1 /* 2 * Copyright (c) 2017, 2018, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/metaspaceShared.hpp" 29 #include "memory/resourceArea.hpp" 30 #include "memory/universe.hpp" 31 #include "runtime/atomic.hpp" 32 #include "runtime/os.hpp" 33 #include "runtime/task.hpp" 34 #include "runtime/threadCritical.hpp" 35 #include "services/memTracker.hpp" 36 #include "utilities/ostream.hpp" 37 38 //-------------------------------------------------------------------------------------- 39 // ChunkPool implementation 40 41 // MT-safe pool of chunks to reduce malloc/free thrashing 42 // NB: not using Mutex because pools are used before Threads are initialized 43 class ChunkPool: public CHeapObj<mtInternal> { 44 Chunk* _first; // first cached Chunk; its first word points to next chunk 45 size_t _num_chunks; // number of unused chunks in pool 46 size_t _num_used; // number of chunks currently checked out 47 const size_t _size; // size of each chunk (must be uniform) 48 49 // Our four static pools 50 static ChunkPool* _large_pool; 51 static ChunkPool* _medium_pool; 52 static ChunkPool* _small_pool; 53 static ChunkPool* _tiny_pool; 54 55 // return first element or null 56 void* get_first() { 57 Chunk* c = _first; 58 if (_first) { 59 _first = _first->next(); 60 _num_chunks--; 61 } 62 return c; 63 } 64 65 public: 66 // All chunks in a ChunkPool has the same size 67 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 68 69 // Allocate a new chunk from the pool (might expand the pool) 70 NOINLINE void* allocate(size_t bytes, AllocFailType alloc_failmode) { 71 assert(bytes == _size, "bad size"); 72 void* p = NULL; 73 // No VM lock can be taken inside ThreadCritical lock, so os::malloc 74 // should be done outside ThreadCritical lock due to NMT 75 { ThreadCritical tc; 76 _num_used++; 77 p = get_first(); 78 } 79 if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC); 80 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 81 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "ChunkPool::allocate"); 82 } 83 return p; 84 } 85 86 // Return a chunk to the pool 87 void free(Chunk* chunk) { 88 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 89 ThreadCritical tc; 90 _num_used--; 91 92 // Add chunk to list 93 chunk->set_next(_first); 94 _first = chunk; 95 _num_chunks++; 96 } 97 98 // Prune the pool 99 void free_all_but(size_t n) { 100 Chunk* cur = NULL; 101 Chunk* next; 102 { 103 // if we have more than n chunks, free all of them 104 ThreadCritical tc; 105 if (_num_chunks > n) { 106 // free chunks at end of queue, for better locality 107 cur = _first; 108 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 109 110 if (cur != NULL) { 111 next = cur->next(); 112 cur->set_next(NULL); 113 cur = next; 114 115 // Free all remaining chunks while in ThreadCritical lock 116 // so NMT adjustment is stable. 117 while(cur != NULL) { 118 next = cur->next(); 119 os::free(cur); 120 _num_chunks--; 121 cur = next; 122 } 123 } 124 } 125 } 126 } 127 128 // Accessors to preallocated pool's 129 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 130 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 131 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 132 static ChunkPool* tiny_pool() { assert(_tiny_pool != NULL, "must be initialized"); return _tiny_pool; } 133 134 static void initialize() { 135 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 136 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 137 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 138 _tiny_pool = new ChunkPool(Chunk::tiny_size + Chunk::aligned_overhead_size()); 139 } 140 141 static void clean() { 142 enum { BlocksToKeep = 5 }; 143 _tiny_pool->free_all_but(BlocksToKeep); 144 _small_pool->free_all_but(BlocksToKeep); 145 _medium_pool->free_all_but(BlocksToKeep); 146 _large_pool->free_all_but(BlocksToKeep); 147 } 148 }; 149 150 ChunkPool* ChunkPool::_large_pool = NULL; 151 ChunkPool* ChunkPool::_medium_pool = NULL; 152 ChunkPool* ChunkPool::_small_pool = NULL; 153 ChunkPool* ChunkPool::_tiny_pool = NULL; 154 155 void chunkpool_init() { 156 ChunkPool::initialize(); 157 } 158 159 void 160 Chunk::clean_chunk_pool() { 161 ChunkPool::clean(); 162 } 163 164 165 //-------------------------------------------------------------------------------------- 166 // ChunkPoolCleaner implementation 167 // 168 169 class ChunkPoolCleaner : public PeriodicTask { 170 enum { CleaningInterval = 5000 }; // cleaning interval in ms 171 172 public: 173 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 174 void task() { 175 ChunkPool::clean(); 176 } 177 }; 178 179 //-------------------------------------------------------------------------------------- 180 // Chunk implementation 181 182 void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) throw() { 183 // requested_size is equal to sizeof(Chunk) but in order for the arena 184 // allocations to come out aligned as expected the size must be aligned 185 // to expected arena alignment. 186 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 187 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 188 size_t bytes = ARENA_ALIGN(requested_size) + length; 189 switch (length) { 190 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes, alloc_failmode); 191 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode); 192 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes, alloc_failmode); 193 case Chunk::tiny_size: return ChunkPool::tiny_pool()->allocate(bytes, alloc_failmode); 194 default: { 195 void* p = os::malloc(bytes, mtChunk, CALLER_PC); 196 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 197 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new"); 198 } 199 return p; 200 } 201 } 202 } 203 204 void Chunk::operator delete(void* p) { 205 Chunk* c = (Chunk*)p; 206 switch (c->length()) { 207 case Chunk::size: ChunkPool::large_pool()->free(c); break; 208 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 209 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 210 case Chunk::tiny_size: ChunkPool::tiny_pool()->free(c); break; 211 default: 212 ThreadCritical tc; // Free chunks under TC lock so that NMT adjustment is stable. 213 os::free(c); 214 } 215 } 216 217 Chunk::Chunk(size_t length) : _len(length) { 218 _next = NULL; // Chain on the linked list 219 } 220 221 void Chunk::chop() { 222 Chunk *k = this; 223 while( k ) { 224 Chunk *tmp = k->next(); 225 // clear out this chunk (to detect allocation bugs) 226 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 227 delete k; // Free chunk (was malloc'd) 228 k = tmp; 229 } 230 } 231 232 void Chunk::next_chop() { 233 _next->chop(); 234 _next = NULL; 235 } 236 237 void Chunk::start_chunk_pool_cleaner_task() { 238 #ifdef ASSERT 239 static bool task_created = false; 240 assert(!task_created, "should not start chuck pool cleaner twice"); 241 task_created = true; 242 #endif 243 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 244 cleaner->enroll(); 245 } 246 247 //------------------------------Arena------------------------------------------ 248 249 Arena::Arena(MEMFLAGS flag, size_t init_size) : _flags(flag), _size_in_bytes(0) { 250 size_t round_size = (sizeof (char *)) - 1; 251 init_size = (init_size+round_size) & ~round_size; 252 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size); 253 _hwm = _chunk->bottom(); // Save the cached hwm, max 254 _max = _chunk->top(); 255 MemTracker::record_new_arena(flag); 256 set_size_in_bytes(init_size); 257 } 258 259 Arena::Arena(MEMFLAGS flag) : _flags(flag), _size_in_bytes(0) { 260 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size); 261 _hwm = _chunk->bottom(); // Save the cached hwm, max 262 _max = _chunk->top(); 263 MemTracker::record_new_arena(flag); 264 set_size_in_bytes(Chunk::init_size); 265 } 266 267 Arena *Arena::move_contents(Arena *copy) { 268 copy->destruct_contents(); 269 copy->_chunk = _chunk; 270 copy->_hwm = _hwm; 271 copy->_max = _max; 272 copy->_first = _first; 273 274 // workaround rare racing condition, which could double count 275 // the arena size by native memory tracking 276 size_t size = size_in_bytes(); 277 set_size_in_bytes(0); 278 copy->set_size_in_bytes(size); 279 // Destroy original arena 280 reset(); 281 return copy; // Return Arena with contents 282 } 283 284 Arena::~Arena() { 285 destruct_contents(); 286 MemTracker::record_arena_free(_flags); 287 } 288 289 void* Arena::operator new(size_t size) throw() { 290 assert(false, "Use dynamic memory type binding"); 291 return NULL; 292 } 293 294 void* Arena::operator new (size_t size, const std::nothrow_t& nothrow_constant) throw() { 295 assert(false, "Use dynamic memory type binding"); 296 return NULL; 297 } 298 299 // dynamic memory type binding 300 void* Arena::operator new(size_t size, MEMFLAGS flags) throw() { 301 return (void *) AllocateHeap(size, flags, CALLER_PC); 302 } 303 304 void* Arena::operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw() { 305 return (void*)AllocateHeap(size, flags, CALLER_PC, AllocFailStrategy::RETURN_NULL); 306 } 307 308 void Arena::operator delete(void* p) { 309 FreeHeap(p); 310 } 311 312 // Destroy this arenas contents and reset to empty 313 void Arena::destruct_contents() { 314 if (UseMallocOnly && _first != NULL) { 315 char* end = _first->next() ? _first->top() : _hwm; 316 free_malloced_objects(_first, _first->bottom(), end, _hwm); 317 } 318 // reset size before chop to avoid a rare racing condition 319 // that can have total arena memory exceed total chunk memory 320 set_size_in_bytes(0); 321 _first->chop(); 322 reset(); 323 } 324 325 // This is high traffic method, but many calls actually don't 326 // change the size 327 void Arena::set_size_in_bytes(size_t size) { 328 if (_size_in_bytes != size) { 329 long delta = (long)(size - size_in_bytes()); 330 _size_in_bytes = size; 331 MemTracker::record_arena_size_change(delta, _flags); 332 } 333 } 334 335 // Total of all Chunks in arena 336 size_t Arena::used() const { 337 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 338 Chunk *k = _first; 339 while( k != _chunk) { // Whilst have Chunks in a row 340 sum += k->length(); // Total size of this Chunk 341 k = k->next(); // Bump along to next Chunk 342 } 343 return sum; // Return total consumed space. 344 } 345 346 void Arena::signal_out_of_memory(size_t sz, const char* whence) const { 347 vm_exit_out_of_memory(sz, OOM_MALLOC_ERROR, "%s", whence); 348 } 349 350 // Grow a new Chunk 351 void* Arena::grow(size_t x, AllocFailType alloc_failmode) { 352 // Get minimal required size. Either real big, or even bigger for giant objs 353 size_t len = MAX2(x, (size_t) Chunk::size); 354 355 Chunk *k = _chunk; // Get filled-up chunk address 356 _chunk = new (alloc_failmode, len) Chunk(len); 357 358 if (_chunk == NULL) { 359 _chunk = k; // restore the previous value of _chunk 360 return NULL; 361 } 362 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 363 else _first = _chunk; 364 _hwm = _chunk->bottom(); // Save the cached hwm, max 365 _max = _chunk->top(); 366 set_size_in_bytes(size_in_bytes() + len); 367 void* result = _hwm; 368 _hwm += x; 369 return result; 370 } 371 372 373 374 // Reallocate storage in Arena. 