1 /* 2 * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "runtime/atomic.hpp" 27 #include "runtime/interfaceSupport.hpp" 28 #include "runtime/mutex.hpp" 29 #include "runtime/orderAccess.inline.hpp" 30 #include "runtime/osThread.hpp" 31 #include "runtime/thread.inline.hpp" 32 #include "utilities/events.hpp" 33 #include "utilities/macros.hpp" 34 35 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o 36 // 37 // Native Monitor-Mutex locking - theory of operations 38 // 39 // * Native Monitors are completely unrelated to Java-level monitors, 40 // although the "back-end" slow-path implementations share a common lineage. 41 // See objectMonitor:: in synchronizer.cpp. 42 // Native Monitors do *not* support nesting or recursion but otherwise 43 // they're basically Hoare-flavor monitors. 44 // 45 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte 46 // in the _LockWord from zero to non-zero. Note that the _Owner field 47 // is advisory and is used only to verify that the thread calling unlock() 48 // is indeed the last thread to have acquired the lock. 49 // 50 // * Contending threads "push" themselves onto the front of the contention 51 // queue -- called the cxq -- with CAS and then spin/park. 52 // The _LockWord contains the LockByte as well as the pointer to the head 53 // of the cxq. Colocating the LockByte with the cxq precludes certain races. 54 // 55 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0 56 // idioms. We currently use MEMBAR in the uncontended unlock() path, as 57 // MEMBAR often has less latency than CAS. If warranted, we could switch to 58 // a CAS:0 mode, using timers to close the resultant race, as is done 59 // with Java Monitors in synchronizer.cpp. 60 // 61 // See the following for a discussion of the relative cost of atomics (CAS) 62 // MEMBAR, and ways to eliminate such instructions from the common-case paths: 63 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot 64 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf 65 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf 66 // -- synchronizer.cpp 67 // 68 // * Overall goals - desiderata 69 // 1. Minimize context switching 70 // 2. Minimize lock migration 71 // 3. Minimize CPI -- affinity and locality 72 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR 73 // 5. Minimize outer lock hold times 74 // 6. Behave gracefully on a loaded system 75 // 76 // * Thread flow and list residency: 77 // 78 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner 79 // [..resident on monitor list..] 80 // [...........contending..................] 81 // 82 // -- The contention queue (cxq) contains recently-arrived threads (RATs). 83 // Threads on the cxq eventually drain into the EntryList. 84 // -- Invariant: a thread appears on at most one list -- cxq, EntryList 85 // or WaitSet -- at any one time. 86 // -- For a given monitor there can be at most one "OnDeck" thread at any 87 // given time but if needbe this particular invariant could be relaxed. 88 // 89 // * The WaitSet and EntryList linked lists are composed of ParkEvents. 90 // I use ParkEvent instead of threads as ParkEvents are immortal and 91 // type-stable, meaning we can safely unpark() a possibly stale 92 // list element in the unlock()-path. (That's benign). 93 // 94 // * Succession policy - providing for progress: 95 // 96 // As necessary, the unlock()ing thread identifies, unlinks, and unparks 97 // an "heir presumptive" tentative successor thread from the EntryList. 98 // This becomes the so-called "OnDeck" thread, of which there can be only 99 // one at any given time for a given monitor. The wakee will recontend 100 // for ownership of monitor. 101 // 102 // Succession is provided for by a policy of competitive handoff. 103 // The exiting thread does _not_ grant or pass ownership to the 104 // successor thread. (This is also referred to as "handoff" succession"). 105 // Instead the exiting thread releases ownership and possibly wakes 106 // a successor, so the successor can (re)compete for ownership of the lock. 107 // 108 // Competitive handoff provides excellent overall throughput at the expense 109 // of short-term fairness. If fairness is a concern then one remedy might 110 // be to add an AcquireCounter field to the monitor. After a thread acquires 111 // the lock it will decrement the AcquireCounter field. When the count 112 // reaches 0 the thread would reset the AcquireCounter variable, abdicate 113 // the lock directly to some thread on the EntryList, and then move itself to the 114 // tail of the EntryList. 