1 /* 2 * Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/vectset.hpp" 29 #include "opto/compile.hpp" 30 #include "opto/type.hpp" 31 32 // Portions of code courtesy of Clifford Click 33 34 // Optimization - Graph Style 35 36 37 class AbstractLockNode; 38 class AddNode; 39 class AddPNode; 40 class AliasInfo; 41 class AllocateArrayNode; 42 class AllocateNode; 43 class ArrayCopyNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CastIINode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CompareAndSwapNode; 64 class CompareAndExchangeNode; 65 class CountedLoopNode; 66 class CountedLoopEndNode; 67 class DecodeNarrowPtrNode; 68 class DecodeNNode; 69 class DecodeNKlassNode; 70 class EncodeNarrowPtrNode; 71 class EncodePNode; 72 class EncodePKlassNode; 73 class FastLockNode; 74 class FastUnlockNode; 75 class IfNode; 76 class IfFalseNode; 77 class IfTrueNode; 78 class InitializeNode; 79 class JVMState; 80 class JumpNode; 81 class JumpProjNode; 82 class LoadNode; 83 class LoadBarrierNode; 84 class LoadBarrierSlowRegNode; 85 class LoadBarrierWeakSlowRegNode; 86 class LoadStoreNode; 87 class LockNode; 88 class LoopNode; 89 class MachBranchNode; 90 class MachCallDynamicJavaNode; 91 class MachCallJavaNode; 92 class MachCallLeafNode; 93 class MachCallNode; 94 class MachCallRuntimeNode; 95 class MachCallStaticJavaNode; 96 class MachConstantBaseNode; 97 class MachConstantNode; 98 class MachGotoNode; 99 class MachIfNode; 100 class MachJumpNode; 101 class MachNode; 102 class MachNullCheckNode; 103 class MachProjNode; 104 class MachReturnNode; 105 class MachSafePointNode; 106 class MachSpillCopyNode; 107 class MachTempNode; 108 class MachMergeNode; 109 class Matcher; 110 class MemBarNode; 111 class MemBarStoreStoreNode; 112 class MemNode; 113 class MergeMemNode; 114 class MulNode; 115 class MultiNode; 116 class MultiBranchNode; 117 class NeverBranchNode; 118 class OuterStripMinedLoopNode; 119 class OuterStripMinedLoopEndNode; 120 class Node; 121 class Node_Array; 122 class Node_List; 123 class Node_Stack; 124 class NullCheckNode; 125 class OopMap; 126 class ParmNode; 127 class PCTableNode; 128 class PhaseCCP; 129 class PhaseGVN; 130 class PhaseIterGVN; 131 class PhaseRegAlloc; 132 class PhaseTransform; 133 class PhaseValues; 134 class PhiNode; 135 class Pipeline; 136 class ProjNode; 137 class RangeCheckNode; 138 class RegMask; 139 class RegionNode; 140 class RootNode; 141 class SafePointNode; 142 class SafePointScalarObjectNode; 143 class StartNode; 144 class State; 145 class StoreNode; 146 class SubNode; 147 class Type; 148 class TypeNode; 149 class UnlockNode; 150 class VectorNode; 151 class LoadVectorNode; 152 class StoreVectorNode; 153 class VectorSet; 154 typedef void (*NFunc)(Node&,void*); 155 extern "C" { 156 typedef int (*C_sort_func_t)(const void *, const void *); 157 } 158 159 // The type of all node counts and indexes. 160 // It must hold at least 16 bits, but must also be fast to load and store. 161 // This type, if less than 32 bits, could limit the number of possible nodes. 162 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 163 typedef unsigned int node_idx_t; 164 165 166 #ifndef OPTO_DU_ITERATOR_ASSERT 167 #ifdef ASSERT 168 #define OPTO_DU_ITERATOR_ASSERT 1 169 #else 170 #define OPTO_DU_ITERATOR_ASSERT 0 171 #endif 172 #endif //OPTO_DU_ITERATOR_ASSERT 173 174 #if OPTO_DU_ITERATOR_ASSERT 175 class DUIterator; 176 class DUIterator_Fast; 177 class DUIterator_Last; 178 #else 179 typedef uint DUIterator; 180 typedef Node** DUIterator_Fast; 181 typedef Node** DUIterator_Last; 182 #endif 183 184 // Node Sentinel 185 #define NodeSentinel (Node*)-1 186 187 // Unknown count frequency 188 #define COUNT_UNKNOWN (-1.0f) 189 190 //------------------------------Node------------------------------------------- 191 // Nodes define actions in the program. They create values, which have types. 192 // They are both vertices in a directed graph and program primitives. Nodes 193 // are labeled; the label is the "opcode", the primitive function in the lambda 194 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 195 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 196 // the Node's function. These inputs also define a Type equation for the Node. 197 // Solving these Type equations amounts to doing dataflow analysis. 198 // Control and data are uniformly represented in the graph. Finally, Nodes 199 // have a unique dense integer index which is used to index into side arrays 200 // whenever I have phase-specific information. 201 202 class Node { 203 friend class VMStructs; 204 205 // Lots of restrictions on cloning Nodes 206 Node(const Node&); // not defined; linker error to use these 207 Node &operator=(const Node &rhs); 208 209 public: 210 friend class Compile; 211 #if OPTO_DU_ITERATOR_ASSERT 212 friend class DUIterator_Common; 213 friend class DUIterator; 214 friend class DUIterator_Fast; 215 friend class DUIterator_Last; 216 #endif 217 218 // Because Nodes come and go, I define an Arena of Node structures to pull 219 // from. This should allow fast access to node creation & deletion. This 220 // field is a local cache of a value defined in some "program fragment" for 221 // which these Nodes are just a part of. 222 223 inline void* operator new(size_t x) throw() { 224 Compile* C = Compile::current(); 225 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 226 return (void*)n; 227 } 228 229 // Delete is a NOP 230 void operator delete( void *ptr ) {} 231 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 232 void destruct(); 233 234 // Create a new Node. Required is the number is of inputs required for 235 // semantic correctness. 236 Node( uint required ); 237 238 // Create a new Node with given input edges. 239 // This version requires use of the "edge-count" new. 240 // E.g. new (C,3) FooNode( C, NULL, left, right ); 241 Node( Node *n0 ); 242 Node( Node *n0, Node *n1 ); 243 Node( Node *n0, Node *n1, Node *n2 ); 244 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 245 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 246 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 247 Node( Node *n0, Node *n1, Node *n2, Node *n3, 248 Node *n4, Node *n5, Node *n6 ); 249 250 // Clone an inherited Node given only the base Node type. 251 Node* clone() const; 252 253 // Clone a Node, immediately supplying one or two new edges. 254 // The first and second arguments, if non-null, replace in(1) and in(2), 255 // respectively. 256 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 257 Node* nn = clone(); 258 if (in1 != NULL) nn->set_req(1, in1); 259 if (in2 != NULL) nn->set_req(2, in2); 260 return nn; 261 } 262 263 private: 264 // Shared setup for the above constructors. 265 // Handles all interactions with Compile::current. 266 // Puts initial values in all Node fields except _idx. 267 // Returns the initial value for _idx, which cannot 268 // be initialized by assignment. 269 inline int Init(int req); 270 271 //----------------- input edge handling 272 protected: 273 friend class PhaseCFG; // Access to address of _in array elements 274 Node **_in; // Array of use-def references to Nodes 275 Node **_out; // Array of def-use references to Nodes 276 277 // Input edges are split into two categories. Required edges are required 278 // for semantic correctness; order is important and NULLs are allowed. 279 // Precedence edges are used to help determine execution order and are 280 // added, e.g., for scheduling purposes. They are unordered and not 281 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 282 // are required, from _cnt to _max-1 are precedence edges. 283 node_idx_t _cnt; // Total number of required Node inputs. 284 285 node_idx_t _max; // Actual length of input array. 