1 /****************************************************************************
   2  *
   3  * pstypes.h
   4  *
   5  *   Adobe's code for defining data types (specification only).
   6  *
   7  * Copyright 2011-2013 Adobe Systems Incorporated.
   8  *
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  10  * object code form as indicated by the copyright notice(s) included
  11  * herein (collectively, the "Work") is made available, and may only be
  12  * used, modified, and distributed under the FreeType Project License,
  13  * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
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  15  * to any individual or legal entity exercising permissions granted by
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  36  */
  37 
  38 
  39 #ifndef PSTYPES_H_
  40 #define PSTYPES_H_
  41 
  42 #include <ft2build.h>
  43 #include FT_FREETYPE_H
  44 
  45 
  46 FT_BEGIN_HEADER
  47 
  48 
  49   /*
  50    * The data models that we expect to support are as follows:
  51    *
  52    *   name  char short int long long-long pointer example
  53    *  -----------------------------------------------------
  54    *   ILP32  8    16    32  32     64*      32    32-bit MacOS, x86
  55    *   LLP64  8    16    32  32     64       64    x64
  56    *   LP64   8    16    32  64     64       64    64-bit MacOS
  57    *
  58    *    *) type may be supported by emulation on a 32-bit architecture
  59    *
  60    */
  61 
  62 
  63   /* integers at least 32 bits wide */
  64 #define CF2_UInt  FT_UFast
  65 #define CF2_Int   FT_Fast
  66 
  67 
  68   /* fixed-float numbers */
  69   typedef FT_Int32  CF2_F16Dot16;
  70 
  71 
  72 FT_END_HEADER
  73 
  74 
  75 #endif /* PSTYPES_H_ */
  76 
  77 
  78 /* END */