1 /* 2 * Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_OPTO_NODE_HPP 26 #define SHARE_OPTO_NODE_HPP 27 28 #include "libadt/vectset.hpp" 29 #include "opto/compile.hpp" 30 #include "opto/type.hpp" 31 32 // Portions of code courtesy of Clifford Click 33 34 // Optimization - Graph Style 35 36 37 class AbstractLockNode; 38 class AddNode; 39 class AddPNode; 40 class AliasInfo; 41 class AllocateArrayNode; 42 class AllocateNode; 43 class ArrayCopyNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CastIINode; 55 class CastLLNode; 56 class CatchNode; 57 class CatchProjNode; 58 class CheckCastPPNode; 59 class ClearArrayNode; 60 class CmpNode; 61 class CodeBuffer; 62 class ConstraintCastNode; 63 class ConNode; 64 class CompareAndSwapNode; 65 class CompareAndExchangeNode; 66 class CountedLoopNode; 67 class CountedLoopEndNode; 68 class DecodeNarrowPtrNode; 69 class DecodeNNode; 70 class DecodeNKlassNode; 71 class EncodeNarrowPtrNode; 72 class EncodePNode; 73 class EncodePKlassNode; 74 class FastLockNode; 75 class FastUnlockNode; 76 class HaltNode; 77 class IfNode; 78 class IfProjNode; 79 class IfFalseNode; 80 class IfTrueNode; 81 class InitializeNode; 82 class JVMState; 83 class JumpNode; 84 class JumpProjNode; 85 class LoadNode; 86 class LoadStoreNode; 87 class LoadStoreConditionalNode; 88 class LockNode; 89 class LoopNode; 90 class MachBranchNode; 91 class MachCallDynamicJavaNode; 92 class MachCallJavaNode; 93 class MachCallLeafNode; 94 class MachCallNode; 95 class MachCallRuntimeNode; 96 class MachCallStaticJavaNode; 97 class MachConstantBaseNode; 98 class MachConstantNode; 99 class MachGotoNode; 100 class MachIfNode; 101 class MachJumpNode; 102 class MachNode; 103 class MachNullCheckNode; 104 class MachProjNode; 105 class MachReturnNode; 106 class MachSafePointNode; 107 class MachSpillCopyNode; 108 class MachTempNode; 109 class MachMergeNode; 110 class MachMemBarNode; 111 class Matcher; 112 class MemBarNode; 113 class MemBarStoreStoreNode; 114 class MemNode; 115 class MergeMemNode; 116 class MulNode; 117 class MultiNode; 118 class MultiBranchNode; 119 class NeverBranchNode; 120 class OuterStripMinedLoopNode; 121 class OuterStripMinedLoopEndNode; 122 class Node; 123 class Node_Array; 124 class Node_List; 125 class Node_Stack; 126 class NullCheckNode; 127 class OopMap; 128 class ParmNode; 129 class PCTableNode; 130 class PhaseCCP; 131 class PhaseGVN; 132 class PhaseIterGVN; 133 class PhaseRegAlloc; 134 class PhaseTransform; 135 class PhaseValues; 136 class PhiNode; 137 class Pipeline; 138 class ProjNode; 139 class RangeCheckNode; 140 class RegMask; 141 class RegionNode; 142 class RootNode; 143 class SafePointNode; 144 class SafePointScalarObjectNode; 145 class StartNode; 146 class State; 147 class StoreNode; 148 class SubNode; 149 class Type; 150 class TypeNode; 151 class UnlockNode; 152 class VectorNode; 153 class LoadVectorNode; 154 class StoreVectorNode; 155 class VectorSet; 156 typedef void (*NFunc)(Node&,void*); 157 extern "C" { 158 typedef int (*C_sort_func_t)(const void *, const void *); 159 } 160 161 // The type of all node counts and indexes. 162 // It must hold at least 16 bits, but must also be fast to load and store. 163 // This type, if less than 32 bits, could limit the number of possible nodes. 164 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 165 typedef unsigned int node_idx_t; 166 167 168 #ifndef OPTO_DU_ITERATOR_ASSERT 169 #ifdef ASSERT 170 #define OPTO_DU_ITERATOR_ASSERT 1 171 #else 172 #define OPTO_DU_ITERATOR_ASSERT 0 173 #endif 174 #endif //OPTO_DU_ITERATOR_ASSERT 175 176 #if OPTO_DU_ITERATOR_ASSERT 177 class DUIterator; 178 class DUIterator_Fast; 179 class DUIterator_Last; 180 #else 181 typedef uint DUIterator; 182 typedef Node** DUIterator_Fast; 183 typedef Node** DUIterator_Last; 184 #endif 185 186 // Node Sentinel 187 #define NodeSentinel (Node*)-1 188 189 // Unknown count frequency 190 #define COUNT_UNKNOWN (-1.0f) 191 192 //------------------------------Node------------------------------------------- 193 // Nodes define actions in the program. They create values, which have types. 194 // They are both vertices in a directed graph and program primitives. Nodes 195 // are labeled; the label is the "opcode", the primitive function in the lambda 196 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 197 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 198 // the Node's function. These inputs also define a Type equation for the Node. 199 // Solving these Type equations amounts to doing dataflow analysis. 200 // Control and data are uniformly represented in the graph. Finally, Nodes 201 // have a unique dense integer index which is used to index into side arrays 202 // whenever I have phase-specific information. 203 204 class Node { 205 friend class VMStructs; 206 207 // Lots of restrictions on cloning Nodes 208 Node(const Node&); // not defined; linker error to use these 209 Node &operator=(const Node &rhs); 210 211 public: 212 friend class Compile; 213 #if OPTO_DU_ITERATOR_ASSERT 214 friend class DUIterator_Common; 215 friend class DUIterator; 216 friend class DUIterator_Fast; 217 friend class DUIterator_Last; 218 #endif 219 220 // Because Nodes come and go, I define an Arena of Node structures to pull 221 // from. This should allow fast access to node creation & deletion. This 222 // field is a local cache of a value defined in some "program fragment" for 223 // which these Nodes are just a part of. 224 225 inline void* operator new(size_t x) throw() { 226 Compile* C = Compile::current(); 227 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 228 return (void*)n; 229 } 230 231 // Delete is a NOP 232 void operator delete( void *ptr ) {} 233 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 234 void destruct(); 235 236 // Create a new Node. Required is the number is of inputs required for 237 // semantic correctness. 238 Node( uint required ); 239 240 // Create a new Node with given input edges. 241 // This version requires use of the "edge-count" new. 242 // E.g. new (C,3) FooNode( C, NULL, left, right ); 243 Node( Node *n0 ); 244 Node( Node *n0, Node *n1 ); 245 Node( Node *n0, Node *n1, Node *n2 ); 246 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 248 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 249 Node( Node *n0, Node *n1, Node *n2, Node *n3, 250 Node *n4, Node *n5, Node *n6 ); 251 252 // Clone an inherited Node given only the base Node type. 253 Node* clone() const; 254 255 // Clone a Node, immediately supplying one or two new edges. 256 // The first and second arguments, if non-null, replace in(1) and in(2), 257 // respectively. 258 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 259 Node* nn = clone(); 260 if (in1 != NULL) nn->set_req(1, in1); 261 if (in2 != NULL) nn->set_req(2, in2); 262 return nn; 263 } 264 265 private: 266 // Shared setup for the above constructors. 267 // Handles all interactions with Compile::current. 268 // Puts initial values in all Node fields except _idx. 269 // Returns the initial value for _idx, which cannot 270 // be initialized by assignment. 271 inline int Init(int req); 272 273 //----------------- input edge handling 274 protected: 275 friend class PhaseCFG; // Access to address of _in array elements 276 Node **_in; // Array of use-def references to Nodes 277 Node **_out; // Array of def-use references to Nodes 278 279 // Input edges are split into two categories. Required edges are required 280 // for semantic correctness; order is important and NULLs are allowed. 281 // Precedence edges are used to help determine execution order and are 282 // added, e.g., for scheduling purposes. They are unordered and not 283 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 284 // are required, from _cnt to _max-1 are precedence edges. 285 node_idx_t _cnt; // Total number of required Node inputs. 286 287 node_idx_t _max; // Actual length of input array. 