/* * Copyright (c) 2000, 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.nio.channels; import java.io.IOException; import java.net.InetSocketAddress; import java.net.NetPermission; import java.net.ProtocolFamily; import java.net.StandardProtocolFamily; import java.net.Socket; import java.net.SocketOption; import java.net.SocketAddress; import java.net.UnixDomainSocketAddress; import java.nio.ByteBuffer; import java.nio.channels.spi.AbstractSelectableChannel; import java.nio.channels.spi.SelectorProvider; import static java.util.Objects.requireNonNull; /** * A selectable channel for stream-oriented connecting sockets. * *

A socket channel is created by invoking one of the {@code open} methods of * this class. The no-arg {@link #open() open} method opens a socket channel * for an Internet protocol socket. The {@link #open(ProtocolFamily)} * method is used to open a socket channel for a socket of a specified protocol * family. It is not possible to create a channel for an arbitrary, pre-existing * socket. A newly-created socket channel is open but not yet connected. An * attempt to invoke an I/O operation upon an unconnected channel will cause a * {@link NotYetConnectedException} to be thrown. A socket channel can be * connected by invoking its {@link #connect connect} method; once connected, * a socket channel remains connected until it is closed. Whether or not a * socket channel is connected may be determined by invoking its {@link #isConnected() * isConnected} method. * *

Socket channels support non-blocking connection: A socket * channel may be created and the process of establishing the link to the * remote socket may be initiated via the {@link #connect connect} method for * later completion by the {@link #finishConnect finishConnect} method. * Whether or not a connection operation is in progress may be determined by * invoking the {@link #isConnectionPending isConnectionPending} method. * *

Socket channels support asynchronous shutdown, which is similar * to the asynchronous close operation specified in the {@link Channel} class. * If the input side of a socket is shut down by one thread while another * thread is blocked in a read operation on the socket's channel, then the read * operation in the blocked thread will complete without reading any bytes and * will return {@code -1}. If the output side of a socket is shut down by one * thread while another thread is blocked in a write operation on the socket's * channel, then the blocked thread will receive an {@link * AsynchronousCloseException}. * *

Socket options are configured using the {@link #setOption(SocketOption,Object) * setOption} method. Socket channels for Internet protocol sockets support * following options: *

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Socket options
Option NameDescription
{@link java.net.StandardSocketOptions#SO_SNDBUF SO_SNDBUF} The size of the socket send buffer
{@link java.net.StandardSocketOptions#SO_RCVBUF SO_RCVBUF} The size of the socket receive buffer
{@link java.net.StandardSocketOptions#SO_KEEPALIVE SO_KEEPALIVE} Keep connection alive
{@link java.net.StandardSocketOptions#SO_REUSEADDR SO_REUSEADDR} Re-use address
{@link java.net.StandardSocketOptions#SO_LINGER SO_LINGER} Linger on close if data is present (when configured in blocking mode * only)
{@link java.net.StandardSocketOptions#TCP_NODELAY TCP_NODELAY} Disable the Nagle algorithm
*
* *

Socket channels for Unix domain sockets support: *

* * * * * * * * * * * * * * * * * * * * * * *
Socket options
Option NameDescription
{@link java.net.StandardSocketOptions#SO_SNDBUF SO_SNDBUF} The size of the socket send buffer
{@link java.net.StandardSocketOptions#SO_RCVBUF SO_RCVBUF} The size of the socket receive buffer
{@link java.net.StandardSocketOptions#SO_LINGER SO_LINGER} Linger on close if data is present (when configured in blocking mode * only)
*
* *

Additional (implementation specific) options may also be supported. * *

Socket channels are safe for use by multiple concurrent threads. They * support concurrent reading and writing, though at most one thread may be * reading and at most one thread may be writing at any given time. The {@link * #connect connect} and {@link #finishConnect finishConnect} methods are * mutually synchronized against each other, and an attempt to initiate a read * or write operation while an invocation of one of these methods is in * progress will block until that invocation is complete.

* * @author Mark Reinhold * @author JSR-51 Expert Group * @since 1.4 */ public abstract class SocketChannel extends AbstractSelectableChannel implements ByteChannel, ScatteringByteChannel, GatheringByteChannel, NetworkChannel { /** * Initializes a new instance of this class. * * @param provider * The provider that created this channel */ protected SocketChannel(SelectorProvider provider) { super(provider); } /** * Opens a socket channel for an Internet protocol socket. * *

The new channel is created by invoking the {@link * java.nio.channels.spi.SelectorProvider#openSocketChannel * openSocketChannel} method of the system-wide default {@link * java.nio.channels.spi.SelectorProvider} object.

