1 /***************************************************************************/
   2 /*                                                                         */
   3 /*  pshints.c                                                              */
   4 /*                                                                         */
   5 /*    Adobe's code for handling CFF hints (body).                          */
   6 /*                                                                         */
   7 /*  Copyright 2007-2014 Adobe Systems Incorporated.                        */
   8 /*                                                                         */
   9 /*  This software, and all works of authorship, whether in source or       */
  10 /*  object code form as indicated by the copyright notice(s) included      */
  11 /*  herein (collectively, the "Work") is made available, and may only be   */
  12 /*  used, modified, and distributed under the FreeType Project License,    */
  13 /*  LICENSE.TXT.  Additionally, subject to the terms and conditions of the */
  14 /*  FreeType Project License, each contributor to the Work hereby grants   */
  15 /*  to any individual or legal entity exercising permissions granted by    */
  16 /*  the FreeType Project License and this section (hereafter, "You" or     */
  17 /*  "Your") a perpetual, worldwide, non-exclusive, no-charge,              */
  18 /*  royalty-free, irrevocable (except as stated in this section) patent    */
  19 /*  license to make, have made, use, offer to sell, sell, import, and      */
  20 /*  otherwise transfer the Work, where such license applies only to those  */
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  33 /*  FreeType Project License as well as those provided in this section,    */
  34 /*  and you accept them fully.                                             */
  35 /*                                                                         */
  36 /***************************************************************************/
  37 
  38 
  39 #include "psft.h"
  40 #include FT_INTERNAL_DEBUG_H
  41 
  42 #include "psglue.h"
  43 #include "psfont.h"
  44 #include "pshints.h"
  45 #include "psintrp.h"
  46 
  47 
  48   /*************************************************************************/
  49   /*                                                                       */
  50   /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
  51   /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
  52   /* messages during execution.                                            */
  53   /*                                                                       */
  54 #undef  FT_COMPONENT
  55 #define FT_COMPONENT  trace_cf2hints
  56 
  57 
  58   typedef struct  CF2_HintMoveRec_
  59   {
  60     size_t     j;          /* index of upper hint map edge   */
  61     CF2_Fixed  moveUp;     /* adjustment to optimum position */
  62 
  63   } CF2_HintMoveRec, *CF2_HintMove;
  64 
  65 
  66   /* Compute angular momentum for winding order detection.  It is called */
  67   /* for all lines and curves, but not necessarily in element order.     */
  68   static CF2_Int
  69   cf2_getWindingMomentum( CF2_Fixed  x1,
  70                           CF2_Fixed  y1,
  71                           CF2_Fixed  x2,
  72                           CF2_Fixed  y2 )
  73   {
  74     /* cross product of pt1 position from origin with pt2 position from  */
  75     /* pt1; we reduce the precision so that the result fits into 32 bits */
  76 
  77     return ( x1 >> 16 ) * ( SUB_INT32( y2, y1 ) >> 16 ) -
  78            ( y1 >> 16 ) * ( SUB_INT32( x2, x1 ) >> 16 );
  79   }
  80 
  81 
  82   /*
  83    * Construct from a StemHint; this is used as a parameter to
  84    * `cf2_blues_capture'.
  85    * `hintOrigin' is the character space displacement of a seac accent.
  86    * Adjust stem hint for darkening here.
  87    *
  88    */
  89   static void
  90   cf2_hint_init( CF2_Hint            hint,
  91                  const CF2_ArrStack  stemHintArray,
  92                  size_t              indexStemHint,
  93                  const CF2_Font      font,
  94                  CF2_Fixed           hintOrigin,
  95                  CF2_Fixed           scale,
  96                  FT_Bool             bottom )
  97   {
  98     CF2_Fixed               width;
  99     const CF2_StemHintRec*  stemHint;
 100 
 101 
 102     FT_ZERO( hint );
 103 
 104     stemHint = (const CF2_StemHintRec*)cf2_arrstack_getPointer(
 105                                          stemHintArray,
 106                                          indexStemHint );
 107 
 108     width = SUB_INT32( stemHint->max, stemHint->min );
 109 
 110     if ( width == cf2_intToFixed( -21 ) )
 111     {
 112       /* ghost bottom */
 113 
 114       if ( bottom )
 115       {
 116         hint->csCoord = stemHint->max;
 117         hint->flags   = CF2_GhostBottom;
 118       }
 119       else
 120         hint->flags = 0;
 121     }
 122 
 123     else if ( width == cf2_intToFixed( -20 ) )
 124     {
 125       /* ghost top */
 126 
 127       if ( bottom )
 128         hint->flags = 0;
 129       else
 130       {
 131         hint->csCoord = stemHint->min;
 132         hint->flags   = CF2_GhostTop;
 133       }
 134     }
 135 
 136     else if ( width < 0 )
 137     {
 138       /* inverted pair */
 139 
 140       /*
 141        * Hints with negative widths were produced by an early version of a
 142        * non-Adobe font tool.  The Type 2 spec allows edge (ghost) hints
 143        * with negative widths, but says
 144        *
 145        *   All other negative widths have undefined meaning.
 146        *
 147        * CoolType has a silent workaround that negates the hint width; for
 148        * permissive mode, we do the same here.
 149        *
 150        * Note: Such fonts cannot use ghost hints, but should otherwise work.
 151        * Note: Some poor hints in our faux fonts can produce negative
 152        *       widths at some blends.  For example, see a light weight of
 153        *       `u' in ASerifMM.
 154        *
 155        */
 156       if ( bottom )
 157       {
 158         hint->csCoord = stemHint->max;
 159         hint->flags   = CF2_PairBottom;
 160       }
 161       else
 162       {
 163         hint->csCoord = stemHint->min;
 164         hint->flags   = CF2_PairTop;
 165       }
 166     }
 167 
 168     else
 169     {
 170       /* normal pair */
 171 
 172       if ( bottom )
 173       {
 174         hint->csCoord = stemHint->min;
 175         hint->flags   = CF2_PairBottom;
 176       }
 177       else
 178       {
 179         hint->csCoord = stemHint->max;
 180         hint->flags   = CF2_PairTop;
 181       }
 182     }
 183 
 184     /* Now that ghost hints have been detected, adjust this edge for      */
 185     /* darkening.  Bottoms are not changed; tops are incremented by twice */
 186     /* `darkenY'.                                                         */
 187     if ( cf2_hint_isTop( hint ) )
 188       hint->csCoord = ADD_INT32( hint->csCoord, 2 * font->darkenY );
 189 
 190     hint->csCoord = ADD_INT32( hint->csCoord, hintOrigin );
 191     hint->scale   = scale;
 192     hint->index   = indexStemHint;   /* index in original stem hint array */
 193 
 194     /* if original stem hint has been used, use the same position */
 195     if ( hint->flags != 0 && stemHint->used )
 196     {
 197       if ( cf2_hint_isTop( hint ) )
 198         hint->dsCoord = stemHint->maxDS;
 199       else
 200         hint->dsCoord = stemHint->minDS;
 201 
 202       cf2_hint_lock( hint );
 203     }
 204     else
 205       hint->dsCoord = FT_MulFix( hint->csCoord, scale );
 206   }
 207 
 208 
 209   /* initialize an invalid hint map element */
 210   static void
 211   cf2_hint_initZero( CF2_Hint  hint )
 212   {
 213     FT_ZERO( hint );
 214   }
 215 
 216 
 217   FT_LOCAL_DEF( FT_Bool )
 218   cf2_hint_isValid( const CF2_Hint  hint )
 219   {
 220     return (FT_Bool)( hint->flags != 0 );
 221   }
 222 
 223 
 224   static FT_Bool
 225   cf2_hint_isPair( const CF2_Hint  hint )
 226   {
 227     return (FT_Bool)( ( hint->flags                      &
 228                         ( CF2_PairBottom | CF2_PairTop ) ) != 0 );
 229   }
 230 
 231 
 232   static FT_Bool
 233   cf2_hint_isPairTop( const CF2_Hint  hint )
 234   {
 235     return (FT_Bool)( ( hint->flags & CF2_PairTop ) != 0 );
 236   }
 237 
 238 
 239   FT_LOCAL_DEF( FT_Bool )
 240   cf2_hint_isTop( const CF2_Hint  hint )
 241   {
 242     return (FT_Bool)( ( hint->flags                    &
 243                         ( CF2_PairTop | CF2_GhostTop ) ) != 0 );
 244   }
 245 
 246 
 247   FT_LOCAL_DEF( FT_Bool )
 248   cf2_hint_isBottom( const CF2_Hint  hint )
 249   {
 250     return (FT_Bool)( ( hint->flags                          &
 251                         ( CF2_PairBottom | CF2_GhostBottom ) ) != 0 );
 252   }
 253 
 254 
 255   static FT_Bool
 256   cf2_hint_isLocked( const CF2_Hint  hint )
 257   {
 258     return (FT_Bool)( ( hint->flags & CF2_Locked ) != 0 );
 259   }
 260 
 261 
 262   static FT_Bool
 263   cf2_hint_isSynthetic( const CF2_Hint  hint )
 264   {
 265     return (FT_Bool)( ( hint->flags & CF2_Synthetic ) != 0 );
 266   }
 267 
 268 
 269   FT_LOCAL_DEF( void )
 270   cf2_hint_lock( CF2_Hint  hint )
 271   {
 272     hint->flags |= CF2_Locked;
 273   }
 274 
 275 
