1 /* 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class Block_Array; 46 class BoolNode; 47 class BoxLockNode; 48 class CMoveNode; 49 class CallDynamicJavaNode; 50 class CallJavaNode; 51 class CallLeafNode; 52 class CallNode; 53 class CallRuntimeNode; 54 class CallStaticJavaNode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CountedLoopNode; 64 class CountedLoopEndNode; 65 class DecodeNNode; 66 class EncodePNode; 67 class FastLockNode; 68 class FastUnlockNode; 69 class IfNode; 70 class IfFalseNode; 71 class IfTrueNode; 72 class InitializeNode; 73 class JVMState; 74 class JumpNode; 75 class JumpProjNode; 76 class LoadNode; 77 class LoadStoreNode; 78 class LockNode; 79 class LoopNode; 80 class MachBranchNode; 81 class MachCallDynamicJavaNode; 82 class MachCallJavaNode; 83 class MachCallLeafNode; 84 class MachCallNode; 85 class MachCallRuntimeNode; 86 class MachCallStaticJavaNode; 87 class MachConstantBaseNode; 88 class MachConstantNode; 89 class MachGotoNode; 90 class MachIfNode; 91 class MachNode; 92 class MachNullCheckNode; 93 class MachProjNode; 94 class MachReturnNode; 95 class MachSafePointNode; 96 class MachSpillCopyNode; 97 class MachTempNode; 98 class Matcher; 99 class MemBarNode; 100 class MemNode; 101 class MergeMemNode; 102 class MultiNode; 103 class MultiBranchNode; 104 class NeverBranchNode; 105 class Node; 106 class Node_Array; 107 class Node_List; 108 class Node_Stack; 109 class NullCheckNode; 110 class OopMap; 111 class ParmNode; 112 class PCTableNode; 113 class PhaseCCP; 114 class PhaseGVN; 115 class PhaseIterGVN; 116 class PhaseRegAlloc; 117 class PhaseTransform; 118 class PhaseValues; 119 class PhiNode; 120 class Pipeline; 121 class ProjNode; 122 class RegMask; 123 class RegionNode; 124 class RootNode; 125 class SafePointNode; 126 class SafePointScalarObjectNode; 127 class StartNode; 128 class State; 129 class StoreNode; 130 class SubNode; 131 class Type; 132 class TypeNode; 133 class UnlockNode; 134 class VectorNode; 135 class VectorLoadNode; 136 class VectorStoreNode; 137 class VectorSet; 138 typedef void (*NFunc)(Node&,void*); 139 extern "C" { 140 typedef int (*C_sort_func_t)(const void *, const void *); 141 } 142 143 // The type of all node counts and indexes. 144 // It must hold at least 16 bits, but must also be fast to load and store. 145 // This type, if less than 32 bits, could limit the number of possible nodes. 146 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 147 typedef unsigned int node_idx_t; 148 149 150 #ifndef OPTO_DU_ITERATOR_ASSERT 151 #ifdef ASSERT 152 #define OPTO_DU_ITERATOR_ASSERT 1 153 #else 154 #define OPTO_DU_ITERATOR_ASSERT 0 155 #endif 156 #endif //OPTO_DU_ITERATOR_ASSERT 157 158 #if OPTO_DU_ITERATOR_ASSERT 159 class DUIterator; 160 class DUIterator_Fast; 161 class DUIterator_Last; 162 #else 163 typedef uint DUIterator; 164 typedef Node** DUIterator_Fast; 165 typedef Node** DUIterator_Last; 166 #endif 167 168 // Node Sentinel 169 #define NodeSentinel (Node*)-1 170 171 // Unknown count frequency 172 #define COUNT_UNKNOWN (-1.0f) 173 174 //------------------------------Node------------------------------------------- 175 // Nodes define actions in the program. They create values, which have types. 176 // They are both vertices in a directed graph and program primitives. Nodes 177 // are labeled; the label is the "opcode", the primitive function in the lambda 178 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 179 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 180 // the Node's function. These inputs also define a Type equation for the Node. 181 // Solving these Type equations amounts to doing dataflow analysis. 182 // Control and data are uniformly represented in the graph. Finally, Nodes 183 // have a unique dense integer index which is used to index into side arrays 184 // whenever I have phase-specific information. 185 186 class Node { 187 friend class VMStructs; 188 189 // Lots of restrictions on cloning Nodes 190 Node(const Node&); // not defined; linker error to use these 191 Node &operator=(const Node &rhs); 192 193 public: 194 friend class Compile; 195 #if OPTO_DU_ITERATOR_ASSERT 196 friend class DUIterator_Common; 197 friend class DUIterator; 198 friend class DUIterator_Fast; 199 friend class DUIterator_Last; 200 #endif 201 202 // Because Nodes come and go, I define an Arena of Node structures to pull 203 // from. This should allow fast access to node creation & deletion. This 204 // field is a local cache of a value defined in some "program fragment" for 205 // which these Nodes are just a part of. 206 207 // New Operator that takes a Compile pointer, this will eventually 208 // be the "new" New operator. 209 inline void* operator new( size_t x, Compile* C) { 210 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 211 #ifdef ASSERT 212 n->_in = (Node**)n; // magic cookie for assertion check 213 #endif 214 n->_out = (Node**)C; 215 return (void*)n; 216 } 217 218 // New Operator that takes a Compile pointer, this will eventually 219 // be the "new" New operator. 220 inline void* operator new( size_t x, Compile* C, int y) { 221 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*)); 222 n->_in = (Node**)(((char*)n) + x); 223 #ifdef ASSERT 224 n->_in[y-1] = n; // magic cookie for assertion check 225 #endif 226 n->_out = (Node**)C; 227 return (void*)n; 228 } 229 230 // Delete is a NOP 231 void operator delete( void *ptr ) {} 232 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 233 void destruct(); 234 235 // Create a new Node. Required is the number is of inputs required for 236 // semantic correctness. 237 Node( uint required ); 238 239 // Create a new Node with given input edges. 240 // This version requires use of the "edge-count" new. 241 // E.g. new (C,3) FooNode( C, NULL, left, right ); 242 Node( Node *n0 ); 243 Node( Node *n0, Node *n1 ); 244 Node( Node *n0, Node *n1, Node *n2 ); 245 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 246 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 248 Node( Node *n0, Node *n1, Node *n2, Node *n3, 249 Node *n4, Node *n5, Node *n6 ); 250 251 // Clone an inherited Node given only the base Node type. 252 Node* clone() const; 253 254 // Clone a Node, immediately supplying one or two new edges. 255 // The first and second arguments, if non-null, replace in(1) and in(2), 256 // respectively. 257 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 258 Node* nn = clone(); 259 if (in1 != NULL) nn->set_req(1, in1); 260 if (in2 != NULL) nn->set_req(2, in2); 261 return nn; 262 } 263 264 private: 265 // Shared setup for the above constructors. 266 // Handles all interactions with Compile::current. 267 // Puts initial values in all Node fields except _idx. 268 // Returns the initial value for _idx, which cannot 269 // be initialized by assignment. 