288 289 // Output edges are an unordered list of def-use edges which exactly 290 // correspond to required input edges which point from other nodes 291 // to this one. Thus the count of the output edges is the number of 292 // users of this node. 293 node_idx_t _outcnt; // Total number of Node outputs. 294 295 node_idx_t _outmax; // Actual length of output array. 296 297 // Grow the actual input array to the next larger power-of-2 bigger than len. 298 void grow( uint len ); 299 // Grow the output array to the next larger power-of-2 bigger than len. 300 void out_grow( uint len ); 301 302 public: 303 // Each Node is assigned a unique small/dense number. This number is used 304 // to index into auxiliary arrays of data and bit vectors. 305 // The field _idx is declared constant to defend against inadvertent assignments, 306 // since it is used by clients as a naked field. However, the field's value can be 307 // changed using the set_idx() method. 308 // 309 // The PhaseRenumberLive phase renumbers nodes based on liveness information. 310 // Therefore, it updates the value of the _idx field. The parse-time _idx is 311 // preserved in _parse_idx. 312 const node_idx_t _idx; 313 DEBUG_ONLY(const node_idx_t _parse_idx;) 314 315 // Get the (read-only) number of input edges 316 uint req() const { return _cnt; } 317 uint len() const { return _max; } 318 // Get the (read-only) number of output edges 319 uint outcnt() const { return _outcnt; } 320 321 #if OPTO_DU_ITERATOR_ASSERT 322 // Iterate over the out-edges of this node. Deletions are illegal. 323 inline DUIterator outs() const; 324 // Use this when the out array might have changed to suppress asserts. 325 inline DUIterator& refresh_out_pos(DUIterator& i) const; 326 // Does the node have an out at this position? (Used for iteration.) 327 inline bool has_out(DUIterator& i) const; 328 inline Node* out(DUIterator& i) const; 329 // Iterate over the out-edges of this node. All changes are illegal. 330 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 331 inline Node* fast_out(DUIterator_Fast& i) const; 332 // Iterate over the out-edges of this node, deleting one at a time. 333 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 334 inline Node* last_out(DUIterator_Last& i) const; 335 // The inline bodies of all these methods are after the iterator definitions. 336 #else 337 // Iterate over the out-edges of this node. Deletions are illegal. 338 // This iteration uses integral indexes, to decouple from array reallocations. 339 DUIterator outs() const { return 0; } 340 // Use this when the out array might have changed to suppress asserts. 341 DUIterator refresh_out_pos(DUIterator i) const { return i; } 342 343 // Reference to the i'th output Node. Error if out of bounds. 344 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 345 // Does the node have an out at this position? (Used for iteration.) 346 bool has_out(DUIterator i) const { return i < _outcnt; } 347 348 // Iterate over the out-edges of this node. All changes are illegal. 349 // This iteration uses a pointer internal to the out array. 350 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 351 Node** out = _out; 352 // Assign a limit pointer to the reference argument: 353 max = out + (ptrdiff_t)_outcnt; 354 // Return the base pointer: 355 return out; 356 } 357 Node* fast_out(DUIterator_Fast i) const { return *i; } 358 // Iterate over the out-edges of this node, deleting one at a time. 359 // This iteration uses a pointer internal to the out array. 360 DUIterator_Last last_outs(DUIterator_Last& min) const { 361 Node** out = _out; 362 // Assign a limit pointer to the reference argument: 363 min = out; 364 // Return the pointer to the start of the iteration: 365 return out + (ptrdiff_t)_outcnt - 1; 366 } 367 Node* last_out(DUIterator_Last i) const { return *i; } 368 #endif 369 370 // Reference to the i'th input Node. Error if out of bounds. 371 Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; } 372 // Reference to the i'th input Node. NULL if out of bounds. 373 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 374 // Reference to the i'th output Node. Error if out of bounds. 375 // Use this accessor sparingly. We are going trying to use iterators instead. 376 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 377 // Return the unique out edge. 378 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 379 // Delete out edge at position 'i' by moving last out edge to position 'i' 380 void raw_del_out(uint i) { 381 assert(i < _outcnt,"oob"); 382 assert(_outcnt > 0,"oob"); 383 #if OPTO_DU_ITERATOR_ASSERT 384 // Record that a change happened here. 385 debug_only(_last_del = _out[i]; ++_del_tick); 386 #endif 387 _out[i] = _out[--_outcnt]; 388 // Smash the old edge so it can't be used accidentally. 389 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 390 } 391 392 #ifdef ASSERT 393 bool is_dead() const; 394 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 395 bool is_reachable_from_root() const; 396 #endif 397 // Check whether node has become unreachable 398 bool is_unreachable(PhaseIterGVN &igvn) const; 399 400 // Set a required input edge, also updates corresponding output edge 401 void add_req( Node *n ); // Append a NEW required input 402 void add_req( Node *n0, Node *n1 ) { 403 add_req(n0); add_req(n1); } 404 void add_req( Node *n0, Node *n1, Node *n2 ) { 405 add_req(n0); add_req(n1); add_req(n2); } 406 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 407 void del_req( uint idx ); // Delete required edge & compact 408 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 409 void ins_req( uint i, Node *n ); // Insert a NEW required input 410 void set_req( uint i, Node *n ) { 411 assert( is_not_dead(n), "can not use dead node"); 412 assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt); 413 assert( !VerifyHashTableKeys || _hash_lock == 0, 414 "remove node from hash table before modifying it"); 415 Node** p = &_in[i]; // cache this._in, across the del_out call 416 if (*p != NULL) (*p)->del_out((Node *)this); 417 (*p) = n; 418 if (n != NULL) n->add_out((Node *)this); 419 Compile::current()->record_modified_node(this); 420 } 421 // Light version of set_req() to init inputs after node creation. 422 void init_req( uint i, Node *n ) { 423 assert( i == 0 && this == n || 424 is_not_dead(n), "can not use dead node"); 425 assert( i < _cnt, "oob"); 426 assert( !VerifyHashTableKeys || _hash_lock == 0, 427 "remove node from hash table before modifying it"); 428 assert( _in[i] == NULL, "sanity"); 429 _in[i] = n; 430 if (n != NULL) n->add_out((Node *)this); 431 Compile::current()->record_modified_node(this); 432 } 433 // Find first occurrence of n among my edges: 434 int find_edge(Node* n); 435 int find_prec_edge(Node* n) { 436 for (uint i = req(); i < len(); i++) { 437 if (_in[i] == n) return i; 438 if (_in[i] == NULL) { 439 DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == NULL, "Gap in prec edges!"); ) 440 break; 441 } 442 } 443 return -1; 444 } 445 int replace_edge(Node* old, Node* neww); 446 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 447 // NULL out all inputs to eliminate incoming Def-Use edges. 448 // Return the number of edges between 'n' and 'this' 449 int disconnect_inputs(Node *n, Compile *c); 450 451 // Quickly, return true if and only if I am Compile::current()->top(). 452 bool is_top() const { 453 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 454 return (_out == NULL); 455 } 456 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 457 void setup_is_top(); 458 459 // Strip away casting. (It is depth-limited.) 460 Node* uncast(bool keep_deps = false) const; 461 // Return whether two Nodes are equivalent, after stripping casting. 462 bool eqv_uncast(const Node* n, bool keep_deps = false) const { 463 return (this->uncast(keep_deps) == n->uncast(keep_deps)); 464 } 465 466 // Find out of current node that matches opcode. 467 Node* find_out_with(int opcode); 468 // Return true if the current node has an out that matches opcode. 