src/windows/native/sun/java2d/d3d/D3DPipeline.h

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  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 #pragma once
  26 
  27 #ifdef DEBUG
  28 #define D3D_DEBUG_INFO
  29 #endif // DEBUG
  30 





  31 #ifdef D3D_PPL_DLL
  32 
  33 
  34     #ifndef WIN32_LEAN_AND_MEAN
  35     #define WIN32_LEAN_AND_MEAN
  36     #endif
  37 
  38     #ifdef D3DPIPELINE_EXPORTS
  39     #define D3DPIPELINE_API __declspec(dllexport)
  40     #else
  41     #define D3DPIPELINE_API __declspec(dllimport)
  42     #endif
  43 
  44     #include <windows.h>
  45     #include <d3d9.h>
  46     #include <DDErr.h>
  47     #include "..\Import\Trace.h"
  48 
  49     #define DebugPrintD3DError(res, msg) \
  50         DXTRACE_ERR(msg, res)


  87 #define SAFE_PRINTLN(RES) \
  88 do {                      \
  89     if ((RES)!= NULL) {   \
  90         J2dTraceLn1(J2D_TRACE_VERBOSE, "  " ## #RES ## "=0x%x", (RES)); \
  91     } else {              \
  92         J2dTraceLn(J2D_TRACE_VERBOSE, "  " ## #RES ## "=NULL"); \
  93     }                     \
  94 } while (0);
  95 #else // DEBUG
  96 #define SAFE_PRINTLN(RES)
  97 #endif // DEBUG
  98 
  99 /*
 100  * The following macros allow the caller to return (or continue) if the
 101  * provided value is NULL.  (The strange else clause is included below to
 102  * allow for a trailing ';' after RETURN/CONTINUE_IF_NULL() invocations.)
 103  */
 104 #define ACT_IF_NULL(ACTION, value)         \
 105     if ((value) == NULL) {                 \
 106         J2dTraceLn3(J2D_TRACE_ERROR,       \
 107                     "%s is null in %s:%d", #value, __FILE__, __LINE__); \
 108         ACTION;                            \
 109     } else do { } while (0)
 110 #define RETURN_IF_NULL(value)   ACT_IF_NULL(return, value)
 111 #define CONTINUE_IF_NULL(value) ACT_IF_NULL(continue, value)
 112 #define RETURN_STATUS_IF_NULL(value, status) \
 113         ACT_IF_NULL(return (status), value)
 114 
 115 #define RETURN_STATUS_IF_EXP_FAILED(EXPR) \
 116     if (FAILED(res = (EXPR))) {                    \
 117         DebugPrintD3DError(res, " " ## #EXPR ## " failed in " ## __FILE__); \
 118         return res;                   \
 119     } else do { } while (0)
 120 
 121 #define RETURN_STATUS_IF_FAILED(status) \
 122     if (FAILED((status))) {                    \
 123         DebugPrintD3DError((status), " failed in " ## __FILE__ ## ", return;");\
 124         return (status);                   \
 125     } else do { } while (0)


  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 #pragma once
  26 
  27 #ifdef DEBUG
  28 #define D3D_DEBUG_INFO
  29 #endif // DEBUG
  30 
  31 /* Use THIS_FILE when it is available. */
  32 #ifndef THIS_FILE
  33     #define THIS_FILE THIS_FILE
  34 #endif
  35 
  36 #ifdef D3D_PPL_DLL
  37 
  38 
  39     #ifndef WIN32_LEAN_AND_MEAN
  40     #define WIN32_LEAN_AND_MEAN
  41     #endif
  42 
  43     #ifdef D3DPIPELINE_EXPORTS
  44     #define D3DPIPELINE_API __declspec(dllexport)
  45     #else
  46     #define D3DPIPELINE_API __declspec(dllimport)
  47     #endif
  48 
  49     #include <windows.h>
  50     #include <d3d9.h>
  51     #include <DDErr.h>
  52     #include "..\Import\Trace.h"
  53 
  54     #define DebugPrintD3DError(res, msg) \
  55         DXTRACE_ERR(msg, res)


  92 #define SAFE_PRINTLN(RES) \
  93 do {                      \
  94     if ((RES)!= NULL) {   \
  95         J2dTraceLn1(J2D_TRACE_VERBOSE, "  " ## #RES ## "=0x%x", (RES)); \
  96     } else {              \
  97         J2dTraceLn(J2D_TRACE_VERBOSE, "  " ## #RES ## "=NULL"); \
  98     }                     \
  99 } while (0);
 100 #else // DEBUG
 101 #define SAFE_PRINTLN(RES)
 102 #endif // DEBUG
 103 
 104 /*
 105  * The following macros allow the caller to return (or continue) if the
 106  * provided value is NULL.  (The strange else clause is included below to
 107  * allow for a trailing ';' after RETURN/CONTINUE_IF_NULL() invocations.)
 108  */
 109 #define ACT_IF_NULL(ACTION, value)         \
 110     if ((value) == NULL) {                 \
 111         J2dTraceLn3(J2D_TRACE_ERROR,       \
 112                     "%s is null in %s:%d", #value, THIS_FILE, __LINE__); \
 113         ACTION;                            \
 114     } else do { } while (0)
 115 #define RETURN_IF_NULL(value)   ACT_IF_NULL(return, value)
 116 #define CONTINUE_IF_NULL(value) ACT_IF_NULL(continue, value)
 117 #define RETURN_STATUS_IF_NULL(value, status) \
 118         ACT_IF_NULL(return (status), value)
 119 
 120 #define RETURN_STATUS_IF_EXP_FAILED(EXPR) \
 121     if (FAILED(res = (EXPR))) {                    \
 122         DebugPrintD3DError(res, " " ## #EXPR ## " failed in " ## THIS_FILE); \
 123         return res;                   \
 124     } else do { } while (0)
 125 
 126 #define RETURN_STATUS_IF_FAILED(status) \
 127     if (FAILED((status))) {                    \
 128         DebugPrintD3DError((status), " failed in " ## THIS_FILE ## ", return;");\
 129         return (status);                   \
 130     } else do { } while (0)