* * @return A new socket channel * * @throws IOException * If an I/O error occurs * * @see * java.net.preferIPv4Stack system property */ public static SocketChannel open() throws IOException { return SelectorProvider.provider().openSocketChannel(); } /** * Opens a socket channel. The {@code family} parameter specifies the * {@link ProtocolFamily protocol family} of the channel's socket. * *

The new channel is created by invoking the {@link * java.nio.channels.spi.SelectorProvider#openSocketChannel(ProtocolFamily) * openSocketChannel(ProtocolFamily)} method of the system-wide default. * {@link java.nio.channels.spi.SelectorProvider} object.

* * @param family * The protocol family * * @return A new socket channel * * @throws UnsupportedOperationException * If the specified protocol family is not supported. For example, * suppose the parameter is specified as {@link * java.net.StandardProtocolFamily#INET6 StandardProtocolFamily.INET6} * but IPv6 is not enabled on the platform. * @throws IOException * If an I/O error occurs * * @see * java.net.preferIPv4Stack system property * * @since 15 */ public static SocketChannel open(ProtocolFamily family) throws IOException { return SelectorProvider.provider().openSocketChannel(requireNonNull(family)); } /** * Opens a socket channel and connects it to a remote address. * *

If the remote address is an {@link InetSocketAddress} then this * method works as if by invoking the {@link #open()} method, invoking the * {@link #connect(SocketAddress) connect} method upon the resulting socket * channel, passing it {@code remote}, and then returning that channel. * *

If the remote address is a {@link UnixDomainSocketAddress} then this * works by invoking the {@link #open(ProtocolFamily)} method with {@link * StandardProtocolFamily#UNIX} as parameter, invoking the {@link * #connect(SocketAddress) connect} method upon the resulting socket channel, * passing it {@code remote}, then returning that channel.

* * @param remote * The remote address to which the new channel is to be connected * * @return A new, and connected, socket channel * * @throws AsynchronousCloseException * If another thread closes this channel * while the connect operation is in progress * * @throws ClosedByInterruptException * If another thread interrupts the current thread * while the connect operation is in progress, thereby * closing the channel and setting the current thread's * interrupt status * * @throws UnresolvedAddressException * If the given remote address is an InetSocketAddress that is not fully * resolved * * @throws UnsupportedAddressTypeException * If the type of the given remote address is not supported * * @throws SecurityException * If a security manager has been installed * and it does not permit access to the given remote endpoint * * @throws IOException * If some other I/O error occurs * * @see * java.net.preferIPv4Stack system property */ public static SocketChannel open(SocketAddress remote) throws IOException { SocketChannel sc; if (remote instanceof InetSocketAddress) sc = open(); else if (remote instanceof UnixDomainSocketAddress) sc = open(StandardProtocolFamily.UNIX); else throw new UnsupportedAddressTypeException(); try { sc.connect(remote); } catch (Throwable x) { try { sc.close(); } catch (Throwable suppressed) { x.addSuppressed(suppressed); } throw x; } assert sc.isConnected(); return sc; } /** * Returns an operation set identifying this channel's supported * operations. * *

Socket channels support connecting, reading, and writing, so this * method returns {@code (}{@link SelectionKey#OP_CONNECT} * {@code |} {@link SelectionKey#OP_READ} {@code |} {@link * SelectionKey#OP_WRITE}{@code )}. * * @return The valid-operation set */ public final int validOps() { return (SelectionKey.OP_READ | SelectionKey.OP_WRITE | SelectionKey.OP_CONNECT); } // -- Socket-specific operations -- /** * Binds the channel's socket to a local address. * *