 276   FT_LOCAL_DEF( void )
 277   cf2_hintmap_init( CF2_HintMap   hintmap,
 278                     CF2_Font      font,
 279                     CF2_HintMap   initialMap,
 280                     CF2_ArrStack  hintMoves,
 281                     CF2_Fixed     scale )
 282   {
 283     FT_ZERO( hintmap );
 284 
 285     /* copy parameters from font instance */
 286     hintmap->hinted         = font->hinted;
 287     hintmap->scale          = scale;
 288     hintmap->font           = font;
 289     hintmap->initialHintMap = initialMap;
 290     /* will clear in `cf2_hintmap_adjustHints' */
 291     hintmap->hintMoves      = hintMoves;
 292   }
 293 
 294 
 295   static FT_Bool
 296   cf2_hintmap_isValid( const CF2_HintMap  hintmap )
 297   {
 298     return hintmap->isValid;
 299   }
 300 
 301 
 302   static void
 303   cf2_hintmap_dump( CF2_HintMap  hintmap )
 304   {
 305 #ifdef FT_DEBUG_LEVEL_TRACE
 306     CF2_UInt  i;
 307 
 308 
 309     FT_TRACE6(( "  index  csCoord  dsCoord  scale  flags\n" ));
 310 
 311     for ( i = 0; i < hintmap->count; i++ )
 312     {
 313       CF2_Hint  hint = &hintmap->edge[i];
 314 
 315 
 316       FT_TRACE6(( "  %3d    %7.2f  %7.2f  %5d  %s%s%s%s\n",
 317                   hint->index,
 318                   hint->csCoord / 65536.0,
 319                   hint->dsCoord / ( hint->scale * 1.0 ),
 320                   hint->scale,
 321                   ( cf2_hint_isPair( hint ) ? "p" : "g" ),
 322                   ( cf2_hint_isTop( hint ) ? "t" : "b" ),
 323                   ( cf2_hint_isLocked( hint ) ? "L" : ""),
 324                   ( cf2_hint_isSynthetic( hint ) ? "S" : "" ) ));
 325     }
 326 #else
 327     FT_UNUSED( hintmap );
 328 #endif
 329   }
 330 
 331 
 332   /* transform character space coordinate to device space using hint map */
 333   static CF2_Fixed
 334   cf2_hintmap_map( CF2_HintMap  hintmap,
 335                    CF2_Fixed    csCoord )
 336   {
 337     if ( hintmap->count == 0 || ! hintmap->hinted )
 338     {
 339       /* there are no hints; use uniform scale and zero offset */
 340       return FT_MulFix( csCoord, hintmap->scale );
 341     }
 342     else
 343     {
 344       /* start linear search from last hit */
 345       CF2_UInt  i = hintmap->lastIndex;
 346 
 347 
 348       FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
 349 
 350       /* search up */
 351       while ( i < hintmap->count - 1                  &&
 352               csCoord >= hintmap->edge[i + 1].csCoord )
 353         i += 1;
 354 
 355       /* search down */
 356       while ( i > 0 && csCoord < hintmap->edge[i].csCoord )
 357         i -= 1;
 358 
 359       hintmap->lastIndex = i;
 360 
 361       if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
 362       {
 363         /* special case for points below first edge: use uniform scale */
 364         return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
 365                                                 hintmap->edge[0].csCoord ),
 366                                      hintmap->scale ),
 367                           hintmap->edge[0].dsCoord );
 368       }
 369       else
 370       {
 371         /*
 372          * Note: entries with duplicate csCoord are allowed.
 373          * Use edge[i], the highest entry where csCoord >= entry[i].csCoord
 374          */
 375         return ADD_INT32( FT_MulFix( SUB_INT32( csCoord,
 376                                                 hintmap->edge[i].csCoord ),
 377                                      hintmap->edge[i].scale ),
 378                           hintmap->edge[i].dsCoord );
 379       }
 380     }
 381   }
 382 
 383 
 384   /*
 385    * This hinting policy moves a hint pair in device space so that one of
 386    * its two edges is on a device pixel boundary (its fractional part is
 387    * zero).  `cf2_hintmap_insertHint' guarantees no overlap in CS
 388    * space.  Ensure here that there is no overlap in DS.
 389    *
 390    * In the first pass, edges are adjusted relative to adjacent hints.
 391    * Those that are below have already been adjusted.  Those that are
 392    * above have not yet been adjusted.  If a hint above blocks an
 393    * adjustment to an optimal position, we will try again in a second
 394    * pass.  The second pass is top-down.
 395    *
 396    */
 397 
 398   static void
 399   cf2_hintmap_adjustHints( CF2_HintMap  hintmap )
 400   {
 401     size_t  i, j;
 402 
 403 
 404     cf2_arrstack_clear( hintmap->hintMoves );      /* working storage */
 405 
 406     /*
 407      * First pass is bottom-up (font hint order) without look-ahead.
 408      * Locked edges are already adjusted.
 409      * Unlocked edges begin with dsCoord from `initialHintMap'.
 410      * Save edges that are not optimally adjusted in `hintMoves' array,
 411      * and process them in second pass.
 412      */
 413 
 414     for ( i = 0; i < hintmap->count; i++ )
 415     {
 416       FT_Bool  isPair = cf2_hint_isPair( &hintmap->edge[i] );
 417 
 418 
 419       /* index of upper edge (same value for ghost hint) */
 420       j = isPair ? i + 1 : i;
 421 
 422       FT_ASSERT( j < hintmap->count );
 423       FT_ASSERT( cf2_hint_isValid( &hintmap->edge[i] ) );
 424       FT_ASSERT( cf2_hint_isValid( &hintmap->edge[j] ) );
 425       FT_ASSERT( cf2_hint_isLocked( &hintmap->edge[i] ) ==
 426                    cf2_hint_isLocked( &hintmap->edge[j] ) );
 427 
 428       if ( !cf2_hint_isLocked( &hintmap->edge[i] ) )
 429       {
 430         /* hint edge is not locked, we can adjust it */
 431         CF2_Fixed  fracDown = cf2_fixedFraction( hintmap->edge[i].dsCoord );
 432         CF2_Fixed  fracUp   = cf2_fixedFraction( hintmap->edge[j].dsCoord );
 433 
 434         /* calculate all four possibilities; moves down are negative */
 435         CF2_Fixed  downMoveDown = 0 - fracDown;
 436         CF2_Fixed  upMoveDown   = 0 - fracUp;
 437         CF2_Fixed  downMoveUp   = ( fracDown == 0 )
 438                                     ? 0
 439                                     : cf2_intToFixed( 1 ) - fracDown;
 440         CF2_Fixed  upMoveUp     = ( fracUp == 0 )
 441                                     ? 0
 442                                     : cf2_intToFixed( 1 ) - fracUp;
 443 
 444         /* smallest move up */
 445         CF2_Fixed  moveUp   = FT_MIN( downMoveUp, upMoveUp );
 446         /* smallest move down */
 447         CF2_Fixed  moveDown = FT_MAX( downMoveDown, upMoveDown );
 448 
 449         /* final amount to move edge or edge pair */
 450         CF2_Fixed  move;
 451 
 452         CF2_Fixed  downMinCounter = CF2_MIN_COUNTER;
 453         CF2_Fixed  upMinCounter   = CF2_MIN_COUNTER;
 454         FT_Bool    saveEdge       = FALSE;
 455 
 456 
 457         /* minimum counter constraint doesn't apply when adjacent edges */
 458         /* are synthetic                                                */
 459         /* TODO: doesn't seem a big effect; for now, reduce the code    */
 460 #if 0
 461         if ( i == 0                                        ||
 462              cf2_hint_isSynthetic( &hintmap->edge[i - 1] ) )
 463           downMinCounter = 0;
 464 
 465         if ( j >= hintmap->count - 1                       ||
 466              cf2_hint_isSynthetic( &hintmap->edge[j + 1] ) )
 467           upMinCounter = 0;
 468 #endif
 469 
 470         /* is there room to move up?                                    */
 471         /* there is if we are at top of array or the next edge is at or */
 472         /* beyond proposed move up?                                     */
 473         if ( j >= hintmap->count - 1                ||
 474              hintmap->edge[j + 1].dsCoord >=
 475                ADD_INT32( hintmap->edge[j].dsCoord,
 476                           moveUp + upMinCounter )   )
 477         {
 478           /* there is room to move up; is there also room to move down? */
 479           if ( i == 0                                   ||
 480                hintmap->edge[i - 1].dsCoord <=
 481                  ADD_INT32( hintmap->edge[i].dsCoord,
 482                             moveDown - downMinCounter ) )
 483           {
 484             /* move smaller absolute amount */
 485             move = ( -moveDown < moveUp ) ? moveDown : moveUp;  /* optimum */
 486           }
 487           else
 488             move = moveUp;
 489         }
 490         else
 491         {
 492           /* is there room to move down? */
 493           if ( i == 0                                   ||
 494                hintmap->edge[i - 1].dsCoord <=
 495                  ADD_INT32( hintmap->edge[i].dsCoord,
 496                             moveDown - downMinCounter ) )
 497           {
 498             move     = moveDown;
 499             /* true if non-optimum move */
 500             saveEdge = (FT_Bool)( moveUp < -moveDown );
 501           }
 502           else
 503           {
 504             /* no room to move either way without overlapping or reducing */
 505             /* the counter too much                                       */
 506             move     = 0;
 507             saveEdge = TRUE;
 508           }
 509         }
 510 
 511         /* Identify non-moves and moves down that aren't optimal, and save */
 512         /* them for second pass.                                           */
 513         /* Do this only if there is an unlocked edge above (which could    */
