39 double _vtime_start; // Initial virtual time. 40 double _vtime_accum; // Accumulated virtual time. 41 double _vtime_mark_accum; 42 43 G1ConcurrentMark* _cm; 44 45 enum State { 46 Idle, 47 Started, 48 InProgress 49 }; 50 51 volatile State _state; 52 53 void sleepBeforeNextCycle(); 54 void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark); 55 56 void run_service(); 57 void stop_service(); 58 59 static SurrogateLockerThread* _slt; 60 61 public: 62 // Constructor 63 ConcurrentMarkThread(G1ConcurrentMark* cm); 64 65 static void makeSurrogateLockerThread(TRAPS); 66 static SurrogateLockerThread* slt() { return _slt; } 67 68 // Total virtual time so far for this thread and concurrent marking tasks. 69 double vtime_accum(); 70 // Marking virtual time so far this thread and concurrent marking tasks. 71 double vtime_mark_accum(); 72 73 G1ConcurrentMark* cm() { return _cm; } 74 75 void set_idle() { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; } 76 bool idle() { return _state == Idle; } 77 void set_started() { assert(_state == Idle, "cycle in progress"); _state = Started; } 78 bool started() { return _state == Started; } 79 void set_in_progress() { assert(_state == Started, "must be starting a cycle"); _state = InProgress; } 80 bool in_progress() { return _state == InProgress; } 81 82 // Returns true from the moment a marking cycle is 83 // initiated (during the initial-mark pause when started() is set) 84 // to the moment when the cycle completes (just after the next 85 // marking bitmap has been cleared and in_progress() is 86 // cleared). While during_cycle() is true we will not start another cycle | 39 double _vtime_start; // Initial virtual time. 40 double _vtime_accum; // Accumulated virtual time. 41 double _vtime_mark_accum; 42 43 G1ConcurrentMark* _cm; 44 45 enum State { 46 Idle, 47 Started, 48 InProgress 49 }; 50 51 volatile State _state; 52 53 void sleepBeforeNextCycle(); 54 void delay_to_keep_mmu(G1CollectorPolicy* g1_policy, bool remark); 55 56 void run_service(); 57 void stop_service(); 58 59 public: 60 // Constructor 61 ConcurrentMarkThread(G1ConcurrentMark* cm); 62 63 // Total virtual time so far for this thread and concurrent marking tasks. 64 double vtime_accum(); 65 // Marking virtual time so far this thread and concurrent marking tasks. 66 double vtime_mark_accum(); 67 68 G1ConcurrentMark* cm() { return _cm; } 69 70 void set_idle() { assert(_state != Started, "must not be starting a new cycle"); _state = Idle; } 71 bool idle() { return _state == Idle; } 72 void set_started() { assert(_state == Idle, "cycle in progress"); _state = Started; } 73 bool started() { return _state == Started; } 74 void set_in_progress() { assert(_state == Started, "must be starting a cycle"); _state = InProgress; } 75 bool in_progress() { return _state == InProgress; } 76 77 // Returns true from the moment a marking cycle is 78 // initiated (during the initial-mark pause when started() is set) 79 // to the moment when the cycle completes (just after the next 80 // marking bitmap has been cleared and in_progress() is 81 // cleared). While during_cycle() is true we will not start another cycle |