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src/java.desktop/share/native/common/java2d/opengl/J2D_GL/gl.h

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   5  * under the terms of the GNU General Public License version 2 only, as
   6  * published by the Free Software Foundation.  Oracle designates this
   7  * particular file as subject to the "Classpath" exception as provided
   8  * by Oracle in the LICENSE file that accompanied this code.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 
  25 /* $Id: gl.h,v 1.72 2002/10/17 19:39:31 kschultz Exp $ */
  26 
  27 /*
  28  * This file is available under and governed by the GNU General Public
  29  * License version 2 only, as published by the Free Software Foundation.
  30  * However, the following notice accompanied the original version of this
  31  * file:
  32  *
  33  * Mesa 3-D graphics library
  34  * Version:  4.1
  35  *
  36  * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.

  37  *
  38  * Permission is hereby granted, free of charge, to any person obtaining a
  39  * copy of this software and associated documentation files (the "Software"),
  40  * to deal in the Software without restriction, including without limitation
  41  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  42  * and/or sell copies of the Software, and to permit persons to whom the
  43  * Software is furnished to do so, subject to the following conditions:
  44  *
  45  * The above copyright notice and this permission notice shall be included
  46  * in all copies or substantial portions of the Software.
  47  *
  48  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  49  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  50  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  51  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  52  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  53  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

  54  */
  55 
  56 
  57 #ifndef __gl_h_
  58 #define __gl_h_
  59 
  60 #if defined(USE_MGL_NAMESPACE)
  61 #include "gl_mangle.h"
  62 #endif
  63 
  64 
  65 /**********************************************************************
  66  * Begin system-specific stuff.
  67  */
  68 #if defined(__BEOS__)
  69 #include <stdlib.h>     /* to get some BeOS-isms */
  70 #endif
  71 
  72 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
  73 #define OPENSTEP
  74 #endif
  75 
  76 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
  77 #define __WIN32__
  78 #endif
  79 
  80 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
  81 #  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
  82 #    define GLAPI __declspec(dllexport)
  83 #  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
  84 #    define GLAPI __declspec(dllimport)
  85 #  else /* for use with static link lib build of Win32 edition only */
  86 #    define GLAPI extern
  87 #  endif /* _STATIC_MESA support */



  88 #  define GLAPIENTRY __stdcall
  89 #else
  90 /* non-Windows compilation */
  91 #  define GLAPI extern



  92 #  define GLAPIENTRY
  93 #endif /* WIN32 / CYGWIN bracket */
  94 
  95 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
  96 #  define PRAGMA_EXPORT_SUPPORTED               1
  97 #endif
  98 
  99 /*
 100  * WINDOWS: Include windows.h here to define APIENTRY.
 101  * It is also useful when applications include this file by
 102  * including only glut.h, since glut.h depends on windows.h.
 103  * Applications needing to include windows.h with parms other
 104  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
 105  * glut.h or gl.h.
 106  */
 107 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)

 108 #define WIN32_LEAN_AND_MEAN 1

 109 #include <windows.h>
 110 #endif
 111 
 112 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
 113 #include <gl/mesa_wgl.h>
 114 #endif
 115 
 116 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
 117 #pragma import on
 118 #endif
 119 
 120 #ifndef APIENTRY
 121 #define APIENTRY GLAPIENTRY
 122 #endif
 123 
 124 #ifdef CENTERLINE_CLPP
 125 #define signed

 126 #endif
 127 
 128 #if defined(PRAGMA_EXPORT_SUPPORTED)
 129 #pragma export on
 130 #endif
 131 
 132 /*
 133  * End system-specific stuff.
 134  **********************************************************************/
 135 
 136 
 137 
 138 #ifdef __cplusplus
 139 extern "C" {
 140 #endif
 141 
 142 
 143 
 144 #define GL_VERSION_1_1   1
 145 #define GL_VERSION_1_2   1
 146 #define GL_VERSION_1_3   1
 147 #define GL_ARB_imaging   1
 148 
 149 


 156 typedef void            GLvoid;
 157 typedef signed char     GLbyte;         /* 1-byte signed */
 158 typedef short           GLshort;        /* 2-byte signed */
 159 typedef int             GLint;          /* 4-byte signed */
 160 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
 161 typedef unsigned short  GLushort;       /* 2-byte unsigned */
 162 typedef unsigned int    GLuint;         /* 4-byte unsigned */
 163 typedef int             GLsizei;        /* 4-byte signed */
 164 typedef float           GLfloat;        /* single precision float */
 165 typedef float           GLclampf;       /* single precision float in [0,1] */
 166 typedef double          GLdouble;       /* double precision float */
 167 typedef double          GLclampd;       /* double precision float in [0,1] */
 168 
 169 
 170 
 171 /*
 172  * Constants
 173  */
 174 
 175 /* Boolean values */
 176 #define GL_FALSE                                0x0
 177 #define GL_TRUE                                 0x1
 178 
 179 /* Data types */
 180 #define GL_BYTE                                 0x1400
 181 #define GL_UNSIGNED_BYTE                        0x1401
 182 #define GL_SHORT                                0x1402
 183 #define GL_UNSIGNED_SHORT                       0x1403
 184 #define GL_INT                                  0x1404
 185 #define GL_UNSIGNED_INT                         0x1405
 186 #define GL_FLOAT                                0x1406
 187 #define GL_DOUBLE                               0x140A
 188 #define GL_2_BYTES                              0x1407
 189 #define GL_3_BYTES                              0x1408
 190 #define GL_4_BYTES                              0x1409

 191 
 192 /* Primitives */
 193 #define GL_POINTS                               0x0000
 194 #define GL_LINES                                0x0001
 195 #define GL_LINE_LOOP                            0x0002
 196 #define GL_LINE_STRIP                           0x0003
 197 #define GL_TRIANGLES                            0x0004
 198 #define GL_TRIANGLE_STRIP                       0x0005
 199 #define GL_TRIANGLE_FAN                         0x0006
 200 #define GL_QUADS                                0x0007
 201 #define GL_QUAD_STRIP                           0x0008
 202 #define GL_POLYGON                              0x0009
 203 
 204 /* Vertex Arrays */
 205 #define GL_VERTEX_ARRAY                         0x8074
 206 #define GL_NORMAL_ARRAY                         0x8075
 207 #define GL_COLOR_ARRAY                          0x8076
 208 #define GL_INDEX_ARRAY                          0x8077
 209 #define GL_TEXTURE_COORD_ARRAY                  0x8078
 210 #define GL_EDGE_FLAG_ARRAY                      0x8079


 357 #define GL_ACCUM_RED_BITS                       0x0D58
 358 #define GL_ACCUM_GREEN_BITS                     0x0D59
 359 #define GL_ACCUM_BLUE_BITS                      0x0D5A
 360 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
 361 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
 362 #define GL_ACCUM                                0x0100
 363 #define GL_ADD                                  0x0104
 364 #define GL_LOAD                                 0x0101
 365 #define GL_MULT                                 0x0103
 366 #define GL_RETURN                               0x0102
 367 
 368 /* Alpha testing */
 369 #define GL_ALPHA_TEST                           0x0BC0
 370 #define GL_ALPHA_TEST_REF                       0x0BC2
 371 #define GL_ALPHA_TEST_FUNC                      0x0BC1
 372 
 373 /* Blending */
 374 #define GL_BLEND                                0x0BE2
 375 #define GL_BLEND_SRC                            0x0BE1
 376 #define GL_BLEND_DST                            0x0BE0
 377 #define GL_ZERO                                 0x0
 378 #define GL_ONE                                  0x1
 379 #define GL_SRC_COLOR                            0x0300
 380 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
 381 #define GL_SRC_ALPHA                            0x0302
 382 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
 383 #define GL_DST_ALPHA                            0x0304
 384 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
 385 #define GL_DST_COLOR                            0x0306
 386 #define GL_ONE_MINUS_DST_COLOR                  0x0307
 387 #define GL_SRC_ALPHA_SATURATE                   0x0308
 388 
 389 /* Render Mode */
 390 #define GL_FEEDBACK                             0x1C01
 391 #define GL_RENDER                               0x1C00
 392 #define GL_SELECT                               0x1C02
 393 
 394 /* Feedback */
 395 #define GL_2D                                   0x0600
 396 #define GL_3D                                   0x0601
 397 #define GL_3D_COLOR                             0x0602
 398 #define GL_3D_COLOR_TEXTURE                     0x0603


 431 #define GL_COLOR_LOGIC_OP                       0x0BF2
 432 #define GL_LOGIC_OP_MODE                        0x0BF0
 433 #define GL_CLEAR                                0x1500
 434 #define GL_SET                                  0x150F
 435 #define GL_COPY                                 0x1503
 436 #define GL_COPY_INVERTED                        0x150C
 437 #define GL_NOOP                                 0x1505
 438 #define GL_INVERT                               0x150A
 439 #define GL_AND                                  0x1501
 440 #define GL_NAND                                 0x150E
 441 #define GL_OR                                   0x1507
 442 #define GL_NOR                                  0x1508
 443 #define GL_XOR                                  0x1506
 444 #define GL_EQUIV                                0x1509
 445 #define GL_AND_REVERSE                          0x1502
 446 #define GL_AND_INVERTED                         0x1504
 447 #define GL_OR_REVERSE                           0x150B
 448 #define GL_OR_INVERTED                          0x150D
 449 
 450 /* Stencil */
 451 #define GL_STENCIL_TEST                         0x0B90
 452 #define GL_STENCIL_WRITEMASK                    0x0B98
 453 #define GL_STENCIL_BITS                         0x0D57