This method is used to establish an association between the socket * and a local address. For Internet Protocol sockets, once an * association is established then the socket remains bound until the * channel is closed. If the {@code local} parameter has the value {@code * null} then the socket will be bound to an address that is assigned * automatically. * * @apiNote * Binding a socket channel to a Unix Domain socket creates a file * corresponding to the file path in the {@link UnixDomainSocketAddress}. This * file persists after the channel is closed, and must be removed before * another socket can bind to the same name. If a socket channel to a Unix * Domain socket is implicitly bound by connecting it without calling * bind first, then its socket is * unnamed * with no corresponding socket file in the file-system. If a socket channel * to a Unix Domain socket is automatically bound by calling {@code * bind(null)} this results in an unnamed socket also. * * @implNote * Each platform enforces an implementation specific maximum length for the * name of a Unix Domain socket. This limitation is enforced when a * channel is bound. The maximum length is typically close to and generally * not less than 100 bytes. * * @param local The address to bind the socket, or {@code null} to bind * the socket to an automatically assigned socket address * * @return This channel * * @throws ConnectionPendingException * If a non-blocking connect operation is already in progress on * this channel * @throws AlreadyBoundException {@inheritDoc} * @throws UnsupportedAddressTypeException {@inheritDoc} * @throws ClosedChannelException {@inheritDoc} * @throws IOException {@inheritDoc} * @throws SecurityException * If a security manager has been installed and its {@link * SecurityManager#checkListen checkListen} method denies * the operation for an Internet protocol socket address, * or for a Unix domain socket address if it denies * {@link NetPermission}{@code("accessUnixDomainSocket")}. * * @since 1.7 */ @Override public abstract SocketChannel bind(SocketAddress local) throws IOException; /** * @throws UnsupportedOperationException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} * @throws ClosedChannelException {@inheritDoc} * @throws IOException {@inheritDoc} * * @since 1.7 */ @Override public abstract SocketChannel setOption(SocketOption name, T value) throws IOException; /** * Shutdown the connection for reading without closing the channel. * *

Once shutdown for reading then further reads on the channel will * return {@code -1}, the end-of-stream indication. If the input side of the * connection is already shutdown then invoking this method has no effect. * * @return The channel * * @throws NotYetConnectedException * If this channel is not yet connected * @throws ClosedChannelException * If this channel is closed * @throws IOException * If some other I/O error occurs * * @since 1.7 */ public abstract SocketChannel shutdownInput() throws IOException; /** * Shutdown the connection for writing without closing the channel. * *

Once shutdown for writing then further attempts to write to the * channel will throw {@link ClosedChannelException}. If the output side of * the connection is already shutdown then invoking this method has no * effect. * * @return The channel * * @throws NotYetConnectedException * If this channel is not yet connected * @throws ClosedChannelException * If this channel is closed * @throws IOException * If some other I/O error occurs * * @since 1.7 */ public abstract SocketChannel shutdownOutput() throws IOException; /** * Retrieves a socket associated with this channel. * * @return A socket associated with this channel * * @throws UnsupportedOperationException * If the channel's socket is not an Internet protocol socket */ public abstract Socket socket(); /** * Tells whether or not this channel's network socket is connected. * * @return {@code true} if, and only if, this channel's network socket * is {@link #isOpen open} and connected */ public abstract boolean isConnected(); /** * Tells whether or not a connection operation is in progress on this * channel. * * @return {@code true} if, and only if, a connection operation has been * initiated on this channel but not yet completed by invoking the * {@link #finishConnect finishConnect} method */ public abstract boolean isConnectionPending(); /** * Connects this channel's socket. * *

If this channel is in non-blocking mode then an invocation of this * method initiates a non-blocking connection operation. If the connection * is established immediately, as can happen with a local connection, then * this method returns {@code true}. Otherwise this method returns * {@code false} and the connection operation must later be completed by * invoking the {@link #finishConnect finishConnect} method. * *

If this channel is in blocking mode then an invocation of this * method will block until the connection is established or an I/O error * occurs. * *

For channels to Internet protocol sockets, this method performs * exactly the same security checks as the {@link java.net.Socket} class. * That is, if a security manager has been * installed then this method verifies that its {@link * java.lang.SecurityManager#checkConnect checkConnect} method permits * connecting to the address and port number of the given remote endpoint. * *

For channels to Unix Domain sockets, this method checks * {@link java.net.NetPermission NetPermission}{@code * ("accessUnixDomainSocket")} with the security manager's {@link * SecurityManager#checkPermission(java.security.Permission) * checkPermission} method. * *

This method may be invoked at any time. If a read or write * operation upon this channel is invoked while an invocation of this * method is in progress then that operation will first block until this * invocation is complete. If a connection attempt is initiated but fails, * that is, if an invocation of this method throws a checked exception, * then the channel will be closed.