286 287 // Output edges are an unordered list of def-use edges which exactly 288 // correspond to required input edges which point from other nodes 289 // to this one. Thus the count of the output edges is the number of 290 // users of this node. 291 node_idx_t _outcnt; // Total number of Node outputs. 292 293 node_idx_t _outmax; // Actual length of output array. 294 295 // Grow the actual input array to the next larger power-of-2 bigger than len. 296 void grow( uint len ); 297 // Grow the output array to the next larger power-of-2 bigger than len. 298 void out_grow( uint len ); 299 300 public: 301 // Each Node is assigned a unique small/dense number. This number is used 302 // to index into auxiliary arrays of data and bit vectors. 303 // The field _idx is declared constant to defend against inadvertent assignments, 304 // since it is used by clients as a naked field. However, the field's value can be 305 // changed using the set_idx() method. 306 // 307 // The PhaseRenumberLive phase renumbers nodes based on liveness information. 308 // Therefore, it updates the value of the _idx field. The parse-time _idx is 309 // preserved in _parse_idx. 310 const node_idx_t _idx; 311 DEBUG_ONLY(const node_idx_t _parse_idx;) 312 313 // Get the (read-only) number of input edges 314 uint req() const { return _cnt; } 315 uint len() const { return _max; } 316 // Get the (read-only) number of output edges 317 uint outcnt() const { return _outcnt; } 318 319 #if OPTO_DU_ITERATOR_ASSERT 320 // Iterate over the out-edges of this node. Deletions are illegal. 321 inline DUIterator outs() const; 322 // Use this when the out array might have changed to suppress asserts. 323 inline DUIterator& refresh_out_pos(DUIterator& i) const; 324 // Does the node have an out at this position? (Used for iteration.) 325 inline bool has_out(DUIterator& i) const; 326 inline Node* out(DUIterator& i) const; 327 // Iterate over the out-edges of this node. All changes are illegal. 328 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 329 inline Node* fast_out(DUIterator_Fast& i) const; 330 // Iterate over the out-edges of this node, deleting one at a time. 331 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 332 inline Node* last_out(DUIterator_Last& i) const; 333 // The inline bodies of all these methods are after the iterator definitions. 334 #else 335 // Iterate over the out-edges of this node. Deletions are illegal. 336 // This iteration uses integral indexes, to decouple from array reallocations. 337 DUIterator outs() const { return 0; } 338 // Use this when the out array might have changed to suppress asserts. 339 DUIterator refresh_out_pos(DUIterator i) const { return i; } 340 341 // Reference to the i'th output Node. Error if out of bounds. 342 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 343 // Does the node have an out at this position? (Used for iteration.) 344 bool has_out(DUIterator i) const { return i < _outcnt; } 345 346 // Iterate over the out-edges of this node. All changes are illegal. 347 // This iteration uses a pointer internal to the out array. 348 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 349 Node** out = _out; 350 // Assign a limit pointer to the reference argument: 351 max = out + (ptrdiff_t)_outcnt; 352 // Return the base pointer: 353 return out; 354 } 355 Node* fast_out(DUIterator_Fast i) const { return *i; } 356 // Iterate over the out-edges of this node, deleting one at a time. 357 // This iteration uses a pointer internal to the out array. 358 DUIterator_Last last_outs(DUIterator_Last& min) const { 359 Node** out = _out; 360 // Assign a limit pointer to the reference argument: 361 min = out; 362 // Return the pointer to the start of the iteration: 363 return out + (ptrdiff_t)_outcnt - 1; 364 } 365 Node* last_out(DUIterator_Last i) const { return *i; } 366 #endif 367 368 // Reference to the i'th input Node. Error if out of bounds. 369 Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } 370 // Reference to the i'th input Node. NULL if out of bounds. 371 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 372 // Reference to the i'th output Node. Error if out of bounds. 373 // Use this accessor sparingly. We are going trying to use iterators instead. 374 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 375 // Return the unique out edge. 376 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 377 // Delete out edge at position 'i' by moving last out edge to position 'i' 378 void raw_del_out(uint i) { 379 assert(i < _outcnt,"oob"); 380 assert(_outcnt > 0,"oob"); 381 #if OPTO_DU_ITERATOR_ASSERT 382 // Record that a change happened here. 383 debug_only(_last_del = _out[i]; ++_del_tick); 384 #endif 385 _out[i] = _out[--_outcnt]; 386 // Smash the old edge so it can't be used accidentally. 387 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 388 } 389 390 #ifdef ASSERT 391 bool is_dead() const; 392 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 393 #endif 394 // Check whether node has become unreachable 395 bool is_unreachable(PhaseIterGVN &igvn) const; 396 397 // Set a required input edge, also updates corresponding output edge 398 void add_req( Node *n ); // Append a NEW required input 399 void add_req( Node *n0, Node *n1 ) { 400 add_req(n0); add_req(n1); } 401 void add_req( Node *n0, Node *n1, Node *n2 ) { 402 add_req(n0); add_req(n1); add_req(n2); } 403 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 404 void del_req( uint idx ); // Delete required edge & compact 405 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 406 void ins_req( uint i, Node *n ); // Insert a NEW required input 407 void set_req( uint i, Node *n ) { 408 assert( is_not_dead(n), "can not use dead node"); 409 assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); 410 assert( !VerifyHashTableKeys || _hash_lock == 0, 411 "remove node from hash table before modifying it"); 412 Node** p = &_in[i]; // cache this._in, across the del_out call 413 if (*p != NULL) (*p)->del_out((Node *)this); 414 (*p) = n; 415 if (n != NULL) n->add_out((Node *)this); 416 Compile::current()->record_modified_node(this); 417 } 418 // Light version of set_req() to init inputs after node creation. 419 void init_req( uint i, Node *n ) { 420 assert( i == 0 && this == n || 421 is_not_dead(n), "can not use dead node"); 422 assert( i < _cnt, "oob"); 423 assert( !VerifyHashTableKeys || _hash_lock == 0, 424 "remove node from hash table before modifying it"); 425 assert( _in[i] == NULL, "sanity"); 426 _in[i] = n; 427 if (n != NULL) n->add_out((Node *)this); 428 Compile::current()->record_modified_node(this); 429 } 430 // Find first occurrence of n among my edges: 431 int find_edge(Node* n); 432 int find_prec_edge(Node* n) { 433 for (uint i = req(); i < len(); i++) { 434 if (_in[i] == n) return i; 435 if (_in[i] == NULL) { 436 DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == NULL, "Gap in prec edges!"); ) 437 break; 438 } 439 } 440 return -1; 441 } 442 int replace_edge(Node* old, Node* neww); 443 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 444 // NULL out all inputs to eliminate incoming Def-Use edges. 445 // Return the number of edges between 'n' and 'this' 446 int disconnect_inputs(Node *n, Compile *c); 447 448 // Quickly, return true if and only if I am Compile::current()->top(). 449 bool is_top() const { 450 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 451 return (_out == NULL); 452 } 453 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 454 void setup_is_top(); 455 456 // Strip away casting. (It is depth-limited.) 457 Node* uncast() const; 458 // Return whether two Nodes are equivalent, after stripping casting. 459 bool eqv_uncast(const Node* n) const { 460 return (this->uncast() == n->uncast()); 461 } 462 463 // Find out of current node that matches opcode. 464 Node* find_out_with(int opcode); 465 // Return true if the current node has an out that matches opcode. 466 bool has_out_with(int opcode); 467 // Return true if the current node has an out that matches any of the opcodes. 