 514         /* possibly move).                                                 */
 515         if ( saveEdge                                    &&
 516              j < hintmap->count - 1                      &&
 517              !cf2_hint_isLocked( &hintmap->edge[j + 1] ) )
 518         {
 519           CF2_HintMoveRec  savedMove;
 520 
 521 
 522           savedMove.j      = j;
 523           /* desired adjustment in second pass */
 524           savedMove.moveUp = moveUp - move;
 525 
 526           cf2_arrstack_push( hintmap->hintMoves, &savedMove );
 527         }
 528 
 529         /* move the edge(s) */
 530         hintmap->edge[i].dsCoord = ADD_INT32( hintmap->edge[i].dsCoord,
 531                                               move );
 532         if ( isPair )
 533           hintmap->edge[j].dsCoord = ADD_INT32( hintmap->edge[j].dsCoord,
 534                                                 move );
 535       }
 536 
 537       /* assert there are no overlaps in device space */
 538       FT_ASSERT( i == 0                                                   ||
 539                  hintmap->edge[i - 1].dsCoord <= hintmap->edge[i].dsCoord );
 540       FT_ASSERT( i < j                                                ||
 541                  hintmap->edge[i].dsCoord <= hintmap->edge[j].dsCoord );
 542 
 543       /* adjust the scales, avoiding divide by zero */
 544       if ( i > 0 )
 545       {
 546         if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
 547           hintmap->edge[i - 1].scale =
 548             FT_DivFix( SUB_INT32( hintmap->edge[i].dsCoord,
 549                                   hintmap->edge[i - 1].dsCoord ),
 550                        SUB_INT32( hintmap->edge[i].csCoord,
 551                                   hintmap->edge[i - 1].csCoord ) );
 552       }
 553 
 554       if ( isPair )
 555       {
 556         if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
 557           hintmap->edge[j - 1].scale =
 558             FT_DivFix( SUB_INT32( hintmap->edge[j].dsCoord,
 559                                   hintmap->edge[j - 1].dsCoord ),
 560                        SUB_INT32( hintmap->edge[j].csCoord,
 561                                   hintmap->edge[j - 1].csCoord ) );
 562 
 563         i += 1;     /* skip upper edge on next loop */
 564       }
 565     }
 566 
 567     /* second pass tries to move non-optimal hints up, in case there is */
 568     /* room now                                                         */
 569     for ( i = cf2_arrstack_size( hintmap->hintMoves ); i > 0; i-- )
 570     {
 571       CF2_HintMove  hintMove = (CF2_HintMove)
 572                       cf2_arrstack_getPointer( hintmap->hintMoves, i - 1 );
 573 
 574 
 575       j = hintMove->j;
 576 
 577       /* this was tested before the push, above */
 578       FT_ASSERT( j < hintmap->count - 1 );
 579 
 580       /* is there room to move up? */
 581       if ( hintmap->edge[j + 1].dsCoord >=
 582              ADD_INT32( hintmap->edge[j].dsCoord,
 583                         hintMove->moveUp + CF2_MIN_COUNTER ) )
 584       {
 585         /* there is more room now, move edge up */
 586         hintmap->edge[j].dsCoord = ADD_INT32( hintmap->edge[j].dsCoord,
 587                                               hintMove->moveUp );
 588 
 589         if ( cf2_hint_isPair( &hintmap->edge[j] ) )
 590         {
 591           FT_ASSERT( j > 0 );
 592           hintmap->edge[j - 1].dsCoord =
 593             ADD_INT32( hintmap->edge[j - 1].dsCoord, hintMove->moveUp );
 594         }
 595       }
 596     }
 597   }
 598 
 599 
 600   /* insert hint edges into map, sorted by csCoord */
 601   static void
 602   cf2_hintmap_insertHint( CF2_HintMap  hintmap,
 603                           CF2_Hint     bottomHintEdge,
 604                           CF2_Hint     topHintEdge )
 605   {
 606     CF2_UInt  indexInsert;
 607 
 608     /* set default values, then check for edge hints */
 609     FT_Bool   isPair         = TRUE;
 610     CF2_Hint  firstHintEdge  = bottomHintEdge;
 611     CF2_Hint  secondHintEdge = topHintEdge;
 612 
 613 
 614     /* one or none of the input params may be invalid when dealing with */
 615     /* edge hints; at least one edge must be valid                      */
 616     FT_ASSERT( cf2_hint_isValid( bottomHintEdge ) ||
 617                cf2_hint_isValid( topHintEdge )    );
 618 
 619     /* determine how many and which edges to insert */
 620     if ( !cf2_hint_isValid( bottomHintEdge ) )
 621     {
 622       /* insert only the top edge */
 623       firstHintEdge = topHintEdge;
 624       isPair        = FALSE;
 625     }
 626     else if ( !cf2_hint_isValid( topHintEdge ) )
 627     {
 628       /* insert only the bottom edge */
 629       isPair = FALSE;
 630     }
 631 
 632     /* paired edges must be in proper order */
 633     if ( isPair                                         &&
 634          topHintEdge->csCoord < bottomHintEdge->csCoord )
 635       return;
 636 
 637     /* linear search to find index value of insertion point */
 638     indexInsert = 0;
 639     for ( ; indexInsert < hintmap->count; indexInsert++ )
 640     {
 641       if ( hintmap->edge[indexInsert].csCoord >= firstHintEdge->csCoord )
 642         break;
 643     }
 644 
 645     FT_TRACE7(( "  Got hint at %.2f (%.2f)\n",
 646                 firstHintEdge->csCoord / 65536.0,
 647                 firstHintEdge->dsCoord / 65536.0 ));
 648     if ( isPair )
 649       FT_TRACE7(( "  Got hint at %.2f (%.2f)\n",
 650                   secondHintEdge->csCoord / 65536.0,
 651                   secondHintEdge->dsCoord / 65536.0 ));
 652 
 653     /*
 654      * Discard any hints that overlap in character space.  Most often, this
 655      * is while building the initial map, where captured hints from all
 656      * zones are combined.  Define overlap to include hints that `touch'
 657      * (overlap zero).  Hiragino Sans/Gothic fonts have numerous hints that
 658      * touch.  Some fonts have non-ideographic glyphs that overlap our
 659      * synthetic hints.
 660      *
 661      * Overlap also occurs when darkening stem hints that are close.
 662      *
 663      */
 664     if ( indexInsert < hintmap->count )
 665     {
 666       /* we are inserting before an existing edge:    */
 667       /* verify that an existing edge is not the same */
 668       if ( hintmap->edge[indexInsert].csCoord == firstHintEdge->csCoord )
 669         return; /* ignore overlapping stem hint */
 670 
 671       /* verify that a new pair does not straddle the next edge */
 672       if ( isPair                                                        &&
 673            hintmap->edge[indexInsert].csCoord <= secondHintEdge->csCoord )
 674         return; /* ignore overlapping stem hint */
 675 
 676       /* verify that we are not inserting between paired edges */
 677       if ( cf2_hint_isPairTop( &hintmap->edge[indexInsert] ) )
 678         return; /* ignore overlapping stem hint */
 679     }
 680 
 681     /* recompute device space locations using initial hint map */
 682     if ( cf2_hintmap_isValid( hintmap->initialHintMap ) &&
 683          !cf2_hint_isLocked( firstHintEdge )            )
 684     {
 685       if ( isPair )
 686       {
 687         /* Use hint map to position the center of stem, and nominal scale */
 688         /* to position the two edges.  This preserves the stem width.     */
 689         CF2_Fixed  midpoint =
 690                      cf2_hintmap_map(
 691                        hintmap->initialHintMap,
 692                        ADD_INT32( secondHintEdge->csCoord,
 693                                   firstHintEdge->csCoord ) / 2 );
 694         CF2_Fixed  halfWidth =
 695                      FT_MulFix( SUB_INT32( secondHintEdge->csCoord,
 696                                            firstHintEdge->csCoord ) / 2,
 697                                 hintmap->scale );
 698 
 699 
 700         firstHintEdge->dsCoord  = SUB_INT32( midpoint, halfWidth );
 701         secondHintEdge->dsCoord = ADD_INT32( midpoint, halfWidth );
 702       }
 703       else
 704         firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
 705                                                   firstHintEdge->csCoord );
 706     }
 707 
 708     /*
 709      * Discard any hints that overlap in device space; this can occur
 710      * because locked hints have been moved to align with blue zones.
 711      *
 712      * TODO: Although we might correct this later during adjustment, we
 713      * don't currently have a way to delete a conflicting hint once it has
 714      * been inserted.  See v2.030 MinionPro-Regular, 12 ppem darkened,
 715      * initial hint map for second path, glyph 945 (the perispomeni (tilde)
 716      * in U+1F6E, Greek omega with psili and perispomeni).  Darkening is
 717      * 25.  Pair 667,747 initially conflicts in design space with top edge
 718      * 660.  This is because 667 maps to 7.87, and the top edge was
 719      * captured by a zone at 8.0.  The pair is later successfully inserted
 720      * in a zone without the top edge.  In this zone it is adjusted to 8.0,
 721      * and no longer conflicts with the top edge in design space.  This
 722      * means it can be included in yet a later zone which does have the top
 723      * edge hint.  This produces a small mismatch between the first and
 724      * last points of this path, even though the hint masks are the same.