115 // 116 // But in practice most threads engage or otherwise participate in resource 117 // bounded producer-consumer relationships, so lock domination is not usually 118 // a practical concern. Recall too, that in general it's easier to construct 119 // a fair lock from a fast lock, but not vice-versa. 120 // 121 // * The cxq can have multiple concurrent "pushers" but only one concurrent 122 // detaching thread. This mechanism is immune from the ABA corruption. 123 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious. 124 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching 125 // thread constraint. 126 // 127 // * Taken together, the cxq and the EntryList constitute or form a 128 // single logical queue of threads stalled trying to acquire the lock. 129 // We use two distinct lists to reduce heat on the list ends. 130 // Threads in lock() enqueue onto cxq while threads in unlock() will 131 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm). 132 // A key desideratum is to minimize queue & monitor metadata manipulation 133 // that occurs while holding the "outer" monitor lock -- that is, we want to 134 // minimize monitor lock holds times. 135 // 136 // The EntryList is ordered by the prevailing queue discipline and 137 // can be organized in any convenient fashion, such as a doubly-linked list or 138 // a circular doubly-linked list. If we need a priority queue then something akin 139 // to Solaris' sleepq would work nicely. Viz., 140 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c. 141 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c 142 // Queue discipline is enforced at ::unlock() time, when the unlocking thread 143 // drains the cxq into the EntryList, and orders or reorders the threads on the 144 // EntryList accordingly. 145 // 146 // Barring "lock barging", this mechanism provides fair cyclic ordering, 147 // somewhat similar to an elevator-scan. 148 // 149 // * OnDeck 150 // -- For a given monitor there can be at most one OnDeck thread at any given 151 // instant. The OnDeck thread is contending for the lock, but has been 152 // unlinked from the EntryList and cxq by some previous unlock() operations. 153 // Once a thread has been designated the OnDeck thread it will remain so 154 // until it manages to acquire the lock -- being OnDeck is a stable property. 155 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition. 156 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after 157 // having cleared the LockByte and dropped the outer lock, attempt to "trylock" 158 // OnDeck by CASing the field from null to non-null. If successful, that thread 159 // is then responsible for progress and succession and can use CAS to detach and 160 // drain the cxq into the EntryList. By convention, only this thread, the holder of 161 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the 162 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as 163 // we allow multiple concurrent "push" operations but restrict detach concurrency 164 // to at most one thread. Having selected and detached a successor, the thread then 165 // changes the OnDeck to refer to that successor, and then unparks the successor. 166 // That successor will eventually acquire the lock and clear OnDeck. Beware 167 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently 168 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor, 169 // and then the successor eventually "drops" OnDeck. Note that there's never 170 // any sense of contention on the inner lock, however. Threads never contend 171 // or wait for the inner lock. 172 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of 173 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf 174 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter 175 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp). 176 // 177 // * Waiting threads reside on the WaitSet list -- wait() puts 178 // the caller onto the WaitSet. Notify() or notifyAll() simply 179 // transfers threads from the WaitSet to either the EntryList or cxq. 180 // Subsequent unlock() operations will eventually unpark the notifyee. 181 // Unparking a notifee in notify() proper is inefficient - if we were to do so 182 // it's likely the notifyee would simply impale itself on the lock held 183 // by the notifier. 