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src/hotspot/share/gc/z/zWorkers.cpp

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*** 24,73 **** #include "precompiled.hpp" #include "gc/z/zGlobals.hpp" #include "gc/z/zTask.hpp" #include "gc/z/zThread.hpp" #include "gc/z/zWorkers.inline.hpp" - #include "runtime/os.hpp" #include "runtime/mutexLocker.hpp" #include "runtime/safepoint.hpp" - static uint calculate_nworkers_based_on_ncpus(double cpu_share_in_percent) { - return ceil(os::initial_active_processor_count() * cpu_share_in_percent / 100.0); - } - - static uint calculate_nworkers_based_on_heap_size(double reserve_share_in_percent) { - const int nworkers = (MaxHeapSize * (reserve_share_in_percent / 100.0)) / ZPageSizeSmall; - return MAX2(nworkers, 1); - } - - static uint calculate_nworkers(double cpu_share_in_percent) { - // Cap number of workers so that we don't use more than 2% of the max heap - // for the small page reserve. This is useful when using small heaps on - // large machines. - return MIN2(calculate_nworkers_based_on_ncpus(cpu_share_in_percent), - calculate_nworkers_based_on_heap_size(2.0)); - } - - uint ZWorkers::calculate_nparallel() { - // Use 60% of the CPUs, rounded up. We would like to use as many threads as - // possible to increase parallelism. However, using a thread count that is - // close to the number of processors tends to lead to over-provisioning and - // scheduling latency issues. Using 60% of the active processors appears to - // be a fairly good balance. - return calculate_nworkers(60.0); - } - - uint ZWorkers::calculate_nconcurrent() { - // Use 12.5% of the CPUs, rounded up. The number of concurrent threads we - // would like to use heavily depends on the type of workload we are running. - // Using too many threads will have a negative impact on the application - // throughput, while using too few threads will prolong the GC-cycle and - // we then risk being out-run by the application. Using 12.5% of the active - // processors appears to be a fairly good balance. - return calculate_nworkers(12.5); - } - class ZWorkersInitializeTask : public ZTask { private: const uint _nworkers; uint _started; Monitor _monitor; --- 24,36 ----
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