1 /*
   2  * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP
  26 #define SHARE_VM_MEMORY_ALLOCATION_HPP
  27 
  28 #include "runtime/globals.hpp"
  29 #include "utilities/globalDefinitions.hpp"
  30 #ifdef COMPILER1
  31 #include "c1/c1_globals.hpp"
  32 #endif
  33 #ifdef COMPILER2
  34 #include "opto/c2_globals.hpp"
  35 #endif
  36 
  37 #include <new>
  38 
  39 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
  40 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
  41 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
  42 
  43 // All classes in the virtual machine must be subclassed
  44 // by one of the following allocation classes:
  45 //
  46 // For objects allocated in the resource area (see resourceArea.hpp).
  47 // - ResourceObj
  48 //
  49 // For objects allocated in the C-heap (managed by: free & malloc).
  50 // - CHeapObj
  51 //
  52 // For objects allocated on the stack.
  53 // - StackObj
  54 //
  55 // For embedded objects.
  56 // - ValueObj
  57 //
  58 // For classes used as name spaces.
  59 // - AllStatic
  60 //
  61 // The printable subclasses are used for debugging and define virtual
  62 // member functions for printing. Classes that avoid allocating the
  63 // vtbl entries in the objects should therefore not be the printable
  64 // subclasses.
  65 //
  66 // The following macros and function should be used to allocate memory
  67 // directly in the resource area or in the C-heap:
  68 //
  69 //   NEW_RESOURCE_ARRAY(type,size)
  70 //   NEW_RESOURCE_OBJ(type)
  71 //   NEW_C_HEAP_ARRAY(type,size)
  72 //   NEW_C_HEAP_OBJ(type)
  73 //   char* AllocateHeap(size_t size, const char* name);
  74 //   void  FreeHeap(void* p);
  75 //
  76 // C-heap allocation can be traced using +PrintHeapAllocation.
  77 // malloc and free should therefore never called directly.
  78 
  79 // Base class for objects allocated in the C-heap.
  80 
  81 // In non product mode we introduce a super class for all allocation classes
  82 // that supports printing.
  83 // We avoid the superclass in product mode since some C++ compilers add
  84 // a word overhead for empty super classes.
  85 
  86 #ifdef PRODUCT
  87 #define ALLOCATION_SUPER_CLASS_SPEC
  88 #else
  89 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj
  90 class AllocatedObj {
  91  public:
  92   // Printing support
  93   void print() const;
  94   void print_value() const;
  95 
  96   virtual void print_on(outputStream* st) const;
  97   virtual void print_value_on(outputStream* st) const;
  98 };
  99 #endif
 100 
 101 class CHeapObj ALLOCATION_SUPER_CLASS_SPEC {
 102  public:
 103   void* operator new(size_t size);
 104   void* operator new (size_t size, const std::nothrow_t&  nothrow_constant);
 105   void  operator delete(void* p);
 106   void* new_array(size_t size);
 107 };
 108 
 109 // Base class for objects allocated on the stack only.
 110 // Calling new or delete will result in fatal error.
 111 
 112 class StackObj ALLOCATION_SUPER_CLASS_SPEC {
 113  public:
 114   void* operator new(size_t size);
 115   void  operator delete(void* p);
 116 };
 117 
 118 // Base class for objects used as value objects.
 119 // Calling new or delete will result in fatal error.
 120 //
 121 // Portability note: Certain compilers (e.g. gcc) will
 122 // always make classes bigger if it has a superclass, even
 123 // if the superclass does not have any virtual methods or
 124 // instance fields. The HotSpot implementation relies on this
 125 // not to happen. So never make a ValueObj class a direct subclass
 126 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g.,
 127 // like this:
 128 //
 129 //   class A VALUE_OBJ_CLASS_SPEC {
 130 //     ...
 131 //   }
 132 //
 133 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can
 134 // be defined as a an empty string "".
 135 //
 136 class _ValueObj {
 137  public:
 138   void* operator new(size_t size);
 139   void operator delete(void* p);
 140 };
 141 
 142 // Base class for classes that constitute name spaces.