270 inline int Init(int req, Compile* C); 271 272 //----------------- input edge handling 273 protected: 274 friend class PhaseCFG; // Access to address of _in array elements 275 Node **_in; // Array of use-def references to Nodes 276 Node **_out; // Array of def-use references to Nodes 277 278 // Input edges are split into two categories. Required edges are required 279 // for semantic correctness; order is important and NULLs are allowed. 280 // Precedence edges are used to help determine execution order and are 281 // added, e.g., for scheduling purposes. They are unordered and not 282 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 283 // are required, from _cnt to _max-1 are precedence edges. 284 node_idx_t _cnt; // Total number of required Node inputs. 285 286 node_idx_t _max; // Actual length of input array. 287 288 // Output edges are an unordered list of def-use edges which exactly 289 // correspond to required input edges which point from other nodes 290 // to this one. Thus the count of the output edges is the number of 291 // users of this node. 292 node_idx_t _outcnt; // Total number of Node outputs. 293 294 node_idx_t _outmax; // Actual length of output array. 295 296 // Grow the actual input array to the next larger power-of-2 bigger than len. 297 void grow( uint len ); 298 // Grow the output array to the next larger power-of-2 bigger than len. 299 void out_grow( uint len ); 300 301 public: 302 // Each Node is assigned a unique small/dense number. This number is used 303 // to index into auxiliary arrays of data and bitvectors. 304 // It is declared const to defend against inadvertant assignment, 305 // since it is used by clients as a naked field. 306 const node_idx_t _idx; 307 308 // Get the (read-only) number of input edges 309 uint req() const { return _cnt; } 310 uint len() const { return _max; } 311 // Get the (read-only) number of output edges 312 uint outcnt() const { return _outcnt; } 313 314 #if OPTO_DU_ITERATOR_ASSERT 315 // Iterate over the out-edges of this node. Deletions are illegal. 316 inline DUIterator outs() const; 317 // Use this when the out array might have changed to suppress asserts. 318 inline DUIterator& refresh_out_pos(DUIterator& i) const; 319 // Does the node have an out at this position? (Used for iteration.) 320 inline bool has_out(DUIterator& i) const; 321 inline Node* out(DUIterator& i) const; 322 // Iterate over the out-edges of this node. All changes are illegal. 323 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 324 inline Node* fast_out(DUIterator_Fast& i) const; 325 // Iterate over the out-edges of this node, deleting one at a time. 326 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 327 inline Node* last_out(DUIterator_Last& i) const; 328 // The inline bodies of all these methods are after the iterator definitions. 329 #else 330 // Iterate over the out-edges of this node. Deletions are illegal. 331 // This iteration uses integral indexes, to decouple from array reallocations. 332 DUIterator outs() const { return 0; } 333 // Use this when the out array might have changed to suppress asserts. 334 DUIterator refresh_out_pos(DUIterator i) const { return i; } 335 336 // Reference to the i'th output Node. Error if out of bounds. 337 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 338 // Does the node have an out at this position? (Used for iteration.) 339 bool has_out(DUIterator i) const { return i < _outcnt; } 340 341 // Iterate over the out-edges of this node. All changes are illegal. 342 // This iteration uses a pointer internal to the out array. 343 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 344 Node** out = _out; 345 // Assign a limit pointer to the reference argument: 346 max = out + (ptrdiff_t)_outcnt; 347 // Return the base pointer: 348 return out; 349 } 350 Node* fast_out(DUIterator_Fast i) const { return *i; } 351 // Iterate over the out-edges of this node, deleting one at a time. 352 // This iteration uses a pointer internal to the out array. 353 DUIterator_Last last_outs(DUIterator_Last& min) const { 354 Node** out = _out; 355 // Assign a limit pointer to the reference argument: 356 min = out; 357 // Return the pointer to the start of the iteration: 358 return out + (ptrdiff_t)_outcnt - 1; 359 } 360 Node* last_out(DUIterator_Last i) const { return *i; } 361 #endif 362 363 // Reference to the i'th input Node. Error if out of bounds. 364 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; } 365 // Reference to the i'th output Node. Error if out of bounds. 366 // Use this accessor sparingly. We are going trying to use iterators instead. 367 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 368 // Return the unique out edge. 369 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 370 // Delete out edge at position 'i' by moving last out edge to position 'i' 371 void raw_del_out(uint i) { 372 assert(i < _outcnt,"oob"); 373 assert(_outcnt > 0,"oob"); 374 #if OPTO_DU_ITERATOR_ASSERT 375 // Record that a change happened here. 376 debug_only(_last_del = _out[i]; ++_del_tick); 377 #endif 378 _out[i] = _out[--_outcnt]; 379 // Smash the old edge so it can't be used accidentally. 380 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 381 } 382 383 #ifdef ASSERT 384 bool is_dead() const; 385 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 386 #endif 387 388 // Set a required input edge, also updates corresponding output edge 389 void add_req( Node *n ); // Append a NEW required input 390 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 391 void del_req( uint idx ); // Delete required edge & compact 392 void ins_req( uint i, Node *n ); // Insert a NEW required input 393 void set_req( uint i, Node *n ) { 394 assert( is_not_dead(n), "can not use dead node"); 395 assert( i < _cnt, "oob"); 396 assert( !VerifyHashTableKeys || _hash_lock == 0, 397 "remove node from hash table before modifying it"); 398 Node** p = &_in[i]; // cache this._in, across the del_out call 399 if (*p != NULL) (*p)->del_out((Node *)this); 400 (*p) = n; 401 if (n != NULL) n->add_out((Node *)this); 402 } 403 // Light version of set_req() to init inputs after node creation. 404 void init_req( uint i, Node *n ) { 405 assert( i == 0 && this == n || 406 is_not_dead(n), "can not use dead node"); 407 assert( i < _cnt, "oob"); 408 assert( !VerifyHashTableKeys || _hash_lock == 0, 409 "remove node from hash table before modifying it"); 410 assert( _in[i] == NULL, "sanity"); 411 _in[i] = n; 412 if (n != NULL) n->add_out((Node *)this); 413 } 414 // Find first occurrence of n among my edges: 415 int find_edge(Node* n); 416 int replace_edge(Node* old, Node* neww); 417 // NULL out all inputs to eliminate incoming Def-Use edges. 418 // Return the number of edges between 'n' and 'this' 419 int disconnect_inputs(Node *n); 420 421 // Quickly, return true if and only if I am Compile::current()->top(). 422 bool is_top() const { 423 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 424 return (_out == NULL); 425 } 426 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 427 void setup_is_top(); 428 429 // Strip away casting. (It is depth-limited.) 