184 // 185 // * The mechanism is obstruction-free in that if the holder of the transient 186 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads 187 // can still acquire and release the outer lock and continue to make progress. 188 // At worst, waking of already blocked contending threads may be delayed, 189 // but nothing worse. (We only use "trylock" operations on the inner OnDeck 190 // lock). 191 // 192 // * Note that thread-local storage must be initialized before a thread 193 // uses Native monitors or mutexes. The native monitor-mutex subsystem 194 // depends on Thread::current(). 195 // 196 // * The monitor synchronization subsystem avoids the use of native 197 // synchronization primitives except for the narrow platform-specific 198 // park-unpark abstraction. See the comments in os_solaris.cpp regarding 199 // the semantics of park-unpark. Put another way, this monitor implementation 200 // depends only on atomic operations and park-unpark. The monitor subsystem 201 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the 202 // underlying OS manages the READY<->RUN transitions. 203 // 204 // * The memory consistency model provide by lock()-unlock() is at least as 205 // strong or stronger than the Java Memory model defined by JSR-133. 206 // That is, we guarantee at least entry consistency, if not stronger. 207 // See http://g.oswego.edu/dl/jmm/cookbook.html. 208 // 209 // * Thread:: currently contains a set of purpose-specific ParkEvents: 210 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with 211 // the purpose-specific ParkEvents and instead implement a general per-thread 212 // stack of available ParkEvents which we could provision on-demand. The 213 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate() 214 // and ::Release(). A thread would simply pop an element from the local stack before it 215 // enqueued or park()ed. When the contention was over the thread would 216 // push the no-longer-needed ParkEvent back onto its stack. 217 // 218 // * A slightly reduced form of ILock() and IUnlock() have been partially 219 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4. 220 // It'd be interesting to see if TLA/TLC could be useful as well. 221 // 222 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor 223 // code should never call other code in the JVM that might itself need to 224 // acquire monitors or mutexes. That's true *except* in the case of the 225 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles 226 // mutator reentry (ingress) by checking for a pending safepoint in which case it will 227 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc. 228 // In that particular case a call to lock() for a given Monitor can end up recursively 229 // calling lock() on another monitor. While distasteful, this is largely benign 230 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself. 231 // 232 // It's unfortunate that native mutexes and thread state transitions were convolved. 233 // They're really separate concerns and should have remained that way. Melding 234 // them together was facile -- a bit too facile. The current implementation badly 235 // conflates the two concerns. 236 // 237 // * TODO-FIXME: 238 // 239 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock 240 // We should also add DTRACE probes in the ParkEvent subsystem for 241 // Park-entry, Park-exit, and Unpark. 242 // 243 // -- We have an excess of mutex-like constructs in the JVM, namely: 244 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp) 245 // 2. low-level muxAcquire and muxRelease 246 // 3. low-level spinAcquire and spinRelease 247 // 4. native Mutex:: and Monitor:: 248 // 5. jvm_raw_lock() and _unlock() 249 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly 250 // similar name. 251 // 252 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o 253 254 #define UNS(x) (uintptr_t(x)) 255 #define TRACE(m) \ 256 { \ 257 static volatile int ctr = 0; \ 258 int x = ++ctr; \ 259 if ((x & (x - 1)) == 0) { \ 260 ::printf("%d:%s\n", x, #m); \ 261 ::fflush(stdout); \ 262 } \ 263 } 264 265 const intptr_t _LBIT = 1; 266 267 // Endian-ness ... index of least-significant byte in SplitWord.Bytes[] 268 #ifdef VM_LITTLE_ENDIAN 269 #define _LSBINDEX 0 270 #else 271 #define _LSBINDEX (sizeof(intptr_t)-1) 272 #endif 273 274 // Simplistic low-quality Marsaglia SHIFT-XOR RNG. 275 // Bijective except for the trailing mask operation. 