggressiveCoalesce.  This effectively pre-virtual-splits
1002         // around uncommon uses of common defs.
1003         const RegMask &rm = n->in_RegMask(k);
1004         if (!after_aggressive && _cfg.get_block_for_node(n->in(k))->_freq > 1000 * block->_freq) {
1005           // Since we are BEFORE aggressive coalesce, leave the register
1006           // mask untrimmed by the call.  This encourages more coalescing.
1007           // Later, AFTER aggressive, this live range will have to spill


1009         } else {
1010           lrg.AND( rm );
1011         }
1012 
1013         // Check for bound register masks
1014         const RegMask &lrgmask = lrg.mask();
1015         int kreg = n->in(k)->ideal_reg();
1016         bool is_vect = RegMask::is_vector(kreg);
1017         assert(n->in(k)->bottom_type()->isa_vect() == NULL ||
1018                is_vect || kreg == Op_RegD || kreg == Op_RegL,
1019                "vector must be in vector registers");
1020         if (lrgmask.is_bound(kreg))
1021           lrg._is_bound = 1;
1022 
1023         // If this use of a double forces a mis-aligned double,
1024         // flag as '_fat_proj' - really flag as allowing misalignment
1025         // AND changes how we count interferences.  A mis-aligned
1026         // double can interfere with TWO aligned pairs, or effectively
1027         // FOUR registers!
1028 #ifdef ASSERT
1029         if (is_vect && !_scheduling_info_generated) {
1030           assert(lrgmask.is_aligned_sets(lrg.num_regs()), "vector should be aligned");
1031           assert(!lrg._fat_proj, "sanity");
1032           assert(RegMask::num_registers(kreg) == lrg.num_regs(), "sanity");
1033         }
1034 #endif
1035         if (!is_vect && lrg.num_regs() == 2 && !lrg._fat_proj && rm.is_misaligned_pair()) {
1036           lrg._fat_proj = 1;
1037           lrg._is_bound = 1;
1038         }
1039         // if the LRG is an unaligned pair, we will have to spill
1040         // so clear the LRG's register mask if it is not already spilled
1041         if (!is_vect && !n->is_SpillCopy() &&
1042             (lrg._def == NULL || lrg.is_multidef() || !lrg._def->is_SpillCopy()) &&
1043             lrgmask.is_misaligned_pair()) {
1044           lrg.Clear();
1045         }
1046 
1047         // Check for maximum frequency value
1048         if (lrg._maxfreq < block->_freq) {
1049           lrg._maxfreq = block->_freq;


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