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src/cpu/x86/vm/x86_32.ad

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@@ -289,14 +289,12 @@
   Compile* C = Compile::current();
   if (C->in_24_bit_fp_mode()) {
     size += 6; // fldcw
   }
   if (C->max_vector_size() > 16) {
-    if(UseAVX <= 2) {
       size += 3; // vzeroupper
     }
-  }
   return size;
 }
 
 // !!!!! Special hack to get all type of calls to specify the byte offset
 //       from the start of the call to the point where the return address
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