--- old/src/share/classes/java/awt/Component.java 2013-09-25 23:22:42.554021203 +0400 +++ new/src/share/classes/java/awt/Component.java 2013-09-25 23:22:42.394021197 +0400 @@ -173,10 +173,10 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. *

* For details on the focus subsystem, see - * + * * How to Use the Focus Subsystem, * a section in The Java Tutorial, and the * Focus Specification @@ -3205,7 +3205,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @param g the graphics context to use for painting * @see #update @@ -3240,7 +3240,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @param g the specified context to use for updating * @see #paint @@ -3301,7 +3301,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @see #update(Graphics) @@ -3319,7 +3319,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @param tm maximum time in milliseconds before update * @see #paint @@ -3341,7 +3341,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @param x the x coordinate * @param y the y coordinate @@ -3366,7 +3366,7 @@ * Note: For more information on the paint mechanisms utilitized * by AWT and Swing, including information on how to write the most * efficient painting code, see - * Painting in AWT and Swing. + * Painting in AWT and Swing. * * @param tm maximum time in milliseconds before update * @param x the x coordinate