468 bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); 469 470 private: 471 static Node* uncast_helper(const Node* n); 472 473 // Add an output edge to the end of the list 474 void add_out( Node *n ) { 475 if (is_top()) return; 476 if( _outcnt == _outmax ) out_grow(_outcnt); 477 _out[_outcnt++] = n; 478 } 479 // Delete an output edge 480 void del_out( Node *n ) { 481 if (is_top()) return; 482 Node** outp = &_out[_outcnt]; 483 // Find and remove n 484 do { 485 assert(outp > _out, "Missing Def-Use edge"); 486 } while (*--outp != n); 487 *outp = _out[--_outcnt]; 488 // Smash the old edge so it can't be used accidentally. 489 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 490 // Record that a change happened here. 491 #if OPTO_DU_ITERATOR_ASSERT 492 debug_only(_last_del = n; ++_del_tick); 493 #endif 494 } 495 // Close gap after removing edge. 496 void close_prec_gap_at(uint gap) { 497 assert(_cnt <= gap && gap < _max, "no valid prec edge"); 498 uint i = gap; 499 Node *last = NULL; 500 for (; i < _max-1; ++i) { 501 Node *next = _in[i+1]; 502 if (next == NULL) break; 503 last = next; 504 } 505 _in[gap] = last; // Move last slot to empty one. 506 _in[i] = NULL; // NULL out last slot. 507 } 508 509 public: 510 // Globally replace this node by a given new node, updating all uses. 511 void replace_by(Node* new_node); 512 // Globally replace this node by a given new node, updating all uses 513 // and cutting input edges of old node. 514 void subsume_by(Node* new_node, Compile* c) { 515 replace_by(new_node); 516 disconnect_inputs(NULL, c); 517 } 518 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 519 // Find the one non-null required input. RegionNode only 520 Node *nonnull_req() const; 521 // Add or remove precedence edges 522 void add_prec( Node *n ); 523 void rm_prec( uint i ); 524 525 // Note: prec(i) will not necessarily point to n if edge already exists. 526 void set_prec( uint i, Node *n ) { 527 assert(i < _max, "oob: i=%d, _max=%d", i, _max); 528 assert(is_not_dead(n), "can not use dead node"); 529 assert(i >= _cnt, "not a precedence edge"); 530 // Avoid spec violation: duplicated prec edge. 531 if (_in[i] == n) return; 532 if (n == NULL || find_prec_edge(n) != -1) { 533 rm_prec(i); 534 return; 535 } 536 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 537 _in[i] = n; 538 if (n != NULL) n->add_out((Node *)this); 539 } 540 541 // Set this node's index, used by cisc_version to replace current node 542 void set_idx(uint new_idx) { 543 const node_idx_t* ref = &_idx; 544 *(node_idx_t*)ref = new_idx; 545 } 546 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 547 void swap_edges(uint i1, uint i2) { 548 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 549 // Def-Use info is unchanged 550 Node* n1 = in(i1); 551 Node* n2 = in(i2); 552 _in[i1] = n2; 553 _in[i2] = n1; 554 // If this node is in the hash table, make sure it doesn't need a rehash. 555 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 556 } 557 558 // Iterators over input Nodes for a Node X are written as: 559 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 560 // NOTE: Required edges can contain embedded NULL pointers. 561 562 //----------------- Other Node Properties 563 564 // Generate class IDs for (some) ideal nodes so that it is possible to determine 565 // the type of a node using a non-virtual method call (the method is_<Node>() below). 566 // 567 // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines 568 // the type of the node the ID represents; another subset of an ID's bits are reserved 569 // for the superclasses of the node represented by the ID. 570 // 571 // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() 572 // returns false. A.is_A() returns true. 573 // 574 // If two classes, A and B, have the same superclass, a different bit of A's class id 575 // is reserved for A's type than for B's type. That bit is specified by the third 576 // parameter in the macro DEFINE_CLASS_ID. 577 // 578 // By convention, classes with deeper hierarchy are declared first. Moreover, 579 // classes with the same hierarchy depth are sorted by usage frequency. 580 // 581 // The query method masks the bits to cut off bits of subclasses and then compares 582 // the result with the class id (see the macro DEFINE_CLASS_QUERY below). 583 // 584 // Class_MachCall=30, ClassMask_MachCall=31 585 // 12 8 4 0 586 // 0 0 0 0 0 0 0 0 1 1 1 1 0 587 // | | | | 588 // | | | Bit_Mach=2 589 // | | Bit_MachReturn=4 590 // | Bit_MachSafePoint=8 591 // Bit_MachCall=16 592 // 593 // Class_CountedLoop=56, ClassMask_CountedLoop=63 594 // 12 8 4 0 595 // 0 0 0 0 0 0 0 1 1 1 0 0 0 596 // | | | 597 // | | Bit_Region=8 598 // | Bit_Loop=16 599 // Bit_CountedLoop=32 600 601 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 602 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 603 Class_##cl = Class_##supcl + Bit_##cl , \ 604 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 605 606 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 607 // so that it's values fits into 16 bits. 608 enum NodeClasses { 609 Bit_Node = 0x0000, 610 Class_Node = 0x0000, 611 ClassMask_Node = 0xFFFF, 612 613 DEFINE_CLASS_ID(Multi, Node, 0) 614 DEFINE_CLASS_ID(SafePoint, Multi, 0) 615 DEFINE_CLASS_ID(Call, SafePoint, 0) 616 DEFINE_CLASS_ID(CallJava, Call, 0) 617 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 618 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 619 DEFINE_CLASS_ID(CallRuntime, Call, 1) 620 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 621 DEFINE_CLASS_ID(Allocate, Call, 2) 622 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 623 DEFINE_CLASS_ID(AbstractLock, Call, 3) 624 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 625 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 626 DEFINE_CLASS_ID(ArrayCopy, Call, 4) 627 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 628 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 629 DEFINE_CLASS_ID(Catch, PCTable, 0) 630 DEFINE_CLASS_ID(Jump, PCTable, 1) 631 DEFINE_CLASS_ID(If, MultiBranch, 1) 632 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 633 DEFINE_CLASS_ID(RangeCheck, If, 1) 634 DEFINE_CLASS_ID(OuterStripMinedLoopEnd, If, 2) 635 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 636 DEFINE_CLASS_ID(Start, Multi, 2) 637 DEFINE_CLASS_ID(MemBar, Multi, 3) 638 DEFINE_CLASS_ID(Initialize, MemBar, 0) 639 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 640 DEFINE_CLASS_ID(LoadBarrier, Multi, 4) 641 642 DEFINE_CLASS_ID(Mach, Node, 1) 643 DEFINE_CLASS_ID(MachReturn, Mach, 0) 644 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 645 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 646 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 647 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 648 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 649 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 650 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 651 DEFINE_CLASS_ID(MachBranch, Mach, 1) 652 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 653 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 654 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 655 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 656 DEFINE_CLASS_ID(MachTemp, Mach, 3) 657 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 658 DEFINE_CLASS_ID(MachConstant, Mach, 5) 659 DEFINE_CLASS_ID(MachJump, MachConstant, 0) 660 DEFINE_CLASS_ID(MachMerge, Mach, 6) 661 662 DEFINE_CLASS_ID(Type, Node, 2) 663 DEFINE_CLASS_ID(Phi, Type, 0) 664 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 665 DEFINE_CLASS_ID(CastII, ConstraintCast, 0) 666 DEFINE_CLASS_ID(CheckCastPP, ConstraintCast, 1) 667 DEFINE_CLASS_ID(CMove, Type, 3) 668 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 669 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 