430 Node* uncast() const; 431 432 private: 433 static Node* uncast_helper(const Node* n); 434 435 // Add an output edge to the end of the list 436 void add_out( Node *n ) { 437 if (is_top()) return; 438 if( _outcnt == _outmax ) out_grow(_outcnt); 439 _out[_outcnt++] = n; 440 } 441 // Delete an output edge 442 void del_out( Node *n ) { 443 if (is_top()) return; 444 Node** outp = &_out[_outcnt]; 445 // Find and remove n 446 do { 447 assert(outp > _out, "Missing Def-Use edge"); 448 } while (*--outp != n); 449 *outp = _out[--_outcnt]; 450 // Smash the old edge so it can't be used accidentally. 451 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 452 // Record that a change happened here. 453 #if OPTO_DU_ITERATOR_ASSERT 454 debug_only(_last_del = n; ++_del_tick); 455 #endif 456 } 457 458 public: 459 // Globally replace this node by a given new node, updating all uses. 460 void replace_by(Node* new_node); 461 // Globally replace this node by a given new node, updating all uses 462 // and cutting input edges of old node. 463 void subsume_by(Node* new_node) { 464 replace_by(new_node); 465 disconnect_inputs(NULL); 466 } 467 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 468 // Find the one non-null required input. RegionNode only 469 Node *nonnull_req() const; 470 // Add or remove precedence edges 471 void add_prec( Node *n ); 472 void rm_prec( uint i ); 473 void set_prec( uint i, Node *n ) { 474 assert( is_not_dead(n), "can not use dead node"); 475 assert( i >= _cnt, "not a precedence edge"); 476 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 477 _in[i] = n; 478 if (n != NULL) n->add_out((Node *)this); 479 } 480 // Set this node's index, used by cisc_version to replace current node 481 void set_idx(uint new_idx) { 482 const node_idx_t* ref = &_idx; 483 *(node_idx_t*)ref = new_idx; 484 } 485 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 486 void swap_edges(uint i1, uint i2) { 487 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 488 // Def-Use info is unchanged 489 Node* n1 = in(i1); 490 Node* n2 = in(i2); 491 _in[i1] = n2; 492 _in[i2] = n1; 493 // If this node is in the hash table, make sure it doesn't need a rehash. 494 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 495 } 496 497 // Iterators over input Nodes for a Node X are written as: 498 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 499 // NOTE: Required edges can contain embedded NULL pointers. 500 501 //----------------- Other Node Properties 502 503 // Generate class id for some ideal nodes to avoid virtual query 504 // methods is_<Node>(). 505 // Class id is the set of bits corresponded to the node class and all its 506 // super classes so that queries for super classes are also valid. 507 // Subclasses of the same super class have different assigned bit 508 // (the third parameter in the macro DEFINE_CLASS_ID). 509 // Classes with deeper hierarchy are declared first. 510 // Classes with the same hierarchy depth are sorted by usage frequency. 511 // 512 // The query method masks the bits to cut off bits of subclasses 513 // and then compare the result with the class id 514 // (see the macro DEFINE_CLASS_QUERY below). 515 // 516 // Class_MachCall=30, ClassMask_MachCall=31 517 // 12 8 4 0 518 // 0 0 0 0 0 0 0 0 1 1 1 1 0 519 // | | | | 520 // | | | Bit_Mach=2 521 // | | Bit_MachReturn=4 522 // | Bit_MachSafePoint=8 523 // Bit_MachCall=16 524 // 525 // Class_CountedLoop=56, ClassMask_CountedLoop=63 526 // 12 8 4 0 527 // 0 0 0 0 0 0 0 1 1 1 0 0 0 528 // | | | 529 // | | Bit_Region=8 530 // | Bit_Loop=16 531 // Bit_CountedLoop=32 532 533 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 534 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 535 Class_##cl = Class_##supcl + Bit_##cl , \ 536 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 537 538 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 539 // so that it's values fits into 16 bits. 540 enum NodeClasses { 541 Bit_Node = 0x0000, 542 Class_Node = 0x0000, 543 ClassMask_Node = 0xFFFF, 544 545 DEFINE_CLASS_ID(Multi, Node, 0) 546 DEFINE_CLASS_ID(SafePoint, Multi, 0) 547 DEFINE_CLASS_ID(Call, SafePoint, 0) 548 DEFINE_CLASS_ID(CallJava, Call, 0) 549 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 550 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 551 DEFINE_CLASS_ID(CallRuntime, Call, 1) 552 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 553 DEFINE_CLASS_ID(Allocate, Call, 2) 554 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 555 DEFINE_CLASS_ID(AbstractLock, Call, 3) 556 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 557 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 558 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 559 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 560 DEFINE_CLASS_ID(Catch, PCTable, 0) 561 DEFINE_CLASS_ID(Jump, PCTable, 1) 562 DEFINE_CLASS_ID(If, MultiBranch, 1) 563 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 564 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 565 DEFINE_CLASS_ID(Start, Multi, 2) 566 DEFINE_CLASS_ID(MemBar, Multi, 3) 567 DEFINE_CLASS_ID(Initialize, MemBar, 0) 568 569 DEFINE_CLASS_ID(Mach, Node, 1) 570 DEFINE_CLASS_ID(MachReturn, Mach, 0) 571 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 572 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 573 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 574 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 575 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 576 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 577 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 578 DEFINE_CLASS_ID(MachBranch, Mach, 1) 579 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 580 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 581 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 582 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 583 DEFINE_CLASS_ID(MachTemp, Mach, 3) 584 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 585 DEFINE_CLASS_ID(MachConstant, Mach, 5) 586 587 DEFINE_CLASS_ID(Type, Node, 2) 588 DEFINE_CLASS_ID(Phi, Type, 0) 589 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 590 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 591 DEFINE_CLASS_ID(CMove, Type, 3) 592 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 593 DEFINE_CLASS_ID(DecodeN, Type, 5) 594 DEFINE_CLASS_ID(EncodeP, Type, 6) 595 596 DEFINE_CLASS_ID(Proj, Node, 3) 597 DEFINE_CLASS_ID(CatchProj, Proj, 0) 598 DEFINE_CLASS_ID(JumpProj, Proj, 1) 599 DEFINE_CLASS_ID(IfTrue, Proj, 2) 600 DEFINE_CLASS_ID(IfFalse, Proj, 3) 601 DEFINE_CLASS_ID(Parm, Proj, 4) 602 DEFINE_CLASS_ID(MachProj, Proj, 5) 603 604 DEFINE_CLASS_ID(Mem, Node, 4) 605 DEFINE_CLASS_ID(Load, Mem, 0) 606 DEFINE_CLASS_ID(VectorLoad, Load, 0) 607 DEFINE_CLASS_ID(Store, Mem, 1) 608 DEFINE_CLASS_ID(VectorStore, Store, 0) 609 DEFINE_CLASS_ID(LoadStore, Mem, 2) 610 611 DEFINE_CLASS_ID(Region, Node, 5) 612 DEFINE_CLASS_ID(Loop, Region, 0) 613 DEFINE_CLASS_ID(Root, Loop, 0) 614 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 615 616 DEFINE_CLASS_ID(Sub, Node, 6) 617 DEFINE_CLASS_ID(Cmp, Sub, 0) 618 DEFINE_CLASS_ID(FastLock, Cmp, 0) 619 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 620 621 DEFINE_CLASS_ID(MergeMem, Node, 7) 622 DEFINE_CLASS_ID(Bool, Node, 8) 623 DEFINE_CLASS_ID(AddP, Node, 9) 624 DEFINE_CLASS_ID(BoxLock, Node, 10) 625 DEFINE_CLASS_ID(Add, Node, 11) 626 DEFINE_CLASS_ID(Vector, Node, 12) 627 DEFINE_CLASS_ID(ClearArray, Node, 13) 628 629 _max_classes = ClassMask_ClearArray 630 }; 631 #undef DEFINE_CLASS_ID 632 633 // Flags are sorted by usage frequency. 