 725      * The density map difference is tiny (1/256).
 726      *
 727      */
 728 
 729     if ( indexInsert > 0 )
 730     {
 731       /* we are inserting after an existing edge */
 732       if ( firstHintEdge->dsCoord < hintmap->edge[indexInsert - 1].dsCoord )
 733         return;
 734     }
 735 
 736     if ( indexInsert < hintmap->count )
 737     {
 738       /* we are inserting before an existing edge */
 739       if ( isPair )
 740       {
 741         if ( secondHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
 742           return;
 743       }
 744       else
 745       {
 746         if ( firstHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
 747           return;
 748       }
 749     }
 750 
 751     /* make room to insert */
 752     {
 753       CF2_UInt  iSrc = hintmap->count - 1;
 754       CF2_UInt  iDst = isPair ? hintmap->count + 1 : hintmap->count;
 755 
 756       CF2_UInt  count = hintmap->count - indexInsert;
 757 
 758 
 759       if ( iDst >= CF2_MAX_HINT_EDGES )
 760       {
 761         FT_TRACE4(( "cf2_hintmap_insertHint: too many hintmaps\n" ));
 762         return;
 763       }
 764 
 765       while ( count-- )
 766         hintmap->edge[iDst--] = hintmap->edge[iSrc--];
 767 
 768       /* insert first edge */
 769       hintmap->edge[indexInsert] = *firstHintEdge;         /* copy struct */
 770       hintmap->count            += 1;
 771 
 772       FT_TRACE7(( "  Inserting hint %.2f (%.2f)\n",
 773                   firstHintEdge->csCoord / 65536.0,
 774                   firstHintEdge->dsCoord / 65536.0 ));
 775 
 776       if ( isPair )
 777       {
 778         /* insert second edge */
 779         hintmap->edge[indexInsert + 1] = *secondHintEdge;  /* copy struct */
 780         hintmap->count                += 1;
 781 
 782         FT_TRACE7(( "  Inserting hint %.2f (%.2f)\n",
 783                     secondHintEdge->csCoord / 65536.0,
 784                     secondHintEdge->dsCoord / 65536.0 ));
 785 
 786       }
 787     }
 788 
 789     return;
 790   }
 791 
 792 
 793   /*
 794    * Build a map from hints and mask.
 795    *
 796    * This function may recur one level if `hintmap->initialHintMap' is not yet
 797    * valid.
 798    * If `initialMap' is true, simply build initial map.
 799    *
 800    * Synthetic hints are used in two ways.  A hint at zero is inserted, if
 801    * needed, in the initial hint map, to prevent translations from
 802    * propagating across the origin.  If synthetic em box hints are enabled
 803    * for ideographic dictionaries, then they are inserted in all hint
 804    * maps, including the initial one.
 805    *
 806    */
 807   FT_LOCAL_DEF( void )
 808   cf2_hintmap_build( CF2_HintMap   hintmap,
 809                      CF2_ArrStack  hStemHintArray,
 810                      CF2_ArrStack  vStemHintArray,
 811                      CF2_HintMask  hintMask,
 812                      CF2_Fixed     hintOrigin,
 813                      FT_Bool       initialMap )
 814   {
 815     FT_Byte*  maskPtr;
 816 
 817     CF2_Font         font = hintmap->font;
 818     CF2_HintMaskRec  tempHintMask;
 819 
 820     size_t   bitCount, i;
 821     FT_Byte  maskByte;
 822 
 823 
 824     /* check whether initial map is constructed */
 825     if ( !initialMap && !cf2_hintmap_isValid( hintmap->initialHintMap ) )
 826     {
 827       /* make recursive call with initialHintMap and temporary mask; */
 828       /* temporary mask will get all bits set, below */
 829       cf2_hintmask_init( &tempHintMask, hintMask->error );
 830       cf2_hintmap_build( hintmap->initialHintMap,
 831                          hStemHintArray,
 832                          vStemHintArray,
 833                          &tempHintMask,
 834                          hintOrigin,
 835                          TRUE );
 836     }
 837 
 838     if ( !cf2_hintmask_isValid( hintMask ) )
 839     {
 840       /* without a hint mask, assume all hints are active */
 841       cf2_hintmask_setAll( hintMask,
 842                            cf2_arrstack_size( hStemHintArray ) +
 843                              cf2_arrstack_size( vStemHintArray ) );
 844       if ( !cf2_hintmask_isValid( hintMask ) )
 845       {
 846         if ( font->isT1 )
 847         {
 848           /* no error, just continue unhinted */
 849           *hintMask->error = FT_Err_Ok;
 850           hintmap->hinted  = FALSE;
 851         }
 852         return;                   /* too many stem hints */
 853       }
 854     }
 855 
 856     /* begin by clearing the map */
 857     hintmap->count     = 0;
 858     hintmap->lastIndex = 0;
 859 
 860     /* make a copy of the hint mask so we can modify it */
 861     tempHintMask = *hintMask;
 862     maskPtr      = cf2_hintmask_getMaskPtr( &tempHintMask );
 863 
 864     /* use the hStem hints only, which are first in the mask */
 865     bitCount = cf2_arrstack_size( hStemHintArray );
 866 
 867     /* Defense-in-depth.  Should never return here. */
 868     if ( bitCount > hintMask->bitCount )
 869       return;
 870 
 871     /* synthetic embox hints get highest priority */
 872     if ( font->blues.doEmBoxHints )
 873     {
 874       CF2_HintRec  dummy;
 875 
 876 
 877       cf2_hint_initZero( &dummy );   /* invalid hint map element */
 878 
 879       /* ghost bottom */
 880       cf2_hintmap_insertHint( hintmap,
 881                               &font->blues.emBoxBottomEdge,
 882                               &dummy );
 883       /* ghost top */
 884       cf2_hintmap_insertHint( hintmap,
 885                               &dummy,
 886                               &font->blues.emBoxTopEdge );
 887     }
 888 
 889     /* insert hints captured by a blue zone or already locked (higher */
 890     /* priority)                                                      */
 891     for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
 892     {
 893       if ( maskByte & *maskPtr )
 894       {
 895         /* expand StemHint into two `CF2_Hint' elements */
 896         CF2_HintRec  bottomHintEdge, topHintEdge;
 897 
 898 
 899         cf2_hint_init( &bottomHintEdge,
 900                        hStemHintArray,
 901                        i,
 902                        font,
 903                        hintOrigin,
 904                        hintmap->scale,
 905                        TRUE /* bottom */ );
 906         cf2_hint_init( &topHintEdge,
 907                        hStemHintArray,
 908                        i,
 909                        font,
 910                        hintOrigin,
 911                        hintmap->scale,
 912                        FALSE /* top */ );
 913 
 914         if ( cf2_hint_isLocked( &bottomHintEdge ) ||
 915              cf2_hint_isLocked( &topHintEdge )    ||
 916              cf2_blues_capture( &font->blues,
 917                                 &bottomHintEdge,
 918                                 &topHintEdge )   )
 919         {
 920           /* insert captured hint into map */
 921           cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
 922 
 923           *maskPtr &= ~maskByte;      /* turn off the bit for this hint */
 924         }
 925       }
 926 
 927       if ( ( i & 7 ) == 7 )
 928       {
 929         /* move to next mask byte */
 930         maskPtr++;
 931         maskByte = 0x80;
 932       }
 933       else
 934         maskByte >>= 1;
 935     }
 936 
 937     /* initial hint map includes only captured hints plus maybe one at 0 */
 938 
 939     /*
 940      * TODO: There is a problem here because we are trying to build a
 941      *       single hint map containing all captured hints.  It is
 942      *       possible for there to be conflicts between captured hints,
 943      *       either because of darkening or because the hints are in
 944      *       separate hint zones (we are ignoring hint zones for the
 945      *       initial map).  An example of the latter is MinionPro-Regular
 946      *       v2.030 glyph 883 (Greek Capital Alpha with Psili) at 15ppem.