375 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) { 376 if (new_size == 0) return NULL; 377 #ifdef ASSERT 378 if (UseMallocOnly) { 379 // always allocate a new object (otherwise we'll free this one twice) 380 char* copy = (char*)Amalloc(new_size, alloc_failmode); 381 if (copy == NULL) { 382 return NULL; 383 } 384 size_t n = MIN2(old_size, new_size); 385 if (n > 0) memcpy(copy, old_ptr, n); 386 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 387 return copy; 388 } 389 #endif 390 char *c_old = (char*)old_ptr; // Handy name 391 // Stupid fast special case 392 if( new_size <= old_size ) { // Shrink in-place 393 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 394 _hwm = c_old+new_size; // Adjust hwm 395 return c_old; 396 } 397 398 // make sure that new_size is legal 399 size_t corrected_new_size = ARENA_ALIGN(new_size); 400 401 // See if we can resize in-place 402 if( (c_old+old_size == _hwm) && // Adjusting recent thing 403 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 404 _hwm = c_old+corrected_new_size; // Adjust hwm 405 return c_old; // Return old pointer 406 } 407 408 // Oops, got to relocate guts 409 void *new_ptr = Amalloc(new_size, alloc_failmode); 410 if (new_ptr == NULL) { 411 return NULL; 412 } 413 memcpy( new_ptr, c_old, old_size ); 414 Afree(c_old,old_size); // Mostly done to keep stats accurate 415 return new_ptr; 416 } 417 418 419 // Determine if pointer belongs to this Arena or not. 420 bool Arena::contains( const void *ptr ) const { 421 #ifdef ASSERT 422 if (UseMallocOnly) { 423 // really slow, but not easy to make fast 424 if (_chunk == NULL) return false; 425 char** bottom = (char**)_chunk->bottom(); 426 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 427 if (*p == ptr) return true; 428 } 429 for (Chunk *c = _first; c != NULL; c = c->next()) { 430 if (c == _chunk) continue; // current chunk has been processed 431 char** bottom = (char**)c->bottom(); 432 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 433 if (*p == ptr) return true; 434 } 435 } 436 return false; 437 } 438 #endif 439 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 440 return true; // Check for in this chunk 441 for (Chunk *c = _first; c; c = c->next()) { 442 if (c == _chunk) continue; // current chunk has been processed 443 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 444 return true; // Check for every chunk in Arena 445 } 446 } 447 return false; // Not in any Chunk, so not in Arena 448 } 449 450 451 #ifdef ASSERT 452 void* Arena::malloc(size_t size) { 453 assert(UseMallocOnly, "shouldn't call"); 454 // use malloc, but save pointer in res. area for later freeing 455 char** save = (char**)internal_malloc_4(sizeof(char*)); 456 return (*save = (char*)os::malloc(size, mtChunk)); 457 } 458 459 // for debugging with UseMallocOnly 460 void* Arena::internal_malloc_4(size_t x) { 461 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 462 check_for_overflow(x, "Arena::internal_malloc_4"); 463 if (_hwm + x > _max) { 464 return grow(x); 465 } else { 466 char *old = _hwm; 467 _hwm += x; 468 return old; 469 } 470 } 471 #endif 472 473 474 //-------------------------------------------------------------------------------------- 475 // Non-product code 476 477 #ifndef PRODUCT 478 479 julong Arena::_bytes_allocated = 0; 480 481 void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); } 482 483 // debugging code 484 inline void Arena::free_all(char** start, char** end) { 485 for (char** p = start; p < end; p++) if (*p) os::free(*p); 486 } 487 488 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 489 assert(UseMallocOnly, "should not call"); 490 // free all objects malloced since resource mark was created; resource area 491 // contains their addresses 492 if (chunk->next()) { 493 // this chunk is full, and some others too 494 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 495 char* top = c->top(); 496 if (c->next() == NULL) { 497 top = hwm2; // last junk is only used up to hwm2 498 assert(c->contains(hwm2), "bad hwm2"); 499 } 500 free_all((char**)c->bottom(), (char**)top); 501 } 502 assert(chunk->contains(hwm), "bad hwm"); 503 assert(chunk->contains(max), "bad max"); 504 free_all((char**)hwm, (char**)max); 505 } else { 506 // this chunk was partially used 507 assert(chunk->contains(hwm), "bad hwm"); 508 assert(chunk->contains(hwm2), "bad hwm2"); 509 free_all((char**)hwm, (char**)hwm2); 510 } 511 } 512 513 #endif // Non-product