 143 
 144 class AllStatic {
 145  public:
 146   AllStatic()  { ShouldNotCallThis(); }
 147   ~AllStatic() { ShouldNotCallThis(); }
 148 };
 149 
 150 
 151 //------------------------------Chunk------------------------------------------
 152 // Linked list of raw memory chunks
 153 class Chunk: public CHeapObj {
 154   friend class VMStructs;
 155 
 156  protected:
 157   Chunk*       _next;     // Next Chunk in list
 158   const size_t _len;      // Size of this Chunk
 159  public:
 160   void* operator new(size_t size, size_t length);
 161   void  operator delete(void* p);
 162   Chunk(size_t length);
 163 
 164   enum {
 165     // default sizes; make them slightly smaller than 2**k to guard against
 166     // buddy-system style malloc implementations
 167 #ifdef _LP64
 168     slack      = 40,            // [RGV] Not sure if this is right, but make it
 169                                 //       a multiple of 8.
 170 #else
 171     slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
 172 #endif
 173 
 174     init_size  =  1*K  - slack, // Size of first chunk
 175     medium_size= 10*K  - slack, // Size of medium-sized chunk
 176     size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
 177     non_pool_size = init_size + 32 // An initial size which is not one of above
 178   };
 179 
 180   void chop();                  // Chop this chunk
 181   void next_chop();             // Chop next chunk
 182   static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
 183 
 184   size_t length() const         { return _len;  }
 185   Chunk* next() const           { return _next;  }
 186   void set_next(Chunk* n)       { _next = n;  }
 187   // Boundaries of data area (possibly unused)
 188   char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
 189   char* top()    const          { return bottom() + _len; }
 190   bool contains(char* p) const  { return bottom() <= p && p <= top(); }
 191 
 192   // Start the chunk_pool cleaner task
 193   static void start_chunk_pool_cleaner_task();
 194 
 195   static void clean_chunk_pool();
 196 };
 197 
 198 //------------------------------Arena------------------------------------------
 199 // Fast allocation of memory
 200 class Arena: public CHeapObj {
 201 protected:
 202   friend class ResourceMark;
 203   friend class HandleMark;
 204   friend class NoHandleMark;
 205   friend class VMStructs;
 206 
 207   Chunk *_first;                // First chunk
 208   Chunk *_chunk;                // current chunk
 209   char *_hwm, *_max;            // High water mark and max in current chunk
 210   void* grow(size_t x);         // Get a new Chunk of at least size x
 211   NOT_PRODUCT(size_t _size_in_bytes;) // Size of arena (used for memory usage tracing)
 212   NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
 213   friend class AllocStats;
 214   debug_only(void* malloc(size_t size);)
 215   debug_only(void* internal_malloc_4(size_t x);)
 216   NOT_PRODUCT(void inc_bytes_allocated(size_t x);)
 217 
 218   void signal_out_of_memory(size_t request, const char* whence) const;
 219 
 220   void check_for_overflow(size_t request, const char* whence) const {
 221     if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
 222       signal_out_of_memory(request, whence);
 223     }
 224  }
 225 
 226  public:
 227   Arena();
 228   Arena(size_t init_size);
 229   Arena(Arena *old);
 230   ~Arena();
 231   void  destruct_contents();
 232   char* hwm() const             { return _hwm; }
 233 
 234   // Fast allocate in the arena.  Common case is: pointer test + increment.
 235   void* Amalloc(size_t x) {
 236     assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
 237     x = ARENA_ALIGN(x);
 238     debug_only(if (UseMallocOnly) return malloc(x);)
 239     check_for_overflow(x, "Arena::Amalloc");
 240     NOT_PRODUCT(inc_bytes_allocated(x);)
 241     if (_hwm + x > _max) {
 242       return grow(x);
 243     } else {
 244       char *old = _hwm;
 245       _hwm += x;
 246       return old;
 247     }
 248   }
 249   // Further assume size is padded out to words
 250   void *Amalloc_4(size_t x) {
 251     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
 252     debug_only(if (UseMallocOnly) return malloc(x);)
 253     check_for_overflow(x, "Arena::Amalloc_4");
 254     NOT_PRODUCT(inc_bytes_allocated(x);)
 255     if (_hwm + x > _max) {
 256       return grow(x);
 257     } else {
 258       char *old = _hwm;
 259       _hwm += x;
 260       return old;
 261     }
 262   }
 263 
 264   // Allocate with 'double' alignment. It is 8 bytes on sparc.