276 // Useful for spin loops as the compiler can't optimize it away. 277 278 static inline jint MarsagliaXORV(jint x) { 279 if (x == 0) x = 1|os::random(); 280 x ^= x << 6; 281 x ^= ((unsigned)x) >> 21; 282 x ^= x << 7; 283 return x & 0x7FFFFFFF; 284 } 285 286 static int Stall(int its) { 287 static volatile jint rv = 1; 288 volatile int OnFrame = 0; 289 jint v = rv ^ UNS(OnFrame); 290 while (--its >= 0) { 291 v = MarsagliaXORV(v); 292 } 293 // Make this impossible for the compiler to optimize away, 294 // but (mostly) avoid W coherency sharing on MP systems. 295 if (v == 0x12345) rv = v; 296 return v; 297 } 298 299 int Monitor::TryLock() { 300 intptr_t v = _LockWord.FullWord; 301 for (;;) { 302 if ((v & _LBIT) != 0) return 0; 303 const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v); 304 if (v == u) return 1; 305 v = u; 306 } 307 } 308 309 int Monitor::TryFast() { 310 // Optimistic fast-path form ... 311 // Fast-path attempt for the common uncontended case. 312 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems. 313 intptr_t v = Atomic::cmpxchg(_LBIT, &_LockWord.FullWord, (intptr_t)0); // agro ... 314 if (v == 0) return 1; 315 316 for (;;) { 317 if ((v & _LBIT) != 0) return 0; 318 const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v); 319 if (v == u) return 1; 320 v = u; 321 } 322 } 323 324 int Monitor::ILocked() { 325 const intptr_t w = _LockWord.FullWord & 0xFF; 326 assert(w == 0 || w == _LBIT, "invariant"); 327 return w == _LBIT; 328 } 329 330 // Polite TATAS spinlock with exponential backoff - bounded spin. 331 // Ideally we'd use processor cycles, time or vtime to control 332 // the loop, but we currently use iterations. 333 // All the constants within were derived empirically but work over 334 // over the spectrum of J2SE reference platforms. 335 // On Niagara-class systems the back-off is unnecessary but 336 // is relatively harmless. (At worst it'll slightly retard 337 // acquisition times). The back-off is critical for older SMP systems 338 // where constant fetching of the LockWord would otherwise impair 339 // scalability. 340 // 341 // Clamp spinning at approximately 1/2 of a context-switch round-trip. 342 // See synchronizer.cpp for details and rationale. 343 344 int Monitor::TrySpin(Thread * const Self) { 345 if (TryLock()) return 1; 346 if (!os::is_MP()) return 0; 347 348 int Probes = 0; 349 int Delay = 0; 350 int Steps = 0; 351 int SpinMax = NativeMonitorSpinLimit; 352 int flgs = NativeMonitorFlags; 353 for (;;) { 354 intptr_t v = _LockWord.FullWord; 355 if ((v & _LBIT) == 0) { 356 if (Atomic::cmpxchg (v|_LBIT, &_LockWord.FullWord, v) == v) { 357 return 1; 358 } 359 continue; 360 } 361 362 if ((flgs & 8) == 0) { 363 SpinPause(); 364 } 365 366 // Periodically increase Delay -- variable Delay form 367 // conceptually: delay *= 1 + 1/Exponent 368 ++Probes; 369 if (Probes > SpinMax) return 0; 370 371 if ((Probes & 0x7) == 0) { 372 Delay = ((Delay << 1)|1) & 0x7FF; 373 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ; 374 } 375 376 if (flgs & 2) continue; 377 378 // Consider checking _owner's schedctl state, if OFFPROC abort spin. 379 // If the owner is OFFPROC then it's unlike that the lock will be dropped 380 // in a timely fashion, which suggests that spinning would not be fruitful 381 // or profitable. 382 383 // Stall for "Delay" time units - iterations in the current implementation. 384 // Avoid generating coherency traffic while stalled. 385 // Possible ways to delay: 386 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt, 387 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ... 388 // Note that on Niagara-class systems we want to minimize STs in the 389 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$. 390 // Furthermore, they don't have a W$ like traditional SPARC processors. 391 // We currently use a Marsaglia Shift-Xor RNG loop. 392 Steps += Delay; 393 if (Self != NULL) { 394 jint rv = Self->rng[0]; 395 for (int k = Delay; --k >= 0;) { 396 rv = MarsagliaXORV(rv); 397 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0; 398 } 399 Self->rng[0] = rv; 400 } else { 401 Stall(Delay); 402 } 403 } 404 } 405 406 static int ParkCommon(ParkEvent * ev, jlong timo) { 407 // Diagnostic support - periodically unwedge blocked threads 408 intx nmt = NativeMonitorTimeout; 409 if (nmt > 0 && (nmt < timo || timo <= 0)) { 410 timo = nmt; 411 } 412 int err = OS_OK; 413 if (0 == timo) { 414 ev->park(); 415 } else { 416 err = ev->park(timo); 417 } 418 return err; 419 } 420 421 inline int Monitor::AcquireOrPush(ParkEvent * ESelf) { 422 intptr_t v = _LockWord.FullWord; 423 for (;;) { 424 if ((v & _LBIT) == 0) { 425 const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v); 426 if (u == v) return 1; // indicate acquired 427 v = u; 428 } else { 429 // Anticipate success ... 