* * @param remote * The remote address to which this channel is to be connected * * @return {@code true} if a connection was established, * {@code false} if this channel is in non-blocking mode * and the connection operation is in progress * * @throws AlreadyConnectedException * If this channel is already connected * * @throws ConnectionPendingException * If a non-blocking connection operation is already in progress * on this channel * * @throws ClosedChannelException * If this channel is closed * * @throws AsynchronousCloseException * If another thread closes this channel * while the connect operation is in progress * * @throws ClosedByInterruptException * If another thread interrupts the current thread * while the connect operation is in progress, thereby * closing the channel and setting the current thread's * interrupt status * * @throws UnresolvedAddressException * If the given remote address is an InetSocketAddress that is not fully resolved * * @throws UnsupportedAddressTypeException * If the type of the given remote address is not supported * * @throws SecurityException * If a security manager has been installed * and it does not permit access to the given remote endpoint * * @throws IOException * If some other I/O error occurs */ public abstract boolean connect(SocketAddress remote) throws IOException; /** * Finishes the process of connecting a socket channel. * *

A non-blocking connection operation is initiated by placing a socket * channel in non-blocking mode and then invoking its {@link #connect * connect} method. Once the connection is established, or the attempt has * failed, the socket channel will become connectable and this method may * be invoked to complete the connection sequence. If the connection * operation failed then invoking this method will cause an appropriate * {@link java.io.IOException} to be thrown. * *

If this channel is already connected then this method will not block * and will immediately return {@code true}. If this channel is in * non-blocking mode then this method will return {@code false} if the * connection process is not yet complete. If this channel is in blocking * mode then this method will block until the connection either completes * or fails, and will always either return {@code true} or throw a checked * exception describing the failure. * *

This method may be invoked at any time. If a read or write * operation upon this channel is invoked while an invocation of this * method is in progress then that operation will first block until this * invocation is complete. If a connection attempt fails, that is, if an * invocation of this method throws a checked exception, then the channel * will be closed.

* * @return {@code true} if, and only if, this channel's socket is now * connected * * @throws NoConnectionPendingException * If this channel is not connected and a connection operation * has not been initiated * * @throws ClosedChannelException * If this channel is closed * * @throws AsynchronousCloseException * If another thread closes this channel * while the connect operation is in progress * * @throws ClosedByInterruptException * If another thread interrupts the current thread * while the connect operation is in progress, thereby * closing the channel and setting the current thread's * interrupt status * * @throws IOException * If some other I/O error occurs */ public abstract boolean finishConnect() throws IOException; /** * Returns the remote address to which this channel's socket is connected. * *

Where the channel's socket is bound and connected to an Internet * Protocol socket address then the return value is of type * {@link java.net.InetSocketAddress}. * *

Where the channel's socket is bound and connected to a Unix Domain * socket address, the returned address is a {@link UnixDomainSocketAddress}. * * @return The remote address; {@code null} if the channel's socket is not * connected * * @throws ClosedChannelException * If the channel is closed * @throws IOException * If an I/O error occurs * * @since 1.7 */ public abstract SocketAddress getRemoteAddress() throws IOException; // -- ByteChannel operations -- /** * @throws NotYetConnectedException * If this channel is not yet connected */ public abstract int read(ByteBuffer dst) throws IOException; /** * @throws NotYetConnectedException * If this channel is not yet connected */ public abstract long read(ByteBuffer[] dsts, int offset, int length) throws IOException; /** * @throws NotYetConnectedException * If this channel is not yet connected */ public final long read(ByteBuffer[] dsts) throws IOException { return read(dsts, 0, dsts.length); } /** * @throws NotYetConnectedException * If this channel is not yet connected */ public abstract int write(ByteBuffer src) throws IOException; /** * @throws NotYetConnectedException * If this channel is not yet connected */ public abstract long write(ByteBuffer[] srcs, int offset, int length) throws IOException; /** * @throws NotYetConnectedException * If this channel is not yet connected */ public final long write(ByteBuffer[] srcs) throws IOException { return write(srcs, 0, srcs.length); } /** * {@inheritDoc} * * If there is a security manager set, its {@code checkConnect} method is * called with the local address and {@code -1} as its arguments to see * if the operation is allowed. If the operation is not allowed, * a {@code SocketAddress} representing the * {@link java.net.InetAddress#getLoopbackAddress loopback} address and the * local port of the channel's socket is returned. * *

Where the channel is bound to a Unix Domain socket address, the socket * address is a {@link UnixDomainSocketAddress}. If there is a security manager * set, its {@link SecurityManager#checkPermission(java.security.Permission) * checkPermission} method is called with {@link NetPermission}{@code * ("accessUnixDomainSocket")}. If the operation is not allowed an unnamed * {@link UnixDomainSocketAddress} is returned. * * @return The {@code SocketAddress} that the socket is bound to, or the * {@code SocketAddress} representing the loopback address or empty * path if denied by the security manager, or {@code null} if the * channel's socket is not bound * * @throws ClosedChannelException {@inheritDoc} * @throws IOException {@inheritDoc} */ @Override public abstract SocketAddress getLocalAddress() throws IOException; }