 947      *       A stem hint for the psili conflicts with the top edge hint
 948      *       for the base character.  The stem hint gets priority because
 949      *       of its sort order.  In glyph 884 (Greek Capital Alpha with
 950      *       Psili and Oxia), the top of the base character gets a stem
 951      *       hint, and the psili does not.  This creates different initial
 952      *       maps for the two glyphs resulting in different renderings of
 953      *       the base character.  Will probably defer this either as not
 954      *       worth the cost or as a font bug.  I don't think there is any
 955      *       good reason for an accent to be captured by an alignment
 956      *       zone.  -darnold 2/12/10
 957      */
 958 
 959     if ( initialMap )
 960     {
 961       /* Apply a heuristic that inserts a point for (0,0), unless it's     */
 962       /* already covered by a mapping.  This locks the baseline for glyphs */
 963       /* that have no baseline hints.                                      */
 964 
 965       if ( hintmap->count == 0                           ||
 966            hintmap->edge[0].csCoord > 0                  ||
 967            hintmap->edge[hintmap->count - 1].csCoord < 0 )
 968       {
 969         /* all edges are above 0 or all edges are below 0; */
 970         /* construct a locked edge hint at 0               */
 971 
 972         CF2_HintRec  edge, invalid;
 973 
 974 
 975         cf2_hint_initZero( &edge );
 976 
 977         edge.flags = CF2_GhostBottom |
 978                      CF2_Locked      |
 979                      CF2_Synthetic;
 980         edge.scale = hintmap->scale;
 981 
 982         cf2_hint_initZero( &invalid );
 983         cf2_hintmap_insertHint( hintmap, &edge, &invalid );
 984       }
 985     }
 986     else
 987     {
 988       /* insert remaining hints */
 989 
 990       maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
 991 
 992       for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
 993       {
 994         if ( maskByte & *maskPtr )
 995         {
 996           CF2_HintRec  bottomHintEdge, topHintEdge;
 997 
 998 
 999           cf2_hint_init( &bottomHintEdge,
1000                          hStemHintArray,
1001                          i,
1002                          font,
1003                          hintOrigin,
1004                          hintmap->scale,
1005                          TRUE /* bottom */ );
1006           cf2_hint_init( &topHintEdge,
1007                          hStemHintArray,
1008                          i,
1009                          font,
1010                          hintOrigin,
1011                          hintmap->scale,
1012                          FALSE /* top */ );
1013 
1014           cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
1015         }
1016 
1017         if ( ( i & 7 ) == 7 )
1018         {
1019           /* move to next mask byte */
1020           maskPtr++;
1021           maskByte = 0x80;
1022         }
1023         else
1024           maskByte >>= 1;
1025       }
1026     }
1027 
1028     FT_TRACE6(( initialMap ? "flags: [p]air [g]host [t]op "
1029                              "[b]ottom [L]ocked [S]ynthetic\n"
1030                              "Initial hintmap\n"
1031                            : "Hints:\n" ));
1032     cf2_hintmap_dump( hintmap );
1033 
1034     /*
1035      * Note: The following line is a convenient place to break when
1036      *       debugging hinting.  Examine `hintmap->edge' for the list of
1037      *       enabled hints, then step over the call to see the effect of
1038      *       adjustment.  We stop here first on the recursive call that
1039      *       creates the initial map, and then on each counter group and
1040      *       hint zone.
1041      */
1042 
1043     /* adjust positions of hint edges that are not locked to blue zones */
1044     cf2_hintmap_adjustHints( hintmap );
1045 
1046     FT_TRACE6(( "(adjusted)\n" ));
1047     cf2_hintmap_dump( hintmap );
1048 
1049     /* save the position of all hints that were used in this hint map; */
1050     /* if we use them again, we'll locate them in the same position    */
1051     if ( !initialMap )
1052     {
1053       for ( i = 0; i < hintmap->count; i++ )
1054       {
1055         if ( !cf2_hint_isSynthetic( &hintmap->edge[i] ) )
1056         {
1057           /* Note: include both valid and invalid edges            */
1058           /* Note: top and bottom edges are copied back separately */
1059           CF2_StemHint  stemhint = (CF2_StemHint)
1060                           cf2_arrstack_getPointer( hStemHintArray,
1061                                                    hintmap->edge[i].index );
1062 
1063 
1064           if ( cf2_hint_isTop( &hintmap->edge[i] ) )
1065             stemhint->maxDS = hintmap->edge[i].dsCoord;
1066           else
1067             stemhint->minDS = hintmap->edge[i].dsCoord;
1068 
1069           stemhint->used = TRUE;
1070         }
1071       }
1072     }
1073 
1074     /* hint map is ready to use */
1075     hintmap->isValid = TRUE;
1076 
1077     /* remember this mask has been used */
1078     cf2_hintmask_setNew( hintMask, FALSE );
1079   }
1080 
1081 
1082   FT_LOCAL_DEF( void )
1083   cf2_glyphpath_init( CF2_GlyphPath         glyphpath,
1084                       CF2_Font              font,
1085                       CF2_OutlineCallbacks  callbacks,
1086                       CF2_Fixed             scaleY,
1087                       /* CF2_Fixed  hShift, */
1088                       CF2_ArrStack          hStemHintArray,
1089                       CF2_ArrStack          vStemHintArray,
1090                       CF2_HintMask          hintMask,
1091                       CF2_Fixed             hintOriginY,
1092                       const CF2_Blues       blues,
1093                       const FT_Vector*      fractionalTranslation )
1094   {
1095     FT_ZERO( glyphpath );
1096 
1097     glyphpath->font      = font;
1098     glyphpath->callbacks = callbacks;
1099 
1100     cf2_arrstack_init( &glyphpath->hintMoves,
1101                        font->memory,
1102                        &font->error,
1103                        sizeof ( CF2_HintMoveRec ) );
1104 
1105     cf2_hintmap_init( &glyphpath->initialHintMap,
1106                       font,
1107                       &glyphpath->initialHintMap,
1108                       &glyphpath->hintMoves,
1109                       scaleY );
1110     cf2_hintmap_init( &glyphpath->firstHintMap,
1111                       font,
1112                       &glyphpath->initialHintMap,
1113                       &glyphpath->hintMoves,
1114                       scaleY );
1115     cf2_hintmap_init( &glyphpath->hintMap,
1116                       font,
1117                       &glyphpath->initialHintMap,
1118                       &glyphpath->hintMoves,
1119                       scaleY );
1120 
1121     glyphpath->scaleX = font->innerTransform.a;
1122     glyphpath->scaleC = font->innerTransform.c;
1123     glyphpath->scaleY = font->innerTransform.d;
1124 
1125     glyphpath->fractionalTranslation = *fractionalTranslation;
1126 
1127 #if 0
1128     glyphpath->hShift = hShift;       /* for fauxing */
1129 #endif
1130 
1131     glyphpath->hStemHintArray = hStemHintArray;
1132     glyphpath->vStemHintArray = vStemHintArray;
1133     glyphpath->hintMask       = hintMask;      /* ptr to current mask */
1134     glyphpath->hintOriginY    = hintOriginY;
1135     glyphpath->blues          = blues;
1136     glyphpath->darken         = font->darkened; /* TODO: should we make copies? */
1137     glyphpath->xOffset        = font->darkenX;
1138     glyphpath->yOffset        = font->darkenY;
1139     glyphpath->miterLimit     = 2 * FT_MAX(
1140                                      cf2_fixedAbs( glyphpath->xOffset ),
1141                                      cf2_fixedAbs( glyphpath->yOffset ) );
1142 
1143     /* .1 character space unit */
1144     glyphpath->snapThreshold = cf2_doubleToFixed( 0.1 );
1145 
1146     glyphpath->moveIsPending = TRUE;
1147     glyphpath->pathIsOpen    = FALSE;
1148     glyphpath->pathIsClosing = FALSE;
1149     glyphpath->elemIsQueued  = FALSE;
1150   }
1151 
1152 
1153   FT_LOCAL_DEF( void )
1154   cf2_glyphpath_finalize( CF2_GlyphPath  glyphpath )
1155   {
1156     cf2_arrstack_finalize( &glyphpath->hintMoves );
1157   }
1158 
1159 
1160   /*
1161    * Hint point in y-direction and apply outerTransform.
1162    * Input `current' hint map (which is actually delayed by one element).
1163    * Input x,y point in Character Space.
1164    * Output x,y point in Device Space, including translation.
1165    */
1166   static void
1167   cf2_glyphpath_hintPoint( CF2_GlyphPath  glyphpath,
1168                            CF2_HintMap    hintmap,
1169                            FT_Vector*     ppt,
1170                            CF2_Fixed      x,
1171                            CF2_Fixed      y )
1172   {
1173     FT_Vector  pt;   /* hinted point in upright DS */
1174 
1175 
1176     pt.x = ADD_INT32( FT_MulFix( glyphpath->scaleX, x ),
1177                       FT_MulFix( glyphpath->scaleC, y ) );
1178     pt.y = cf2_hintmap_map( hintmap, y );
1179 
1180     ppt->x = ADD_INT32(
1181                FT_MulFix( glyphpath->font->outerTransform.a, pt.x ),
1182                ADD_INT32(
1183                  FT_MulFix( glyphpath->font->outerTransform.c, pt.y ),
1184                  glyphpath->fractionalTranslation.x ) );
1185     ppt->y = ADD_INT32(
1186                FT_MulFix( glyphpath->font->outerTransform.b, pt.x ),
1187                ADD_INT32(
1188                  FT_MulFix( glyphpath->font->outerTransform.d, pt.y ),
1189                  glyphpath->fractionalTranslation.y ) );
1190   }
1191 
1192 
1193   /*
1194    * From two line segments, (u1,u2) and (v1,v2), compute a point of
1195    * intersection on the corresponding lines.
1196    * Return false if no intersection is found, or if the intersection is
1197    * too far away from the ends of the line segments, u2 and v1.
1198    *
1199    */
1200   static FT_Bool
1201   cf2_glyphpath_computeIntersection( CF2_GlyphPath     glyphpath,
1202                                      const FT_Vector*  u1,
1203                                      const FT_Vector*  u2,
1204                                      const FT_Vector*  v1,
1205                                      const FT_Vector*  v2,
1206                                      FT_Vector*        intersection )
1207   {
1208     /*
1209      * Let `u' be a zero-based vector from the first segment, `v' from the
1210      * second segment.