469 bool has_out_with(int opcode); 470 // Return true if the current node has an out that matches any of the opcodes. 471 bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4); 472 473 private: 474 static Node* uncast_helper(const Node* n, bool keep_deps); 475 476 // Add an output edge to the end of the list 477 void add_out( Node *n ) { 478 if (is_top()) return; 479 if( _outcnt == _outmax ) out_grow(_outcnt); 480 _out[_outcnt++] = n; 481 } 482 // Delete an output edge 483 void del_out( Node *n ) { 484 if (is_top()) return; 485 Node** outp = &_out[_outcnt]; 486 // Find and remove n 487 do { 488 assert(outp > _out, "Missing Def-Use edge"); 489 } while (*--outp != n); 490 *outp = _out[--_outcnt]; 491 // Smash the old edge so it can't be used accidentally. 492 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 493 // Record that a change happened here. 494 #if OPTO_DU_ITERATOR_ASSERT 495 debug_only(_last_del = n; ++_del_tick); 496 #endif 497 } 498 // Close gap after removing edge. 499 void close_prec_gap_at(uint gap) { 500 assert(_cnt <= gap && gap < _max, "no valid prec edge"); 501 uint i = gap; 502 Node *last = NULL; 503 for (; i < _max-1; ++i) { 504 Node *next = _in[i+1]; 505 if (next == NULL) break; 506 last = next; 507 } 508 _in[gap] = last; // Move last slot to empty one. 509 _in[i] = NULL; // NULL out last slot. 510 } 511 512 public: 513 // Globally replace this node by a given new node, updating all uses. 514 void replace_by(Node* new_node); 515 // Globally replace this node by a given new node, updating all uses 516 // and cutting input edges of old node. 517 void subsume_by(Node* new_node, Compile* c) { 518 replace_by(new_node); 519 disconnect_inputs(NULL, c); 520 } 521 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 522 // Find the one non-null required input. RegionNode only 523 Node *nonnull_req() const; 524 // Add or remove precedence edges 525 void add_prec( Node *n ); 526 void rm_prec( uint i ); 527 528 // Note: prec(i) will not necessarily point to n if edge already exists. 529 void set_prec( uint i, Node *n ) { 530 assert(i < _max, "oob: i=%d, _max=%d", i, _max); 531 assert(is_not_dead(n), "can not use dead node"); 532 assert(i >= _cnt, "not a precedence edge"); 533 // Avoid spec violation: duplicated prec edge. 534 if (_in[i] == n) return; 535 if (n == NULL || find_prec_edge(n) != -1) { 536 rm_prec(i); 537 return; 538 } 539 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 540 _in[i] = n; 541 if (n != NULL) n->add_out((Node *)this); 542 } 543 544 // Set this node's index, used by cisc_version to replace current node 545 void set_idx(uint new_idx) { 546 const node_idx_t* ref = &_idx; 547 *(node_idx_t*)ref = new_idx; 548 } 549 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 550 void swap_edges(uint i1, uint i2) { 551 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 552 // Def-Use info is unchanged 553 Node* n1 = in(i1); 554 Node* n2 = in(i2); 555 _in[i1] = n2; 556 _in[i2] = n1; 557 // If this node is in the hash table, make sure it doesn't need a rehash. 558 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 559 } 560 561 // Iterators over input Nodes for a Node X are written as: 562 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 563 // NOTE: Required edges can contain embedded NULL pointers. 564 565 //----------------- Other Node Properties 566 567 // Generate class IDs for (some) ideal nodes so that it is possible to determine 568 // the type of a node using a non-virtual method call (the method is_<Node>() below). 569 // 570 // A class ID of an ideal node is a set of bits. In a class ID, a single bit determines 571 // the type of the node the ID represents; another subset of an ID's bits are reserved 572 // for the superclasses of the node represented by the ID. 573 // 574 // By design, if A is a supertype of B, A.is_B() returns true and B.is_A() 575 // returns false. A.is_A() returns true. 576 // 577 // If two classes, A and B, have the same superclass, a different bit of A's class id 578 // is reserved for A's type than for B's type. That bit is specified by the third 579 // parameter in the macro DEFINE_CLASS_ID. 580 // 581 // By convention, classes with deeper hierarchy are declared first. Moreover, 582 // classes with the same hierarchy depth are sorted by usage frequency. 583 // 584 // The query method masks the bits to cut off bits of subclasses and then compares 585 // the result with the class id (see the macro DEFINE_CLASS_QUERY below). 586 // 587 // Class_MachCall=30, ClassMask_MachCall=31 588 // 12 8 4 0 589 // 0 0 0 0 0 0 0 0 1 1 1 1 0 590 // | | | | 591 // | | | Bit_Mach=2 592 // | | Bit_MachReturn=4 593 // | Bit_MachSafePoint=8 594 // Bit_MachCall=16 595 // 596 // Class_CountedLoop=56, ClassMask_CountedLoop=63 597 // 12 8 4 0 598 // 0 0 0 0 0 0 0 1 1 1 0 0 0 599 // | | | 600 // | | Bit_Region=8 601 // | Bit_Loop=16 602 // Bit_CountedLoop=32 603 604 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 605 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 606 Class_##cl = Class_##supcl + Bit_##cl , \ 607 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 608 609 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 610 // so that it's values fits into 16 bits. 611 enum NodeClasses { 612 Bit_Node = 0x0000, 613 Class_Node = 0x0000, 614 ClassMask_Node = 0xFFFF, 615 616 DEFINE_CLASS_ID(Multi, Node, 0) 617 DEFINE_CLASS_ID(SafePoint, Multi, 0) 618 DEFINE_CLASS_ID(Call, SafePoint, 0) 619 DEFINE_CLASS_ID(CallJava, Call, 0) 620 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 621 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 622 DEFINE_CLASS_ID(CallRuntime, Call, 1) 623 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 624 DEFINE_CLASS_ID(Allocate, Call, 2) 625 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 626 DEFINE_CLASS_ID(AbstractLock, Call, 3) 627 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 628 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 629 DEFINE_CLASS_ID(ArrayCopy, Call, 4) 630 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 631 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 632 DEFINE_CLASS_ID(Catch, PCTable, 0) 633 DEFINE_CLASS_ID(Jump, PCTable, 1) 634 DEFINE_CLASS_ID(If, MultiBranch, 1) 635 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 636 DEFINE_CLASS_ID(RangeCheck, If, 1) 637 DEFINE_CLASS_ID(OuterStripMinedLoopEnd, If, 2) 638 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 639 DEFINE_CLASS_ID(Start, Multi, 2) 640 DEFINE_CLASS_ID(MemBar, Multi, 3) 641 DEFINE_CLASS_ID(Initialize, MemBar, 0) 642 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 643 644 DEFINE_CLASS_ID(Mach, Node, 1) 645 DEFINE_CLASS_ID(MachReturn, Mach, 0) 646 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 647 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 648 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 649 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 650 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 651 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 652 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 653 DEFINE_CLASS_ID(MachBranch, Mach, 1) 654 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 655 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 656 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 657 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 658 DEFINE_CLASS_ID(MachTemp, Mach, 3) 659 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 660 DEFINE_CLASS_ID(MachConstant, Mach, 5) 661 DEFINE_CLASS_ID(MachJump, MachConstant, 0) 662 DEFINE_CLASS_ID(MachMerge, Mach, 6) 663 DEFINE_CLASS_ID(MachMemBar, Mach, 7) 664 665 DEFINE_CLASS_ID(Type, Node, 2) 666 DEFINE_CLASS_ID(Phi, Type, 0) 667 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 668 DEFINE_CLASS_ID(CastII, ConstraintCast, 0) 669 DEFINE_CLASS_ID(CastLL, ConstraintCast, 1) 670 