44 public: 45 virtual void run(); 46 47 private: 48 G1ConcurrentMark* _cm; 49 50 enum State { 51 Idle, 52 Started, 53 InProgress 54 }; 55 56 volatile State _state; 57 58 void sleepBeforeNextCycle(); 59 void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark); 60 61 void run_service(); 62 void stop_service(); 63 64 static SurrogateLockerThread* _slt; 65 66 public: 67 // Constructor 68 ConcurrentMarkThread(G1ConcurrentMark* cm); 69 70 static void makeSurrogateLockerThread(TRAPS); 71 static SurrogateLockerThread* slt() { return _slt; } 72 73 // Total virtual time so far for this thread and concurrent marking tasks. 74 double vtime_accum(); 75 // Marking virtual time so far this thread and concurrent marking tasks. 76 double vtime_mark_accum(); 77 78 G1ConcurrentMark* cm() { return _cm; } 79 80 void set_idle() { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; } 81 bool idle() { return _state == Idle; } 82 void set_started() { assert(_state == Idle, "cycle in progress"); _state = Started; } 83 bool started() { return _state == Started; } 84 void set_in_progress() { assert(_state == Started, "must be starting a cycle"); _state = InProgress; } 85 bool in_progress() { return _state == InProgress; } 86 87 // Returns true from the moment a marking cycle is 88 // initiated (during the initial-mark pause when started() is set) 89 // to the moment when the cycle completes (just after the next 90 // marking bitmap has been cleared and in_progress() is 91 // cleared). While during_cycle() is true we will not start another cycle | 44 public: 45 virtual void run(); 46 47 private: 48 G1ConcurrentMark* _cm; 49 50 enum State { 51 Idle, 52 Started, 53 InProgress 54 }; 55 56 volatile State _state; 57 58 void sleepBeforeNextCycle(); 59 void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark); 60 61 void run_service(); 62 void stop_service(); 63 64 public: 65 // Constructor 66 ConcurrentMarkThread(G1ConcurrentMark* cm); 67 68 // Total virtual time so far for this thread and concurrent marking tasks. 69 double vtime_accum(); 70 // Marking virtual time so far this thread and concurrent marking tasks. 71 double vtime_mark_accum(); 72 73 G1ConcurrentMark* cm() { return _cm; } 74 75 void set_idle() { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; } 76 bool idle() { return _state == Idle; } 77 void set_started() { assert(_state == Idle, "cycle in progress"); _state = Started; } 78 bool started() { return _state == Started; } 79 void set_in_progress() { assert(_state == Started, "must be starting a cycle"); _state = InProgress; } 80 bool in_progress() { return _state == InProgress; } 81 82 // Returns true from the moment a marking cycle is 83 // initiated (during the initial-mark pause when started() is set) 84 // to the moment when the cycle completes (just after the next 85 // marking bitmap has been cleared and in_progress() is 86 // cleared). While during_cycle() is true we will not start another cycle |