 454 #define GL_STENCIL_FUNC                         0x0B92
 455 #define GL_STENCIL_VALUE_MASK                   0x0B93
 456 #define GL_STENCIL_REF                          0x0B97
 457 #define GL_STENCIL_FAIL                         0x0B94
 458 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
 459 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
 460 #define GL_STENCIL_CLEAR_VALUE                  0x0B91


 461 #define GL_STENCIL_INDEX                        0x1901
 462 #define GL_KEEP                                 0x1E00
 463 #define GL_REPLACE                              0x1E01
 464 #define GL_INCR                                 0x1E02
 465 #define GL_DECR                                 0x1E03
 466 
 467 /* Buffers, Pixel Drawing/Reading */
 468 #define GL_NONE                                 0x0
 469 #define GL_LEFT                                 0x0406
 470 #define GL_RIGHT                                0x0407
 471 /*GL_FRONT                                      0x0404 */
 472 /*GL_BACK                                       0x0405 */
 473 /*GL_FRONT_AND_BACK                             0x0408 */
 474 #define GL_FRONT_LEFT                           0x0400
 475 #define GL_FRONT_RIGHT                          0x0401
 476 #define GL_BACK_LEFT                            0x0402
 477 #define GL_BACK_RIGHT                           0x0403
 478 #define GL_AUX0                                 0x0409
 479 #define GL_AUX1                                 0x040A
 480 #define GL_AUX2                                 0x040B
 481 #define GL_AUX3                                 0x040C
 482 #define GL_COLOR_INDEX                          0x1900
 483 #define GL_RED                                  0x1903
 484 #define GL_GREEN                                0x1904
 485 #define GL_BLUE                                 0x1905
 486 #define GL_ALPHA                                0x1906
 487 #define GL_LUMINANCE                            0x1909
 488 #define GL_LUMINANCE_ALPHA                      0x190A


 490 #define GL_RED_BITS                             0x0D52
 491 #define GL_GREEN_BITS                           0x0D53
 492 #define GL_BLUE_BITS                            0x0D54
 493 #define GL_INDEX_BITS                           0x0D51
 494 #define GL_SUBPIXEL_BITS                        0x0D50
 495 #define GL_AUX_BUFFERS                          0x0C00
 496 #define GL_READ_BUFFER                          0x0C02
 497 #define GL_DRAW_BUFFER                          0x0C01
 498 #define GL_DOUBLEBUFFER                         0x0C32
 499 #define GL_STEREO                               0x0C33
 500 #define GL_BITMAP                               0x1A00
 501 #define GL_COLOR                                0x1800
 502 #define GL_DEPTH                                0x1801
 503 #define GL_STENCIL                              0x1802
 504 #define GL_DITHER                               0x0BD0
 505 #define GL_RGB                                  0x1907
 506 #define GL_RGBA                                 0x1908
 507 
 508 /* Implementation limits */
 509 #define GL_MAX_LIST_NESTING                     0x0B31
 510 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
 511 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
 512 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
 513 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
 514 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
 515 #define GL_MAX_EVAL_ORDER                       0x0D30
 516 #define GL_MAX_LIGHTS                           0x0D31
 517 #define GL_MAX_CLIP_PLANES                      0x0D32
 518 #define GL_MAX_TEXTURE_SIZE                     0x0D33
 519 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34





 520 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
 521 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
 522 
 523 /* Gets */
 524 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
 525 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
 526 #define GL_COLOR_CLEAR_VALUE                    0x0C22
 527 #define GL_COLOR_WRITEMASK                      0x0C23
 528 #define GL_CURRENT_INDEX                        0x0B01
 529 #define GL_CURRENT_COLOR                        0x0B00
 530 #define GL_CURRENT_NORMAL                       0x0B02
 531 #define GL_CURRENT_RASTER_COLOR                 0x0B04
 532 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
 533 #define GL_CURRENT_RASTER_INDEX                 0x0B05
 534 #define GL_CURRENT_RASTER_POSITION              0x0B07
 535 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
 536 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
 537 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
 538 #define GL_INDEX_CLEAR_VALUE                    0x0C20
 539 #define GL_INDEX_MODE                           0x0C30


 557 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
 558 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
 559 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
 560 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
 561 #define GL_MAP1_VERTEX_3                        0x0D97
 562 #define GL_MAP1_VERTEX_4                        0x0D98
 563 #define GL_MAP2_COLOR_4                         0x0DB0
 564 #define GL_MAP2_INDEX                           0x0DB1
 565 #define GL_MAP2_NORMAL                          0x0DB2
 566 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
 567 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
 568 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
 569 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
 570 #define GL_MAP2_VERTEX_3                        0x0DB7
 571 #define GL_MAP2_VERTEX_4                        0x0DB8
 572 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
 573 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
 574 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
 575 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
 576 #define GL_COEFF                                0x0A00
 577 #define GL_DOMAIN                               0x0A02
 578 #define GL_ORDER                                0x0A01

 579 
 580 /* Hints */
 581 #define GL_FOG_HINT                             0x0C54
 582 #define GL_LINE_SMOOTH_HINT                     0x0C52
 583 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
 584 #define GL_POINT_SMOOTH_HINT                    0x0C51

 585 #define GL_POLYGON_SMOOTH_HINT                  0x0C53

 586 #define GL_DONT_CARE                            0x1100
 587 #define GL_FASTEST                              0x1101
 588 #define GL_NICEST                               0x1102
 589 
 590 /* Scissor box */
 591 #define GL_SCISSOR_TEST                         0x0C11
 592 #define GL_SCISSOR_BOX                          0x0C10

 593 
 594 /* Pixel Mode / Transfer */
 595 #define GL_MAP_COLOR                            0x0D10
 596 #define GL_MAP_STENCIL                          0x0D11
 597 #define GL_INDEX_SHIFT                          0x0D12
 598 #define GL_INDEX_OFFSET                         0x0D13
 599 #define GL_RED_SCALE                            0x0D14
 600 #define GL_RED_BIAS                             0x0D15
 601 #define GL_GREEN_SCALE                          0x0D18
 602 #define GL_GREEN_BIAS                           0x0D19
 603 #define GL_BLUE_SCALE                           0x0D1A
 604 #define GL_BLUE_BIAS                            0x0D1B
 605 #define GL_ALPHA_SCALE                          0x0D1C
 606 #define GL_ALPHA_BIAS                           0x0D1D
 607 #define GL_DEPTH_SCALE                          0x0D1E
 608 #define GL_DEPTH_BIAS                           0x0D1F
 609 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
 610 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
 611 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
 612 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3


 636 #define GL_UNPACK_LSB_FIRST                     0x0CF1
 637 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
 638 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
 639 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
 640 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
 641 #define GL_ZOOM_X                               0x0D16
 642 #define GL_ZOOM_Y                               0x0D17
 643 
 644 /* Texture mapping */
 645 #define GL_TEXTURE_ENV                          0x2300
 646 #define GL_TEXTURE_ENV_MODE                     0x2200
 647 #define GL_TEXTURE_1D                           0x0DE0
 648 #define GL_TEXTURE_2D                           0x0DE1
 649 #define GL_TEXTURE_WRAP_S                       0x2802
 650 #define GL_TEXTURE_WRAP_T                       0x2803
 651 #define GL_TEXTURE_MAG_FILTER                   0x2800
 652 #define GL_TEXTURE_MIN_FILTER                   0x2801
 653 #define GL_TEXTURE_ENV_COLOR                    0x2201
 654 #define GL_TEXTURE_GEN_S                        0x0C60
 655 #define GL_TEXTURE_GEN_T                        0x0C61


 656 #define GL_TEXTURE_GEN_MODE                     0x2500
 657 #define GL_TEXTURE_BORDER_COLOR                 0x1004
 658 #define GL_TEXTURE_WIDTH                        0x1000
 659 #define GL_TEXTURE_HEIGHT                       0x1001
 660 #define GL_TEXTURE_BORDER                       0x1005
 661 #define GL_TEXTURE_COMPONENTS                   0x1003
 662 #define GL_TEXTURE_RED_SIZE                     0x805C
 663 #define GL_TEXTURE_GREEN_SIZE                   0x805D
 664 #define GL_TEXTURE_BLUE_SIZE                    0x805E
 665 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
 666 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
 667 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
 668 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
 669 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
 670 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
 671 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
 672 #define GL_OBJECT_LINEAR                        0x2401
 673 #define GL_OBJECT_PLANE                         0x2501
 674 #define GL_EYE_LINEAR                           0x2400
 675 #define GL_EYE_PLANE                            0x2502
 676 #define GL_SPHERE_MAP                           0x2402
 677 #define GL_DECAL                                0x2101
 678 #define GL_MODULATE                             0x2100
 679 #define GL_NEAREST                              0x2600
 680 #define GL_REPEAT                               0x2901
 681 #define GL_CLAMP                                0x2900
 682 #define GL_S                                    0x2000
 683 #define GL_T                                    0x2001
 684 #define GL_R                                    0x2002
 685 #define GL_Q                                    0x2003
 686 #define GL_TEXTURE_GEN_R                        0x0C62
 687 #define GL_TEXTURE_GEN_Q                        0x0C63
 688 
 689 /* Utility */
 690 #define GL_VENDOR                               0x1F00
 691 #define GL_RENDERER                             0x1F01
 692 #define GL_VERSION                              0x1F02
 693 #define GL_EXTENSIONS                           0x1F03
 694 
 695 /* Errors */
 696 #define GL_NO_ERROR                             0x0
 697 #define GL_INVALID_VALUE                        0x0501
 698 #define GL_INVALID_ENUM                         0x0500