670 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 671 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 672 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 673 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 674 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 675 676 DEFINE_CLASS_ID(Proj, Node, 3) 677 DEFINE_CLASS_ID(CatchProj, Proj, 0) 678 DEFINE_CLASS_ID(JumpProj, Proj, 1) 679 DEFINE_CLASS_ID(IfTrue, Proj, 2) 680 DEFINE_CLASS_ID(IfFalse, Proj, 3) 681 DEFINE_CLASS_ID(Parm, Proj, 4) 682 DEFINE_CLASS_ID(MachProj, Proj, 5) 683 684 DEFINE_CLASS_ID(Mem, Node, 4) 685 DEFINE_CLASS_ID(Load, Mem, 0) 686 DEFINE_CLASS_ID(LoadVector, Load, 0) 687 DEFINE_CLASS_ID(LoadBarrierSlowReg, Load, 1) 688 DEFINE_CLASS_ID(LoadBarrierWeakSlowReg, Load, 2) 689 DEFINE_CLASS_ID(Store, Mem, 1) 690 DEFINE_CLASS_ID(StoreVector, Store, 0) 691 DEFINE_CLASS_ID(LoadStore, Mem, 2) 692 DEFINE_CLASS_ID(LoadStoreConditional, LoadStore, 0) 693 DEFINE_CLASS_ID(CompareAndSwap, LoadStoreConditional, 0) 694 DEFINE_CLASS_ID(CompareAndExchangeNode, LoadStore, 1) 695 696 DEFINE_CLASS_ID(Region, Node, 5) 697 DEFINE_CLASS_ID(Loop, Region, 0) 698 DEFINE_CLASS_ID(Root, Loop, 0) 699 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 700 DEFINE_CLASS_ID(OuterStripMinedLoop, Loop, 2) 701 702 DEFINE_CLASS_ID(Sub, Node, 6) 703 DEFINE_CLASS_ID(Cmp, Sub, 0) 704 DEFINE_CLASS_ID(FastLock, Cmp, 0) 705 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 706 707 DEFINE_CLASS_ID(MergeMem, Node, 7) 708 DEFINE_CLASS_ID(Bool, Node, 8) 709 DEFINE_CLASS_ID(AddP, Node, 9) 710 DEFINE_CLASS_ID(BoxLock, Node, 10) 711 DEFINE_CLASS_ID(Add, Node, 11) 712 DEFINE_CLASS_ID(Mul, Node, 12) 713 DEFINE_CLASS_ID(Vector, Node, 13) 714 DEFINE_CLASS_ID(ClearArray, Node, 14) 715 716 _max_classes = ClassMask_ClearArray 717 }; 718 #undef DEFINE_CLASS_ID 719 720 // Flags are sorted by usage frequency. 721 enum NodeFlags { 722 Flag_is_Copy = 0x01, // should be first bit to avoid shift 723 Flag_rematerialize = Flag_is_Copy << 1, 724 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 725 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 726 Flag_is_Con = Flag_is_macro << 1, 727 Flag_is_cisc_alternate = Flag_is_Con << 1, 728 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 729 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 730 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 731 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 732 Flag_has_call = Flag_avoid_back_to_back_after << 1, 733 Flag_is_reduction = Flag_has_call << 1, 734 Flag_is_scheduled = Flag_is_reduction << 1, 735 Flag_has_vector_mask_set = Flag_is_scheduled << 1, 736 Flag_is_expensive = Flag_has_vector_mask_set << 1, 737 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 738 }; 739 740 private: 741 jushort _class_id; 742 jushort _flags; 743 744 protected: 745 // These methods should be called from constructors only. 746 void init_class_id(jushort c) { 747 assert(c <= _max_classes, "invalid node class"); 748 _class_id = c; // cast out const 749 } 750 void init_flags(jushort fl) { 751 assert(fl <= _max_flags, "invalid node flag"); 752 _flags |= fl; 753 } 754 void clear_flag(jushort fl) { 755 assert(fl <= _max_flags, "invalid node flag"); 756 _flags &= ~fl; 757 } 758 759 public: 760 const jushort class_id() const { return _class_id; } 761 762 const jushort flags() const { return _flags; } 763 764 void add_flag(jushort fl) { init_flags(fl); } 765 766 void remove_flag(jushort fl) { clear_flag(fl); } 767 768 // Return a dense integer opcode number 769 virtual int Opcode() const; 770 771 // Virtual inherited Node size 772 virtual uint size_of() const; 773 774 // Other interesting Node properties 775 #define DEFINE_CLASS_QUERY(type) \ 776 bool is_##type() const { \ 777 return ((_class_id & ClassMask_##type) == Class_##type); \ 778 } \ 779 type##Node *as_##type() const { \ 780 assert(is_##type(), "invalid node class"); \ 781 return (type##Node*)this; \ 782 } \ 783 type##Node* isa_##type() const { \ 784 return (is_##type()) ? as_##type() : NULL; \ 785 } 786 787 DEFINE_CLASS_QUERY(AbstractLock) 788 DEFINE_CLASS_QUERY(Add) 789 DEFINE_CLASS_QUERY(AddP) 790 DEFINE_CLASS_QUERY(Allocate) 791 DEFINE_CLASS_QUERY(AllocateArray) 792 DEFINE_CLASS_QUERY(ArrayCopy) 793 DEFINE_CLASS_QUERY(Bool) 794 DEFINE_CLASS_QUERY(BoxLock) 795 DEFINE_CLASS_QUERY(Call) 796 DEFINE_CLASS_QUERY(CallDynamicJava) 797 DEFINE_CLASS_QUERY(CallJava) 798 DEFINE_CLASS_QUERY(CallLeaf) 799 DEFINE_CLASS_QUERY(CallRuntime) 800 DEFINE_CLASS_QUERY(CallStaticJava) 801 DEFINE_CLASS_QUERY(Catch) 802 DEFINE_CLASS_QUERY(CatchProj) 803 DEFINE_CLASS_QUERY(CheckCastPP) 804 DEFINE_CLASS_QUERY(CastII) 805 DEFINE_CLASS_QUERY(ConstraintCast) 806 DEFINE_CLASS_QUERY(ClearArray) 807 DEFINE_CLASS_QUERY(CMove) 808 DEFINE_CLASS_QUERY(Cmp) 809 DEFINE_CLASS_QUERY(CountedLoop) 810 DEFINE_CLASS_QUERY(CountedLoopEnd) 811 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 812 DEFINE_CLASS_QUERY(DecodeN) 813 DEFINE_CLASS_QUERY(DecodeNKlass) 814 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 815 DEFINE_CLASS_QUERY(EncodeP) 816 DEFINE_CLASS_QUERY(EncodePKlass) 817 DEFINE_CLASS_QUERY(FastLock) 818 DEFINE_CLASS_QUERY(FastUnlock) 819 DEFINE_CLASS_QUERY(If) 820 DEFINE_CLASS_QUERY(RangeCheck) 821 DEFINE_CLASS_QUERY(IfFalse) 822 DEFINE_CLASS_QUERY(IfTrue) 823 DEFINE_CLASS_QUERY(Initialize) 824 DEFINE_CLASS_QUERY(Jump) 825 DEFINE_CLASS_QUERY(JumpProj) 826 DEFINE_CLASS_QUERY(Load) 827 DEFINE_CLASS_QUERY(LoadStore) 828 DEFINE_CLASS_QUERY(LoadBarrier) 829 DEFINE_CLASS_QUERY(LoadBarrierSlowReg) 830 DEFINE_CLASS_QUERY(LoadBarrierWeakSlowReg) 831 DEFINE_CLASS_QUERY(Lock) 832 DEFINE_CLASS_QUERY(Loop) 833 DEFINE_CLASS_QUERY(Mach) 834 DEFINE_CLASS_QUERY(MachBranch) 835 DEFINE_CLASS_QUERY(MachCall) 836 DEFINE_CLASS_QUERY(MachCallDynamicJava) 837 DEFINE_CLASS_QUERY(MachCallJava) 838 DEFINE_CLASS_QUERY(MachCallLeaf) 839 DEFINE_CLASS_QUERY(MachCallRuntime) 840 DEFINE_CLASS_QUERY(MachCallStaticJava) 841 DEFINE_CLASS_QUERY(MachConstantBase) 842 DEFINE_CLASS_QUERY(MachConstant) 843 DEFINE_CLASS_QUERY(MachGoto) 844 DEFINE_CLASS_QUERY(MachIf) 845 DEFINE_CLASS_QUERY(MachJump) 846 DEFINE_CLASS_QUERY(MachNullCheck) 847 DEFINE_CLASS_QUERY(MachProj) 848 DEFINE_CLASS_QUERY(MachReturn) 849 DEFINE_CLASS_QUERY(MachSafePoint) 850 DEFINE_CLASS_QUERY(MachSpillCopy) 851 DEFINE_CLASS_QUERY(MachTemp) 852 DEFINE_CLASS_QUERY(MachMerge) 853 DEFINE_CLASS_QUERY(Mem) 854 DEFINE_CLASS_QUERY(MemBar) 855 DEFINE_CLASS_QUERY(MemBarStoreStore) 856 DEFINE_CLASS_QUERY(MergeMem) 857 DEFINE_CLASS_QUERY(Mul) 858 DEFINE_CLASS_QUERY(Multi) 859 DEFINE_CLASS_QUERY(MultiBranch) 860 DEFINE_CLASS_QUERY(OuterStripMinedLoop) 861 DEFINE_CLASS_QUERY(OuterStripMinedLoopEnd) 862 DEFINE_CLASS_QUERY(Parm) 863 DEFINE_CLASS_QUERY(PCTable) 864 DEFINE_CLASS_QUERY(Phi) 865 DEFINE_CLASS_QUERY(Proj) 866 DEFINE_CLASS_QUERY(Region) 867 DEFINE_CLASS_QUERY(Root) 868 DEFINE_CLASS_QUERY(SafePoint) 869 DEFINE_CLASS_QUERY(SafePointScalarObject) 870 DEFINE_CLASS_QUERY(Start) 871 DEFINE_CLASS_QUERY(Store) 872 DEFINE_CLASS_QUERY(Sub) 873 DEFINE_CLASS_QUERY(Type) 874 DEFINE_CLASS_QUERY(Vector) 875 DEFINE_CLASS_QUERY(LoadVector) 876 DEFINE_CLASS_QUERY(StoreVector) 877 DEFINE_CLASS_QUERY(Unlock) 878 879 #undef DEFINE_CLASS_QUERY 880 881 // duplicate of is_MachSpillCopy() 882 bool is_SpillCopy () const { 883 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 884 } 885 886 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 887 // The data node which is safe to leave in dead loop during IGVN optimization. 