634 enum NodeFlags { 635 Flag_is_Copy = 0x01, // should be first bit to avoid shift 636 Flag_rematerialize = Flag_is_Copy << 1, 637 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 638 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 639 Flag_is_Con = Flag_is_macro << 1, 640 Flag_is_cisc_alternate = Flag_is_Con << 1, 641 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 642 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 643 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1, 644 _max_flags = (Flag_avoid_back_to_back << 1) - 1 // allow flags combination 645 }; 646 647 private: 648 jushort _class_id; 649 jushort _flags; 650 651 protected: 652 // These methods should be called from constructors only. 653 void init_class_id(jushort c) { 654 assert(c <= _max_classes, "invalid node class"); 655 _class_id = c; // cast out const 656 } 657 void init_flags(jushort fl) { 658 assert(fl <= _max_flags, "invalid node flag"); 659 _flags |= fl; 660 } 661 void clear_flag(jushort fl) { 662 assert(fl <= _max_flags, "invalid node flag"); 663 _flags &= ~fl; 664 } 665 666 public: 667 const jushort class_id() const { return _class_id; } 668 669 const jushort flags() const { return _flags; } 670 671 // Return a dense integer opcode number 672 virtual int Opcode() const; 673 674 // Virtual inherited Node size 675 virtual uint size_of() const; 676 677 // Other interesting Node properties 678 #define DEFINE_CLASS_QUERY(type) \ 679 bool is_##type() const { \ 680 return ((_class_id & ClassMask_##type) == Class_##type); \ 681 } \ 682 type##Node *as_##type() const { \ 683 assert(is_##type(), "invalid node class"); \ 684 return (type##Node*)this; \ 685 } \ 686 type##Node* isa_##type() const { \ 687 return (is_##type()) ? as_##type() : NULL; \ 688 } 689 690 DEFINE_CLASS_QUERY(AbstractLock) 691 DEFINE_CLASS_QUERY(Add) 692 DEFINE_CLASS_QUERY(AddP) 693 DEFINE_CLASS_QUERY(Allocate) 694 DEFINE_CLASS_QUERY(AllocateArray) 695 DEFINE_CLASS_QUERY(Bool) 696 DEFINE_CLASS_QUERY(BoxLock) 697 DEFINE_CLASS_QUERY(Call) 698 DEFINE_CLASS_QUERY(CallDynamicJava) 699 DEFINE_CLASS_QUERY(CallJava) 700 DEFINE_CLASS_QUERY(CallLeaf) 701 DEFINE_CLASS_QUERY(CallRuntime) 702 DEFINE_CLASS_QUERY(CallStaticJava) 703 DEFINE_CLASS_QUERY(Catch) 704 DEFINE_CLASS_QUERY(CatchProj) 705 DEFINE_CLASS_QUERY(CheckCastPP) 706 DEFINE_CLASS_QUERY(ConstraintCast) 707 DEFINE_CLASS_QUERY(ClearArray) 708 DEFINE_CLASS_QUERY(CMove) 709 DEFINE_CLASS_QUERY(Cmp) 710 DEFINE_CLASS_QUERY(CountedLoop) 711 DEFINE_CLASS_QUERY(CountedLoopEnd) 712 DEFINE_CLASS_QUERY(DecodeN) 713 DEFINE_CLASS_QUERY(EncodeP) 714 DEFINE_CLASS_QUERY(FastLock) 715 DEFINE_CLASS_QUERY(FastUnlock) 716 DEFINE_CLASS_QUERY(If) 717 DEFINE_CLASS_QUERY(IfFalse) 718 DEFINE_CLASS_QUERY(IfTrue) 719 DEFINE_CLASS_QUERY(Initialize) 720 DEFINE_CLASS_QUERY(Jump) 721 DEFINE_CLASS_QUERY(JumpProj) 722 DEFINE_CLASS_QUERY(Load) 723 DEFINE_CLASS_QUERY(LoadStore) 724 DEFINE_CLASS_QUERY(Lock) 725 DEFINE_CLASS_QUERY(Loop) 726 DEFINE_CLASS_QUERY(Mach) 727 DEFINE_CLASS_QUERY(MachBranch) 728 DEFINE_CLASS_QUERY(MachCall) 729 DEFINE_CLASS_QUERY(MachCallDynamicJava) 730 DEFINE_CLASS_QUERY(MachCallJava) 731 DEFINE_CLASS_QUERY(MachCallLeaf) 732 DEFINE_CLASS_QUERY(MachCallRuntime) 733 DEFINE_CLASS_QUERY(MachCallStaticJava) 734 DEFINE_CLASS_QUERY(MachConstantBase) 735 DEFINE_CLASS_QUERY(MachConstant) 736 DEFINE_CLASS_QUERY(MachGoto) 737 DEFINE_CLASS_QUERY(MachIf) 738 DEFINE_CLASS_QUERY(MachNullCheck) 739 DEFINE_CLASS_QUERY(MachProj) 740 DEFINE_CLASS_QUERY(MachReturn) 741 DEFINE_CLASS_QUERY(MachSafePoint) 742 DEFINE_CLASS_QUERY(MachSpillCopy) 743 DEFINE_CLASS_QUERY(MachTemp) 744 DEFINE_CLASS_QUERY(Mem) 745 DEFINE_CLASS_QUERY(MemBar) 746 DEFINE_CLASS_QUERY(MergeMem) 747 DEFINE_CLASS_QUERY(Multi) 748 DEFINE_CLASS_QUERY(MultiBranch) 749 DEFINE_CLASS_QUERY(Parm) 750 DEFINE_CLASS_QUERY(PCTable) 751 DEFINE_CLASS_QUERY(Phi) 752 DEFINE_CLASS_QUERY(Proj) 753 DEFINE_CLASS_QUERY(Region) 754 DEFINE_CLASS_QUERY(Root) 755 DEFINE_CLASS_QUERY(SafePoint) 756 DEFINE_CLASS_QUERY(SafePointScalarObject) 757 DEFINE_CLASS_QUERY(Start) 758 DEFINE_CLASS_QUERY(Store) 759 DEFINE_CLASS_QUERY(Sub) 760 DEFINE_CLASS_QUERY(Type) 761 DEFINE_CLASS_QUERY(Vector) 762 DEFINE_CLASS_QUERY(VectorLoad) 763 DEFINE_CLASS_QUERY(VectorStore) 764 DEFINE_CLASS_QUERY(Unlock) 765 766 #undef DEFINE_CLASS_QUERY 767 768 // duplicate of is_MachSpillCopy() 769 bool is_SpillCopy () const { 770 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 771 } 772 773 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 774 // The data node which is safe to leave in dead loop during IGVN optimization. 775 bool is_dead_loop_safe() const { 776 return is_Phi() || (is_Proj() && in(0) == NULL) || 777 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 778 (!is_Proj() || !in(0)->is_Allocate())); 779 } 780 781 // is_Copy() returns copied edge index (0 or 1) 782 uint is_Copy() const { return (_flags & Flag_is_Copy); } 783 784 virtual bool is_CFG() const { return false; } 785 786 // If this node is control-dependent on a test, can it be 787 // rerouted to a dominating equivalent test? This is usually 788 // true of non-CFG nodes, but can be false for operations which 789 // depend for their correct sequencing on more than one test. 790 // (In that case, hoisting to a dominating test may silently 791 // skip some other important test.) 792 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 793 794 // When building basic blocks, I need to have a notion of block beginning 795 // Nodes, next block selector Nodes (block enders), and next block 796 // projections. These calls need to work on their machine equivalents. The 797 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 798 bool is_block_start() const { 799 if ( is_Region() ) 800 return this == (const Node*)in(0); 801 else 802 return is_Start(); 803 } 804 805 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 806 // Goto and Return. This call also returns the block ending Node. 807 virtual const Node *is_block_proj() const; 808 809 // The node is a "macro" node which needs to be expanded before matching 810 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 811 812 //----------------- Optimization 813 814 // Get the worst-case Type output for this Node. 815 virtual const class Type *bottom_type() const; 816 817 // If we find a better type for a node, try to record it permanently. 