 699 #define GL_INVALID_OPERATION                    0x0502
 700 #define GL_STACK_OVERFLOW                       0x0503
 701 #define GL_STACK_UNDERFLOW                      0x0504
 702 #define GL_OUT_OF_MEMORY                        0x0505
 703 
 704 /* glPush/PopAttrib bits */
 705 #define GL_CURRENT_BIT                          0x00000001
 706 #define GL_POINT_BIT                            0x00000002
 707 #define GL_LINE_BIT                             0x00000004
 708 #define GL_POLYGON_BIT                          0x00000008
 709 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
 710 #define GL_PIXEL_MODE_BIT                       0x00000020
 711 #define GL_LIGHTING_BIT                         0x00000040
 712 #define GL_FOG_BIT                              0x00000080
 713 #define GL_DEPTH_BUFFER_BIT                     0x00000100
 714 #define GL_ACCUM_BUFFER_BIT                     0x00000200
 715 #define GL_STENCIL_BUFFER_BIT                   0x00000400
 716 #define GL_VIEWPORT_BIT                         0x00000800
 717 #define GL_TRANSFORM_BIT                        0x00001000
 718 #define GL_ENABLE_BIT                           0x00002000
 719 #define GL_COLOR_BUFFER_BIT                     0x00004000
 720 #define GL_HINT_BIT                             0x00008000
 721 #define GL_EVAL_BIT                             0x00010000
 722 #define GL_LIST_BIT                             0x00020000
 723 #define GL_TEXTURE_BIT                          0x00040000
 724 #define GL_SCISSOR_BIT                          0x00080000
 725 #define GL_ALL_ATTRIB_BITS                      0x000FFFFF
 726 
 727 
 728 /* OpenGL 1.1 */
 729 #define GL_PROXY_TEXTURE_1D                     0x8063
 730 #define GL_PROXY_TEXTURE_2D                     0x8064
 731 #define GL_TEXTURE_PRIORITY                     0x8066
 732 #define GL_TEXTURE_RESIDENT                     0x8067
 733 #define GL_TEXTURE_BINDING_1D                   0x8068
 734 #define GL_TEXTURE_BINDING_2D                   0x8069
 735 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
 736 #define GL_ALPHA4                               0x803B
 737 #define GL_ALPHA8                               0x803C
 738 #define GL_ALPHA12                              0x803D
 739 #define GL_ALPHA16                              0x803E
 740 #define GL_LUMINANCE4                           0x803F
 741 #define GL_LUMINANCE8                           0x8040
 742 #define GL_LUMINANCE12                          0x8041
 743 #define GL_LUMINANCE16                          0x8042
 744 #define GL_LUMINANCE4_ALPHA4                    0x8043
 745 #define GL_LUMINANCE6_ALPHA2                    0x8044


 843 
 844 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
 845 
 846 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
 847 
 848 
 849 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
 850 
 851 GLAPI void GLAPIENTRY glPopAttrib( void );
 852 
 853 
 854 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
 855 
 856 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
 857 
 858 
 859 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
 860 
 861 GLAPI GLenum GLAPIENTRY glGetError( void );
 862 
 863 GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
 864 
 865 GLAPI void GLAPIENTRY glFinish( void );
 866 
 867 GLAPI void GLAPIENTRY glFlush( void );
 868 
 869 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
 870 
 871 
 872 /*
 873  * Depth Buffer
 874  */
 875 
 876 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
 877 
 878 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
 879 
 880 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
 881 
 882 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
 883 


1211 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1212 
1213 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1214 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1215 
1216 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1217 
1218 
1219 /*
1220  * Raster functions
1221  */
1222 
1223 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1224 
1225 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1226 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1227 
1228 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1229 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1230 
1231 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1232                                     const GLfloat *values );
1233 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1234                                      const GLuint *values );
1235 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1236                                      const GLushort *values );
1237 
1238 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1239 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1240 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1241 
1242 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1243                                 GLfloat xorig, GLfloat yorig,
1244                                 GLfloat xmove, GLfloat ymove,
1245                                 const GLubyte *bitmap );
1246 
1247 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1248                                     GLsizei width, GLsizei height,
1249                                     GLenum format, GLenum type,
1250                                     GLvoid *pixels );
1251 
1252 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1253                                     GLenum format, GLenum type,
1254                                     const GLvoid *pixels );
1255 


1528 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1529                                       GLint internalFormat,
1530                                       GLsizei width, GLsizei height,
1531                                       GLsizei depth, GLint border,
1532                                       GLenum format, GLenum type,
1533                                       const GLvoid *pixels );
1534 
1535 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1536                                          GLint xoffset, GLint yoffset,
1537                                          GLint zoffset, GLsizei width,
1538                                          GLsizei height, GLsizei depth,
1539                                          GLenum format,
1540                                          GLenum type, const GLvoid *pixels);
1541 
1542 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1543                                              GLint xoffset, GLint yoffset,
1544                                              GLint zoffset, GLint x,
1545                                              GLint y, GLsizei width,
1546                                              GLsizei height );
1547 
1548 typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1549 typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1550 typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1551 typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1552 
1553 
1554 /*
1555  * GL_ARB_imaging
1556  */
1557 
1558 #define GL_CONSTANT_COLOR                       0x8001
1559 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1560 #define GL_CONSTANT_ALPHA                       0x8003
1561 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1562 #define GL_COLOR_TABLE                          0x80D0
1563 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1564 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1565 #define GL_PROXY_COLOR_TABLE                    0x80D3
1566 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1567 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1568 #define GL_COLOR_TABLE_SCALE                    0x80D6
1569 #define GL_COLOR_TABLE_BIAS                     0x80D7
1570 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1571 #define GL_COLOR_TABLE_WIDTH                    0x80D9


1723 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1724         GLenum internalformat, GLint x, GLint y, GLsizei width,
1725         GLsizei height);
1726 
1727 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1728         GLenum type, GLvoid *image );
1729 
1730 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1731         GLfloat *params );
1732 
1733 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1734         GLint *params );
1735 
1736 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1737         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1738         GLenum type, const GLvoid *row, const GLvoid *column );
1739 
1740 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1741         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1742 
1743 typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1744 typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
1745 typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1746 typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1747 typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1748 typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1749 typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1750 typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1751 typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1752 typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1753 typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1754 typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1755 typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1756 typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1757 typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1758 typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1759 typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1760 typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1761 typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1762 typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1763 typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1764 typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1765 typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1766 typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1767 typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1768 typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1769 typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1770 typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1771 typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1772 typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1773 typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1774 typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1775 typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
1776 typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
1777 
1778 
1779 
1780 /*
1781  * OpenGL 1.3
1782  */
1783 
1784 /* multitexture */
1785 #define GL_TEXTURE0                             0x84C0
1786 #define GL_TEXTURE1                             0x84C1
1787 #define GL_TEXTURE2                             0x84C2
1788 #define GL_TEXTURE3                             0x84C3
1789 #define GL_TEXTURE4                             0x84C4
1790 #define GL_TEXTURE5                             0x84C5
1791 #define GL_TEXTURE6                             0x84C6
1792 #define GL_TEXTURE7                             0x84C7
1793 #define GL_TEXTURE8                             0x84C8
1794 #define GL_TEXTURE9                             0x84C9
1795 #define GL_TEXTURE10                            0x84CA
1796 #define GL_TEXTURE11                            0x84CB


1962 
1963 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1964 
1965 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1966 
1967 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1968 
1969 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1970 
1971 
1972 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1973 
1974 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1975 
1976 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1977 
1978 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1979 
1980 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1981 
1982 typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
1983 typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1984 typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1985 typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1986 typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1987 typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1988 typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1989 typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1990 typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1991 typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1992 typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1993 typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1994 typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1995 typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1996 typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1997 typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1998 typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1999 typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
2000 typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2001 typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
2002 typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2003 typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
2004 typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
2005 typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
2006 typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2007 typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
2008 typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2009 typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
2010 typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2011 typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
2012 typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2013 typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
2014 typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2015 typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
2016 typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2017 typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2018 typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2019 typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2020 typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
2021 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
2022 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
2023 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
2024 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
2025 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
2026 typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
2027 typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
2028 
2029 
2030 /*
2031  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2032  */
2033 #ifndef GL_ARB_multitexture
2034 #define GL_ARB_multitexture 1
2035 
2036 #define GL_TEXTURE0_ARB                         0x84C0
2037 #define GL_TEXTURE1_ARB                         0x84C1
2038 #define GL_TEXTURE2_ARB                         0x84C2
2039 #define GL_TEXTURE3_ARB                         0x84C3
2040 #define GL_TEXTURE4_ARB                         0x84C4
2041 #define GL_TEXTURE5_ARB                         0x84C5
2042 #define GL_TEXTURE6_ARB                         0x84C6
2043 #define GL_TEXTURE7_ARB                         0x84C7
2044 #define GL_TEXTURE8_ARB                         0x84C8
2045 #define GL_TEXTURE9_ARB                         0x84C9
2046 #define GL_TEXTURE10_ARB                        0x84CA
2047 #define GL_TEXTURE11_ARB                        0x84CB