888 bool is_dead_loop_safe() const { 889 return is_Phi() || (is_Proj() && in(0) == NULL) || 890 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 891 (!is_Proj() || !in(0)->is_Allocate())); 892 } 893 894 // is_Copy() returns copied edge index (0 or 1) 895 uint is_Copy() const { return (_flags & Flag_is_Copy); } 896 897 virtual bool is_CFG() const { return false; } 898 899 // If this node is control-dependent on a test, can it be 900 // rerouted to a dominating equivalent test? This is usually 901 // true of non-CFG nodes, but can be false for operations which 902 // depend for their correct sequencing on more than one test. 903 // (In that case, hoisting to a dominating test may silently 904 // skip some other important test.) 905 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 906 907 // When building basic blocks, I need to have a notion of block beginning 908 // Nodes, next block selector Nodes (block enders), and next block 909 // projections. These calls need to work on their machine equivalents. The 910 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 911 bool is_block_start() const { 912 if ( is_Region() ) 913 return this == (const Node*)in(0); 914 else 915 return is_Start(); 916 } 917 918 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 919 // Goto and Return. This call also returns the block ending Node. 920 virtual const Node *is_block_proj() const; 921 922 // The node is a "macro" node which needs to be expanded before matching 923 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 924 // The node is expensive: the best control is set during loop opts 925 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 926 927 // An arithmetic node which accumulates a data in a loop. 928 // It must have the loop's phi as input and provide a def to the phi. 929 bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } 930 931 // The node is a CountedLoopEnd with a mask annotation so as to emit a restore context 932 bool has_vector_mask_set() const { return (_flags & Flag_has_vector_mask_set) != 0; } 933 934 // Used in lcm to mark nodes that have scheduled 935 bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } 936 937 //----------------- Optimization 938 939 // Get the worst-case Type output for this Node. 940 virtual const class Type *bottom_type() const; 941 942 // If we find a better type for a node, try to record it permanently. 943 // Return true if this node actually changed. 944 // Be sure to do the hash_delete game in the "rehash" variant. 945 void raise_bottom_type(const Type* new_type); 946 947 // Get the address type with which this node uses and/or defs memory, 948 // or NULL if none. The address type is conservatively wide. 949 // Returns non-null for calls, membars, loads, stores, etc. 950 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 951 virtual const class TypePtr *adr_type() const { return NULL; } 952 953 // Return an existing node which computes the same function as this node. 954 // The optimistic combined algorithm requires this to return a Node which 955 // is a small number of steps away (e.g., one of my inputs). 956 virtual Node* Identity(PhaseGVN* phase); 957 958 // Return the set of values this Node can take on at runtime. 959 virtual const Type* Value(PhaseGVN* phase) const; 960 961 // Return a node which is more "ideal" than the current node. 962 // The invariants on this call are subtle. If in doubt, read the 963 // treatise in node.cpp above the default implemention AND TEST WITH 964 // +VerifyIterativeGVN! 965 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 966 967 // Some nodes have specific Ideal subgraph transformations only if they are 968 // unique users of specific nodes. Such nodes should be put on IGVN worklist 969 // for the transformations to happen. 970 bool has_special_unique_user() const; 971 972 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 973 Node* find_exact_control(Node* ctrl); 974 975 // Check if 'this' node dominates or equal to 'sub'. 976 bool dominates(Node* sub, Node_List &nlist); 977 978 protected: 979 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 980 public: 981 982 // See if there is valid pipeline info 983 static const Pipeline *pipeline_class(); 984 virtual const Pipeline *pipeline() const; 985 986 // Compute the latency from the def to this instruction of the ith input node 987 uint latency(uint i); 988 989 // Hash & compare functions, for pessimistic value numbering 990 991 // If the hash function returns the special sentinel value NO_HASH, 992 // the node is guaranteed never to compare equal to any other node. 993 // If we accidentally generate a hash with value NO_HASH the node 994 // won't go into the table and we'll lose a little optimization. 995 enum { NO_HASH = 0 }; 996 virtual uint hash() const; 997 virtual uint cmp( const Node &n ) const; 998 999 // Operation appears to be iteratively computed (such as an induction variable) 1000 // It is possible for this operation to return false for a loop-varying 1001 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 1002 bool is_iteratively_computed(); 1003 1004 // Determine if a node is Counted loop induction variable. 1005 // The method is defined in loopnode.cpp. 1006 const Node* is_loop_iv() const; 1007 1008 // Return a node with opcode "opc" and same inputs as "this" if one can 1009 // be found; Otherwise return NULL; 1010 Node* find_similar(int opc); 1011 1012 // Return the unique control out if only one. Null if none or more than one. 1013 Node* unique_ctrl_out() const; 1014 1015 // Set control or add control as precedence edge 1016 void ensure_control_or_add_prec(Node* c); 1017 1018 //----------------- Code Generation 1019 1020 // Ideal register class for Matching. Zero means unmatched instruction 1021 // (these are cloned instead of converted to machine nodes). 1022 virtual uint ideal_reg() const; 1023 1024 static const uint NotAMachineReg; // must be > max. machine register 1025 1026 // Do we Match on this edge index or not? Generally false for Control 1027 // and true for everything else. Weird for calls & returns. 1028 virtual uint match_edge(uint idx) const; 1029 1030 // Register class output is returned in 1031 virtual const RegMask &out_RegMask() const; 1032 // Register class input is expected in 1033 virtual const RegMask &in_RegMask(uint) const; 1034 // Should we clone rather than spill this instruction? 1035 bool rematerialize() const; 1036 1037 // Return JVM State Object if this Node carries debug info, or NULL otherwise 1038 virtual JVMState* jvms() const; 1039 1040 // Print as assembly 1041 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 1042 // Emit bytes starting at parameter 'ptr' 1043 // Bump 'ptr' by the number of output bytes 1044 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 1045 // Size of instruction in bytes 1046 virtual uint size(PhaseRegAlloc *ra_) const; 1047 1048 // Convenience function to extract an integer constant from a node. 1049 // If it is not an integer constant (either Con, CastII, or Mach), 1050 // return value_if_unknown. 1051 jint find_int_con(jint value_if_unknown) const { 1052 const TypeInt* t = find_int_type(); 1053 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1054 } 1055 // Return the constant, knowing it is an integer constant already 1056 jint get_int() const { 1057 const TypeInt* t = find_int_type(); 1058 guarantee(t != NULL, "must be con"); 1059 return t->get_con(); 1060 } 1061 // Here's where the work is done. Can produce non-constant int types too. 1062 const TypeInt* find_int_type() const; 1063 1064 // Same thing for long (and intptr_t, via type.hpp): 1065 jlong get_long() const { 1066 const TypeLong* t = find_long_type(); 1067 guarantee(t != NULL, "must be con"); 1068 return t->get_con(); 1069 } 1070 jlong find_long_con(jint value_if_unknown) const { 1071 const TypeLong* t = find_long_type(); 1072 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1073 } 1074 const TypeLong* find_long_type() const; 1075 1076 const TypePtr* get_ptr_type() const; 1077 1078 // These guys are called by code generated by ADLC: 1079 intptr_t get_ptr() const; 1080 intptr_t get_narrowcon() const; 1081 jdouble getd() const; 1082 jfloat getf() const; 1083 1084 // Nodes which are pinned into basic blocks 1085 virtual bool pinned() const { return false; } 1086 1087 // Nodes which use memory without consuming it, hence need antidependences 1088 // More specifically, needs_anti_dependence_check returns true iff the node 1089 // (a) does a load, and (b) does not perform a store (except perhaps to a 1090 // stack slot or some other unaliased location). 