818 // Return true if this node actually changed. 819 // Be sure to do the hash_delete game in the "rehash" variant. 820 void raise_bottom_type(const Type* new_type); 821 822 // Get the address type with which this node uses and/or defs memory, 823 // or NULL if none. The address type is conservatively wide. 824 // Returns non-null for calls, membars, loads, stores, etc. 825 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 826 virtual const class TypePtr *adr_type() const { return NULL; } 827 828 // Return an existing node which computes the same function as this node. 829 // The optimistic combined algorithm requires this to return a Node which 830 // is a small number of steps away (e.g., one of my inputs). 831 virtual Node *Identity( PhaseTransform *phase ); 832 833 // Return the set of values this Node can take on at runtime. 834 virtual const Type *Value( PhaseTransform *phase ) const; 835 836 // Return a node which is more "ideal" than the current node. 837 // The invariants on this call are subtle. If in doubt, read the 838 // treatise in node.cpp above the default implemention AND TEST WITH 839 // +VerifyIterativeGVN! 840 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 841 842 // Some nodes have specific Ideal subgraph transformations only if they are 843 // unique users of specific nodes. Such nodes should be put on IGVN worklist 844 // for the transformations to happen. 845 bool has_special_unique_user() const; 846 847 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 848 Node* find_exact_control(Node* ctrl); 849 850 // Check if 'this' node dominates or equal to 'sub'. 851 bool dominates(Node* sub, Node_List &nlist); 852 853 protected: 854 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 855 public: 856 857 // Idealize graph, using DU info. Done after constant propagation 858 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 859 860 // See if there is valid pipeline info 861 static const Pipeline *pipeline_class(); 862 virtual const Pipeline *pipeline() const; 863 864 // Compute the latency from the def to this instruction of the ith input node 865 uint latency(uint i); 866 867 // Hash & compare functions, for pessimistic value numbering 868 869 // If the hash function returns the special sentinel value NO_HASH, 870 // the node is guaranteed never to compare equal to any other node. 871 // If we accidentally generate a hash with value NO_HASH the node 872 // won't go into the table and we'll lose a little optimization. 873 enum { NO_HASH = 0 }; 874 virtual uint hash() const; 875 virtual uint cmp( const Node &n ) const; 876 877 // Operation appears to be iteratively computed (such as an induction variable) 878 // It is possible for this operation to return false for a loop-varying 879 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 880 bool is_iteratively_computed(); 881 882 // Determine if a node is Counted loop induction variable. 883 // The method is defined in loopnode.cpp. 884 const Node* is_loop_iv() const; 885 886 // Return a node with opcode "opc" and same inputs as "this" if one can 887 // be found; Otherwise return NULL; 888 Node* find_similar(int opc); 889 890 // Return the unique control out if only one. Null if none or more than one. 891 Node* unique_ctrl_out(); 892 893 //----------------- Code Generation 894 895 // Ideal register class for Matching. Zero means unmatched instruction 896 // (these are cloned instead of converted to machine nodes). 897 virtual uint ideal_reg() const; 898 899 static const uint NotAMachineReg; // must be > max. machine register 900 901 // Do we Match on this edge index or not? Generally false for Control 902 // and true for everything else. Weird for calls & returns. 903 virtual uint match_edge(uint idx) const; 904 905 // Register class output is returned in 906 virtual const RegMask &out_RegMask() const; 907 // Register class input is expected in 908 virtual const RegMask &in_RegMask(uint) const; 909 // Should we clone rather than spill this instruction? 910 bool rematerialize() const; 911 912 // Return JVM State Object if this Node carries debug info, or NULL otherwise 913 virtual JVMState* jvms() const; 914 915 // Print as assembly 916 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 917 // Emit bytes starting at parameter 'ptr' 918 // Bump 'ptr' by the number of output bytes 919 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 920 // Size of instruction in bytes 921 virtual uint size(PhaseRegAlloc *ra_) const; 922 923 // Convenience function to extract an integer constant from a node. 924 // If it is not an integer constant (either Con, CastII, or Mach), 925 // return value_if_unknown. 926 jint find_int_con(jint value_if_unknown) const { 927 const TypeInt* t = find_int_type(); 928 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 929 } 930 // Return the constant, knowing it is an integer constant already 931 jint get_int() const { 932 const TypeInt* t = find_int_type(); 933 guarantee(t != NULL, "must be con"); 934 return t->get_con(); 935 } 936 // Here's where the work is done. Can produce non-constant int types too. 937 const TypeInt* find_int_type() const; 938 939 // Same thing for long (and intptr_t, via type.hpp): 940 jlong get_long() const { 941 const TypeLong* t = find_long_type(); 942 guarantee(t != NULL, "must be con"); 943 return t->get_con(); 944 } 945 jlong find_long_con(jint value_if_unknown) const { 946 const TypeLong* t = find_long_type(); 947 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 948 } 949 const TypeLong* find_long_type() const; 950 951 // These guys are called by code generated by ADLC: 952 intptr_t get_ptr() const; 953 intptr_t get_narrowcon() const; 954 jdouble getd() const; 955 jfloat getf() const; 956 957 // Nodes which are pinned into basic blocks 958 virtual bool pinned() const { return false; } 959 960 // Nodes which use memory without consuming it, hence need antidependences 961 // More specifically, needs_anti_dependence_check returns true iff the node 962 // (a) does a load, and (b) does not perform a store (except perhaps to a 963 // stack slot or some other unaliased location). 964 bool needs_anti_dependence_check() const; 965 966 // Return which operand this instruction may cisc-spill. In other words, 967 // return operand position that can convert from reg to memory access 968 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 969 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 970 971 //----------------- Graph walking 972 public: 973 // Walk and apply member functions recursively. 