2087 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2088 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2089 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2090 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2091 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2092 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2093 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2094 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2095 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2096 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2097 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2098 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2099 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2100 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2101 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2102 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2103 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2104 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2105 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2106 
2107 typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2108 typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2109 typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2110 typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2111 typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2112 typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2113 typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2114 typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2115 typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2116 typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2117 typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2118 typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2119 typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2120 typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2121 typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2122 typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2123 typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2124 typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2125 typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2126 typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2127 typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2128 typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2129 typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2130 typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2131 typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2132 typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2133 typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2134 typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2135 typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2136 typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2137 typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2138 typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2139 typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2140 typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2141 
2142 #endif /* GL_ARB_multitexture */
2143 
2144 
2145 
2146 /*
2147  * Define this token if you want "old-style" header file behaviour (extensions
2148  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2149  */
2150 #if defined(GL_GLEXT_LEGACY)
2151 
2152 
2153 /*
2154  * 1. GL_EXT_abgr
2155  */
2156 #ifndef GL_EXT_abgr
2157 #define GL_EXT_abgr 1
2158 
2159 #define GL_ABGR_EXT                             0x8000
2160 
2161 #endif /* GL_EXT_abgr */
2162 
2163 
2164 
2165 /*
2166  * 2. GL_EXT_blend_color
2167  */
2168 #ifndef GL_EXT_blend_color
2169 #define GL_EXT_blend_color 1
2170 
2171 #define GL_CONSTANT_COLOR_EXT                   0x8001
2172 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT         0x8002
2173 #define GL_CONSTANT_ALPHA_EXT                   0x8003
2174 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT         0x8004
2175 #define GL_BLEND_COLOR_EXT                      0x8005
2176 
2177 GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2178 
2179 #endif /* GL_EXT_blend_color */
2180 
2181 
2182 
2183 /*
2184  * 3. GL_EXT_polygon_offset
2185  */
2186 #ifndef GL_EXT_polygon_offset
2187 #define GL_EXT_polygon_offset 1
2188 
2189 #define GL_POLYGON_OFFSET_EXT                   0x8037
2190 #define GL_POLYGON_OFFSET_FACTOR_EXT            0x8038
2191 #define GL_POLYGON_OFFSET_BIAS_EXT              0x8039
2192 
2193 GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2194 
2195 #endif /* GL_EXT_polygon_offset */
2196 
2197 
2198 
2199 /*
2200  * 6. GL_EXT_texture3D
2201  */
2202 #ifndef GL_EXT_texture3D
2203 #define GL_EXT_texture3D 1
2204 
2205 #define GL_PACK_SKIP_IMAGES_EXT                 0x806B
2206 #define GL_PACK_IMAGE_HEIGHT_EXT                0x806C
2207 #define GL_UNPACK_SKIP_IMAGES_EXT               0x806D
2208 #define GL_UNPACK_IMAGE_HEIGHT_EXT              0x806E
2209 #define GL_TEXTURE_3D_EXT                       0x806F
2210 #define GL_PROXY_TEXTURE_3D_EXT                 0x8070
2211 #define GL_TEXTURE_DEPTH_EXT                    0x8071
2212 #define GL_TEXTURE_WRAP_R_EXT                   0x8072
2213 #define GL_MAX_3D_TEXTURE_SIZE_EXT              0x8073
2214 #define GL_TEXTURE_3D_BINDING_EXT               0x806A
2215 
2216 GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2217 
2218 GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2219 
2220 GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2221 
2222 #endif /* GL_EXT_texture3D */
2223 
2224 
2225 
2226 /*
2227  * 20. GL_EXT_texture_object
2228  */
2229 #ifndef GL_EXT_texture_object
2230 #define GL_EXT_texture_object 1
2231 
2232 #define GL_TEXTURE_PRIORITY_EXT                 0x8066
2233 #define GL_TEXTURE_RESIDENT_EXT                 0x8067
2234 #define GL_TEXTURE_1D_BINDING_EXT               0x8068
2235 #define GL_TEXTURE_2D_BINDING_EXT               0x8069
2236 
2237 GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2238 
2239 GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2240 
2241 GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2242 
2243 GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2244 
2245 GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2246 
2247 GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2248 
2249 #endif /* GL_EXT_texture_object */
2250 
2251 
2252 
2253 /*
2254  * 27. GL_EXT_rescale_normal
2255  */
2256 #ifndef GL_EXT_rescale_normal
2257 #define GL_EXT_rescale_normal 1
2258 
2259 #define GL_RESCALE_NORMAL_EXT                   0x803A
2260 
2261 #endif /* GL_EXT_rescale_normal */
2262 
2263 
2264 
2265 /*
2266  * 30. GL_EXT_vertex_array
2267  */
2268 #ifndef GL_EXT_vertex_array
2269 #define GL_EXT_vertex_array 1
2270 
2271 #define GL_VERTEX_ARRAY_EXT                     0x8074
2272 #define GL_NORMAL_ARRAY_EXT                     0x8075
2273 #define GL_COLOR_ARRAY_EXT                      0x8076
2274 #define GL_INDEX_ARRAY_EXT                      0x8077
2275 #define GL_TEXTURE_COORD_ARRAY_EXT              0x8078
2276 #define GL_EDGE_FLAG_ARRAY_EXT                  0x8079
2277 #define GL_VERTEX_ARRAY_SIZE_EXT                0x807A
2278 #define GL_VERTEX_ARRAY_TYPE_EXT                0x807B
2279 #define GL_VERTEX_ARRAY_STRIDE_EXT              0x807C
2280 #define GL_VERTEX_ARRAY_COUNT_EXT               0x807D
2281 #define GL_NORMAL_ARRAY_TYPE_EXT                0x807E
2282 #define GL_NORMAL_ARRAY_STRIDE_EXT              0x807F
2283 #define GL_NORMAL_ARRAY_COUNT_EXT               0x8080
2284 #define GL_COLOR_ARRAY_SIZE_EXT                 0x8081
2285 #define GL_COLOR_ARRAY_TYPE_EXT                 0x8082
2286 #define GL_COLOR_ARRAY_STRIDE_EXT               0x8083
2287 #define GL_COLOR_ARRAY_COUNT_EXT                0x8084
2288 #define GL_INDEX_ARRAY_TYPE_EXT                 0x8085
2289 #define GL_INDEX_ARRAY_STRIDE_EXT               0x8086
2290 #define GL_INDEX_ARRAY_COUNT_EXT                0x8087
2291 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT         0x8088
2292 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT         0x8089
2293 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT       0x808A
2294 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT        0x808B
2295 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT           0x808C
2296 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT            0x808D
2297 #define GL_VERTEX_ARRAY_POINTER_EXT             0x808E
2298 #define GL_NORMAL_ARRAY_POINTER_EXT             0x808F
2299 #define GL_COLOR_ARRAY_POINTER_EXT              0x8090
2300 #define GL_INDEX_ARRAY_POINTER_EXT              0x8091
2301 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT      0x8092
2302 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT          0x8093
2303 
2304 GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2305 
2306 GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2307 
2308 GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2309 
2310 GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2311 
2312 GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2313 
2314 GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2315 
2316 GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2317 
2318 GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2319 
2320 GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2321 
2322 #endif /* GL_EXT_vertex_array */
2323 
2324 
2325 
2326 /*
2327  * 35. GL_SGIS_texture_edge_clamp
2328  */
2329 #ifndef GL_SGIS_texture_edge_clamp
2330 #define GL_SGIS_texture_edge_clamp 1
2331 
2332 #define GL_CLAMP_TO_EDGE_SGIS                   0x812F
2333 
2334 #endif /* GL_SGIS_texture_edge_clamp */
2335 
2336 
2337 
2338 /*
2339  * 37. GL_EXT_blend_minmax
2340  */
2341 #ifndef GL_EXT_blend_minmax
2342 #define GL_EXT_blend_minmax 1
2343 
2344 #define GL_FUNC_ADD_EXT                         0x8006
2345 #define GL_MIN_EXT                              0x8007
2346 #define GL_MAX_EXT                              0x8008
2347 #define GL_BLEND_EQUATION_EXT                   0x8009
2348 
2349 GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2350 
2351 #endif /* GL_EXT_blend_minmax */
2352 
2353 
2354 
2355 /*
2356  * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2357  */
2358 #ifndef GL_EXT_blend_subtract
2359 #define GL_EXT_blend_subtract 1
2360 
2361 #define GL_FUNC_SUBTRACT_EXT                    0x800A
2362 #define GL_FUNC_REVERSE_SUBTRACT_EXT            0x800B
2363 
2364 #endif /* GL_EXT_blend_subtract */
2365 
2366 
2367 
2368 /*
2369  * 39. GL_EXT_blend_logic_op
2370  */
2371 #ifndef GL_EXT_blend_logic_op
2372 #define GL_EXT_blend_logic_op 1
2373 
2374 /* No new tokens or functions */
2375 
2376 #endif /* GL_EXT_blend_logic_op */
2377 
2378 
2379 
2380 /*
2381  * 54. GL_EXT_point_parameters
2382  */
2383 #ifndef GL_EXT_point_parameters
2384 #define GL_EXT_point_parameters 1
2385 
2386 #define GL_POINT_SIZE_MIN_EXT                   0x8126
2387 #define GL_POINT_SIZE_MAX_EXT                   0x8127
2388 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT        0x8128
2389 #define GL_DISTANCE_ATTENUATION_EXT             0x8129
2390 
2391 GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2392 GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2393 GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2394 GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2395 
2396 #endif /* GL_EXT_point_parameters */
2397 
2398 
2399 
2400 /*
2401  * 78. GL_EXT_paletted_texture
2402  */
2403 #ifndef GL_EXT_paletted_texture
2404 #define GL_EXT_paletted_texture 1
2405 
2406 #define GL_TABLE_TOO_LARGE_EXT                  0x8031
2407 #define GL_COLOR_TABLE_FORMAT_EXT               0x80D8
2408 #define GL_COLOR_TABLE_WIDTH_EXT                0x80D9
2409 #define GL_COLOR_TABLE_RED_SIZE_EXT             0x80DA
2410 #define GL_COLOR_TABLE_GREEN_SIZE_EXT           0x80DB
2411 #define GL_COLOR_TABLE_BLUE_SIZE_EXT            0x80DC
2412 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT           0x80DD
2413 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT       0x80DE
2414 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT       0x80DF
2415 #define GL_TEXTURE_INDEX_SIZE_EXT               0x80ED
2416 #define GL_COLOR_INDEX1_EXT                     0x80E2
2417 #define GL_COLOR_INDEX2_EXT                     0x80E3
2418 #define GL_COLOR_INDEX4_EXT                     0x80E4
2419 #define GL_COLOR_INDEX8_EXT                     0x80E5
2420 #define GL_COLOR_INDEX12_EXT                    0x80E6
2421 #define GL_COLOR_INDEX16_EXT                    0x80E7
2422 
2423 GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2424 
2425 GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2426 
2427 GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2428 
2429 GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2430 
2431 GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2432 
2433 #endif /* GL_EXT_paletted_texture */
2434 
2435 
2436 
2437 /*
2438  * 79. GL_EXT_clip_volume_hint
2439  */
2440 #ifndef GL_EXT_clip_volume_hint
2441 #define GL_EXT_clip_volume_hint 1
2442 
2443 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT        0x80F0
2444 
2445 #endif /* GL_EXT_clip_volume_hint */
2446 
2447 
2448 
2449 /*
2450  * 97. GL_EXT_compiled_vertex_array
2451  */
2452 #ifndef GL_EXT_compiled_vertex_array
2453 #define GL_EXT_compiled_vertex_array 1
2454 
2455 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT         0x81A8
2456 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT         0x81A9
2457 
2458 GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2459 GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2460 
2461 #endif /* GL_EXT_compiled_vertex_array */
2462 
2463 /*
2464  * 137. GL_HP_occlusion_test
2465  */
2466 #ifndef GL_HP_occlusion_test
2467 #define GL_HP_occlusion_test 1
2468 
2469 #define GL_OCCLUSION_TEST_HP                    0x8165
2470 #define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2471 
2472 #endif /* GL_HP_occlusion_test */
2473 
2474 
2475 /*
2476  * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2477  */
2478 #ifndef GL_EXT_shared_texture_palette
2479 #define GL_EXT_shared_texture_palette 1
2480 
2481 #define GL_SHARED_TEXTURE_PALETTE_EXT           0x81FB
2482 
2483 #endif /* GL_EXT_shared_texture_palette */
2484 
2485 
2486 
2487 /*
2488  * 176. GL_EXT_stencil_wrap
2489  */
2490 #ifndef GL_EXT_stencil_wrap
2491 #define GL_EXT_stencil_wrap 1
2492 
2493 #define GL_INCR_WRAP_EXT                        0x8507
2494 #define GL_DECR_WRAP_EXT                        0x8508
2495 
2496 #endif /* GL_EXT_stencil_wrap */
2497 
2498 
2499 
2500 /*
2501  * 179. GL_NV_texgen_reflection
2502  */
2503 #ifndef GL_NV_texgen_reflection
2504 #define GL_NV_texgen_reflection 1
2505 
2506 #define GL_NORMAL_MAP_NV                        0x8511
2507 #define GL_REFLECTION_MAP_NV                    0x8512
2508 
2509 #endif /* GL_NV_texgen_reflection */
2510 
2511 
2512 
2513 /*
2514  * 185. GL_EXT_texture_env_add
2515  */
2516 #ifndef GL_EXT_texture_env_add
2517 #define GL_EXT_texture_env_add 1
2518 
2519 /* No new tokens or functions */
2520 
2521 #endif /* GL_EXT_texture_env_add */
2522 
2523 
2524 
2525 /*
2526  * 197. GL_MESA_window_pos
2527  */
2528 #ifndef GL_MESA_window_pos
2529 #define GL_MESA_window_pos 1
2530 
2531 GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2532 GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2533 GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2534 GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2535 GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2536 GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2537 GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2538 GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2539 GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2540 GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2541 GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2542 GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2543 GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2544 GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2545 GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2546 GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2547 GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2548 GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2549 GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2550 GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2551 GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2552 GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2553 GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2554 GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2555 
2556 #endif /* GL_MESA_window_pos */
2557 
2558 
2559 
2560 /*
2561  * 196. GL_MESA_resize_bufffers
2562  */
2563 #ifndef GL_MESA_resize_bufffers
2564 #define GL_MESA_resize_buffers 1
2565 
2566 GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2567 
2568 #endif /* GL_MESA_resize_bufffers */
2569 
2570 
2571 
2572 /*
2573  * 220. GL_EXT_texture_env_dot3
2574  */
2575 #ifndef GL_EXT_texture_env_dot3
2576 #define GL_EXT_texture_env_dot3 1
2577 
2578 #define GL_DOT3_RGB_EXT                         0x8740
2579 #define GL_DOT3_RGBA_EXT                        0x8741
2580 
2581 #endif /* GL_EXT_texture_env_dot3 */
2582 
2583 
2584 #else  /* GL_GLEXT_LEGACY */
2585 
2586 /* modified for inclusion in Java 2D source tree */
2587 /* #include <GL/glext.h> */
2588 #include "J2D_GL/glext.h"
2589 
2590 #endif  /* GL_GLEXT_LEGACY */
2591 
2592 
2593 
2594 /*
2595  * ???. GL_MESA_trace
2596  * XXX obsolete
2597  */
2598 #ifndef GL_MESA_trace
2599 #define GL_MESA_trace 1
2600 
2601 #define GL_TRACE_ALL_BITS_MESA                  0xFFFF
2602 #define GL_TRACE_OPERATIONS_BIT_MESA            0x0001
2603 #define GL_TRACE_PRIMITIVES_BIT_MESA            0x0002
2604 #define GL_TRACE_ARRAYS_BIT_MESA                0x0004
2605 #define GL_TRACE_TEXTURES_BIT_MESA              0x0008
2606 #define GL_TRACE_PIXELS_BIT_MESA                0x0010
2607 #define GL_TRACE_ERRORS_BIT_MESA                0x0020
2608 #define GL_TRACE_MASK_MESA                      0x8755
2609 #define GL_TRACE_NAME_MESA                      0x8756
2610 
2611 GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2612 GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2613 GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2614 GLAPI void GLAPIENTRY glEndTraceMESA( void );
2615 GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2616 GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2617 GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2618 GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2619 GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2620 GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2621 
2622 #endif /* GL_MESA_trace */
2623 
2624 
2625 /*
2626  * ???. GL_MESA_packed_depth_stencil
2627  * XXX obsolete
2628  */
2629 #ifndef GL_MESA_packed_depth_stencil
2630 #define GL_MESA_packed_depth_stencil 1
2631 
2632 #define GL_DEPTH_STENCIL_MESA                   0x8750
2633 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2634 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2635 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2636 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2637 
2638 #endif /* GL_MESA_packed_depth_stencil */
2639 
2640 
2641 #ifndef GL_MESA_ycbcr_texture
2642 #define GL_MESA_ycbcr_texture 1
2643 
2644 #define GL_YCBCR_MESA                           0x8757
2645 #define GL_UNSIGNED_SHORT_8_8_MESA              0x85BA /* same as Apple */
2646 #define GL_UNSIGNED_SHORT_8_8_REV_MESA          0x85BB /* same as Apple */
2647 
2648 #endif /* GL_MESA_texture_ycbcr */
2649 
2650 
2651 
2652 #ifndef GL_MESA_pack_invert
2653 #define GL_MESA_pack_invert 1
2654 
2655 #define GL_PACK_INVERT_MESA                     0x8758
2656 
2657 #endif /* GL_MESA_pack_invert */
2658 