 265   // In other cases Amalloc_D() should be the same as Amalloc_4().
 266   void* Amalloc_D(size_t x) {
 267     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
 268     debug_only(if (UseMallocOnly) return malloc(x);)
 269 #if defined(SPARC) && !defined(_LP64)
 270 #define DALIGN_M1 7
 271     size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
 272     x += delta;
 273 #endif
 274     check_for_overflow(x, "Arena::Amalloc_D");
 275     NOT_PRODUCT(inc_bytes_allocated(x);)
 276     if (_hwm + x > _max) {
 277       return grow(x); // grow() returns a result aligned >= 8 bytes.
 278     } else {
 279       char *old = _hwm;
 280       _hwm += x;
 281 #if defined(SPARC) && !defined(_LP64)
 282       old += delta; // align to 8-bytes
 283 #endif
 284       return old;
 285     }
 286   }
 287 
 288   // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
 289   void Afree(void *ptr, size_t size) {
 290 #ifdef ASSERT
 291     if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
 292     if (UseMallocOnly) return;
 293 #endif
 294     if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
 295   }
 296 
 297   void *Arealloc( void *old_ptr, size_t old_size, size_t new_size );
 298 
 299   // Move contents of this arena into an empty arena
 300   Arena *move_contents(Arena *empty_arena);
 301 
 302   // Determine if pointer belongs to this Arena or not.
 303   bool contains( const void *ptr ) const;
 304 
 305   // Total of all chunks in use (not thread-safe)
 306   size_t used() const;
 307 
 308   // Total # of bytes used
 309   size_t size_in_bytes() const         NOT_PRODUCT({  return _size_in_bytes; }) PRODUCT_RETURN0;
 310   void set_size_in_bytes(size_t size)  NOT_PRODUCT({ _size_in_bytes = size;  }) PRODUCT_RETURN;
 311   static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
 312   static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
 313 
 314 private:
 315   // Reset this Arena to empty, access will trigger grow if necessary
 316   void   reset(void) {
 317     _first = _chunk = NULL;
 318     _hwm = _max = NULL;
 319   }
 320 };
 321 
 322 // One of the following macros must be used when allocating
 323 // an array or object from an arena
 324 #define NEW_ARENA_ARRAY(arena, type, size) \
 325   (type*) (arena)->Amalloc((size) * sizeof(type))
 326 
 327 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
 328   (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
 329                             (new_size) * sizeof(type) )
 330 
 331 #define FREE_ARENA_ARRAY(arena, type, old, size) \
 332   (arena)->Afree((char*)(old), (size) * sizeof(type))
 333 
 334 #define NEW_ARENA_OBJ(arena, type) \
 335   NEW_ARENA_ARRAY(arena, type, 1)
 336 
 337 
 338 //%note allocation_1
 339 extern char* resource_allocate_bytes(size_t size);
 340 extern char* resource_allocate_bytes(Thread* thread, size_t size);
 341 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size);
 342 extern void resource_free_bytes( char *old, size_t size );
 343 
 344 //----------------------------------------------------------------------
 345 // Base class for objects allocated in the resource area per default.
 346 // Optionally, objects may be allocated on the C heap with
 347 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena)
 348 // ResourceObj's can be allocated within other objects, but don't use
 349 // new or delete (allocation_type is unknown).  If new is used to allocate,
 350 // use delete to deallocate.
 351 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
 352  public:
 353   enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 };
 354   static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN;
 355 #ifdef ASSERT
 356  private:
 357   // When this object is allocated on stack the new() operator is not
 358   // called but garbage on stack may look like a valid allocation_type.