DEFINE_CLASS_ID(CheckCastPP, ConstraintCast, 2) 671 DEFINE_CLASS_ID(CMove, Type, 3) 672 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 673 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 674 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 675 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 676 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 677 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 678 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 679 680 DEFINE_CLASS_ID(Proj, Node, 3) 681 DEFINE_CLASS_ID(CatchProj, Proj, 0) 682 DEFINE_CLASS_ID(JumpProj, Proj, 1) 683 DEFINE_CLASS_ID(IfProj, Proj, 2) 684 DEFINE_CLASS_ID(IfTrue, IfProj, 0) 685 DEFINE_CLASS_ID(IfFalse, IfProj, 1) 686 DEFINE_CLASS_ID(Parm, Proj, 4) 687 DEFINE_CLASS_ID(MachProj, Proj, 5) 688 689 DEFINE_CLASS_ID(Mem, Node, 4) 690 DEFINE_CLASS_ID(Load, Mem, 0) 691 DEFINE_CLASS_ID(LoadVector, Load, 0) 692 DEFINE_CLASS_ID(Store, Mem, 1) 693 DEFINE_CLASS_ID(StoreVector, Store, 0) 694 DEFINE_CLASS_ID(LoadStore, Mem, 2) 695 DEFINE_CLASS_ID(LoadStoreConditional, LoadStore, 0) 696 DEFINE_CLASS_ID(CompareAndSwap, LoadStoreConditional, 0) 697 DEFINE_CLASS_ID(CompareAndExchangeNode, LoadStore, 1) 698 699 DEFINE_CLASS_ID(Region, Node, 5) 700 DEFINE_CLASS_ID(Loop, Region, 0) 701 DEFINE_CLASS_ID(Root, Loop, 0) 702 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 703 DEFINE_CLASS_ID(OuterStripMinedLoop, Loop, 2) 704 705 DEFINE_CLASS_ID(Sub, Node, 6) 706 DEFINE_CLASS_ID(Cmp, Sub, 0) 707 DEFINE_CLASS_ID(FastLock, Cmp, 0) 708 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 709 710 DEFINE_CLASS_ID(MergeMem, Node, 7) 711 DEFINE_CLASS_ID(Bool, Node, 8) 712 DEFINE_CLASS_ID(AddP, Node, 9) 713 DEFINE_CLASS_ID(BoxLock, Node, 10) 714 DEFINE_CLASS_ID(Add, Node, 11) 715 DEFINE_CLASS_ID(Mul, Node, 12) 716 DEFINE_CLASS_ID(Vector, Node, 13) 717 DEFINE_CLASS_ID(ClearArray, Node, 14) 718 DEFINE_CLASS_ID(Halt, Node, 15) 719 720 _max_classes = ClassMask_Halt 721 }; 722 #undef DEFINE_CLASS_ID 723 724 // Flags are sorted by usage frequency. 725 enum NodeFlags { 726 Flag_is_Copy = 0x01, // should be first bit to avoid shift 727 Flag_rematerialize = Flag_is_Copy << 1, 728 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 729 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 730 Flag_is_Con = Flag_is_macro << 1, 731 Flag_is_cisc_alternate = Flag_is_Con << 1, 732 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 733 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 734 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 735 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 736 Flag_has_call = Flag_avoid_back_to_back_after << 1, 737 Flag_is_reduction = Flag_has_call << 1, 738 Flag_is_scheduled = Flag_is_reduction << 1, 739 Flag_has_vector_mask_set = Flag_is_scheduled << 1, 740 Flag_is_expensive = Flag_has_vector_mask_set << 1, 741 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 742 }; 743 744 private: 745 jushort _class_id; 746 jushort _flags; 747 748 protected: 749 // These methods should be called from constructors only. 750 void init_class_id(jushort c) { 751 _class_id = c; // cast out const 752 } 753 void init_flags(jushort fl) { 754 assert(fl <= _max_flags, "invalid node flag"); 755 _flags |= fl; 756 } 757 void clear_flag(jushort fl) { 758 assert(fl <= _max_flags, "invalid node flag"); 759 _flags &= ~fl; 760 } 761 762 public: 763 const jushort class_id() const { return _class_id; } 764 765 const jushort flags() const { return _flags; } 766 767 void add_flag(jushort fl) { init_flags(fl); } 768 769 void remove_flag(jushort fl) { clear_flag(fl); } 770 771 // Return a dense integer opcode number 772 virtual int Opcode() const; 773 774 // Virtual inherited Node size 775 virtual uint size_of() const; 776 777 // Other interesting Node properties 778 #define DEFINE_CLASS_QUERY(type) \ 779 bool is_##type() const { \ 780 return ((_class_id & ClassMask_##type) == Class_##type); \ 781 } \ 782 type##Node *as_##type() const { \ 783 assert(is_##type(), "invalid node class"); \ 784 return (type##Node*)this; \ 785 } \ 786 type##Node* isa_##type() const { \ 787 return (is_##type()) ? as_##type() : NULL; \ 788 } 789 790 DEFINE_CLASS_QUERY(AbstractLock) 791 DEFINE_CLASS_QUERY(Add) 792 DEFINE_CLASS_QUERY(AddP) 793 DEFINE_CLASS_QUERY(Allocate) 794 DEFINE_CLASS_QUERY(AllocateArray) 795 DEFINE_CLASS_QUERY(ArrayCopy) 796 DEFINE_CLASS_QUERY(Bool) 797 DEFINE_CLASS_QUERY(BoxLock) 798 DEFINE_CLASS_QUERY(Call) 799 DEFINE_CLASS_QUERY(CallDynamicJava) 800 DEFINE_CLASS_QUERY(CallJava) 801 DEFINE_CLASS_QUERY(CallLeaf) 802 DEFINE_CLASS_QUERY(CallRuntime) 803 DEFINE_CLASS_QUERY(CallStaticJava) 804 DEFINE_CLASS_QUERY(Catch) 805 DEFINE_CLASS_QUERY(CatchProj) 806 DEFINE_CLASS_QUERY(CheckCastPP) 807 DEFINE_CLASS_QUERY(CastII) 808 DEFINE_CLASS_QUERY(CastLL) 809 DEFINE_CLASS_QUERY(ConstraintCast) 810 DEFINE_CLASS_QUERY(ClearArray) 811 DEFINE_CLASS_QUERY(CMove) 812 DEFINE_CLASS_QUERY(Cmp) 813 DEFINE_CLASS_QUERY(CountedLoop) 814 DEFINE_CLASS_QUERY(CountedLoopEnd) 815 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 816 DEFINE_CLASS_QUERY(DecodeN) 817 DEFINE_CLASS_QUERY(DecodeNKlass) 818 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 819 DEFINE_CLASS_QUERY(EncodeP) 820 DEFINE_CLASS_QUERY(EncodePKlass) 821 DEFINE_CLASS_QUERY(FastLock) 822 DEFINE_CLASS_QUERY(FastUnlock) 823 DEFINE_CLASS_QUERY(Halt) 824 DEFINE_CLASS_QUERY(If) 825 DEFINE_CLASS_QUERY(RangeCheck) 826 DEFINE_CLASS_QUERY(IfProj) 827 DEFINE_CLASS_QUERY(IfFalse) 828 DEFINE_CLASS_QUERY(IfTrue) 829 DEFINE_CLASS_QUERY(Initialize) 830 DEFINE_CLASS_QUERY(Jump) 831 DEFINE_CLASS_QUERY(JumpProj) 832 DEFINE_CLASS_QUERY(Load) 833 DEFINE_CLASS_QUERY(LoadStore) 834 DEFINE_CLASS_QUERY(LoadStoreConditional) 835 DEFINE_CLASS_QUERY(Lock) 836 DEFINE_CLASS_QUERY(Loop) 837 DEFINE_CLASS_QUERY(Mach) 838 DEFINE_CLASS_QUERY(MachBranch) 839 DEFINE_CLASS_QUERY(MachCall) 840 DEFINE_CLASS_QUERY(MachCallDynamicJava) 841 DEFINE_CLASS_QUERY(MachCallJava) 842 DEFINE_CLASS_QUERY(MachCallLeaf) 843 DEFINE_CLASS_QUERY(MachCallRuntime) 844 DEFINE_CLASS_QUERY(MachCallStaticJava) 845 DEFINE_CLASS_QUERY(MachConstantBase) 846 DEFINE_CLASS_QUERY(MachConstant) 847 DEFINE_CLASS_QUERY(MachGoto) 848 DEFINE_CLASS_QUERY(MachIf) 849 DEFINE_CLASS_QUERY(MachJump) 850 DEFINE_CLASS_QUERY(MachNullCheck) 851 DEFINE_CLASS_QUERY(MachProj) 852 DEFINE_CLASS_QUERY(MachReturn) 853 DEFINE_CLASS_QUERY(MachSafePoint) 854 DEFINE_CLASS_QUERY(MachSpillCopy) 855 DEFINE_CLASS_QUERY(MachTemp) 856 DEFINE_CLASS_QUERY(MachMemBar) 857 DEFINE_CLASS_QUERY(MachMerge) 858 DEFINE_CLASS_QUERY(Mem) 859 DEFINE_CLASS_QUERY(MemBar) 860 DEFINE_CLASS_QUERY(MemBarStoreStore) 861 DEFINE_CLASS_QUERY(MergeMem) 862 DEFINE_CLASS_QUERY(Mul) 863 DEFINE_CLASS_QUERY(Multi) 864 DEFINE_CLASS_QUERY(MultiBranch) 865 DEFINE_CLASS_QUERY(OuterStripMinedLoop) 866 DEFINE_CLASS_QUERY(OuterStripMinedLoopEnd) 867 DEFINE_CLASS_QUERY(Parm) 868 DEFINE_CLASS_QUERY(PCTable) 869 DEFINE_CLASS_QUERY(Phi) 870 DEFINE_CLASS_QUERY(Proj) 871 DEFINE_CLASS_QUERY(Region) 872 DEFINE_CLASS_QUERY(Root) 873 DEFINE_CLASS_QUERY(SafePoint) 874 DEFINE_CLASS_QUERY(SafePointScalarObject) 875 DEFINE_CLASS_QUERY(Start) 876 DEFINE_CLASS_QUERY(Store) 877 DEFINE_CLASS_QUERY(Sub) 878 DEFINE_CLASS_QUERY(Type) 879 DEFINE_CLASS_QUERY(Vector) 880 DEFINE_CLASS_QUERY(LoadVector) 881 DEFINE_CLASS_QUERY(StoreVector) 882 DEFINE_CLASS_QUERY(Unlock) 883 884 #undef DEFINE_CLASS_QUERY 885 886 // duplicate of is_MachSpillCopy() 887 bool is_SpillCopy () const { 888 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 889 } 890 891 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 892 // The data node which is safe to leave in dead loop during IGVN optimization. 