2659 

2660 
2661 #ifndef GL_APPLE_client_storage
2662 #define GL_APPLE_client_storage 1
2663 
2664 #define GL_UNPACK_CLIENT_STORAGE_APPLE          0x85B2
2665 
2666 #endif /* GL_APPLE_client_storage */
2667 
2668 
2669 
2670 #ifndef GL_APPLE_ycbcr_422
2671 #define GL_APPLE_ycbcr_422 1
2672 
2673 #define GL_YCBCR_422_APPLE                      0x85B9
2674 #define GL_UNSIGNED_SHORT_8_8_APPLE             0x85BA
2675 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE         0x85BB
2676 
2677 #endif /* GL_APPLE_ycbcr_422 */
2678 
2679 
2680 
2681 /**********************************************************************
2682  * Begin system-specific stuff
2683  */
2684 #if defined(PRAGMA_EXPORT_SUPPORTED)
2685 #pragma export off
2686 #endif
2687 
2688 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2689 #pragma import off



2690 #endif
2691 /*
2692  * End system-specific stuff
2693  **********************************************************************/







2694 
2695 
2696 #ifdef __cplusplus
2697 }
2698 #endif
2699 
2700 #endif /* __gl_h_ */


   5  * under the terms of the GNU General Public License version 2 only, as
   6  * published by the Free Software Foundation.  Oracle designates this
   7  * particular file as subject to the "Classpath" exception as provided
   8  * by Oracle in the LICENSE file that accompanied this code.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 


  25 /*
  26  * This file is available under and governed by the GNU General Public
  27  * License version 2 only, as published by the Free Software Foundation.
  28  * However, the following notice accompanied the original version of this
  29  * file:
  30  *
  31  * Mesa 3-D graphics library

