1 /* 2 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.inline.hpp" 27 #include "oops/oop.inline.hpp" 28 #include "runtime/handles.inline.hpp" 29 #ifdef TARGET_OS_FAMILY_linux 30 # include "os_linux.inline.hpp" 31 # include "thread_linux.inline.hpp" 32 #endif 33 #ifdef TARGET_OS_FAMILY_solaris 34 # include "os_solaris.inline.hpp" 35 # include "thread_solaris.inline.hpp" 36 #endif 37 #ifdef TARGET_OS_FAMILY_windows 38 # include "os_windows.inline.hpp" 39 # include "thread_windows.inline.hpp" 40 #endif 41 #ifdef TARGET_OS_FAMILY_bsd 42 # include "os_bsd.inline.hpp" 43 # include "thread_bsd.inline.hpp" 44 #endif 45 46 #ifdef ASSERT 47 oop* HandleArea::allocate_handle(oop obj) { 48 assert(_handle_mark_nesting > 1, "memory leak: allocating handle outside HandleMark"); 49 assert(_no_handle_mark_nesting == 0, "allocating handle inside NoHandleMark"); 50 assert(SharedSkipVerify || obj->is_oop(), "sanity check"); 51 return real_allocate_handle(obj); 52 } 53 54 Handle::Handle(Thread* thread, oop obj) { 55 assert(thread == Thread::current(), "sanity check"); 56 if (obj == NULL) { 57 _handle = NULL; 58 } else { 59 _handle = thread->handle_area()->allocate_handle(obj); 60 } 61 } 62 63 #endif 64 65 static uintx chunk_oops_do(OopClosure* f, Chunk* chunk, char* chunk_top) { 66 oop* bottom = (oop*) chunk->bottom(); 67 oop* top = (oop*) chunk_top; 68 uintx handles_visited = top - bottom; 69 assert(top >= bottom && top <= (oop*) chunk->top(), "just checking"); 70 // during GC phase 3, a handle may be a forward pointer that 71 // is not yet valid, so loosen the assertion 72 while (bottom < top) { 73 // assert((*bottom)->is_oop(), "handle should point to oop"); 74 assert(Universe::heap()->is_in(*bottom), "handle should be valid heap address"); 75 f->do_oop(bottom++); 76 } 77 return handles_visited; 78 } 79 80 // Used for debugging handle allocation. 81 NOT_PRODUCT(jint _nof_handlemarks = 0;) 82 83 void HandleArea::oops_do(OopClosure* f) { 84 uintx handles_visited = 0; 85 // First handle the current chunk. It is filled to the high water mark. 86 handles_visited += chunk_oops_do(f, _chunk, _hwm); 87 // Then handle all previous chunks. They are completely filled. 88 Chunk* k = _first; 89 while(k != _chunk) { 90 handles_visited += chunk_oops_do(f, k, k->top()); 91 k = k->next(); 92 } 93 94 // The thread local handle areas should not get very large 95 if (TraceHandleAllocation && handles_visited > TotalHandleAllocationLimit) { 96 #ifdef ASSERT 97 warning("%d: Visited in HandleMark : %d", 98 _nof_handlemarks, handles_visited); 99 #else 100 warning("Visited in HandleMark : %d", handles_visited); 101 #endif 102 } 103 if (_prev != NULL) _prev->oops_do(f); 104 } 105 106 void HandleMark::initialize(Thread* thread) { 107 _thread = thread; 108 // Save area 109 _area = thread->handle_area(); 110 // Save current top 111 _chunk = _area->_chunk; 112 _hwm = _area->_hwm; 113 _max = _area->_max; 114 NOT_PRODUCT(_size_in_bytes = _area->_size_in_bytes;) 115 debug_only(_area->_handle_mark_nesting++); 116 assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks"); 117 debug_only(Atomic::inc(&_nof_handlemarks);) 118 119 // Link this in the thread 120 set_previous_handle_mark(thread->last_handle_mark()); 121 thread->set_last_handle_mark(this); 122 } 123 124 125 HandleMark::~HandleMark() { 126 HandleArea* area = _area; // help compilers with poor alias analysis 127 assert(area == _thread->handle_area(), "sanity check"); 128 assert(area->_handle_mark_nesting > 0, "must stack allocate HandleMarks" ); 129 debug_only(area->_handle_mark_nesting--); 130 131 // Debug code to trace the number of handles allocated per mark/ 132 #ifdef ASSERT 133 if (TraceHandleAllocation) { 134 size_t handles = 0; 135 Chunk *c = _chunk->next(); 136 if (c == NULL) { 137 handles = area->_hwm - _hwm; // no new chunk allocated 138 } else { 139 handles = _max - _hwm; // add rest in first chunk 140 while(c != NULL) { 141 handles += c->length(); 142 c = c->next(); 143 } 144 handles -= area->_max - area->_hwm; // adjust for last trunk not full 145 } 146 handles /= sizeof(void *); // Adjust for size of a handle 147 if (handles > HandleAllocationLimit) { 148 // Note: _nof_handlemarks is only set in debug mode 149 warning("%d: Allocated in HandleMark : %d", _nof_handlemarks, handles); 150 } 151 } 152 #endif 153 154 // Delete later chunks 155 if( _chunk->next() ) { 156 _chunk->next_chop(); 157 } 158 // Roll back arena to saved top markers 159 area->_chunk = _chunk; 160 area->_hwm = _hwm; 161 area->_max = _max; 162 NOT_PRODUCT(area->set_size_in_bytes(_size_in_bytes);) 163 #ifdef ASSERT 164 // clear out first chunk (to detect allocation bugs) 165 if (ZapVMHandleArea) { 166 memset(_hwm, badHandleValue, _max - _hwm); 167 } 168 Atomic::dec(&_nof_handlemarks); 169 #endif 170 171 // Unlink this from the thread 172 _thread->set_last_handle_mark(previous_handle_mark()); 173 } 174 175 #ifdef ASSERT 176 177 NoHandleMark::NoHandleMark() { 178 HandleArea* area = Thread::current()->handle_area(); 179 area->_no_handle_mark_nesting++; 180 assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" ); 181 } 182 183 184 NoHandleMark::~NoHandleMark() { 185 HandleArea* area = Thread::current()->handle_area(); 186 assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" ); 187 area->_no_handle_mark_nesting--; 188 } 189 190 191 ResetNoHandleMark::ResetNoHandleMark() { 192 HandleArea* area = Thread::current()->handle_area(); 193 _no_handle_mark_nesting = area->_no_handle_mark_nesting; 194 area->_no_handle_mark_nesting = 0; 195 } 196 197 198 ResetNoHandleMark::~ResetNoHandleMark() { 199 HandleArea* area = Thread::current()->handle_area(); 200 area->_no_handle_mark_nesting = _no_handle_mark_nesting; 201 } 202 203 #endif