893 bool is_dead_loop_safe() const { 894 return is_Phi() || (is_Proj() && in(0) == NULL) || 895 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 896 (!is_Proj() || !in(0)->is_Allocate())); 897 } 898 899 // is_Copy() returns copied edge index (0 or 1) 900 uint is_Copy() const { return (_flags & Flag_is_Copy); } 901 902 virtual bool is_CFG() const { return false; } 903 904 // If this node is control-dependent on a test, can it be 905 // rerouted to a dominating equivalent test? This is usually 906 // true of non-CFG nodes, but can be false for operations which 907 // depend for their correct sequencing on more than one test. 908 // (In that case, hoisting to a dominating test may silently 909 // skip some other important test.) 910 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 911 912 // When building basic blocks, I need to have a notion of block beginning 913 // Nodes, next block selector Nodes (block enders), and next block 914 // projections. These calls need to work on their machine equivalents. The 915 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 916 bool is_block_start() const { 917 if ( is_Region() ) 918 return this == (const Node*)in(0); 919 else 920 return is_Start(); 921 } 922 923 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 924 // Goto and Return. This call also returns the block ending Node. 925 virtual const Node *is_block_proj() const; 926 927 // The node is a "macro" node which needs to be expanded before matching 928 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 929 // The node is expensive: the best control is set during loop opts 930 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 931 932 // An arithmetic node which accumulates a data in a loop. 933 // It must have the loop's phi as input and provide a def to the phi. 934 bool is_reduction() const { return (_flags & Flag_is_reduction) != 0; } 935 936 // The node is a CountedLoopEnd with a mask annotation so as to emit a restore context 937 bool has_vector_mask_set() const { return (_flags & Flag_has_vector_mask_set) != 0; } 938 939 // Used in lcm to mark nodes that have scheduled 940 bool is_scheduled() const { return (_flags & Flag_is_scheduled) != 0; } 941 942 //----------------- Optimization 943 944 // Get the worst-case Type output for this Node. 945 virtual const class Type *bottom_type() const; 946 947 // If we find a better type for a node, try to record it permanently. 948 // Return true if this node actually changed. 949 // Be sure to do the hash_delete game in the "rehash" variant. 950 void raise_bottom_type(const Type* new_type); 951 952 // Get the address type with which this node uses and/or defs memory, 953 // or NULL if none. The address type is conservatively wide. 954 // Returns non-null for calls, membars, loads, stores, etc. 955 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 956 virtual const class TypePtr *adr_type() const { return NULL; } 957 958 // Return an existing node which computes the same function as this node. 959 // The optimistic combined algorithm requires this to return a Node which 960 // is a small number of steps away (e.g., one of my inputs). 961 virtual Node* Identity(PhaseGVN* phase); 962 963 // Return the set of values this Node can take on at runtime. 964 virtual const Type* Value(PhaseGVN* phase) const; 965 966 // Return a node which is more "ideal" than the current node. 967 // The invariants on this call are subtle. If in doubt, read the 968 // treatise in node.cpp above the default implemention AND TEST WITH 969 // +VerifyIterativeGVN! 970 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 971 972 // Some nodes have specific Ideal subgraph transformations only if they are 973 // unique users of specific nodes. Such nodes should be put on IGVN worklist 974 // for the transformations to happen. 975 bool has_special_unique_user() const; 976 977 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 978 Node* find_exact_control(Node* ctrl); 979 980 // Check if 'this' node dominates or equal to 'sub'. 981 bool dominates(Node* sub, Node_List &nlist); 982 983 protected: 984 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 985 public: 986 987 // See if there is valid pipeline info 988 static const Pipeline *pipeline_class(); 989 virtual const Pipeline *pipeline() const; 990 991 // Compute the latency from the def to this instruction of the ith input node 992 uint latency(uint i); 993 994 // Hash & compare functions, for pessimistic value numbering 995 996 // If the hash function returns the special sentinel value NO_HASH, 997 // the node is guaranteed never to compare equal to any other node. 998 // If we accidentally generate a hash with value NO_HASH the node 999 // won't go into the table and we'll lose a little optimization. 1000 static const uint NO_HASH = 0; 1001 virtual uint hash() const; 1002 virtual bool cmp( const Node &n ) const; 1003 1004 // Operation appears to be iteratively computed (such as an induction variable) 1005 // It is possible for this operation to return false for a loop-varying 1006 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 1007 bool is_iteratively_computed(); 1008 1009 // Determine if a node is a counted loop induction variable. 1010 // NOTE: The method is defined in "loopnode.cpp". 1011 bool is_cloop_ind_var() const; 1012 1013 // Return a node with opcode "opc" and same inputs as "this" if one can 1014 // be found; Otherwise return NULL; 1015 Node* find_similar(int opc); 1016 1017 // Return the unique control out if only one. Null if none or more than one. 1018 Node* unique_ctrl_out() const; 1019 1020 // Set control or add control as precedence edge 1021 void ensure_control_or_add_prec(Node* c); 1022 1023 //----------------- Code Generation 1024 1025 // Ideal register class for Matching. Zero means unmatched instruction 1026 // (these are cloned instead of converted to machine nodes). 1027 virtual uint ideal_reg() const; 1028 1029 static const uint NotAMachineReg; // must be > max. machine register 1030 1031 // Do we Match on this edge index or not? Generally false for Control 1032 // and true for everything else. Weird for calls & returns. 1033 virtual uint match_edge(uint idx) const; 1034 1035 // Register class output is returned in 1036 virtual const RegMask &out_RegMask() const; 1037 // Register class input is expected in 1038 virtual const RegMask &in_RegMask(uint) const; 1039 // Should we clone rather than spill this instruction? 1040 bool rematerialize() const; 1041 1042 // Return JVM State Object if this Node carries debug info, or NULL otherwise 1043 virtual JVMState* jvms() const; 1044 1045 // Print as assembly 1046 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 1047 // Emit bytes starting at parameter 'ptr' 1048 // Bump 'ptr' by the number of output bytes 1049 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 1050 // Size of instruction in bytes 1051 virtual uint size(PhaseRegAlloc *ra_) const; 1052 1053 // Convenience function to extract an integer constant from a node. 1054 // If it is not an integer constant (either Con, CastII, or Mach), 1055 // return value_if_unknown. 1056 jint find_int_con(jint value_if_unknown) const { 1057 const TypeInt* t = find_int_type(); 1058 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1059 } 1060 // Return the constant, knowing it is an integer constant already 1061 jint get_int() const { 1062 const TypeInt* t = find_int_type(); 1063 guarantee(t != NULL, "must be con"); 1064 return t->get_con(); 1065 } 1066 // Here's where the work is done. Can produce non-constant int types too. 1067 const TypeInt* find_int_type() const; 1068 1069 // Same thing for long (and intptr_t, via type.hpp): 1070 jlong get_long() const { 1071 const TypeLong* t = find_long_type(); 1072 guarantee(t != NULL, "must be con"); 1073 return t->get_con(); 1074 } 1075 jlong find_long_con(jint value_if_unknown) const { 1076 const TypeLong* t = find_long_type(); 1077 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 1078 } 1079 const TypeLong* find_long_type() const; 1080 1081 const TypePtr* get_ptr_type() const; 1082 1083 // These guys are called by code generated by ADLC: 1084 intptr_t get_ptr() const; 1085 intptr_t get_narrowcon() const; 1086 jdouble getd() const; 1087 jfloat getf() const; 1088 1089 // Nodes which are pinned into basic blocks 1090 virtual bool pinned() const { return false; } 1091 1092 // Nodes which use memory without consuming it, hence need antidependences 1093 // More specifically, needs_anti_dependence_check returns true iff the node 1094 // (a) does a load, and (b) does not perform a store (except perhaps to a 1095 // stack slot or some other unaliased location). 