  32  *
  33  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  34  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
  35  *
  36  * Permission is hereby granted, free of charge, to any person obtaining a
  37  * copy of this software and associated documentation files (the "Software"),
  38  * to deal in the Software without restriction, including without limitation
  39  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  40  * and/or sell copies of the Software, and to permit persons to whom the
  41  * Software is furnished to do so, subject to the following conditions:
  42  *
  43  * The above copyright notice and this permission notice shall be included
  44  * in all copies or substantial portions of the Software.
  45  *
  46  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  47  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  48  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  49  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  50  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  51  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  52  * OTHER DEALINGS IN THE SOFTWARE.
  53  */
  54 
  55 
  56 #ifndef __gl_h_
  57 #define __gl_h_
  58 
  59 #if defined(USE_MGL_NAMESPACE)
  60 #include "gl_mangle.h"
  61 #endif
  62 
  63 
  64 /**********************************************************************
  65  * Begin system-specific stuff.
  66  */







  67 
  68 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
  69 #define __WIN32__
  70 #endif
  71 
  72 #if defined(__WIN32__) && !defined(__CYGWIN__)
  73 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
  74 #    define GLAPI __declspec(dllexport)
  75 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
  76 #    define GLAPI __declspec(dllimport)
  77 #  else /* for use with static link lib build of Win32 edition only */
  78 #    define GLAPI extern
  79 #  endif
  80 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
  81 #    define GLAPIENTRY
  82 #  else
  83 #    define GLAPIENTRY __stdcall
  84 #  endif
  85 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
  86 #  define GLAPI extern
  87 #  define GLAPIENTRY __stdcall
  88 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
  89 #  define GLAPI __attribute__((visibility("default")))
  90 #  define GLAPIENTRY
  91 #endif /* WIN32 && !CYGWIN */




  92 
  93 /*
  94  * WINDOWS: Include windows.h here to define APIENTRY.
  95  * It is also useful when applications include this file by
  96  * including only glut.h, since glut.h depends on windows.h.
  97  * Applications needing to include windows.h with parms other
  98  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
  99  * glut.h or gl.h.
 100  */
 101 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
 102 #ifndef WIN32_LEAN_AND_MEAN
 103 #define WIN32_LEAN_AND_MEAN 1
 104 #endif
 105 #include <windows.h>
 106 #endif
 107 
 108 #ifndef GLAPI
 109 #define GLAPI extern
 110 #endif
 111 
 112 #ifndef GLAPIENTRY
 113 #define GLAPIENTRY
 114 #endif
 115 
 116 #ifndef APIENTRY
 117 #define APIENTRY GLAPIENTRY
 118 #endif
 119 
 120 /* "P" suffix to be used for a pointer to a function */
 121 #ifndef APIENTRYP
 122 #define APIENTRYP APIENTRY *
 123 #endif
 124 
 125 #ifndef GLAPIENTRYP
 126 #define GLAPIENTRYP GLAPIENTRY *
 127 #endif
 128 
 129 /*
 130  * End system-specific stuff.
 131  **********************************************************************/
 132 
 133 
 134 
 135 #ifdef __cplusplus
 136 extern "C" {
 137 #endif
 138 
 139 
 140 
 141 #define GL_VERSION_1_1   1
 142 #define GL_VERSION_1_2   1
 143 #define GL_VERSION_1_3   1
 144 #define GL_ARB_imaging   1
 145 
 146 


 153 typedef void            GLvoid;
 154 typedef signed char     GLbyte;         /* 1-byte signed */
 155 typedef short           GLshort;        /* 2-byte signed */
 156 typedef int             GLint;          /* 4-byte signed */
 157 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
 158 typedef unsigned short  GLushort;       /* 2-byte unsigned */
 159 typedef unsigned int    GLuint;         /* 4-byte unsigned */
 160 typedef int             GLsizei;        /* 4-byte signed */
 161 typedef float           GLfloat;        /* single precision float */
 162 typedef float           GLclampf;       /* single precision float in [0,1] */
 163 typedef double          GLdouble;       /* double precision float */
 164 typedef double          GLclampd;       /* double precision float in [0,1] */
 165 
 166 
 167 
 168 /*
 169  * Constants
 170  */
 171 
 172 /* Boolean values */
 173 #define GL_FALSE                                0
 174 #define GL_TRUE                                 1
 175 
 176 /* Data types */
 177 #define GL_BYTE                                 0x1400
 178 #define GL_UNSIGNED_BYTE                        0x1401
 179 #define GL_SHORT                                0x1402
 180 #define GL_UNSIGNED_SHORT                       0x1403
 181 #define GL_INT                                  0x1404
 182 #define GL_UNSIGNED_INT                         0x1405
 183 #define GL_FLOAT                                0x1406

 184 #define GL_2_BYTES                              0x1407
 185 #define GL_3_BYTES                              0x1408
 186 #define GL_4_BYTES                              0x1409
 187 #define GL_DOUBLE                               0x140A
 188 
 189 /* Primitives */
 190 #define GL_POINTS                               0x0000
 191 #define GL_LINES                                0x0001
 192 #define GL_LINE_LOOP                            0x0002
 193 #define GL_LINE_STRIP                           0x0003
 194 #define GL_TRIANGLES                            0x0004
 195 #define GL_TRIANGLE_STRIP                       0x0005
 196 #define GL_TRIANGLE_FAN                         0x0006
 197 #define GL_QUADS                                0x0007
 198 #define GL_QUAD_STRIP                           0x0008
 199 #define GL_POLYGON                              0x0009
 200 
 201 /* Vertex Arrays */
 202 #define GL_VERTEX_ARRAY                         0x8074
 203 #define GL_NORMAL_ARRAY                         0x8075
 204 #define GL_COLOR_ARRAY                          0x8076
 205 #define GL_INDEX_ARRAY                          0x8077
 206 #define GL_TEXTURE_COORD_ARRAY                  0x8078
 207 #define GL_EDGE_FLAG_ARRAY                      0x8079


 354 #define GL_ACCUM_RED_BITS                       0x0D58
 355 #define GL_ACCUM_GREEN_BITS                     0x0D59
 356 #define GL_ACCUM_BLUE_BITS                      0x0D5A
 357 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
 358 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
 359 #define GL_ACCUM                                0x0100
 360 #define GL_ADD                                  0x0104
 361 #define GL_LOAD                                 0x0101
 362 #define GL_MULT                                 0x0103
 363 #define GL_RETURN                               0x0102
 364 
 365 /* Alpha testing */
 366 #define GL_ALPHA_TEST                           0x0BC0
 367 #define GL_ALPHA_TEST_REF                       0x0BC2
 368 #define GL_ALPHA_TEST_FUNC                      0x0BC1
 369 
 370 /* Blending */
 371 #define GL_BLEND                                0x0BE2
 372 #define GL_BLEND_SRC                            0x0BE1
 373 #define GL_BLEND_DST                            0x0BE0
 374 #define GL_ZERO                                 0
 375 #define GL_ONE                                  1
 376 #define GL_SRC_COLOR                            0x0300
 377 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
 378 #define GL_SRC_ALPHA                            0x0302
 379 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
 380 #define GL_DST_ALPHA                            0x0304
 381 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
 382 #define GL_DST_COLOR                            0x0306
 383 #define GL_ONE_MINUS_DST_COLOR                  0x0307
 384 #define GL_SRC_ALPHA_SATURATE                   0x0308
 385 
 386 /* Render Mode */
 387 #define GL_FEEDBACK                             0x1C01
 388 #define GL_RENDER                               0x1C00
 389 #define GL_SELECT                               0x1C02
 390 
 391 /* Feedback */
 392 #define GL_2D                                   0x0600
 393 #define GL_3D                                   0x0601
 394 #define GL_3D_COLOR                             0x0602
 395 #define GL_3D_COLOR_TEXTURE                     0x0603


 428 #define GL_COLOR_LOGIC_OP                       0x0BF2
 429 #define GL_LOGIC_OP_MODE                        0x0BF0
 430 #define GL_CLEAR                                0x1500
 431 #define GL_SET                                  0x150F
 432 #define GL_COPY                                 0x1503
 433 #define GL_COPY_INVERTED                        0x150C
 434 #define GL_NOOP                                 0x1505
 435 #define GL_INVERT                               0x150A
 436 #define GL_AND                                  0x1501
 437 #define GL_NAND                                 0x150E
 438 #define GL_OR                                   0x1507
 439 #define GL_NOR                                  0x1508
 440 #define GL_XOR                                  0x1506
 441 #define GL_EQUIV                                0x1509
 442 #define GL_AND_REVERSE                          0x1502
 443 #define GL_AND_INVERTED                         0x1504
 444 #define GL_OR_REVERSE                           0x150B
 445 #define GL_OR_INVERTED                          0x150D
 446 
 447 /* Stencil */


 448 #define GL_STENCIL_BITS                         0x0D57
 449 #define GL_STENCIL_TEST                         0x0B90
 450 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
 451 #define GL_STENCIL_FUNC                         0x0B92
 452 #define GL_STENCIL_VALUE_MASK                   0x0B93

