@@ -289,14 +289,12 @@ Compile* C = Compile::current(); if (C->in_24_bit_fp_mode()) { size += 6; // fldcw } if (C->max_vector_size() > 16) { - if(UseAVX <= 2) { size += 3; // vzeroupper } - } return size; } // !!!!! Special hack to get all type of calls to specify the byte offset // from the start of the call to the point where the return address