1091 bool needs_anti_dependence_check() const; 1092 1093 // Return which operand this instruction may cisc-spill. In other words, 1094 // return operand position that can convert from reg to memory access 1095 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 1096 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 1097 1098 //----------------- Graph walking 1099 public: 1100 // Walk and apply member functions recursively. 1101 // Supplied (this) pointer is root. 1102 void walk(NFunc pre, NFunc post, void *env); 1103 static void nop(Node &, void*); // Dummy empty function 1104 static void packregion( Node &n, void* ); 1105 private: 1106 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1107 1108 //----------------- Printing, etc 1109 public: 1110 #ifndef PRODUCT 1111 Node* find(int idx) const; // Search the graph for the given idx. 1112 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1113 void dump() const { dump("\n"); } // Print this node. 1114 void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. 1115 void dump(int depth) const; // Print this node, recursively to depth d 1116 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1117 void dump_comp() const; // Print this node in compact representation. 1118 // Print this node in compact representation. 1119 void dump_comp(const char* suffix, outputStream *st = tty) const; 1120 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1121 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1122 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1123 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1124 // Print compact per-node info 1125 virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } 1126 void dump_related() const; // Print related nodes (depends on node at hand). 1127 // Print related nodes up to given depths for input and output nodes. 1128 void dump_related(uint d_in, uint d_out) const; 1129 void dump_related_compact() const; // Print related nodes in compact representation. 1130 // Collect related nodes. 1131 virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; 1132 // Collect nodes starting from this node, explicitly including/excluding control and data links. 1133 void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; 1134 1135 // Node collectors, to be used in implementations of Node::rel(). 1136 // Collect the entire data input graph. Include control inputs if requested. 1137 void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; 1138 // Collect the entire control input graph. Include data inputs if requested. 1139 void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; 1140 // Collect the entire output graph until hitting and including control nodes. 1141 void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; 1142 1143 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1144 void verify() const; // Check Def-Use info for my subgraph 1145 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1146 1147 // This call defines a class-unique string used to identify class instances 1148 virtual const char *Name() const; 1149 1150 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1151 // RegMask Print Functions 1152 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1153 void dump_out_regmask() { out_RegMask().dump(); } 1154 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1155 void fast_dump() const { 1156 tty->print("%4d: %-17s", _idx, Name()); 1157 for (uint i = 0; i < len(); i++) 1158 if (in(i)) 1159 tty->print(" %4d", in(i)->_idx); 1160 else 1161 tty->print(" NULL"); 1162 tty->print("\n"); 1163 } 1164 #endif 1165 #ifdef ASSERT 1166 void verify_construction(); 1167 bool verify_jvms(const JVMState* jvms) const; 1168 int _debug_idx; // Unique value assigned to every node. 1169 int debug_idx() const { return _debug_idx; } 1170 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1171 1172 Node* _debug_orig; // Original version of this, if any. 1173 Node* debug_orig() const { return _debug_orig; } 1174 void set_debug_orig(Node* orig); // _debug_orig = orig 1175 1176 int _hash_lock; // Barrier to modifications of nodes in the hash table 1177 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1178 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1179 1180 static void init_NodeProperty(); 1181 1182 #if OPTO_DU_ITERATOR_ASSERT 1183 const Node* _last_del; // The last deleted node. 1184 uint _del_tick; // Bumped when a deletion happens.. 1185 #endif 1186 #endif 1187 }; 1188 1189 1190 #ifndef PRODUCT 1191 1192 // Used in debugging code to avoid walking across dead or uninitialized edges. 1193 inline bool NotANode(const Node* n) { 1194 if (n == NULL) return true; 1195 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1196 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1197 return false; 1198 } 1199 1200 #endif 1201 1202 1203 //----------------------------------------------------------------------------- 1204 // Iterators over DU info, and associated Node functions. 1205 1206 #if OPTO_DU_ITERATOR_ASSERT 1207 1208 // Common code for assertion checking on DU iterators. 1209 class DUIterator_Common { 1210 #ifdef ASSERT 1211 protected: 1212 bool _vdui; // cached value of VerifyDUIterators 1213 const Node* _node; // the node containing the _out array 1214 uint _outcnt; // cached node->_outcnt 1215 uint _del_tick; // cached node->_del_tick 1216 Node* _last; // last value produced by the iterator 1217 1218 void sample(const Node* node); // used by c'tor to set up for verifies 1219 void verify(const Node* node, bool at_end_ok = false); 1220 void verify_resync(); 1221 void reset(const DUIterator_Common& that); 1222 1223 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1224 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1225 #else 1226 #define I_VDUI_ONLY(i,x) { } 1227 #endif //ASSERT 1228 }; 1229 1230 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1231 1232 // Default DU iterator. Allows appends onto the out array. 1233 // Allows deletion from the out array only at the current point. 1234 // Usage: 1235 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1236 // Node* y = x->out(i); 1237 // ... 1238 // } 1239 // Compiles in product mode to a unsigned integer index, which indexes 1240 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1241 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1242 // before continuing the loop. You must delete only the last-produced 1243 // edge. You must delete only a single copy of the last-produced edge, 1244 // or else you must delete all copies at once (the first time the edge 1245 // is produced by the iterator). 1246 class DUIterator : public DUIterator_Common { 1247 friend class Node; 1248 1249 // This is the index which provides the product-mode behavior. 1250 // Whatever the product-mode version of the system does to the 1251 // DUI index is done to this index. All other fields in 1252 // this class are used only for assertion checking. 1253 uint _idx; 1254 1255 #ifdef ASSERT 1256 uint _refresh_tick; // Records the refresh activity. 1257 1258 void sample(const Node* node); // Initialize _refresh_tick etc. 1259 void verify(const Node* node, bool at_end_ok = false); 1260 void verify_increment(); // Verify an increment operation. 1261 void verify_resync(); // Verify that we can back up over a deletion. 1262 void verify_finish(); // Verify that the loop terminated properly. 1263 void refresh(); // Resample verification info. 1264 void reset(const DUIterator& that); // Resample after assignment. 