1096 bool needs_anti_dependence_check() const; 1097 1098 // Return which operand this instruction may cisc-spill. In other words, 1099 // return operand position that can convert from reg to memory access 1100 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 1101 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 1102 1103 //----------------- Graph walking 1104 public: 1105 // Walk and apply member functions recursively. 1106 // Supplied (this) pointer is root. 1107 void walk(NFunc pre, NFunc post, void *env); 1108 static void nop(Node &, void*); // Dummy empty function 1109 static void packregion( Node &n, void* ); 1110 private: 1111 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1112 1113 //----------------- Printing, etc 1114 public: 1115 #ifndef PRODUCT 1116 Node* find(int idx) const; // Search the graph for the given idx. 1117 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1118 void dump() const { dump("\n"); } // Print this node. 1119 void dump(const char* suffix, bool mark = false, outputStream *st = tty) const; // Print this node. 1120 void dump(int depth) const; // Print this node, recursively to depth d 1121 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1122 void dump_comp() const; // Print this node in compact representation. 1123 // Print this node in compact representation. 1124 void dump_comp(const char* suffix, outputStream *st = tty) const; 1125 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1126 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1127 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1128 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1129 // Print compact per-node info 1130 virtual void dump_compact_spec(outputStream *st) const { dump_spec(st); } 1131 void dump_related() const; // Print related nodes (depends on node at hand). 1132 // Print related nodes up to given depths for input and output nodes. 1133 void dump_related(uint d_in, uint d_out) const; 1134 void dump_related_compact() const; // Print related nodes in compact representation. 1135 // Collect related nodes. 1136 virtual void related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const; 1137 // Collect nodes starting from this node, explicitly including/excluding control and data links. 1138 void collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const; 1139 1140 // Node collectors, to be used in implementations of Node::rel(). 1141 // Collect the entire data input graph. Include control inputs if requested. 1142 void collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const; 1143 // Collect the entire control input graph. Include data inputs if requested. 1144 void collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const; 1145 // Collect the entire output graph until hitting and including control nodes. 1146 void collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const; 1147 1148 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1149 void verify() const; // Check Def-Use info for my subgraph 1150 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1151 1152 // This call defines a class-unique string used to identify class instances 1153 virtual const char *Name() const; 1154 1155 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1156 // RegMask Print Functions 1157 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1158 void dump_out_regmask() { out_RegMask().dump(); } 1159 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1160 void fast_dump() const { 1161 tty->print("%4d: %-17s", _idx, Name()); 1162 for (uint i = 0; i < len(); i++) 1163 if (in(i)) 1164 tty->print(" %4d", in(i)->_idx); 1165 else 1166 tty->print(" NULL"); 1167 tty->print("\n"); 1168 } 1169 #endif 1170 #ifdef ASSERT 1171 void verify_construction(); 1172 bool verify_jvms(const JVMState* jvms) const; 1173 int _debug_idx; // Unique value assigned to every node. 1174 int debug_idx() const { return _debug_idx; } 1175 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1176 1177 Node* _debug_orig; // Original version of this, if any. 1178 Node* debug_orig() const { return _debug_orig; } 1179 void set_debug_orig(Node* orig); // _debug_orig = orig 1180 1181 int _hash_lock; // Barrier to modifications of nodes in the hash table 1182 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1183 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1184 1185 static void init_NodeProperty(); 1186 1187 #if OPTO_DU_ITERATOR_ASSERT 1188 const Node* _last_del; // The last deleted node. 1189 uint _del_tick; // Bumped when a deletion happens.. 1190 #endif 1191 #endif 1192 }; 1193 1194 1195 #ifndef PRODUCT 1196 1197 // Used in debugging code to avoid walking across dead or uninitialized edges. 1198 inline bool NotANode(const Node* n) { 1199 if (n == NULL) return true; 1200 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1201 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1202 return false; 1203 } 1204 1205 #endif 1206 1207 1208 //----------------------------------------------------------------------------- 1209 // Iterators over DU info, and associated Node functions. 1210 1211 #if OPTO_DU_ITERATOR_ASSERT 1212 1213 // Common code for assertion checking on DU iterators. 1214 class DUIterator_Common { 1215 #ifdef ASSERT 1216 protected: 1217 bool _vdui; // cached value of VerifyDUIterators 1218 const Node* _node; // the node containing the _out array 1219 uint _outcnt; // cached node->_outcnt 1220 uint _del_tick; // cached node->_del_tick 1221 Node* _last; // last value produced by the iterator 1222 1223 void sample(const Node* node); // used by c'tor to set up for verifies 1224 void verify(const Node* node, bool at_end_ok = false); 1225 void verify_resync(); 1226 void reset(const DUIterator_Common& that); 1227 1228 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1229 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1230 #else 1231 #define I_VDUI_ONLY(i,x) { } 1232 #endif //ASSERT 1233 }; 1234 1235 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1236 1237 // Default DU iterator. Allows appends onto the out array. 1238 // Allows deletion from the out array only at the current point. 1239 // Usage: 1240 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1241 // Node* y = x->out(i); 1242 // ... 1243 // } 1244 // Compiles in product mode to a unsigned integer index, which indexes 1245 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1246 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1247 // before continuing the loop. You must delete only the last-produced 1248 // edge. You must delete only a single copy of the last-produced edge, 1249 // or else you must delete all copies at once (the first time the edge 1250 // is produced by the iterator). 1251 class DUIterator : public DUIterator_Common { 1252 friend class Node; 1253 1254 // This is the index which provides the product-mode behavior. 1255 // Whatever the product-mode version of the system does to the 1256 // DUI index is done to this index. All other fields in 1257 // this class are used only for assertion checking. 1258 uint _idx; 1259 1260 #ifdef ASSERT 1261 uint _refresh_tick; // Records the refresh activity. 1262 1263 void sample(const Node* node); // Initialize _refresh_tick etc. 1264 void verify(const Node* node, bool at_end_ok = false); 1265 void verify_increment(); // Verify an increment operation. 1266 void verify_resync(); // Verify that we can back up over a deletion. 1267 void verify_finish(); // Verify that the loop terminated properly. 