 453 #define GL_STENCIL_FAIL                         0x0B94

 454 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
 455 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
 456 #define GL_STENCIL_REF                          0x0B97
 457 #define GL_STENCIL_WRITEMASK                    0x0B98
 458 #define GL_STENCIL_INDEX                        0x1901
 459 #define GL_KEEP                                 0x1E00
 460 #define GL_REPLACE                              0x1E01
 461 #define GL_INCR                                 0x1E02
 462 #define GL_DECR                                 0x1E03
 463 
 464 /* Buffers, Pixel Drawing/Reading */
 465 #define GL_NONE                                 0
 466 #define GL_LEFT                                 0x0406
 467 #define GL_RIGHT                                0x0407
 468 /*GL_FRONT                                      0x0404 */
 469 /*GL_BACK                                       0x0405 */
 470 /*GL_FRONT_AND_BACK                             0x0408 */
 471 #define GL_FRONT_LEFT                           0x0400
 472 #define GL_FRONT_RIGHT                          0x0401
 473 #define GL_BACK_LEFT                            0x0402
 474 #define GL_BACK_RIGHT                           0x0403
 475 #define GL_AUX0                                 0x0409
 476 #define GL_AUX1                                 0x040A
 477 #define GL_AUX2                                 0x040B
 478 #define GL_AUX3                                 0x040C
 479 #define GL_COLOR_INDEX                          0x1900
 480 #define GL_RED                                  0x1903
 481 #define GL_GREEN                                0x1904
 482 #define GL_BLUE                                 0x1905
 483 #define GL_ALPHA                                0x1906
 484 #define GL_LUMINANCE                            0x1909
 485 #define GL_LUMINANCE_ALPHA                      0x190A


 487 #define GL_RED_BITS                             0x0D52
 488 #define GL_GREEN_BITS                           0x0D53
 489 #define GL_BLUE_BITS                            0x0D54
 490 #define GL_INDEX_BITS                           0x0D51
 491 #define GL_SUBPIXEL_BITS                        0x0D50
 492 #define GL_AUX_BUFFERS                          0x0C00
 493 #define GL_READ_BUFFER                          0x0C02
 494 #define GL_DRAW_BUFFER                          0x0C01
 495 #define GL_DOUBLEBUFFER                         0x0C32
 496 #define GL_STEREO                               0x0C33
 497 #define GL_BITMAP                               0x1A00
 498 #define GL_COLOR                                0x1800
 499 #define GL_DEPTH                                0x1801
 500 #define GL_STENCIL                              0x1802
 501 #define GL_DITHER                               0x0BD0
 502 #define GL_RGB                                  0x1907
 503 #define GL_RGBA                                 0x1908
 504 
 505 /* Implementation limits */
 506 #define GL_MAX_LIST_NESTING                     0x0B31





 507 #define GL_MAX_EVAL_ORDER                       0x0D30
 508 #define GL_MAX_LIGHTS                           0x0D31
 509 #define GL_MAX_CLIP_PLANES                      0x0D32
 510 #define GL_MAX_TEXTURE_SIZE                     0x0D33
 511 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
 512 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
 513 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
 514 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
 515 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
 516 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
 517 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
 518 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
 519 
 520 /* Gets */
 521 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
 522 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
 523 #define GL_COLOR_CLEAR_VALUE                    0x0C22
 524 #define GL_COLOR_WRITEMASK                      0x0C23
 525 #define GL_CURRENT_INDEX                        0x0B01
 526 #define GL_CURRENT_COLOR                        0x0B00
 527 #define GL_CURRENT_NORMAL                       0x0B02
 528 #define GL_CURRENT_RASTER_COLOR                 0x0B04
 529 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
 530 #define GL_CURRENT_RASTER_INDEX                 0x0B05
 531 #define GL_CURRENT_RASTER_POSITION              0x0B07
 532 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
 533 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
 534 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
 535 #define GL_INDEX_CLEAR_VALUE                    0x0C20
 536 #define GL_INDEX_MODE                           0x0C30


 554 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
 555 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
 556 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
 557 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
 558 #define GL_MAP1_VERTEX_3                        0x0D97
 559 #define GL_MAP1_VERTEX_4                        0x0D98
 560 #define GL_MAP2_COLOR_4                         0x0DB0
 561 #define GL_MAP2_INDEX                           0x0DB1
 562 #define GL_MAP2_NORMAL                          0x0DB2
 563 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
 564 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
 565 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
 566 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
 567 #define GL_MAP2_VERTEX_3                        0x0DB7
 568 #define GL_MAP2_VERTEX_4                        0x0DB8
 569 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
 570 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
 571 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
 572 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
 573 #define GL_COEFF                                0x0A00

 574 #define GL_ORDER                                0x0A01
 575 #define GL_DOMAIN                               0x0A02
 576 
 577 /* Hints */


 578 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
 579 #define GL_POINT_SMOOTH_HINT                    0x0C51
 580 #define GL_LINE_SMOOTH_HINT                     0x0C52
 581 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
 582 #define GL_FOG_HINT                             0x0C54
 583 #define GL_DONT_CARE                            0x1100
 584 #define GL_FASTEST                              0x1101
 585 #define GL_NICEST                               0x1102
 586 
 587 /* Scissor box */

 588 #define GL_SCISSOR_BOX                          0x0C10
 589 #define GL_SCISSOR_TEST                         0x0C11
 590 
 591 /* Pixel Mode / Transfer */
 592 #define GL_MAP_COLOR                            0x0D10
 593 #define GL_MAP_STENCIL                          0x0D11
 594 #define GL_INDEX_SHIFT                          0x0D12
 595 #define GL_INDEX_OFFSET                         0x0D13
 596 #define GL_RED_SCALE                            0x0D14
 597 #define GL_RED_BIAS                             0x0D15
 598 #define GL_GREEN_SCALE                          0x0D18
 599 #define GL_GREEN_BIAS                           0x0D19
 600 #define GL_BLUE_SCALE                           0x0D1A
 601 #define GL_BLUE_BIAS                            0x0D1B
 602 #define GL_ALPHA_SCALE                          0x0D1C
 603 #define GL_ALPHA_BIAS                           0x0D1D
 604 #define GL_DEPTH_SCALE                          0x0D1E
 605 #define GL_DEPTH_BIAS                           0x0D1F
 606 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
 607 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
 608 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
 609 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3


 633 #define GL_UNPACK_LSB_FIRST                     0x0CF1
 634 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
 635 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
 636 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
 637 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
 638 #define GL_ZOOM_X                               0x0D16
 639 #define GL_ZOOM_Y                               0x0D17
 640 
 641 /* Texture mapping */
 642 #define GL_TEXTURE_ENV                          0x2300
 643 #define GL_TEXTURE_ENV_MODE                     0x2200
 644 #define GL_TEXTURE_1D                           0x0DE0
 645 #define GL_TEXTURE_2D                           0x0DE1
 646 #define GL_TEXTURE_WRAP_S                       0x2802
 647 #define GL_TEXTURE_WRAP_T                       0x2803
 648 #define GL_TEXTURE_MAG_FILTER                   0x2800
 649 #define GL_TEXTURE_MIN_FILTER                   0x2801
 650 #define GL_TEXTURE_ENV_COLOR                    0x2201
 651 #define GL_TEXTURE_GEN_S                        0x0C60
 652 #define GL_TEXTURE_GEN_T                        0x0C61
 653 #define GL_TEXTURE_GEN_R                        0x0C62
 654 #define GL_TEXTURE_GEN_Q                        0x0C63
 655 #define GL_TEXTURE_GEN_MODE                     0x2500
 656 #define GL_TEXTURE_BORDER_COLOR                 0x1004
 657 #define GL_TEXTURE_WIDTH                        0x1000
 658 #define GL_TEXTURE_HEIGHT                       0x1001
 659 #define GL_TEXTURE_BORDER                       0x1005
 660 #define GL_TEXTURE_COMPONENTS                   0x1003
 661 #define GL_TEXTURE_RED_SIZE                     0x805C
 662 #define GL_TEXTURE_GREEN_SIZE                   0x805D
 663 #define GL_TEXTURE_BLUE_SIZE                    0x805E
 664 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
 665 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
 666 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
 667 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
 668 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
 669 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
 670 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
 671 #define GL_OBJECT_LINEAR                        0x2401
 672 #define GL_OBJECT_PLANE                         0x2501
 673 #define GL_EYE_LINEAR                           0x2400
 674 #define GL_EYE_PLANE                            0x2502
 675 #define GL_SPHERE_MAP                           0x2402
 676 #define GL_DECAL                                0x2101
 677 #define GL_MODULATE                             0x2100
 678 #define GL_NEAREST                              0x2600
 679 #define GL_REPEAT                               0x2901
 680 #define GL_CLAMP                                0x2900
 681 #define GL_S                                    0x2000
 682 #define GL_T                                    0x2001
 683 #define GL_R                                    0x2002
 684 #define GL_Q                                    0x2003


 685 
 686 /* Utility */
 687 #define GL_VENDOR                               0x1F00
 688 #define GL_RENDERER                             0x1F01
 689 #define GL_VERSION                              0x1F02
 690 #define GL_EXTENSIONS                           0x1F03
 691 
 692 /* Errors */
 693 #define GL_NO_ERROR                             0