1211      * Let `w 'be the zero-based vector from `u1' to `v1'.
1212      * `perp' is the `perpendicular dot product'; see
1213      * https://mathworld.wolfram.com/PerpDotProduct.html.
1214      * `s' is the parameter for the parametric line for the first segment
1215      * (`u').
1216      *
1217      * See notation in
1218      * http://softsurfer.com/Archive/algorithm_0104/algorithm_0104B.htm.
1219      * Calculations are done in 16.16, but must handle the squaring of
1220      * line lengths in character space.  We scale all vectors by 1/32 to
1221      * avoid overflow.  This allows values up to 4095 to be squared.  The
1222      * scale factor cancels in the divide.
1223      *
1224      * TODO: the scale factor could be computed from UnitsPerEm.
1225      *
1226      */
1227 
1228 #define cf2_perp( a, b )                                    \
1229           ( FT_MulFix( a.x, b.y ) - FT_MulFix( a.y, b.x ) )
1230 
1231   /* round and divide by 32 */
1232 #define CF2_CS_SCALE( x )         \
1233           ( ( (x) + 0x10 ) >> 5 )
1234 
1235     FT_Vector  u, v, w;      /* scaled vectors */
1236     CF2_Fixed  denominator, s;
1237 
1238 
1239     u.x = CF2_CS_SCALE( SUB_INT32( u2->x, u1->x ) );
1240     u.y = CF2_CS_SCALE( SUB_INT32( u2->y, u1->y ) );
1241     v.x = CF2_CS_SCALE( SUB_INT32( v2->x, v1->x ) );
1242     v.y = CF2_CS_SCALE( SUB_INT32( v2->y, v1->y ) );
1243     w.x = CF2_CS_SCALE( SUB_INT32( v1->x, u1->x ) );
1244     w.y = CF2_CS_SCALE( SUB_INT32( v1->y, u1->y ) );
1245 
1246     denominator = cf2_perp( u, v );
1247 
1248     if ( denominator == 0 )
1249       return FALSE;           /* parallel or coincident lines */
1250 
1251     s = FT_DivFix( cf2_perp( w, v ), denominator );
1252 
1253     intersection->x = ADD_INT32( u1->x,
1254                                  FT_MulFix( s, SUB_INT32( u2->x, u1->x ) ) );
1255     intersection->y = ADD_INT32( u1->y,
1256                                  FT_MulFix( s, SUB_INT32( u2->y, u1->y ) ) );
1257 
1258 
1259     /*
1260      * Special case snapping for horizontal and vertical lines.
1261      * This cleans up intersections and reduces problems with winding
1262      * order detection.
1263      * Sample case is sbc cd KozGoPr6N-Medium.otf 20 16685.
1264      * Note: these calculations are in character space.
1265      *
1266      */
1267 
1268     if ( u1->x == u2->x                                                &&
1269          cf2_fixedAbs( SUB_INT32( intersection->x,
1270                                   u1->x ) ) < glyphpath->snapThreshold )
1271       intersection->x = u1->x;
1272     if ( u1->y == u2->y                                                &&
1273          cf2_fixedAbs( SUB_INT32( intersection->y,
1274                                   u1->y ) ) < glyphpath->snapThreshold )
1275       intersection->y = u1->y;
1276 
1277     if ( v1->x == v2->x                                                &&
1278          cf2_fixedAbs( SUB_INT32( intersection->x,
1279                                   v1->x ) ) < glyphpath->snapThreshold )
1280       intersection->x = v1->x;
1281     if ( v1->y == v2->y                                                &&
1282          cf2_fixedAbs( SUB_INT32( intersection->y,
1283                                   v1->y ) ) < glyphpath->snapThreshold )
1284       intersection->y = v1->y;
1285 
1286     /* limit the intersection distance from midpoint of u2 and v1 */
1287     if ( cf2_fixedAbs( intersection->x - ADD_INT32( u2->x, v1->x ) / 2 ) >
1288            glyphpath->miterLimit                                           ||
1289          cf2_fixedAbs( intersection->y - ADD_INT32( u2->y, v1->y ) / 2 ) >
1290            glyphpath->miterLimit                                           )
1291       return FALSE;
1292 
1293     return TRUE;
1294   }
1295 
1296 
1297   /*
1298    * Push the cached element (glyphpath->prevElem*) to the outline
1299    * consumer.  When a darkening offset is used, the end point of the
1300    * cached element may be adjusted to an intersection point or we may
1301    * synthesize a connecting line to the current element.  If we are
1302    * closing a subpath, we may also generate a connecting line to the start
1303    * point.
1304    *
1305    * This is where Character Space (CS) is converted to Device Space (DS)
1306    * using a hint map.  This calculation must use a HintMap that was valid
1307    * at the time the element was saved.  For the first point in a subpath,
1308    * that is a saved HintMap.  For most elements, it just means the caller
1309    * has delayed building a HintMap from the current HintMask.
1310    *
1311    * Transform each point with outerTransform and call the outline
1312    * callbacks.  This is a general 3x3 transform:
1313    *
1314    *   x' = a*x + c*y + tx, y' = b*x + d*y + ty
1315    *
1316    * but it uses 4 elements from CF2_Font and the translation part
1317    * from CF2_GlyphPath.
1318    *
1319    */
1320   static void
1321   cf2_glyphpath_pushPrevElem( CF2_GlyphPath  glyphpath,
1322                               CF2_HintMap    hintmap,
1323                               FT_Vector*     nextP0,
1324                               FT_Vector      nextP1,
1325                               FT_Bool        close )
1326   {
1327     CF2_CallbackParamsRec  params;
1328 
1329     FT_Vector*  prevP0;
1330     FT_Vector*  prevP1;
1331 
1332     FT_Vector  intersection    = { 0, 0 };
1333     FT_Bool    useIntersection = FALSE;
1334 
1335 
1336     FT_ASSERT( glyphpath->prevElemOp == CF2_PathOpLineTo ||
1337                glyphpath->prevElemOp == CF2_PathOpCubeTo );
1338 
1339     if ( glyphpath->prevElemOp == CF2_PathOpLineTo )
1340     {
1341       prevP0 = &glyphpath->prevElemP0;
1342       prevP1 = &glyphpath->prevElemP1;
1343     }
1344     else
1345     {
1346       prevP0 = &glyphpath->prevElemP2;
1347       prevP1 = &glyphpath->prevElemP3;
1348     }
1349 
1350     /* optimization: if previous and next elements are offset by the same */
1351     /* amount, then there will be no gap, and no need to compute an       */
1352     /* intersection.                                                      */
1353     if ( prevP1->x != nextP0->x || prevP1->y != nextP0->y )
1354     {
1355       /* previous element does not join next element:             */
1356       /* adjust end point of previous element to the intersection */
1357       useIntersection = cf2_glyphpath_computeIntersection( glyphpath,
1358                                                            prevP0,
1359                                                            prevP1,
1360                                                            nextP0,
1361                                                            &nextP1,
1362                                                            &intersection );
1363       if ( useIntersection )
1364       {
1365         /* modify the last point of the cached element (either line or */
1366         /* curve)                                                      */
1367         *prevP1 = intersection;
1368       }
1369     }
1370 
1371     params.pt0 = glyphpath->currentDS;
1372 
1373     switch( glyphpath->prevElemOp )
1374     {
1375     case CF2_PathOpLineTo:
1376       params.op = CF2_PathOpLineTo;
1377 
1378       /* note: pt2 and pt3 are unused */
1379 
1380       if ( close )
1381       {
1382         /* use first hint map if closing */
1383         cf2_glyphpath_hintPoint( glyphpath,
1384                                  &glyphpath->firstHintMap,
1385                                  &params.pt1,
1386                                  glyphpath->prevElemP1.x,
1387                                  glyphpath->prevElemP1.y );
1388       }
1389       else
1390       {
1391         cf2_glyphpath_hintPoint( glyphpath,
1392                                  hintmap,
1393                                  &params.pt1,
1394                                  glyphpath->prevElemP1.x,
1395                                  glyphpath->prevElemP1.y );
1396       }
1397 
1398       /* output only non-zero length lines */
1399       if ( params.pt0.x != params.pt1.x || params.pt0.y != params.pt1.y )
1400       {
1401         glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1402 
1403         glyphpath->currentDS = params.pt1;
1404       }
1405       break;
1406 
1407     case CF2_PathOpCubeTo:
1408       params.op = CF2_PathOpCubeTo;
1409 
1410       /* TODO: should we intersect the interior joins (p1-p2 and p2-p3)? */
1411       cf2_glyphpath_hintPoint( glyphpath,
1412                                hintmap,
1413                                &params.pt1,
1414                                glyphpath->prevElemP1.x,
1415                                glyphpath->prevElemP1.y );
1416       cf2_glyphpath_hintPoint( glyphpath,
1417                                hintmap,
1418                                &params.pt2,
1419                                glyphpath->prevElemP2.x,
1420                                glyphpath->prevElemP2.y );
1421       cf2_glyphpath_hintPoint( glyphpath,
1422                                hintmap,
1423                                &params.pt3,
1424                                glyphpath->prevElemP3.x,
1425                                glyphpath->prevElemP3.y );
1426 
1427       glyphpath->callbacks->cubeTo( glyphpath->callbacks, &params );
1428 
1429       glyphpath->currentDS = params.pt3;
1430 
1431       break;
1432     }
1433 
1434     if ( !useIntersection || close )
1435     {
1436       /* insert connecting line between end of previous element and start */
1437       /* of current one                                                   */
1438       /* note: at the end of a subpath, we might do both, so use `nextP0' */
1439       /* before we change it, below                                       */
1440 
1441       if ( close )
1442       {