 359   // Store negated 'this' pointer when new() is called to distinguish cases.
 360   // Use second array's element for verification value to distinguish garbage.
 361   uintptr_t _allocation_t[2];
 362   bool is_type_set() const;
 363  public:
 364   allocation_type get_allocation_type() const;
 365   bool allocated_on_stack()    const { return get_allocation_type() == STACK_OR_EMBEDDED; }
 366   bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; }
 367   bool allocated_on_C_heap()   const { return get_allocation_type() == C_HEAP; }
 368   bool allocated_on_arena()    const { return get_allocation_type() == ARENA; }
 369   ResourceObj(); // default construtor
 370   ResourceObj(const ResourceObj& r); // default copy construtor
 371   ResourceObj& operator=(const ResourceObj& r); // default copy assignment
 372   ~ResourceObj();
 373 #endif // ASSERT
 374 
 375  public:
 376   void* operator new(size_t size, allocation_type type);
 377   void* operator new(size_t size, Arena *arena) {
 378       address res = (address)arena->Amalloc(size);
 379       DEBUG_ONLY(set_allocation_type(res, ARENA);)
 380       return res;
 381   }
 382   void* operator new(size_t size) {
 383       address res = (address)resource_allocate_bytes(size);
 384       DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);)
 385       return res;
 386   }
 387   void  operator delete(void* p);
 388 };
 389 
 390 // One of the following macros must be used when allocating an array
 391 // or object to determine whether it should reside in the C heap on in
 392 // the resource area.
 393 
 394 #define NEW_RESOURCE_ARRAY(type, size)\
 395   (type*) resource_allocate_bytes((size) * sizeof(type))
 396 
 397 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\
 398   (type*) resource_allocate_bytes(thread, (size) * sizeof(type))
 399 
 400 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\
 401   (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) )
 402 
 403 #define FREE_RESOURCE_ARRAY(type, old, size)\
 404   resource_free_bytes((char*)(old), (size) * sizeof(type))
 405 
 406 #define FREE_FAST(old)\
 407     /* nop */
 408 
 409 #define NEW_RESOURCE_OBJ(type)\
 410   NEW_RESOURCE_ARRAY(type, 1)
 411 
 412 #define NEW_C_HEAP_ARRAY(type, size)\
 413   (type*) (AllocateHeap((size) * sizeof(type), XSTR(type) " in " __FILE__))
 414 
 415 #define REALLOC_C_HEAP_ARRAY(type, old, size)\
 416   (type*) (ReallocateHeap((char*)old, (size) * sizeof(type), XSTR(type) " in " __FILE__))
 417 
 418 #define FREE_C_HEAP_ARRAY(type,old) \
 419   FreeHeap((char*)(old))
 420 
 421 #define NEW_C_HEAP_OBJ(type)\
 422   NEW_C_HEAP_ARRAY(type, 1)
 423 
 424 extern bool warn_new_operator;
 425 
 426 // for statistics
 427 #ifndef PRODUCT
 428 class AllocStats : StackObj {
 429   julong start_mallocs, start_frees;
 430   julong start_malloc_bytes, start_mfree_bytes, start_res_bytes;
 431  public:
 432   AllocStats();
 433 
 434   julong num_mallocs();    // since creation of receiver
 435   julong alloc_bytes();
 436   julong num_frees();
 437   julong free_bytes();
 438   julong resource_bytes();
 439   void   print();
 440 };
 441 #endif
 442 
 443 
 444 //------------------------------ReallocMark---------------------------------
 445 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated
 446 // ReallocMark, which is declared in the same scope as the reallocated
 447 // pointer.  Any operation that could __potentially__ cause a reallocation
 448 // should check the ReallocMark.
 449 class ReallocMark: public StackObj {
 450 protected:
 451   NOT_PRODUCT(int _nesting;)
 452 
 453 public:
 454   ReallocMark()   PRODUCT_RETURN;
 455   void check()    PRODUCT_RETURN;
 456 };
 457 
 458 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP