1 /* 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/resourceArea.hpp" 29 #include "runtime/os.hpp" 30 #include "runtime/task.hpp" 31 #include "runtime/threadCritical.hpp" 32 #include "utilities/ostream.hpp" 33 #ifdef TARGET_OS_FAMILY_linux 34 # include "os_linux.inline.hpp" 35 #endif 36 #ifdef TARGET_OS_FAMILY_solaris 37 # include "os_solaris.inline.hpp" 38 #endif 39 #ifdef TARGET_OS_FAMILY_windows 40 # include "os_windows.inline.hpp" 41 #endif 42 #ifdef TARGET_OS_FAMILY_bsd 43 # include "os_bsd.inline.hpp" 44 #endif 45 46 void* CHeapObj::operator new(size_t size){ 47 return (void *) AllocateHeap(size, "CHeapObj-new"); 48 } 49 50 void* CHeapObj::operator new (size_t size, const std::nothrow_t& nothrow_constant) { 51 char* p = (char*) os::malloc(size); 52 #ifdef ASSERT 53 if (PrintMallocFree) trace_heap_malloc(size, "CHeapObj-new", p); 54 #endif 55 return p; 56 } 57 58 void CHeapObj::operator delete(void* p){ 59 FreeHeap(p); 60 } 61 62 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 63 void StackObj::operator delete(void* p) { ShouldNotCallThis(); }; 64 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 65 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); }; 66 67 void* ResourceObj::operator new(size_t size, allocation_type type) { 68 address res; 69 switch (type) { 70 case C_HEAP: 71 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ"); 72 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 73 break; 74 case RESOURCE_AREA: 75 // new(size) sets allocation type RESOURCE_AREA. 76 res = (address)operator new(size); 77 break; 78 default: 79 ShouldNotReachHere(); 80 } 81 return res; 82 } 83 84 void ResourceObj::operator delete(void* p) { 85 assert(((ResourceObj *)p)->allocated_on_C_heap(), 86 "delete only allowed for C_HEAP objects"); 87 DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;) 88 FreeHeap(p); 89 } 90 91 #ifdef ASSERT 92 void ResourceObj::set_allocation_type(address res, allocation_type type) { 93 // Set allocation type in the resource object 94 uintptr_t allocation = (uintptr_t)res; 95 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least"); 96 assert(type <= allocation_mask, "incorrect allocation type"); 97 ResourceObj* resobj = (ResourceObj *)res; 98 resobj->_allocation_t[0] = ~(allocation + type); 99 if (type != STACK_OR_EMBEDDED) { 100 // Called from operator new() and CollectionSetChooser(), 101 // set verification value. 102 resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type; 103 } 104 } 105 106 ResourceObj::allocation_type ResourceObj::get_allocation_type() const { 107 assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object"); 108 return (allocation_type)((~_allocation_t[0]) & allocation_mask); 109 } 110 111 bool ResourceObj::is_type_set() const { 112 allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask); 113 return get_allocation_type() == type && 114 (_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]); 115 } 116 117 ResourceObj::ResourceObj() { // default constructor 118 if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) { 119 // Operator new() is not called for allocations 120 // on stack and for embedded objects. 121 set_allocation_type((address)this, STACK_OR_EMBEDDED); 122 } else if (allocated_on_stack()) { // STACK_OR_EMBEDDED 123 // For some reason we got a value which resembles 124 // an embedded or stack object (operator new() does not 125 // set such type). Keep it since it is valid value 126 // (even if it was garbage). 127 // Ignore garbage in other fields. 128 } else if (is_type_set()) { 129 // Operator new() was called and type was set. 130 assert(!allocated_on_stack(), 131 err_msg("not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 132 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 133 } else { 134 // Operator new() was not called. 135 // Assume that it is embedded or stack object. 136 set_allocation_type((address)this, STACK_OR_EMBEDDED); 137 } 138 _allocation_t[1] = 0; // Zap verification value 139 } 140 141 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor 142 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 143 // Note: garbage may resembles valid value. 144 assert(~(_allocation_t[0] | allocation_mask) != (uintptr_t)this || !is_type_set(), 145 err_msg("embedded or stack only, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 146 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 147 set_allocation_type((address)this, STACK_OR_EMBEDDED); 148 _allocation_t[1] = 0; // Zap verification value 149 } 150 151 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 152 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 153 assert(allocated_on_stack(), 154 err_msg("copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 155 this, get_allocation_type(), _allocation_t[0], _allocation_t[1])); 156 // Keep current _allocation_t value; 157 return *this; 158 } 159 160 ResourceObj::~ResourceObj() { 161 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this. 162 if (!allocated_on_C_heap()) { // ResourceObj::delete() will zap _allocation for C_heap. 163 _allocation_t[0] = (uintptr_t)badHeapOopVal; // zap type 164 } 165 } 166 #endif // ASSERT 167 168 169 void trace_heap_malloc(size_t size, const char* name, void* p) { 170 // A lock is not needed here - tty uses a lock internally 171 tty->print_cr("Heap malloc " INTPTR_FORMAT " " SIZE_FORMAT " %s", p, size, name == NULL ? "" : name); 172 } 173 174 175 void trace_heap_free(void* p) { 176 // A lock is not needed here - tty uses a lock internally 177 tty->print_cr("Heap free " INTPTR_FORMAT, p); 178 } 179 180 bool warn_new_operator = false; // see vm_main 181 182 //-------------------------------------------------------------------------------------- 183 // ChunkPool implementation 184 185 // MT-safe pool of chunks to reduce malloc/free thrashing 186 // NB: not using Mutex because pools are used before Threads are initialized 187 class ChunkPool { 188 Chunk* _first; // first cached Chunk; its first word points to next chunk 189 size_t _num_chunks; // number of unused chunks in pool 190 size_t _num_used; // number of chunks currently checked out 191 const size_t _size; // size of each chunk (must be uniform) 192 193 // Our three static pools 194 static ChunkPool* _large_pool; 195 static ChunkPool* _medium_pool; 196 static ChunkPool* _small_pool; 197 198 // return first element or null 199 void* get_first() { 200 Chunk* c = _first; 201 if (_first) { 202 _first = _first->next(); 203 _num_chunks--; 204 } 205 return c; 206 } 207 208 public: 209 // All chunks in a ChunkPool has the same size 210 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 211 212 // Allocate a new chunk from the pool (might expand the pool) 213 void* allocate(size_t bytes) { 214 assert(bytes == _size, "bad size"); 215 void* p = NULL; 216 { ThreadCritical tc; 217 _num_used++; 218 p = get_first(); 219 if (p == NULL) p = os::malloc(bytes); 220 } 221 if (p == NULL) 222 vm_exit_out_of_memory(bytes, "ChunkPool::allocate"); 223 224 return p; 225 } 226 227 // Return a chunk to the pool 228 void free(Chunk* chunk) { 229 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 230 ThreadCritical tc; 231 _num_used--; 232 233 // Add chunk to list 234 chunk->set_next(_first); 235 _first = chunk; 236 _num_chunks++; 237 } 238 239 // Prune the pool 240 void free_all_but(size_t n) { 241 // if we have more than n chunks, free all of them 242 ThreadCritical tc; 243 if (_num_chunks > n) { 244 // free chunks at end of queue, for better locality 245 Chunk* cur = _first; 246 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 247 248 if (cur != NULL) { 249 Chunk* next = cur->next(); 250 cur->set_next(NULL); 251 cur = next; 252 253 // Free all remaining chunks 254 while(cur != NULL) { 255 next = cur->next(); 256 os::free(cur); 257 _num_chunks--; 258 cur = next; 259 } 260 } 261 } 262 } 263 264 // Accessors to preallocated pool's 265 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 266 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 267 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 268 269 static void initialize() { 270 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 271 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 272 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 273 } 274 275 static void clean() { 276 enum { BlocksToKeep = 5 }; 277 _small_pool->free_all_but(BlocksToKeep); 278 _medium_pool->free_all_but(BlocksToKeep); 279 _large_pool->free_all_but(BlocksToKeep); 280 } 281 }; 282 283 ChunkPool* ChunkPool::_large_pool = NULL; 284 ChunkPool* ChunkPool::_medium_pool = NULL; 285 ChunkPool* ChunkPool::_small_pool = NULL; 286 287 void chunkpool_init() { 288 ChunkPool::initialize(); 289 } 290 291 void 292 Chunk::clean_chunk_pool() { 293 ChunkPool::clean(); 294 } 295 296 297 //-------------------------------------------------------------------------------------- 298 // ChunkPoolCleaner implementation 299 // 300 301 class ChunkPoolCleaner : public PeriodicTask { 302 enum { CleaningInterval = 5000 }; // cleaning interval in ms 303 304 public: 305 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 306 void task() { 307 ChunkPool::clean(); 308 } 309 }; 310 311 //-------------------------------------------------------------------------------------- 312 // Chunk implementation 313 314 void* Chunk::operator new(size_t requested_size, size_t length) { 315 // requested_size is equal to sizeof(Chunk) but in order for the arena 316 // allocations to come out aligned as expected the size must be aligned 317 // to expected arean alignment. 318 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 319 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 320 size_t bytes = ARENA_ALIGN(requested_size) + length; 321 switch (length) { 322 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes); 323 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes); 324 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes); 325 default: { 326 void *p = os::malloc(bytes); 327 if (p == NULL) 328 vm_exit_out_of_memory(bytes, "Chunk::new"); 329 return p; 330 } 331 } 332 } 333 334 void Chunk::operator delete(void* p) { 335 Chunk* c = (Chunk*)p; 336 switch (c->length()) { 337 case Chunk::size: ChunkPool::large_pool()->free(c); break; 338 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 339 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 340 default: os::free(c); 341 } 342 } 343 344 Chunk::Chunk(size_t length) : _len(length) { 345 _next = NULL; // Chain on the linked list 346 } 347 348 349 void Chunk::chop() { 350 Chunk *k = this; 351 while( k ) { 352 Chunk *tmp = k->next(); 353 // clear out this chunk (to detect allocation bugs) 354 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 355 delete k; // Free chunk (was malloc'd) 356 k = tmp; 357 } 358 } 359 360 void Chunk::next_chop() { 361 _next->chop(); 362 _next = NULL; 363 } 364 365 366 void Chunk::start_chunk_pool_cleaner_task() { 367 #ifdef ASSERT 368 static bool task_created = false; 369 assert(!task_created, "should not start chuck pool cleaner twice"); 370 task_created = true; 371 #endif 372 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 373 cleaner->enroll(); 374 } 375 376 //------------------------------Arena------------------------------------------ 377 378 Arena::Arena(size_t init_size) { 379 size_t round_size = (sizeof (char *)) - 1; 380 init_size = (init_size+round_size) & ~round_size; 381 _first = _chunk = new (init_size) Chunk(init_size); 382 _hwm = _chunk->bottom(); // Save the cached hwm, max 383 _max = _chunk->top(); 384 set_size_in_bytes(init_size); 385 } 386 387 Arena::Arena() { 388 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size); 389 _hwm = _chunk->bottom(); // Save the cached hwm, max 390 _max = _chunk->top(); 391 set_size_in_bytes(Chunk::init_size); 392 } 393 394 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) { 395 set_size_in_bytes(a->size_in_bytes()); 396 } 397 398 Arena *Arena::move_contents(Arena *copy) { 399 copy->destruct_contents(); 400 copy->_chunk = _chunk; 401 copy->_hwm = _hwm; 402 copy->_max = _max; 403 copy->_first = _first; 404 copy->set_size_in_bytes(size_in_bytes()); 405 // Destroy original arena 406 reset(); 407 return copy; // Return Arena with contents 408 } 409 410 Arena::~Arena() { 411 destruct_contents(); 412 } 413 414 // Destroy this arenas contents and reset to empty 415 void Arena::destruct_contents() { 416 if (UseMallocOnly && _first != NULL) { 417 char* end = _first->next() ? _first->top() : _hwm; 418 free_malloced_objects(_first, _first->bottom(), end, _hwm); 419 } 420 _first->chop(); 421 reset(); 422 } 423 424 425 // Total of all Chunks in arena 426 size_t Arena::used() const { 427 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 428 register Chunk *k = _first; 429 while( k != _chunk) { // Whilst have Chunks in a row 430 sum += k->length(); // Total size of this Chunk 431 k = k->next(); // Bump along to next Chunk 432 } 433 return sum; // Return total consumed space. 434 } 435 436 void Arena::signal_out_of_memory(size_t sz, const char* whence) const { 437 vm_exit_out_of_memory(sz, whence); 438 } 439 440 // Grow a new Chunk 441 void* Arena::grow( size_t x ) { 442 // Get minimal required size. Either real big, or even bigger for giant objs 443 size_t len = MAX2(x, (size_t) Chunk::size); 444 445 Chunk *k = _chunk; // Get filled-up chunk address 446 _chunk = new (len) Chunk(len); 447 448 if (_chunk == NULL) { 449 signal_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow"); 450 } 451 452 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 453 else _first = _chunk; 454 _hwm = _chunk->bottom(); // Save the cached hwm, max 455 _max = _chunk->top(); 456 set_size_in_bytes(size_in_bytes() + len); 457 void* result = _hwm; 458 _hwm += x; 459 return result; 460 } 461 462 463 464 // Reallocate storage in Arena. 465 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) { 466 assert(new_size >= 0, "bad size"); 467 if (new_size == 0) return NULL; 468 #ifdef ASSERT 469 if (UseMallocOnly) { 470 // always allocate a new object (otherwise we'll free this one twice) 471 char* copy = (char*)Amalloc(new_size); 472 size_t n = MIN2(old_size, new_size); 473 if (n > 0) memcpy(copy, old_ptr, n); 474 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 475 return copy; 476 } 477 #endif 478 char *c_old = (char*)old_ptr; // Handy name 479 // Stupid fast special case 480 if( new_size <= old_size ) { // Shrink in-place 481 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 482 _hwm = c_old+new_size; // Adjust hwm 483 return c_old; 484 } 485 486 // make sure that new_size is legal 487 size_t corrected_new_size = ARENA_ALIGN(new_size); 488 489 // See if we can resize in-place 490 if( (c_old+old_size == _hwm) && // Adjusting recent thing 491 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 492 _hwm = c_old+corrected_new_size; // Adjust hwm 493 return c_old; // Return old pointer 494 } 495 496 // Oops, got to relocate guts 497 void *new_ptr = Amalloc(new_size); 498 memcpy( new_ptr, c_old, old_size ); 499 Afree(c_old,old_size); // Mostly done to keep stats accurate 500 return new_ptr; 501 } 502 503 504 // Determine if pointer belongs to this Arena or not. 505 bool Arena::contains( const void *ptr ) const { 506 #ifdef ASSERT 507 if (UseMallocOnly) { 508 // really slow, but not easy to make fast 509 if (_chunk == NULL) return false; 510 char** bottom = (char**)_chunk->bottom(); 511 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 512 if (*p == ptr) return true; 513 } 514 for (Chunk *c = _first; c != NULL; c = c->next()) { 515 if (c == _chunk) continue; // current chunk has been processed 516 char** bottom = (char**)c->bottom(); 517 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 518 if (*p == ptr) return true; 519 } 520 } 521 return false; 522 } 523 #endif 524 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 525 return true; // Check for in this chunk 526 for (Chunk *c = _first; c; c = c->next()) { 527 if (c == _chunk) continue; // current chunk has been processed 528 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 529 return true; // Check for every chunk in Arena 530 } 531 } 532 return false; // Not in any Chunk, so not in Arena 533 } 534 535 536 #ifdef ASSERT 537 void* Arena::malloc(size_t size) { 538 assert(UseMallocOnly, "shouldn't call"); 539 // use malloc, but save pointer in res. area for later freeing 540 char** save = (char**)internal_malloc_4(sizeof(char*)); 541 return (*save = (char*)os::malloc(size)); 542 } 543 544 // for debugging with UseMallocOnly 545 void* Arena::internal_malloc_4(size_t x) { 546 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 547 check_for_overflow(x, "Arena::internal_malloc_4"); 548 if (_hwm + x > _max) { 549 return grow(x); 550 } else { 551 char *old = _hwm; 552 _hwm += x; 553 return old; 554 } 555 } 556 #endif 557 558 559 //-------------------------------------------------------------------------------------- 560 // Non-product code 561 562 #ifndef PRODUCT 563 // The global operator new should never be called since it will usually indicate 564 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit 565 // that they're allocated on the C heap. 566 // Commented out in product version to avoid conflicts with third-party C++ native code. 567 // %% note this is causing a problem on solaris debug build. the global 568 // new is being called from jdk source and causing data corruption. 569 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew 570 // define CATCH_OPERATOR_NEW_USAGE if you want to use this. 571 #ifdef CATCH_OPERATOR_NEW_USAGE 572 void* operator new(size_t size){ 573 static bool warned = false; 574 if (!warned && warn_new_operator) 575 warning("should not call global (default) operator new"); 576 warned = true; 577 return (void *) AllocateHeap(size, "global operator new"); 578 } 579 #endif 580 581 void AllocatedObj::print() const { print_on(tty); } 582 void AllocatedObj::print_value() const { print_value_on(tty); } 583 584 void AllocatedObj::print_on(outputStream* st) const { 585 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this); 586 } 587 588 void AllocatedObj::print_value_on(outputStream* st) const { 589 st->print("AllocatedObj(" INTPTR_FORMAT ")", this); 590 } 591 592 julong Arena::_bytes_allocated = 0; 593 594 void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); } 595 596 AllocStats::AllocStats() { 597 start_mallocs = os::num_mallocs; 598 start_frees = os::num_frees; 599 start_malloc_bytes = os::alloc_bytes; 600 start_mfree_bytes = os::free_bytes; 601 start_res_bytes = Arena::_bytes_allocated; 602 } 603 604 julong AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 605 julong AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 606 julong AllocStats::num_frees() { return os::num_frees - start_frees; } 607 julong AllocStats::free_bytes() { return os::free_bytes - start_mfree_bytes; } 608 julong AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 609 void AllocStats::print() { 610 tty->print_cr(UINT64_FORMAT " mallocs (" UINT64_FORMAT "MB), " 611 UINT64_FORMAT" frees (" UINT64_FORMAT "MB), " UINT64_FORMAT "MB resrc", 612 num_mallocs(), alloc_bytes()/M, num_frees(), free_bytes()/M, resource_bytes()/M); 613 } 614 615 616 // debugging code 617 inline void Arena::free_all(char** start, char** end) { 618 for (char** p = start; p < end; p++) if (*p) os::free(*p); 619 } 620 621 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 622 assert(UseMallocOnly, "should not call"); 623 // free all objects malloced since resource mark was created; resource area 624 // contains their addresses 625 if (chunk->next()) { 626 // this chunk is full, and some others too 627 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 628 char* top = c->top(); 629 if (c->next() == NULL) { 630 top = hwm2; // last junk is only used up to hwm2 631 assert(c->contains(hwm2), "bad hwm2"); 632 } 633 free_all((char**)c->bottom(), (char**)top); 634 } 635 assert(chunk->contains(hwm), "bad hwm"); 636 assert(chunk->contains(max), "bad max"); 637 free_all((char**)hwm, (char**)max); 638 } else { 639 // this chunk was partially used 640 assert(chunk->contains(hwm), "bad hwm"); 641 assert(chunk->contains(hwm2), "bad hwm2"); 642 free_all((char**)hwm, (char**)hwm2); 643 } 644 } 645 646 647 ReallocMark::ReallocMark() { 648 #ifdef ASSERT 649 Thread *thread = ThreadLocalStorage::get_thread_slow(); 650 _nesting = thread->resource_area()->nesting(); 651 #endif 652 } 653 654 void ReallocMark::check() { 655 #ifdef ASSERT 656 if (_nesting != Thread::current()->resource_area()->nesting()) { 657 fatal("allocation bug: array could grow within nested ResourceMark"); 658 } 659 #endif 660 } 661 662 #endif // Non-product