1265 #endif 1266 1267 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1268 { _idx = 0; debug_only(sample(node)); } 1269 1270 public: 1271 // initialize to garbage; clear _vdui to disable asserts 1272 DUIterator() 1273 { /*initialize to garbage*/ debug_only(_vdui = false); } 1274 1275 void operator++(int dummy_to_specify_postfix_op) 1276 { _idx++; VDUI_ONLY(verify_increment()); } 1277 1278 void operator--() 1279 { VDUI_ONLY(verify_resync()); --_idx; } 1280 1281 ~DUIterator() 1282 { VDUI_ONLY(verify_finish()); } 1283 1284 void operator=(const DUIterator& that) 1285 { _idx = that._idx; debug_only(reset(that)); } 1286 }; 1287 1288 DUIterator Node::outs() const 1289 { return DUIterator(this, 0); } 1290 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1291 { I_VDUI_ONLY(i, i.refresh()); return i; } 1292 bool Node::has_out(DUIterator& i) const 1293 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1294 Node* Node::out(DUIterator& i) const 1295 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1296 1297 1298 // Faster DU iterator. Disallows insertions into the out array. 1299 // Allows deletion from the out array only at the current point. 1300 // Usage: 1301 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1302 // Node* y = x->fast_out(i); 1303 // ... 1304 // } 1305 // Compiles in product mode to raw Node** pointer arithmetic, with 1306 // no reloading of pointers from the original node x. If you delete, 1307 // you must perform "--i; --imax" just before continuing the loop. 1308 // If you delete multiple copies of the same edge, you must decrement 1309 // imax, but not i, multiple times: "--i, imax -= num_edges". 1310 class DUIterator_Fast : public DUIterator_Common { 1311 friend class Node; 1312 friend class DUIterator_Last; 1313 1314 // This is the pointer which provides the product-mode behavior. 1315 // Whatever the product-mode version of the system does to the 1316 // DUI pointer is done to this pointer. All other fields in 1317 // this class are used only for assertion checking. 1318 Node** _outp; 1319 1320 #ifdef ASSERT 1321 void verify(const Node* node, bool at_end_ok = false); 1322 void verify_limit(); 1323 void verify_resync(); 1324 void verify_relimit(uint n); 1325 void reset(const DUIterator_Fast& that); 1326 #endif 1327 1328 // Note: offset must be signed, since -1 is sometimes passed 1329 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1330 { _outp = node->_out + offset; debug_only(sample(node)); } 1331 1332 public: 1333 // initialize to garbage; clear _vdui to disable asserts 1334 DUIterator_Fast() 1335 { /*initialize to garbage*/ debug_only(_vdui = false); } 1336 1337 void operator++(int dummy_to_specify_postfix_op) 1338 { _outp++; VDUI_ONLY(verify(_node, true)); } 1339 1340 void operator--() 1341 { VDUI_ONLY(verify_resync()); --_outp; } 1342 1343 void operator-=(uint n) // applied to the limit only 1344 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1345 1346 bool operator<(DUIterator_Fast& limit) { 1347 I_VDUI_ONLY(*this, this->verify(_node, true)); 1348 I_VDUI_ONLY(limit, limit.verify_limit()); 1349 return _outp < limit._outp; 1350 } 1351 1352 void operator=(const DUIterator_Fast& that) 1353 { _outp = that._outp; debug_only(reset(that)); } 1354 }; 1355 1356 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1357 // Assign a limit pointer to the reference argument: 1358 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1359 // Return the base pointer: 1360 return DUIterator_Fast(this, 0); 1361 } 1362 Node* Node::fast_out(DUIterator_Fast& i) const { 1363 I_VDUI_ONLY(i, i.verify(this)); 1364 return debug_only(i._last=) *i._outp; 1365 } 1366 1367 1368 // Faster DU iterator. Requires each successive edge to be removed. 1369 // Does not allow insertion of any edges. 1370 // Usage: 1371 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1372 // Node* y = x->last_out(i); 1373 // ... 1374 // } 1375 // Compiles in product mode to raw Node** pointer arithmetic, with 1376 // no reloading of pointers from the original node x. 1377 class DUIterator_Last : private DUIterator_Fast { 1378 friend class Node; 1379 1380 #ifdef ASSERT 1381 void verify(const Node* node, bool at_end_ok = false); 1382 void verify_limit(); 1383 void verify_step(uint num_edges); 1384 #endif 1385 1386 // Note: offset must be signed, since -1 is sometimes passed 1387 DUIterator_Last(const Node* node, ptrdiff_t offset) 1388 : DUIterator_Fast(node, offset) { } 1389 1390 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1391 void operator<(int) {} // do not use 1392 1393 public: 1394 DUIterator_Last() { } 1395 // initialize to garbage 1396 1397 void operator--() 1398 { _outp--; VDUI_ONLY(verify_step(1)); } 1399 1400 void operator-=(uint n) 1401 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1402 1403 bool operator>=(DUIterator_Last& limit) { 1404 I_VDUI_ONLY(*this, this->verify(_node, true)); 1405 I_VDUI_ONLY(limit, limit.verify_limit()); 1406 return _outp >= limit._outp; 1407 } 1408 1409 void operator=(const DUIterator_Last& that) 1410 { DUIterator_Fast::operator=(that); } 1411 }; 1412 1413 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1414 // Assign a limit pointer to the reference argument: 1415 imin = DUIterator_Last(this, 0); 1416 // Return the initial pointer: 1417 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1418 } 1419 Node* Node::last_out(DUIterator_Last& i) const { 1420 I_VDUI_ONLY(i, i.verify(this)); 1421 return debug_only(i._last=) *i._outp; 1422 } 1423 1424 #endif //OPTO_DU_ITERATOR_ASSERT 1425 1426 #undef I_VDUI_ONLY 1427 #undef VDUI_ONLY 1428 1429 // An Iterator that truly follows the iterator pattern. Doesn't 1430 // support deletion but could be made to. 1431 // 1432 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1433 // Node* m = i.get(); 1434 // 1435 class SimpleDUIterator : public StackObj { 1436 private: 1437 Node* node; 1438 DUIterator_Fast i; 1439 DUIterator_Fast imax; 1440 public: 1441 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1442 bool has_next() { return i < imax; } 1443 void next() { i++; } 1444 Node* get() { return node->fast_out(i); } 1445 }; 1446 1447 1448 //----------------------------------------------------------------------------- 1449 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1450 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1451 // Note that the constructor just zeros things, and since I use Arena 1452 // allocation I do not need a destructor to reclaim storage. 1453 class Node_Array : public ResourceObj { 1454 friend class VMStructs; 1455 protected: 1456 Arena *_a; // Arena to allocate in 1457 uint _max; 1458 Node **_nodes; 1459 void grow( uint i ); // Grow array node to fit 1460 public: 1461 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1462 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1463 for( int i = 0; i < OptoNodeListSize; i++ ) { 1464 _nodes[i] = NULL; 1465 } 1466 } 1467 1468 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1469 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1470 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1471 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1472 Node **adr() { return _nodes; } 1473 // Extend the mapping: index i maps to Node *n. 1474 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1475 void insert( uint i, Node *n ); 1476 void remove( uint i ); // Remove, preserving order 1477 void sort( C_sort_func_t func); 1478 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1479 void clear(); // Set all entries to NULL, keep storage 1480 uint Size() const { return _max; } 1481 void dump() const; 1482 }; 1483 1484 class Node_List : public Node_Array { 1485 friend class VMStructs; 1486 uint _cnt; 1487 public: 1488 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1489 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1490 