974 // Supplied (this) pointer is root. 975 void walk(NFunc pre, NFunc post, void *env); 976 static void nop(Node &, void*); // Dummy empty function 977 static void packregion( Node &n, void* ); 978 private: 979 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 980 981 //----------------- Printing, etc 982 public: 983 #ifndef PRODUCT 984 Node* find(int idx) const; // Search the graph for the given idx. 985 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 986 void dump() const; // Print this node, 987 void dump(int depth) const; // Print this node, recursively to depth d 988 void dump_ctrl(int depth) const; // Print control nodes, to depth d 989 virtual void dump_req() const; // Print required-edge info 990 virtual void dump_prec() const; // Print precedence-edge info 991 virtual void dump_out() const; // Print the output edge info 992 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 993 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 994 void verify() const; // Check Def-Use info for my subgraph 995 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 996 997 // This call defines a class-unique string used to identify class instances 998 virtual const char *Name() const; 999 1000 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1001 // RegMask Print Functions 1002 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1003 void dump_out_regmask() { out_RegMask().dump(); } 1004 static int _in_dump_cnt; 1005 static bool in_dump() { return _in_dump_cnt > 0; } 1006 void fast_dump() const { 1007 tty->print("%4d: %-17s", _idx, Name()); 1008 for (uint i = 0; i < len(); i++) 1009 if (in(i)) 1010 tty->print(" %4d", in(i)->_idx); 1011 else 1012 tty->print(" NULL"); 1013 tty->print("\n"); 1014 } 1015 #endif 1016 #ifdef ASSERT 1017 void verify_construction(); 1018 bool verify_jvms(const JVMState* jvms) const; 1019 int _debug_idx; // Unique value assigned to every node. 1020 int debug_idx() const { return _debug_idx; } 1021 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1022 1023 Node* _debug_orig; // Original version of this, if any. 1024 Node* debug_orig() const { return _debug_orig; } 1025 void set_debug_orig(Node* orig); // _debug_orig = orig 1026 1027 int _hash_lock; // Barrier to modifications of nodes in the hash table 1028 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1029 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1030 1031 static void init_NodeProperty(); 1032 1033 #if OPTO_DU_ITERATOR_ASSERT 1034 const Node* _last_del; // The last deleted node. 1035 uint _del_tick; // Bumped when a deletion happens.. 1036 #endif 1037 #endif 1038 }; 1039 1040 //----------------------------------------------------------------------------- 1041 // Iterators over DU info, and associated Node functions. 1042 1043 #if OPTO_DU_ITERATOR_ASSERT 1044 1045 // Common code for assertion checking on DU iterators. 1046 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1047 #ifdef ASSERT 1048 protected: 1049 bool _vdui; // cached value of VerifyDUIterators 1050 const Node* _node; // the node containing the _out array 1051 uint _outcnt; // cached node->_outcnt 1052 uint _del_tick; // cached node->_del_tick 1053 Node* _last; // last value produced by the iterator 1054 1055 void sample(const Node* node); // used by c'tor to set up for verifies 1056 void verify(const Node* node, bool at_end_ok = false); 1057 void verify_resync(); 1058 void reset(const DUIterator_Common& that); 1059 1060 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1061 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1062 #else 1063 #define I_VDUI_ONLY(i,x) { } 1064 #endif //ASSERT 1065 }; 1066 1067 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1068 1069 // Default DU iterator. Allows appends onto the out array. 1070 // Allows deletion from the out array only at the current point. 1071 // Usage: 1072 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1073 // Node* y = x->out(i); 1074 // ... 1075 // } 1076 // Compiles in product mode to a unsigned integer index, which indexes 1077 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1078 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1079 // before continuing the loop. You must delete only the last-produced 1080 // edge. You must delete only a single copy of the last-produced edge, 1081 // or else you must delete all copies at once (the first time the edge 1082 // is produced by the iterator). 1083 class DUIterator : public DUIterator_Common { 1084 friend class Node; 1085 1086 // This is the index which provides the product-mode behavior. 1087 // Whatever the product-mode version of the system does to the 1088 // DUI index is done to this index. All other fields in 1089 // this class are used only for assertion checking. 1090 uint _idx; 1091 1092 #ifdef ASSERT 1093 uint _refresh_tick; // Records the refresh activity. 1094 1095 void sample(const Node* node); // Initialize _refresh_tick etc. 1096 void verify(const Node* node, bool at_end_ok = false); 1097 void verify_increment(); // Verify an increment operation. 1098 void verify_resync(); // Verify that we can back up over a deletion. 1099 void verify_finish(); // Verify that the loop terminated properly. 1100 void refresh(); // Resample verification info. 1101 void reset(const DUIterator& that); // Resample after assignment. 1102 #endif 1103 1104 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1105 { _idx = 0; debug_only(sample(node)); } 1106 1107 public: 1108 // initialize to garbage; clear _vdui to disable asserts 1109 DUIterator() 1110 { /*initialize to garbage*/ debug_only(_vdui = false); } 1111 1112 void operator++(int dummy_to_specify_postfix_op) 1113 { _idx++; VDUI_ONLY(verify_increment()); } 1114 1115 void operator--() 1116 { VDUI_ONLY(verify_resync()); --_idx; } 1117 1118 ~DUIterator() 1119 { VDUI_ONLY(verify_finish()); } 1120 1121 void operator=(const DUIterator& that) 1122 { _idx = that._idx; debug_only(reset(that)); } 1123 }; 1124 1125 DUIterator Node::outs() const 1126 { return DUIterator(this, 0); } 1127 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1128 { I_VDUI_ONLY(i, i.refresh()); return i; } 1129 bool Node::has_out(DUIterator& i) const 1130 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1131 Node* Node::out(DUIterator& i) const 1132 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1133 1134 1135 // Faster DU iterator. Disallows insertions into the out array. 1136 // Allows deletion from the out array only at the current point. 1137 // Usage: 1138 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1139 // Node* y = x->fast_out(i); 1140 // ... 1141 // } 1142 // Compiles in product mode to raw Node** pointer arithmetic, with 1143 // no reloading of pointers from the original node x. If you delete, 1144 // you must perform "--i; --imax" just before continuing the loop. 1145 // If you delete multiple copies of the same edge, you must decrement 1146 // imax, but not i, multiple times: "--i, imax -= num_edges". 1147 class DUIterator_Fast : public DUIterator_Common { 1148 friend class Node; 1149 friend class DUIterator_Last; 1150 1151 // This is the pointer which provides the product-mode behavior. 