 694 #define GL_INVALID_ENUM                         0x0500
 695 #define GL_INVALID_VALUE                        0x0501
 696 #define GL_INVALID_OPERATION                    0x0502
 697 #define GL_STACK_OVERFLOW                       0x0503
 698 #define GL_STACK_UNDERFLOW                      0x0504
 699 #define GL_OUT_OF_MEMORY                        0x0505
 700 
 701 /* glPush/PopAttrib bits */
 702 #define GL_CURRENT_BIT                          0x00000001
 703 #define GL_POINT_BIT                            0x00000002
 704 #define GL_LINE_BIT                             0x00000004
 705 #define GL_POLYGON_BIT                          0x00000008
 706 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
 707 #define GL_PIXEL_MODE_BIT                       0x00000020
 708 #define GL_LIGHTING_BIT                         0x00000040
 709 #define GL_FOG_BIT                              0x00000080
 710 #define GL_DEPTH_BUFFER_BIT                     0x00000100
 711 #define GL_ACCUM_BUFFER_BIT                     0x00000200
 712 #define GL_STENCIL_BUFFER_BIT                   0x00000400
 713 #define GL_VIEWPORT_BIT                         0x00000800
 714 #define GL_TRANSFORM_BIT                        0x00001000
 715 #define GL_ENABLE_BIT                           0x00002000
 716 #define GL_COLOR_BUFFER_BIT                     0x00004000
 717 #define GL_HINT_BIT                             0x00008000
 718 #define GL_EVAL_BIT                             0x00010000
 719 #define GL_LIST_BIT                             0x00020000
 720 #define GL_TEXTURE_BIT                          0x00040000
 721 #define GL_SCISSOR_BIT                          0x00080000
 722 #define GL_ALL_ATTRIB_BITS                      0xFFFFFFFF
 723 
 724 
 725 /* OpenGL 1.1 */
 726 #define GL_PROXY_TEXTURE_1D                     0x8063
 727 #define GL_PROXY_TEXTURE_2D                     0x8064
 728 #define GL_TEXTURE_PRIORITY                     0x8066
 729 #define GL_TEXTURE_RESIDENT                     0x8067
 730 #define GL_TEXTURE_BINDING_1D                   0x8068
 731 #define GL_TEXTURE_BINDING_2D                   0x8069
 732 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
 733 #define GL_ALPHA4                               0x803B
 734 #define GL_ALPHA8                               0x803C
 735 #define GL_ALPHA12                              0x803D
 736 #define GL_ALPHA16                              0x803E
 737 #define GL_LUMINANCE4                           0x803F
 738 #define GL_LUMINANCE8                           0x8040
 739 #define GL_LUMINANCE12                          0x8041
 740 #define GL_LUMINANCE16                          0x8042
 741 #define GL_LUMINANCE4_ALPHA4                    0x8043
 742 #define GL_LUMINANCE6_ALPHA2                    0x8044


 840 
 841 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
 842 
 843 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
 844 
 845 
 846 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
 847 
 848 GLAPI void GLAPIENTRY glPopAttrib( void );
 849 
 850 
 851 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
 852 
 853 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
 854 
 855 
 856 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
 857 
 858 GLAPI GLenum GLAPIENTRY glGetError( void );
 859 
 860 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
 861 
 862 GLAPI void GLAPIENTRY glFinish( void );
 863 
 864 GLAPI void GLAPIENTRY glFlush( void );
 865 
 866 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
 867 
 868 
 869 /*
 870  * Depth Buffer
 871  */
 872 
 873 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
 874 
 875 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
 876 
 877 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
 878 
 879 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
 880 


1208 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1209 
1210 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1211 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1212 
1213 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1214 
1215 
1216 /*
1217  * Raster functions
1218  */
1219 
1220 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1221 
1222 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1223 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1224 
1225 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1226 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1227 
1228 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1229                                     const GLfloat *values );
1230 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1231                                      const GLuint *values );
1232 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1233                                      const GLushort *values );
1234 
1235 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1236 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1237 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1238 
1239 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1240                                 GLfloat xorig, GLfloat yorig,
1241                                 GLfloat xmove, GLfloat ymove,
1242                                 const GLubyte *bitmap );
1243 
1244 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1245                                     GLsizei width, GLsizei height,
1246                                     GLenum format, GLenum type,
1247                                     GLvoid *pixels );
1248 
1249 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1250                                     GLenum format, GLenum type,
1251                                     const GLvoid *pixels );
1252 


1525 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1526                                       GLint internalFormat,
1527                                       GLsizei width, GLsizei height,
1528                                       GLsizei depth, GLint border,
1529                                       GLenum format, GLenum type,
1530                                       const GLvoid *pixels );
1531 
1532 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1533                                          GLint xoffset, GLint yoffset,
1534                                          GLint zoffset, GLsizei width,
1535                                          GLsizei height, GLsizei depth,
1536                                          GLenum format,
1537                                          GLenum type, const GLvoid *pixels);
1538 
1539 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1540                                              GLint xoffset, GLint yoffset,
1541                                              GLint zoffset, GLint x,
1542                                              GLint y, GLsizei width,
1543                                              GLsizei height );
1544 
1545 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1546 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1547 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1548 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1549 
1550 
1551 /*
1552  * GL_ARB_imaging
1553  */
1554 
1555 #define GL_CONSTANT_COLOR                       0x8001
1556 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1557 #define GL_CONSTANT_ALPHA                       0x8003
1558 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1559 #define GL_COLOR_TABLE                          0x80D0
1560 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1561 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1562 #define GL_PROXY_COLOR_TABLE                    0x80D3
1563 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1564 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1565 #define GL_COLOR_TABLE_SCALE                    0x80D6
1566 #define GL_COLOR_TABLE_BIAS                     0x80D7
1567 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1568 #define GL_COLOR_TABLE_WIDTH                    0x80D9


1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1721         GLenum internalformat, GLint x, GLint y, GLsizei width,
1722         GLsizei height);
1723 
1724 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1725         GLenum type, GLvoid *image );
1726 
1727 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1728         GLfloat *params );
1729 
1730 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1731         GLint *params );
1732 
1733 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1734         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1735         GLenum type, const GLvoid *row, const GLvoid *column );
1736 
1737 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1738         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1739 


































1740 
1741 
1742 
1743 /*
1744  * OpenGL 1.3
1745  */
1746 
1747 /* multitexture */
1748 #define GL_TEXTURE0                             0x84C0
1749 #define GL_TEXTURE1                             0x84C1
1750 #define GL_TEXTURE2                             0x84C2
1751 #define GL_TEXTURE3                             0x84C3
1752 #define GL_TEXTURE4                             0x84C4
1753 #define GL_TEXTURE5                             0x84C5
1754 #define GL_TEXTURE6                             0x84C6
1755 #define GL_TEXTURE7                             0x84C7
1756 #define GL_TEXTURE8                             0x84C8
1757 #define GL_TEXTURE9                             0x84C9
1758 #define GL_TEXTURE10                            0x84CA
1759 #define GL_TEXTURE11                            0x84CB


1925 
1926 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1927 
1928 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1929 
1930 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1931 
1932 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1933 
1934 
1935 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1936 
1937 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1938 
1939 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1940 
1941 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1942 
1943 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1944 
1945 
1946 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1947 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1948 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1949 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1950 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1951 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1952 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1954 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1955 



































1956 
1957 
1958 /*
1959  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1960  */
1961 #ifndef GL_ARB_multitexture
1962 #define GL_ARB_multitexture 1
1963 
1964 #define GL_TEXTURE0_ARB                         0x84C0
1965 #define GL_TEXTURE1_ARB                         0x84C1
1966 #define GL_TEXTURE2_ARB                         0x84C2
1967 #define GL_TEXTURE3_ARB                         0x84C3
1968 #define GL_TEXTURE4_ARB                         0x84C4
1969 #define GL_TEXTURE5_ARB                         0x84C5
1970 #define GL_TEXTURE6_ARB                         0x84C6
1971 #define GL_TEXTURE7_ARB                         0x84C7
1972 #define GL_TEXTURE8_ARB                         0x84C8
1973 #define GL_TEXTURE9_ARB                         0x84C9
1974 #define GL_TEXTURE10_ARB                        0x84CA
1975 #define GL_TEXTURE11_ARB                        0x84CB


2015 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2016 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2017 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2018 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2019 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2020 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2021 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2022 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2023 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2024 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2025 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2026 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2027 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2028 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2029 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2030 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2031 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2032 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2033 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2034 
2035 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2036 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2069 
2070 #endif /* GL_ARB_multitexture */
2071 
2072 
2073 
2074 /*
2075  * Define this token if you want "old-style" header file behaviour (extensions
2076  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2077  */
2078 #if defined(GL_GLEXT_LEGACY)
2079 
2080 /* All extensions that used to be here are now found in glext.h */














































































































































































































































































































































































































































2081 
2082 #else  /* GL_GLEXT_LEGACY */
2083 
2084 /* JDK modification of include path to be sure to pick up the correct file */

2085 #include "J2D_GL/glext.h"
2086 
2087 #endif  /* GL_GLEXT_LEGACY */
2088 
2089 
2090 
2091 /*































2092  * ???. GL_MESA_packed_depth_stencil
2093  * XXX obsolete
2094  */
2095 #ifndef GL_MESA_packed_depth_stencil
2096 #define GL_MESA_packed_depth_stencil 1
2097 
2098 #define GL_DEPTH_STENCIL_MESA                   0x8750
2099 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2100 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2101 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2102 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2103 
2104 #endif /* GL_MESA_packed_depth_stencil */
2105 
2106 
2107 #ifndef GL_ATI_blend_equation_separate
2108 #define GL_ATI_blend_equation_separate 1













2109 
2110 #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D
2111 
2112 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2113 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2114 
2115 #endif /* GL_ATI_blend_equation_separate */
2116 


2117 
2118 /* GL_OES_EGL_image */
2119 #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2120 typedef void* GLeglImageOES;



















2121 #endif
2122 
2123 #ifndef GL_OES_EGL_image
2124 #define GL_OES_EGL_image 1
2125 #ifdef GL_GLEXT_PROTOTYPES
2126 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2127 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2128 #endif
2129 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2130 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2131 #endif
2132 
2133 
2134 /**
2135  ** NOTE!!!!!  If you add new functions to this file, or update
2136  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2137  ** in that file for details.
2138  **/
2139 
2140 
2141 #ifdef __cplusplus
2142 }
2143 #endif
2144 
2145 #endif /* __gl_h_ */
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