bool contains(const Node* n) const { 1491 for (uint e = 0; e < size(); e++) { 1492 if (at(e) == n) return true; 1493 } 1494 return false; 1495 } 1496 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1497 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1498 void push( Node *b ) { map(_cnt++,b); } 1499 void yank( Node *n ); // Find and remove 1500 Node *pop() { return _nodes[--_cnt]; } 1501 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1502 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1503 uint size() const { return _cnt; } 1504 void dump() const; 1505 void dump_simple() const; 1506 }; 1507 1508 //------------------------------Unique_Node_List------------------------------- 1509 class Unique_Node_List : public Node_List { 1510 friend class VMStructs; 1511 VectorSet _in_worklist; 1512 uint _clock_index; // Index in list where to pop from next 1513 public: 1514 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1515 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1516 1517 void remove( Node *n ); 1518 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1519 VectorSet &member_set(){ return _in_worklist; } 1520 1521 void push( Node *b ) { 1522 if( !_in_worklist.test_set(b->_idx) ) 1523 Node_List::push(b); 1524 } 1525 Node *pop() { 1526 if( _clock_index >= size() ) _clock_index = 0; 1527 Node *b = at(_clock_index); 1528 map( _clock_index, Node_List::pop()); 1529 if (size() != 0) _clock_index++; // Always start from 0 1530 _in_worklist >>= b->_idx; 1531 return b; 1532 } 1533 Node *remove( uint i ) { 1534 Node *b = Node_List::at(i); 1535 _in_worklist >>= b->_idx; 1536 map(i,Node_List::pop()); 1537 return b; 1538 } 1539 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1540 void clear() { 1541 _in_worklist.Clear(); // Discards storage but grows automatically 1542 Node_List::clear(); 1543 _clock_index = 0; 1544 } 1545 1546 // Used after parsing to remove useless nodes before Iterative GVN 1547 void remove_useless_nodes(VectorSet &useful); 1548 1549 #ifndef PRODUCT 1550 void print_set() const { _in_worklist.print(); } 1551 #endif 1552 }; 1553 1554 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1555 inline void Compile::record_for_igvn(Node* n) { 1556 _for_igvn->push(n); 1557 } 1558 1559 //------------------------------Node_Stack------------------------------------- 1560 class Node_Stack { 1561 friend class VMStructs; 1562 protected: 1563 struct INode { 1564 Node *node; // Processed node 1565 uint indx; // Index of next node's child 1566 }; 1567 INode *_inode_top; // tos, stack grows up 1568 INode *_inode_max; // End of _inodes == _inodes + _max 1569 INode *_inodes; // Array storage for the stack 1570 Arena *_a; // Arena to allocate in 1571 void grow(); 1572 public: 1573 Node_Stack(int size) { 1574 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1575 _a = Thread::current()->resource_area(); 1576 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1577 _inode_max = _inodes + max; 1578 _inode_top = _inodes - 1; // stack is empty 1579 } 1580 1581 Node_Stack(Arena *a, int size) : _a(a) { 1582 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1583 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1584 _inode_max = _inodes + max; 1585 _inode_top = _inodes - 1; // stack is empty 1586 } 1587 1588 void pop() { 1589 assert(_inode_top >= _inodes, "node stack underflow"); 1590 --_inode_top; 1591 } 1592 void push(Node *n, uint i) { 1593 ++_inode_top; 1594 if (_inode_top >= _inode_max) grow(); 1595 INode *top = _inode_top; // optimization 1596 top->node = n; 1597 top->indx = i; 1598 } 1599 Node *node() const { 1600 return _inode_top->node; 1601 } 1602 Node* node_at(uint i) const { 1603 assert(_inodes + i <= _inode_top, "in range"); 1604 return _inodes[i].node; 1605 } 1606 uint index() const { 1607 return _inode_top->indx; 1608 } 1609 uint index_at(uint i) const { 1610 assert(_inodes + i <= _inode_top, "in range"); 1611 return _inodes[i].indx; 1612 } 1613 void set_node(Node *n) { 1614 _inode_top->node = n; 1615 } 1616 void set_index(uint i) { 1617 _inode_top->indx = i; 1618 } 1619 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1620 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1621 bool is_nonempty() const { return (_inode_top >= _inodes); } 1622 bool is_empty() const { return (_inode_top < _inodes); } 1623 void clear() { _inode_top = _inodes - 1; } // retain storage 1624 1625 // Node_Stack is used to map nodes. 1626 Node* find(uint idx) const; 1627 }; 1628 1629 1630 //-----------------------------Node_Notes-------------------------------------- 1631 // Debugging or profiling annotations loosely and sparsely associated 1632 // with some nodes. See Compile::node_notes_at for the accessor. 1633 class Node_Notes { 1634 friend class VMStructs; 1635 JVMState* _jvms; 1636 1637 public: 1638 Node_Notes(JVMState* jvms = NULL) { 1639 _jvms = jvms; 1640 } 1641 1642 JVMState* jvms() { return _jvms; } 1643 void set_jvms(JVMState* x) { _jvms = x; } 1644 1645 // True if there is nothing here. 1646 bool is_clear() { 1647 return (_jvms == NULL); 1648 } 1649 1650 // Make there be nothing here. 1651 void clear() { 1652 _jvms = NULL; 1653 } 1654 1655 // Make a new, clean node notes. 1656 static Node_Notes* make(Compile* C) { 1657 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1658 nn->clear(); 1659 return nn; 1660 } 1661 1662 Node_Notes* clone(Compile* C) { 1663 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1664 (*nn) = (*this); 1665 return nn; 1666 } 1667 1668 // Absorb any information from source. 1669 bool update_from(Node_Notes* source) { 1670 bool changed = false; 1671 if (source != NULL) { 1672 if (source->jvms() != NULL) { 1673 set_jvms(source->jvms()); 1674 changed = true; 1675 } 1676 } 1677 return changed; 1678 } 1679 }; 1680 1681 // Inlined accessors for Compile::node_nodes that require the preceding class: 1682 inline Node_Notes* 1683 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1684 int idx, bool can_grow) { 1685 assert(idx >= 0, "oob"); 1686 int block_idx = (idx >> _log2_node_notes_block_size); 1687 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1688 if (grow_by >= 0) { 1689 if (!can_grow) return NULL; 1690 grow_node_notes(arr, grow_by + 1); 1691 } 1692 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1693 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1694 } 1695 1696 inline bool 1697 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1698 if (value == NULL || value->is_clear()) 1699 return false; // nothing to write => write nothing 1700 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1701 assert(loc != NULL, ""); 1702 return loc->update_from(value); 1703 } 1704 1705 1706 //------------------------------TypeNode--------------------------------------- 1707 // Node with a Type constant. 1708 class TypeNode : public Node { 1709 protected: 1710 virtual uint hash() const; // Check the type 1711 virtual uint cmp( const Node &n ) const; 1712 virtual uint size_of() const; // Size is bigger 1713 const Type* const _type; 1714 public: 1715 void set_type(const Type* t) { 1716 assert(t != NULL, "sanity"); 1717 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1718 *(const Type**)&_type = t; // cast away const-ness 1719 // If this node is in the hash table, make sure it doesn't need a rehash. 1720 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1721 } 1722 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1723 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1724 init_class_id(Class_Type); 1725 } 1726 virtual const Type* Value(PhaseGVN* phase) const; 1727 virtual const Type *bottom_type() const; 1728 virtual uint ideal_reg() const; 1729 1730 #ifndef PRODUCT 1731 virtual void dump_spec(outputStream *st) const; 1732 virtual void dump_compact_spec(outputStream *st) const; 1733 #endif 1734 }; 1735 1736 #endif // SHARE_VM_OPTO_NODE_HPP