1152 // Whatever the product-mode version of the system does to the 1153 // DUI pointer is done to this pointer. All other fields in 1154 // this class are used only for assertion checking. 1155 Node** _outp; 1156 1157 #ifdef ASSERT 1158 void verify(const Node* node, bool at_end_ok = false); 1159 void verify_limit(); 1160 void verify_resync(); 1161 void verify_relimit(uint n); 1162 void reset(const DUIterator_Fast& that); 1163 #endif 1164 1165 // Note: offset must be signed, since -1 is sometimes passed 1166 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1167 { _outp = node->_out + offset; debug_only(sample(node)); } 1168 1169 public: 1170 // initialize to garbage; clear _vdui to disable asserts 1171 DUIterator_Fast() 1172 { /*initialize to garbage*/ debug_only(_vdui = false); } 1173 1174 void operator++(int dummy_to_specify_postfix_op) 1175 { _outp++; VDUI_ONLY(verify(_node, true)); } 1176 1177 void operator--() 1178 { VDUI_ONLY(verify_resync()); --_outp; } 1179 1180 void operator-=(uint n) // applied to the limit only 1181 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1182 1183 bool operator<(DUIterator_Fast& limit) { 1184 I_VDUI_ONLY(*this, this->verify(_node, true)); 1185 I_VDUI_ONLY(limit, limit.verify_limit()); 1186 return _outp < limit._outp; 1187 } 1188 1189 void operator=(const DUIterator_Fast& that) 1190 { _outp = that._outp; debug_only(reset(that)); } 1191 }; 1192 1193 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1194 // Assign a limit pointer to the reference argument: 1195 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1196 // Return the base pointer: 1197 return DUIterator_Fast(this, 0); 1198 } 1199 Node* Node::fast_out(DUIterator_Fast& i) const { 1200 I_VDUI_ONLY(i, i.verify(this)); 1201 return debug_only(i._last=) *i._outp; 1202 } 1203 1204 1205 // Faster DU iterator. Requires each successive edge to be removed. 1206 // Does not allow insertion of any edges. 1207 // Usage: 1208 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1209 // Node* y = x->last_out(i); 1210 // ... 1211 // } 1212 // Compiles in product mode to raw Node** pointer arithmetic, with 1213 // no reloading of pointers from the original node x. 1214 class DUIterator_Last : private DUIterator_Fast { 1215 friend class Node; 1216 1217 #ifdef ASSERT 1218 void verify(const Node* node, bool at_end_ok = false); 1219 void verify_limit(); 1220 void verify_step(uint num_edges); 1221 #endif 1222 1223 // Note: offset must be signed, since -1 is sometimes passed 1224 DUIterator_Last(const Node* node, ptrdiff_t offset) 1225 : DUIterator_Fast(node, offset) { } 1226 1227 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1228 void operator<(int) {} // do not use 1229 1230 public: 1231 DUIterator_Last() { } 1232 // initialize to garbage 1233 1234 void operator--() 1235 { _outp--; VDUI_ONLY(verify_step(1)); } 1236 1237 void operator-=(uint n) 1238 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1239 1240 bool operator>=(DUIterator_Last& limit) { 1241 I_VDUI_ONLY(*this, this->verify(_node, true)); 1242 I_VDUI_ONLY(limit, limit.verify_limit()); 1243 return _outp >= limit._outp; 1244 } 1245 1246 void operator=(const DUIterator_Last& that) 1247 { DUIterator_Fast::operator=(that); } 1248 }; 1249 1250 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1251 // Assign a limit pointer to the reference argument: 1252 imin = DUIterator_Last(this, 0); 1253 // Return the initial pointer: 1254 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1255 } 1256 Node* Node::last_out(DUIterator_Last& i) const { 1257 I_VDUI_ONLY(i, i.verify(this)); 1258 return debug_only(i._last=) *i._outp; 1259 } 1260 1261 #endif //OPTO_DU_ITERATOR_ASSERT 1262 1263 #undef I_VDUI_ONLY 1264 #undef VDUI_ONLY 1265 1266 // An Iterator that truly follows the iterator pattern. Doesn't 1267 // support deletion but could be made to. 1268 // 1269 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1270 // Node* m = i.get(); 1271 // 1272 class SimpleDUIterator : public StackObj { 1273 private: 1274 Node* node; 1275 DUIterator_Fast i; 1276 DUIterator_Fast imax; 1277 public: 1278 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1279 bool has_next() { return i < imax; } 1280 void next() { i++; } 1281 Node* get() { return node->fast_out(i); } 1282 }; 1283 1284 1285 //----------------------------------------------------------------------------- 1286 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1287 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1288 // Note that the constructor just zeros things, and since I use Arena 1289 // allocation I do not need a destructor to reclaim storage. 1290 class Node_Array : public ResourceObj { 1291 friend class VMStructs; 1292 protected: 1293 Arena *_a; // Arena to allocate in 1294 uint _max; 1295 Node **_nodes; 1296 void grow( uint i ); // Grow array node to fit 1297 public: 1298 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1299 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1300 for( int i = 0; i < OptoNodeListSize; i++ ) { 1301 _nodes[i] = NULL; 1302 } 1303 } 1304 1305 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1306 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1307 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1308 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1309 Node **adr() { return _nodes; } 1310 // Extend the mapping: index i maps to Node *n. 1311 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1312 void insert( uint i, Node *n ); 1313 void remove( uint i ); // Remove, preserving order 1314 void sort( C_sort_func_t func); 1315 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1316 void clear(); // Set all entries to NULL, keep storage 1317 uint Size() const { return _max; } 1318 void dump() const; 1319 }; 1320 1321 class Node_List : public Node_Array { 1322 friend class VMStructs; 1323 uint _cnt; 1324 public: 1325 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1326 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1327 bool contains(Node* n) { 1328 for (uint e = 0; e < size(); e++) { 1329 if (at(e) == n) return true; 1330 } 1331 return false; 1332 } 1333 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1334 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1335 void push( Node *b ) { map(_cnt++,b); } 1336 void yank( Node *n ); // Find and remove 1337 Node *pop() { return _nodes[--_cnt]; } 1338 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1339 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1340 uint size() const { return _cnt; } 1341 void dump() const; 1342 }; 1343 1344 //------------------------------Unique_Node_List------------------------------- 1345 class Unique_Node_List : public Node_List { 1346 friend class VMStructs; 1347 VectorSet _in_worklist; 1348 uint _clock_index; // Index in list where to pop from next 1349 public: 1350 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1351 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1352 1353 void remove( Node *n ); 1354 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1355 VectorSet &member_set(){ return _in_worklist; } 1356 1357 void push( Node *b ) { 1358 if( !