1268 void refresh(); // Resample verification info. 1269 void reset(const DUIterator& that); // Resample after assignment. 1270 #endif 1271 1272 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1273 { _idx = 0; debug_only(sample(node)); } 1274 1275 public: 1276 // initialize to garbage; clear _vdui to disable asserts 1277 DUIterator() 1278 { /*initialize to garbage*/ debug_only(_vdui = false); } 1279 1280 void operator++(int dummy_to_specify_postfix_op) 1281 { _idx++; VDUI_ONLY(verify_increment()); } 1282 1283 void operator--() 1284 { VDUI_ONLY(verify_resync()); --_idx; } 1285 1286 ~DUIterator() 1287 { VDUI_ONLY(verify_finish()); } 1288 1289 void operator=(const DUIterator& that) 1290 { _idx = that._idx; debug_only(reset(that)); } 1291 }; 1292 1293 DUIterator Node::outs() const 1294 { return DUIterator(this, 0); } 1295 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1296 { I_VDUI_ONLY(i, i.refresh()); return i; } 1297 bool Node::has_out(DUIterator& i) const 1298 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1299 Node* Node::out(DUIterator& i) const 1300 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1301 1302 1303 // Faster DU iterator. Disallows insertions into the out array. 1304 // Allows deletion from the out array only at the current point. 1305 // Usage: 1306 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1307 // Node* y = x->fast_out(i); 1308 // ... 1309 // } 1310 // Compiles in product mode to raw Node** pointer arithmetic, with 1311 // no reloading of pointers from the original node x. If you delete, 1312 // you must perform "--i; --imax" just before continuing the loop. 1313 // If you delete multiple copies of the same edge, you must decrement 1314 // imax, but not i, multiple times: "--i, imax -= num_edges". 1315 class DUIterator_Fast : public DUIterator_Common { 1316 friend class Node; 1317 friend class DUIterator_Last; 1318 1319 // This is the pointer which provides the product-mode behavior. 1320 // Whatever the product-mode version of the system does to the 1321 // DUI pointer is done to this pointer. All other fields in 1322 // this class are used only for assertion checking. 1323 Node** _outp; 1324 1325 #ifdef ASSERT 1326 void verify(const Node* node, bool at_end_ok = false); 1327 void verify_limit(); 1328 void verify_resync(); 1329 void verify_relimit(uint n); 1330 void reset(const DUIterator_Fast& that); 1331 #endif 1332 1333 // Note: offset must be signed, since -1 is sometimes passed 1334 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1335 { _outp = node->_out + offset; debug_only(sample(node)); } 1336 1337 public: 1338 // initialize to garbage; clear _vdui to disable asserts 1339 DUIterator_Fast() 1340 { /*initialize to garbage*/ debug_only(_vdui = false); } 1341 1342 void operator++(int dummy_to_specify_postfix_op) 1343 { _outp++; VDUI_ONLY(verify(_node, true)); } 1344 1345 void operator--() 1346 { VDUI_ONLY(verify_resync()); --_outp; } 1347 1348 void operator-=(uint n) // applied to the limit only 1349 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1350 1351 bool operator<(DUIterator_Fast& limit) { 1352 I_VDUI_ONLY(*this, this->verify(_node, true)); 1353 I_VDUI_ONLY(limit, limit.verify_limit()); 1354 return _outp < limit._outp; 1355 } 1356 1357 void operator=(const DUIterator_Fast& that) 1358 { _outp = that._outp; debug_only(reset(that)); } 1359 }; 1360 1361 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1362 // Assign a limit pointer to the reference argument: 1363 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1364 // Return the base pointer: 1365 return DUIterator_Fast(this, 0); 1366 } 1367 Node* Node::fast_out(DUIterator_Fast& i) const { 1368 I_VDUI_ONLY(i, i.verify(this)); 1369 return debug_only(i._last=) *i._outp; 1370 } 1371 1372 1373 // Faster DU iterator. Requires each successive edge to be removed. 1374 // Does not allow insertion of any edges. 1375 // Usage: 1376 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1377 // Node* y = x->last_out(i); 1378 // ... 1379 // } 1380 // Compiles in product mode to raw Node** pointer arithmetic, with 1381 // no reloading of pointers from the original node x. 1382 class DUIterator_Last : private DUIterator_Fast { 1383 friend class Node; 1384 1385 #ifdef ASSERT 1386 void verify(const Node* node, bool at_end_ok = false); 1387 void verify_limit(); 1388 void verify_step(uint num_edges); 1389 #endif 1390 1391 // Note: offset must be signed, since -1 is sometimes passed 1392 DUIterator_Last(const Node* node, ptrdiff_t offset) 1393 : DUIterator_Fast(node, offset) { } 1394 1395 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1396 void operator<(int) {} // do not use 1397 1398 public: 1399 DUIterator_Last() { } 1400 // initialize to garbage 1401 1402 void operator--() 1403 { _outp--; VDUI_ONLY(verify_step(1)); } 1404 1405 void operator-=(uint n) 1406 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1407 1408 bool operator>=(DUIterator_Last& limit) { 1409 I_VDUI_ONLY(*this, this->verify(_node, true)); 1410 I_VDUI_ONLY(limit, limit.verify_limit()); 1411 return _outp >= limit._outp; 1412 } 1413 1414 void operator=(const DUIterator_Last& that) 1415 { DUIterator_Fast::operator=(that); } 1416 }; 1417 1418 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1419 // Assign a limit pointer to the reference argument: 1420 imin = DUIterator_Last(this, 0); 1421 // Return the initial pointer: 1422 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1423 } 1424 Node* Node::last_out(DUIterator_Last& i) const { 1425 I_VDUI_ONLY(i, i.verify(this)); 1426 return debug_only(i._last=) *i._outp; 1427 } 1428 1429 #endif //OPTO_DU_ITERATOR_ASSERT 1430 1431 #undef I_VDUI_ONLY 1432 #undef VDUI_ONLY 1433 1434 // An Iterator that truly follows the iterator pattern. Doesn't 1435 // support deletion but could be made to. 1436 // 1437 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1438 // Node* m = i.get(); 1439 // 1440 class SimpleDUIterator : public StackObj { 1441 private: 1442 Node* node; 1443 DUIterator_Fast i; 1444 DUIterator_Fast imax; 1445 public: 1446 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1447 bool has_next() { return i < imax; } 1448 void next() { i++; } 1449 Node* get() { return node->fast_out(i); } 1450 }; 1451 1452 1453 //----------------------------------------------------------------------------- 1454 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1455 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1456 // Note that the constructor just zeros things, and since I use Arena 1457 // allocation I do not need a destructor to reclaim storage. 1458 class Node_Array : public ResourceObj { 1459 friend class VMStructs; 1460 protected: 1461 Arena *_a; // Arena to allocate in 1462 uint _max; 1463 Node **_nodes; 1464 void grow( uint i ); // Grow array node to fit 1465 public: 1466 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1467 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1468 for( int i = 0; i < OptoNodeListSize; i++ ) { 1469 _nodes[i] = NULL; 1470 } 1471 } 1472 1473 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1474 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1475 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1476 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1477 Node **adr() { return _nodes; } 1478 // Extend the mapping: index i maps to Node *n. 1479 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1480 void insert( uint i, Node *n ); 1481 void remove( uint i ); // Remove, preserving order 1482 void sort( C_sort_func_t func); 1483 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1484 void clear(); // Set all entries to NULL, keep storage 1485 uint Size() const { return _max; } 1486 void dump() const; 1487 }; 1488 1489 class Node_List : public Node_Array { 1490 friend class VMStructs; 1491 uint _cnt; 1492 public: 1493 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1494 