/* * Copyright (c) 2017, Google and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package MyPackage; /** * @test * @build Frame HeapMonitor * @summary Verifies the JVMTI Heap Monitor Thread sanity * @compile HeapMonitorThreadOnOffTest.java * @run main/othervm/native -agentlib:HeapMonitor MyPackage.HeapMonitorThreadOnOffTest */ import java.util.ArrayList; import java.util.List; public class HeapMonitorThreadOnOffTest { public static void main(String[] args) { final int numThreads = 24; ArrayList list = new ArrayList<>(); // Add one thread that consistently turns on/off the sampler to ensure correctness with // potential resets. Switch switchPlayer = new Switch(); Thread switchThread = new Thread(switchPlayer, "Switch Player"); switchThread.start(); for (int i = 0 ; i < numThreads; i++) { Thread thread = new Thread(new Allocator(i), "Allocator" + i); thread.start(); list.add(thread); } for (Thread elem : list) { try { elem.join(); } catch(InterruptedException e) { throw new RuntimeException("Thread got interrupted..."); } } switchPlayer.stop(); try { switchThread.join(); } catch(InterruptedException e) { throw new RuntimeException("Thread got interrupted while waiting for the switch player..."); } // We don't check here for correctness of data. If we made it here, the test succeeded: // Threads can allocate like crazy // Other threads can turn on/off the system } } class Allocator implements Runnable { private int depth; private int g_tmp[]; public Allocator(int depth) { this.depth = depth; } private int helper() { int sum = 0; // Let us assume that the array is 24 bytes of memory. for (int i = 0; i < 127000 / 6; i++) { int tmp[] = new int[1]; // Force it to be kept. g_tmp = tmp; sum += g_tmp[0]; } return sum; } private int recursiveWrapper(int depth) { if (depth > 0) { return recursiveWrapper(depth - 1); } return helper(); } public void run() { int sum = 0; for (int j = 0; j < 500; j++) { sum += recursiveWrapper(depth); } } } class Switch implements Runnable { private volatile boolean keepGoing; public Switch() { keepGoing = true; } public void stop() { keepGoing = false; } public void run() { while (keepGoing) { HeapMonitor.disableSampling(); HeapMonitor.enableSampling(); } } }