_in_worklist.test_set(b->_idx) ) 1359 Node_List::push(b); 1360 } 1361 Node *pop() { 1362 if( _clock_index >= size() ) _clock_index = 0; 1363 Node *b = at(_clock_index); 1364 map( _clock_index, Node_List::pop()); 1365 if (size() != 0) _clock_index++; // Always start from 0 1366 _in_worklist >>= b->_idx; 1367 return b; 1368 } 1369 Node *remove( uint i ) { 1370 Node *b = Node_List::at(i); 1371 _in_worklist >>= b->_idx; 1372 map(i,Node_List::pop()); 1373 return b; 1374 } 1375 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1376 void clear() { 1377 _in_worklist.Clear(); // Discards storage but grows automatically 1378 Node_List::clear(); 1379 _clock_index = 0; 1380 } 1381 1382 // Used after parsing to remove useless nodes before Iterative GVN 1383 void remove_useless_nodes(VectorSet &useful); 1384 1385 #ifndef PRODUCT 1386 void print_set() const { _in_worklist.print(); } 1387 #endif 1388 }; 1389 1390 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1391 inline void Compile::record_for_igvn(Node* n) { 1392 _for_igvn->push(n); 1393 } 1394 1395 //------------------------------Node_Stack------------------------------------- 1396 class Node_Stack { 1397 friend class VMStructs; 1398 protected: 1399 struct INode { 1400 Node *node; // Processed node 1401 uint indx; // Index of next node's child 1402 }; 1403 INode *_inode_top; // tos, stack grows up 1404 INode *_inode_max; // End of _inodes == _inodes + _max 1405 INode *_inodes; // Array storage for the stack 1406 Arena *_a; // Arena to allocate in 1407 void grow(); 1408 public: 1409 Node_Stack(int size) { 1410 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1411 _a = Thread::current()->resource_area(); 1412 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1413 _inode_max = _inodes + max; 1414 _inode_top = _inodes - 1; // stack is empty 1415 } 1416 1417 Node_Stack(Arena *a, int size) : _a(a) { 1418 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1419 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1420 _inode_max = _inodes + max; 1421 _inode_top = _inodes - 1; // stack is empty 1422 } 1423 1424 void pop() { 1425 assert(_inode_top >= _inodes, "node stack underflow"); 1426 --_inode_top; 1427 } 1428 void push(Node *n, uint i) { 1429 ++_inode_top; 1430 if (_inode_top >= _inode_max) grow(); 1431 INode *top = _inode_top; // optimization 1432 top->node = n; 1433 top->indx = i; 1434 } 1435 Node *node() const { 1436 return _inode_top->node; 1437 } 1438 Node* node_at(uint i) const { 1439 assert(_inodes + i <= _inode_top, "in range"); 1440 return _inodes[i].node; 1441 } 1442 uint index() const { 1443 return _inode_top->indx; 1444 } 1445 uint index_at(uint i) const { 1446 assert(_inodes + i <= _inode_top, "in range"); 1447 return _inodes[i].indx; 1448 } 1449 void set_node(Node *n) { 1450 _inode_top->node = n; 1451 } 1452 void set_index(uint i) { 1453 _inode_top->indx = i; 1454 } 1455 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1456 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1457 bool is_nonempty() const { return (_inode_top >= _inodes); } 1458 bool is_empty() const { return (_inode_top < _inodes); } 1459 void clear() { _inode_top = _inodes - 1; } // retain storage 1460 1461 // Node_Stack is used to map nodes. 1462 Node* find(uint idx) const; 1463 }; 1464 1465 1466 //-----------------------------Node_Notes-------------------------------------- 1467 // Debugging or profiling annotations loosely and sparsely associated 1468 // with some nodes. See Compile::node_notes_at for the accessor. 1469 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1470 friend class VMStructs; 1471 JVMState* _jvms; 1472 1473 public: 1474 Node_Notes(JVMState* jvms = NULL) { 1475 _jvms = jvms; 1476 } 1477 1478 JVMState* jvms() { return _jvms; } 1479 void set_jvms(JVMState* x) { _jvms = x; } 1480 1481 // True if there is nothing here. 1482 bool is_clear() { 1483 return (_jvms == NULL); 1484 } 1485 1486 // Make there be nothing here. 1487 void clear() { 1488 _jvms = NULL; 1489 } 1490 1491 // Make a new, clean node notes. 1492 static Node_Notes* make(Compile* C) { 1493 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1494 nn->clear(); 1495 return nn; 1496 } 1497 1498 Node_Notes* clone(Compile* C) { 1499 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1500 (*nn) = (*this); 1501 return nn; 1502 } 1503 1504 // Absorb any information from source. 1505 bool update_from(Node_Notes* source) { 1506 bool changed = false; 1507 if (source != NULL) { 1508 if (source->jvms() != NULL) { 1509 set_jvms(source->jvms()); 1510 changed = true; 1511 } 1512 } 1513 return changed; 1514 } 1515 }; 1516 1517 // Inlined accessors for Compile::node_nodes that require the preceding class: 1518 inline Node_Notes* 1519 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1520 int idx, bool can_grow) { 1521 assert(idx >= 0, "oob"); 1522 int block_idx = (idx >> _log2_node_notes_block_size); 1523 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1524 if (grow_by >= 0) { 1525 if (!can_grow) return NULL; 1526 grow_node_notes(arr, grow_by + 1); 1527 } 1528 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1529 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1530 } 1531 1532 inline bool 1533 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1534 if (value == NULL || value->is_clear()) 1535 return false; // nothing to write => write nothing 1536 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1537 assert(loc != NULL, ""); 1538 return loc->update_from(value); 1539 } 1540 1541 1542 //------------------------------TypeNode--------------------------------------- 1543 // Node with a Type constant. 1544 class TypeNode : public Node { 1545 protected: 1546 virtual uint hash() const; // Check the type 1547 virtual uint cmp( const Node &n ) const; 1548 virtual uint size_of() const; // Size is bigger 1549 const Type* const _type; 1550 public: 1551 void set_type(const Type* t) { 1552 assert(t != NULL, "sanity"); 1553 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1554 *(const Type**)&_type = t; // cast away const-ness 1555 // If this node is in the hash table, make sure it doesn't need a rehash. 1556 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1557 } 1558 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1559 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1560 init_class_id(Class_Type); 1561 } 1562 virtual const Type *Value( PhaseTransform *phase ) const; 1563 virtual const Type *bottom_type() const; 1564 virtual uint ideal_reg() const; 1565 #ifndef PRODUCT 1566 virtual void dump_spec(outputStream *st) const; 1567 #endif 1568 }; 1569 1570 #endif // SHARE_VM_OPTO_NODE_HPP