1443         /* if we are closing the subpath, then nextP0 is in the first     */
1444         /* hint zone                                                      */
1445         cf2_glyphpath_hintPoint( glyphpath,
1446                                  &glyphpath->firstHintMap,
1447                                  &params.pt1,
1448                                  nextP0->x,
1449                                  nextP0->y );
1450       }
1451       else
1452       {
1453         cf2_glyphpath_hintPoint( glyphpath,
1454                                  hintmap,
1455                                  &params.pt1,
1456                                  nextP0->x,
1457                                  nextP0->y );
1458       }
1459 
1460       if ( params.pt1.x != glyphpath->currentDS.x ||
1461            params.pt1.y != glyphpath->currentDS.y )
1462       {
1463         /* length is nonzero */
1464         params.op  = CF2_PathOpLineTo;
1465         params.pt0 = glyphpath->currentDS;
1466 
1467         /* note: pt2 and pt3 are unused */
1468         glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1469 
1470         glyphpath->currentDS = params.pt1;
1471       }
1472     }
1473 
1474     if ( useIntersection )
1475     {
1476       /* return intersection point to caller */
1477       *nextP0 = intersection;
1478     }
1479   }
1480 
1481 
1482   /* push a MoveTo element based on current point and offset of current */
1483   /* element                                                            */
1484   static void
1485   cf2_glyphpath_pushMove( CF2_GlyphPath  glyphpath,
1486                           FT_Vector      start )
1487   {
1488     CF2_CallbackParamsRec  params;
1489 
1490 
1491     params.op  = CF2_PathOpMoveTo;
1492     params.pt0 = glyphpath->currentDS;
1493 
1494     /* Test if move has really happened yet; it would have called */
1495     /* `cf2_hintmap_build' to set `isValid'.                   */
1496     if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) )
1497     {
1498       /* we are here iff first subpath is missing a moveto operator: */
1499       /* synthesize first moveTo to finish initialization of hintMap */
1500       cf2_glyphpath_moveTo( glyphpath,
1501                             glyphpath->start.x,
1502                             glyphpath->start.y );
1503     }
1504 
1505     cf2_glyphpath_hintPoint( glyphpath,
1506                              &glyphpath->hintMap,
1507                              &params.pt1,
1508                              start.x,
1509                              start.y );
1510 
1511     /* note: pt2 and pt3 are unused */
1512     glyphpath->callbacks->moveTo( glyphpath->callbacks, &params );
1513 
1514     glyphpath->currentDS    = params.pt1;
1515     glyphpath->offsetStart0 = start;
1516   }
1517 
1518 
1519   /*
1520    * All coordinates are in character space.
1521    * On input, (x1, y1) and (x2, y2) give line segment.
1522    * On output, (x, y) give offset vector.
1523    * We use a piecewise approximation to trig functions.
1524    *
1525    * TODO: Offset true perpendicular and proper length
1526    *       supply the y-translation for hinting here, too,
1527    *       that adds yOffset unconditionally to *y.
1528    */
1529   static void
1530   cf2_glyphpath_computeOffset( CF2_GlyphPath  glyphpath,
1531                                CF2_Fixed      x1,
1532                                CF2_Fixed      y1,
1533                                CF2_Fixed      x2,
1534                                CF2_Fixed      y2,
1535                                CF2_Fixed*     x,
1536                                CF2_Fixed*     y )
1537   {
1538     CF2_Fixed  dx = SUB_INT32( x2, x1 );
1539     CF2_Fixed  dy = SUB_INT32( y2, y1 );
1540 
1541 
1542     /* note: negative offsets don't work here; negate deltas to change */
1543     /* quadrants, below                                                */
1544     if ( glyphpath->font->reverseWinding )
1545     {
1546       dx = NEG_INT32( dx );
1547       dy = NEG_INT32( dy );
1548     }
1549 
1550     *x = *y = 0;
1551 
1552     if ( !glyphpath->darken )
1553         return;
1554 
1555     /* add momentum for this path element */
1556     glyphpath->callbacks->windingMomentum =
1557       ADD_INT32( glyphpath->callbacks->windingMomentum,
1558                  cf2_getWindingMomentum( x1, y1, x2, y2 ) );
1559 
1560     /* note: allow mixed integer and fixed multiplication here */
1561     if ( dx >= 0 )
1562     {
1563       if ( dy >= 0 )
1564       {
1565         /* first quadrant, +x +y */
1566 
1567         if ( dx > MUL_INT32( 2, dy ) )
1568         {
1569           /* +x */
1570           *x = 0;
1571           *y = 0;
1572         }
1573         else if ( dy > MUL_INT32( 2, dx ) )
1574         {
1575           /* +y */
1576           *x = glyphpath->xOffset;
1577           *y = glyphpath->yOffset;
1578         }
1579         else
1580         {
1581           /* +x +y */
1582           *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
1583                           glyphpath->xOffset );
1584           *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
1585                           glyphpath->yOffset );
1586         }
1587       }
1588       else
1589       {
1590         /* fourth quadrant, +x -y */
1591 
1592         if ( dx > MUL_INT32( -2, dy ) )
1593         {
1594           /* +x */
1595           *x = 0;
1596           *y = 0;
1597         }
1598         else if ( NEG_INT32( dy ) > MUL_INT32( 2, dx ) )
1599         {
1600           /* -y */
1601           *x = NEG_INT32( glyphpath->xOffset );
1602           *y = glyphpath->yOffset;
1603         }
1604         else
1605         {
1606           /* +x -y */
1607           *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
1608                           glyphpath->xOffset );
1609           *y = FT_MulFix( cf2_doubleToFixed( 1.0 - 0.7 ),
1610                           glyphpath->yOffset );
1611         }
1612       }
1613     }
1614     else
1615     {
1616       if ( dy >= 0 )
1617       {
1618         /* second quadrant, -x +y */
1619 
1620         if ( NEG_INT32( dx ) > MUL_INT32( 2, dy ) )
1621         {
1622           /* -x */
1623           *x = 0;
1624           *y = MUL_INT32( 2, glyphpath->yOffset );
1625         }
1626         else if ( dy > MUL_INT32( -2, dx ) )
1627         {
1628           /* +y */
1629           *x = glyphpath->xOffset;
1630           *y = glyphpath->yOffset;
1631         }
1632         else
1633         {
1634           /* -x +y */
1635           *x = FT_MulFix( cf2_doubleToFixed( 0.7 ),
1636                           glyphpath->xOffset );
1637           *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
1638                           glyphpath->yOffset );
1639         }
1640       }
1641       else
1642       {
1643         /* third quadrant, -x -y */
1644 
1645         if ( NEG_INT32( dx ) > MUL_INT32( -2, dy ) )
1646         {
1647           /* -x */
1648           *x = 0;
1649           *y = MUL_INT32( 2, glyphpath->yOffset );
1650         }
1651         else if ( NEG_INT32( dy ) > MUL_INT32( -2, dx ) )
1652         {
1653           /* -y */
1654           *x = NEG_INT32( glyphpath->xOffset );
1655           *y = glyphpath->yOffset;
1656         }
1657         else
1658         {
1659           /* -x -y */
1660           *x = FT_MulFix( cf2_doubleToFixed( -0.7 ),
1661                           glyphpath->xOffset );
1662           *y = FT_MulFix( cf2_doubleToFixed( 1.0 + 0.7 ),
1663                           glyphpath->yOffset );
1664         }
1665       }
1666     }
1667   }
1668 
1669 
1670   /*
1671    * The functions cf2_glyphpath_{moveTo,lineTo,curveTo,closeOpenPath} are
1672    * called by the interpreter with Character Space (CS) coordinates.  Each
1673    * path element is placed into a queue of length one to await the
1674    * calculation of the following element.  At that time, the darkening
1675    * offset of the following element is known and joins can be computed,
1676    * including possible modification of this element, before mapping to
1677    * Device Space (DS) and passing it on to the outline consumer.
1678    *
1679    */
1680   FT_LOCAL_DEF( void )
1681   cf2_glyphpath_moveTo( CF2_GlyphPath  glyphpath,
1682                         CF2_Fixed      x,
1683                         CF2_Fixed      y )
1684   {
1685     cf2_glyphpath_closeOpenPath( glyphpath );
1686 
1687     /* save the parameters of the move for later, when we'll know how to */
1688     /* offset it;                                                        */
1689     /* also save last move point */
1690     glyphpath->currentCS.x = glyphpath->start.x = x;
1691     glyphpath->currentCS.y = glyphpath->start.y = y;
1692 
1693     glyphpath->moveIsPending = TRUE;
1694 
1695     /* ensure we have a valid map with current mask */
1696     if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) ||
1697          cf2_hintmask_isNew( glyphpath->hintMask )   )
1698       cf2_hintmap_build( &glyphpath->hintMap,
1699                          glyphpath->hStemHintArray,
1700                          glyphpath->vStemHintArray,
1701                          glyphpath->hintMask,
1702                          glyphpath->hintOriginY,
1703                          FALSE );
1704 
1705     /* save a copy of current HintMap to use when drawing initial point */
1706     glyphpath->firstHintMap = glyphpath->hintMap;     /* structure copy */
1707   }
1708 
1709 
1710   FT_LOCAL_DEF( void )
1711   cf2_glyphpath_lineTo( CF2_GlyphPath  glyphpath,
1712                         CF2_Fixed      x,
1713                         CF2_Fixed      y )
1714   {
1715     CF2_Fixed  xOffset, yOffset;
1716     FT_Vector  P0, P1;
1717     FT_Bool    newHintMap;
1718 
1719     /*
1720      * New hints will be applied after cf2_glyphpath_pushPrevElem has run.
1721      * In case this is a synthesized closing line, any new hints should be
1722      * delayed until this path is closed (`cf2_hintmask_isNew' will be
1723      * called again before the next line or curve).
1724      */
1725 
1726     /* true if new hint map not on close */
1727     newHintMap = cf2_hintmask_isNew( glyphpath->hintMask ) &&
1728                  !glyphpath->pathIsClosing;
1729 
1730     /*
1731      * Zero-length lines may occur in the charstring.  Because we cannot
1732      * compute darkening offsets or intersections from zero-length lines,
1733      * it is best to remove them and avoid artifacts.  However, zero-length
1734      * lines in CS at the start of a new hint map can generate non-zero
1735      * lines in DS due to hint substitution.  We detect a change in hint
1736      * map here and pass those zero-length lines along.
1737      */
1738 
1739     /*
1740      * Note: Find explicitly closed paths here with a conditional
1741      *       breakpoint using
1742      *
1743      *         !gp->pathIsClosing && gp->start.x == x && gp->start.y == y
1744      *
1745      */
1746 
1747     if ( glyphpath->currentCS.x == x &&
1748          glyphpath->currentCS.y == y &&
1749          !newHintMap                 )
1750       /*
1751        * Ignore zero-length lines in CS where the hint map is the same
1752        * because the line in DS will also be zero length.
1753        *
1754        * Ignore zero-length lines when we synthesize a closing line because
1755        * the close will be handled in cf2_glyphPath_pushPrevElem.
1756        */
1757       return;
1758 
1759     cf2_glyphpath_computeOffset( glyphpath,
1760                                  glyphpath->currentCS.x,
1761                                  glyphpath->currentCS.y,
1762                                  x,
1763                                  y,
1764                                  &xOffset,
1765                                  &yOffset );
1766 
1767     /* construct offset points */
1768     P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset );
1769     P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset );
1770     P1.x = ADD_INT32( x, xOffset );
1771     P1.y = ADD_INT32( y, yOffset );
1772 
1773     if ( glyphpath->moveIsPending )
1774     {
1775       /* emit offset 1st point as MoveTo */
1776       cf2_glyphpath_pushMove( glyphpath, P0 );
1777 
1778       glyphpath->moveIsPending = FALSE;  /* adjust state machine */
1779       glyphpath->pathIsOpen    = TRUE;
1780 
1781       glyphpath->offsetStart1 = P1;              /* record second point */
1782     }
1783 
1784     if ( glyphpath->elemIsQueued )
1785     {
1786       FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
1787                  glyphpath->hintMap.count == 0              );
1788 
1789       cf2_glyphpath_pushPrevElem( glyphpath,
1790                                   &glyphpath->hintMap,
1791                                   &P0,
1792                                   P1,
1793                                   FALSE );
1794     }
1795 
1796     /* queue the current element with offset points */
1797     glyphpath->elemIsQueued = TRUE;
1798     glyphpath->prevElemOp   = CF2_PathOpLineTo;
1799     glyphpath->prevElemP0   = P0;
1800     glyphpath->prevElemP1   = P1;
1801 
1802     /* update current map */
1803     if ( newHintMap )
1804       cf2_hintmap_build( &glyphpath->hintMap,
1805                          glyphpath->hStemHintArray,
1806                          glyphpath->vStemHintArray,
1807                          glyphpath->hintMask,
1808                          glyphpath->hintOriginY,
1809                          FALSE );
1810 
1811     glyphpath->currentCS.x = x;     /* pre-offset current point */
1812     glyphpath->currentCS.y = y;
1813   }
1814 
1815 
1816   FT_LOCAL_DEF( void )
1817   cf2_glyphpath_curveTo( CF2_GlyphPath  glyphpath,
1818                          CF2_Fixed      x1,
1819                          CF2_Fixed      y1,
1820                          CF2_Fixed      x2,
1821                          CF2_Fixed      y2,
1822                          CF2_Fixed      x3,
1823                          CF2_Fixed      y3 )
1824   {
1825     CF2_Fixed  xOffset1, yOffset1, xOffset3, yOffset3;
1826     FT_Vector  P0, P1, P2, P3;
1827 
1828 
1829     /* TODO: ignore zero length portions of curve?? */
1830     cf2_glyphpath_computeOffset( glyphpath,
1831                                  glyphpath->currentCS.x,
1832                                  glyphpath->currentCS.y,
1833                                  x1,
1834                                  y1,
1835                                  &xOffset1,
1836                                  &yOffset1 );
1837     cf2_glyphpath_computeOffset( glyphpath,
1838                                  x2,
1839                                  y2,
1840                                  x3,
1841                                  y3,
1842                                  &xOffset3,
1843                                  &yOffset3 );
1844 
1845     /* add momentum from the middle segment */
1846     glyphpath->callbacks->windingMomentum =
1847       ADD_INT32( glyphpath->callbacks->windingMomentum,
1848                  cf2_getWindingMomentum( x1, y1, x2, y2 ) );
1849 
1850     /* construct offset points */
1851     P0.x = ADD_INT32( glyphpath->currentCS.x, xOffset1 );
1852     P0.y = ADD_INT32( glyphpath->currentCS.y, yOffset1 );
1853     P1.x = ADD_INT32( x1, xOffset1 );
1854     P1.y = ADD_INT32( y1, yOffset1 );
1855     /* note: preserve angle of final segment by using offset3 at both ends */
1856     P2.x = ADD_INT32( x2, xOffset3 );
1857     P2.y = ADD_INT32( y2, yOffset3 );
1858     P3.x = ADD_INT32( x3, xOffset3 );
1859     P3.y = ADD_INT32( y3, yOffset3 );
1860 
1861     if ( glyphpath->moveIsPending )
1862     {
1863       /* emit offset 1st point as MoveTo */
1864       cf2_glyphpath_pushMove( glyphpath, P0 );
1865 
1866       glyphpath->moveIsPending = FALSE;
1867       glyphpath->pathIsOpen    = TRUE;
1868 
1869       glyphpath->offsetStart1 = P1;              /* record second point */
1870     }
1871 
1872     if ( glyphpath->elemIsQueued )
1873     {
1874       FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
1875                  glyphpath->hintMap.count == 0              );
1876 
1877       cf2_glyphpath_pushPrevElem( glyphpath,
1878                                   &glyphpath->hintMap,
1879                                   &P0,
1880                                   P1,
1881                                   FALSE );
1882     }
1883 
1884     /* queue the current element with offset points */
1885     glyphpath->elemIsQueued = TRUE;
1886     glyphpath->prevElemOp   = CF2_PathOpCubeTo;
1887     glyphpath->prevElemP0   = P0;
1888     glyphpath->prevElemP1   = P1;
1889     glyphpath->prevElemP2   = P2;
1890     glyphpath->prevElemP3   = P3;
1891 
1892     /* update current map */
1893     if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
1894       cf2_hintmap_build( &glyphpath->hintMap,
1895                          glyphpath->hStemHintArray,
1896                          glyphpath->vStemHintArray,
1897                          glyphpath->hintMask,
1898                          glyphpath->hintOriginY,
1899                          FALSE );
1900 
1901     glyphpath->currentCS.x = x3;       /* pre-offset current point */
1902     glyphpath->currentCS.y = y3;
1903   }
1904 
1905 
1906   FT_LOCAL_DEF( void )
1907   cf2_glyphpath_closeOpenPath( CF2_GlyphPath  glyphpath )
1908   {
1909     if ( glyphpath->pathIsOpen )
1910     {
1911       /*
1912        * A closing line in Character Space line is always generated below
1913        * with `cf2_glyphPath_lineTo'.  It may be ignored later if it turns
1914        * out to be zero length in Device Space.
1915        */
1916       glyphpath->pathIsClosing = TRUE;
1917 
1918       cf2_glyphpath_lineTo( glyphpath,
1919                             glyphpath->start.x,
1920                             glyphpath->start.y );
1921 
1922       /* empty the final element from the queue and close the path */
1923       if ( glyphpath->elemIsQueued )
1924         cf2_glyphpath_pushPrevElem( glyphpath,
1925                                     &glyphpath->hintMap,
1926                                     &glyphpath->offsetStart0,
1927                                     glyphpath->offsetStart1,
1928                                     TRUE );
1929 
1930       /* reset state machine */
1931       glyphpath->moveIsPending = TRUE;
1932       glyphpath->pathIsOpen    = FALSE;
1933       glyphpath->pathIsClosing = FALSE;
1934       glyphpath->elemIsQueued  = FALSE;
1935     }
1936   }
1937 
1938 
1939 /* END */