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1495 bool contains(const Node* n) const { 1496 for (uint e = 0; e < size(); e++) { 1497 if (at(e) == n) return true; 1498 } 1499 return false; 1500 } 1501 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1502 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1503 void push( Node *b ) { map(_cnt++,b); } 1504 void yank( Node *n ); // Find and remove 1505 Node *pop() { return _nodes[--_cnt]; } 1506 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1507 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1508 uint size() const { return _cnt; } 1509 void dump() const; 1510 void dump_simple() const; 1511 }; 1512 1513 //------------------------------Unique_Node_List------------------------------- 1514 class Unique_Node_List : public Node_List { 1515 friend class VMStructs; 1516 VectorSet _in_worklist; 1517 uint _clock_index; // Index in list where to pop from next 1518 public: 1519 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1520 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1521 1522 void remove( Node *n ); 1523 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1524 VectorSet &member_set(){ return _in_worklist; } 1525 1526 void push( Node *b ) { 1527 if( !_in_worklist.test_set(b->_idx) ) 1528 Node_List::push(b); 1529 } 1530 Node *pop() { 1531 if( _clock_index >= size() ) _clock_index = 0; 1532 Node *b = at(_clock_index); 1533 map( _clock_index, Node_List::pop()); 1534 if (size() != 0) _clock_index++; // Always start from 0 1535 _in_worklist >>= b->_idx; 1536 return b; 1537 } 1538 Node *remove( uint i ) { 1539 Node *b = Node_List::at(i); 1540 _in_worklist >>= b->_idx; 1541 map(i,Node_List::pop()); 1542 return b; 1543 } 1544 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1545 void clear() { 1546 _in_worklist.Clear(); // Discards storage but grows automatically 1547 Node_List::clear(); 1548 _clock_index = 0; 1549 } 1550 1551 // Used after parsing to remove useless nodes before Iterative GVN 1552 void remove_useless_nodes(VectorSet &useful); 1553 1554 #ifndef PRODUCT 1555 void print_set() const { _in_worklist.print(); } 1556 #endif 1557 }; 1558 1559 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1560 inline void Compile::record_for_igvn(Node* n) { 1561 _for_igvn->push(n); 1562 } 1563 1564 //------------------------------Node_Stack------------------------------------- 1565 class Node_Stack { 1566 friend class VMStructs; 1567 protected: 1568 struct INode { 1569 Node *node; // Processed node 1570 uint indx; // Index of next node's child 1571 }; 1572 INode *_inode_top; // tos, stack grows up 1573 INode *_inode_max; // End of _inodes == _inodes + _max 1574 INode *_inodes; // Array storage for the stack 1575 Arena *_a; // Arena to allocate in 1576 void grow(); 1577 public: 1578 Node_Stack(int size) { 1579 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1580 _a = Thread::current()->resource_area(); 1581 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1582 _inode_max = _inodes + max; 1583 _inode_top = _inodes - 1; // stack is empty 1584 } 1585 1586 Node_Stack(Arena *a, int size) : _a(a) { 1587 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1588 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1589 _inode_max = _inodes + max; 1590 _inode_top = _inodes - 1; // stack is empty 1591 } 1592 1593 void pop() { 1594 assert(_inode_top >= _inodes, "node stack underflow"); 1595 --_inode_top; 1596 } 1597 void push(Node *n, uint i) { 1598 ++_inode_top; 1599 if (_inode_top >= _inode_max) grow(); 1600 INode *top = _inode_top; // optimization 1601 top->node = n; 1602 top->indx = i; 1603 } 1604 Node *node() const { 1605 return _inode_top->node; 1606 } 1607 Node* node_at(uint i) const { 1608 assert(_inodes + i <= _inode_top, "in range"); 1609 return _inodes[i].node; 1610 } 1611 uint index() const { 1612 return _inode_top->indx; 1613 } 1614 uint index_at(uint i) const { 1615 assert(_inodes + i <= _inode_top, "in range"); 1616 return _inodes[i].indx; 1617 } 1618 void set_node(Node *n) { 1619 _inode_top->node = n; 1620 } 1621 void set_index(uint i) { 1622 _inode_top->indx = i; 1623 } 1624 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1625 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1626 bool is_nonempty() const { return (_inode_top >= _inodes); } 1627 bool is_empty() const { return (_inode_top < _inodes); } 1628 void clear() { _inode_top = _inodes - 1; } // retain storage 1629 1630 // Node_Stack is used to map nodes. 1631 Node* find(uint idx) const; 1632 }; 1633 1634 1635 //-----------------------------Node_Notes-------------------------------------- 1636 // Debugging or profiling annotations loosely and sparsely associated 1637 // with some nodes. See Compile::node_notes_at for the accessor. 1638 class Node_Notes { 1639 friend class VMStructs; 1640 JVMState* _jvms; 1641 1642 public: 1643 Node_Notes(JVMState* jvms = NULL) { 1644 _jvms = jvms; 1645 } 1646 1647 JVMState* jvms() { return _jvms; } 1648 void set_jvms(JVMState* x) { _jvms = x; } 1649 1650 // True if there is nothing here. 1651 bool is_clear() { 1652 return (_jvms == NULL); 1653 } 1654 1655 // Make there be nothing here. 1656 void clear() { 1657 _jvms = NULL; 1658 } 1659 1660 // Make a new, clean node notes. 1661 static Node_Notes* make(Compile* C) { 1662 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1663 nn->clear(); 1664 return nn; 1665 } 1666 1667 Node_Notes* clone(Compile* C) { 1668 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1669 (*nn) = (*this); 1670 return nn; 1671 } 1672 1673 // Absorb any information from source. 1674 bool update_from(Node_Notes* source) { 1675 bool changed = false; 1676 if (source != NULL) { 1677 if (source->jvms() != NULL) { 1678 set_jvms(source->jvms()); 1679 changed = true; 1680 } 1681 } 1682 return changed; 1683 } 1684 }; 1685 1686 // Inlined accessors for Compile::node_nodes that require the preceding class: 1687 inline Node_Notes* 1688 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1689 int idx, bool can_grow) { 1690 assert(idx >= 0, "oob"); 1691 int block_idx = (idx >> _log2_node_notes_block_size); 1692 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1693 if (grow_by >= 0) { 1694 if (!can_grow) return NULL; 1695 grow_node_notes(arr, grow_by + 1); 1696 } 1697 if (arr == NULL) return NULL; 1698 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1699 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1700 } 1701 1702 inline bool 1703 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1704 if (value == NULL || value->is_clear()) 1705 return false; // nothing to write => write nothing 1706 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1707 assert(loc != NULL, ""); 1708 return loc->update_from(value); 1709 } 1710 1711 1712 //------------------------------TypeNode--------------------------------------- 1713 // Node with a Type constant. 1714 class TypeNode : public Node { 1715 protected: 1716 virtual uint hash() const; // Check the type 1717 virtual bool cmp( const Node &n ) const; 1718 virtual uint size_of() const; // Size is bigger 1719 const Type* const _type; 1720 public: 1721 void set_type(const Type* t) { 1722 assert(t != NULL, "sanity"); 1723 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1724 *(const Type**)&_type = t; // cast away const-ness 1725 // If this node is in the hash table, make sure it doesn't need a rehash. 1726 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1727 } 1728 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1729 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1730 init_class_id(Class_Type); 1731 } 1732 virtual const Type* Value(PhaseGVN* phase) const; 1733 virtual const Type *bottom_type() const; 1734 virtual uint ideal_reg() const; 1735 #ifndef PRODUCT 1736 virtual void dump_spec(outputStream *st) const; 1737 virtual void dump_compact_spec(outputStream *st) const; 1738 #endif 1739 }; 1740 1741 #endif // SHARE_OPTO_NODE_HPP