430 ESelf->ListNext = (ParkEvent *)(v & ~_LBIT); 431 const intptr_t u = Atomic::cmpxchg(intptr_t(ESelf)|_LBIT, &_LockWord.FullWord, v); 432 if (u == v) return 0; // indicate pushed onto cxq 433 v = u; 434 } 435 // Interference - LockWord change - just retry 436 } 437 } 438 439 // ILock and IWait are the lowest level primitive internal blocking 440 // synchronization functions. The callers of IWait and ILock must have 441 // performed any needed state transitions beforehand. 442 // IWait and ILock may directly call park() without any concern for thread state. 443 // Note that ILock and IWait do *not* access _owner. 444 // _owner is a higher-level logical concept. 445 446 void Monitor::ILock(Thread * Self) { 447 assert(_OnDeck != Self->_MutexEvent, "invariant"); 448 449 if (TryFast()) { 450 Exeunt: 451 assert(ILocked(), "invariant"); 452 return; 453 } 454 455 ParkEvent * const ESelf = Self->_MutexEvent; 456 assert(_OnDeck != ESelf, "invariant"); 457 458 // As an optimization, spinners could conditionally try to set _OnDeck to _LBIT 459 // Synchronizer.cpp uses a similar optimization. 460 if (TrySpin(Self)) goto Exeunt; 461 462 // Slow-path - the lock is contended. 463 // Either Enqueue Self on cxq or acquire the outer lock. 464 // LockWord encoding = (cxq,LOCKBYTE) 465 ESelf->reset(); 466 OrderAccess::fence(); 467 468 // Optional optimization ... try barging on the inner lock 469 if ((NativeMonitorFlags & 32) && Atomic::cmpxchg(ESelf, &_OnDeck, (ParkEvent*)NULL) == NULL) { 470 goto OnDeck_LOOP; 471 } 472 473 if (AcquireOrPush(ESelf)) goto Exeunt; 474 475 // At any given time there is at most one ondeck thread. 476 // ondeck implies not resident on cxq and not resident on EntryList 477 // Only the OnDeck thread can try to acquire -- contend for -- the lock. 478 // CONSIDER: use Self->OnDeck instead of m->OnDeck. 479 // Deschedule Self so that others may run. 480 while (OrderAccess::load_acquire(&_OnDeck) != ESelf) { 481 ParkCommon(ESelf, 0); 482 } 483 484 // Self is now in the OnDeck position and will remain so until it 485 // manages to acquire the lock. 486 OnDeck_LOOP: 487 for (;;) { 488 assert(_OnDeck == ESelf, "invariant"); 489 if (TrySpin(Self)) break; 490 // It's probably wise to spin only if we *actually* blocked 491 // CONSIDER: check the lockbyte, if it remains set then 492 // preemptively drain the cxq into the EntryList. 493 // The best place and time to perform queue operations -- lock metadata -- 494 // is _before having acquired the outer lock, while waiting for the lock to drop. 495 ParkCommon(ESelf, 0); 496 } 497 498 assert(_OnDeck == ESelf, "invariant"); 499 _OnDeck = NULL; 500 501 // Note that we current drop the inner lock (clear OnDeck) in the slow-path 502 // epilogue immediately after having acquired the outer lock. 503 // But instead we could consider the following optimizations: 504 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation. 505 // This might avoid potential reacquisition of the inner lock in IUlock(). 506 // B. While still holding the inner lock, attempt to opportunistically select 507 // and unlink the next OnDeck thread from the EntryList. 508 // If successful, set OnDeck to refer to that thread, otherwise clear OnDeck. 509 // It's critical that the select-and-unlink operation run in constant-time as 510 // it executes when holding the outer lock and may artificially increase the 511 // effective length of the critical section. 512 // Note that (A) and (B) are tantamount to succession by direct handoff for 513 // the inner lock. 514 goto Exeunt; 515 } 516 517 void Monitor::IUnlock(bool RelaxAssert) { 518 assert(ILocked(), "invariant"); 519 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately 520 // before the store that releases the lock. Crucially, all the stores and loads in the 521 // critical section must be globally visible before the store of 0 into the lock-word 522 // that releases the lock becomes globally visible. That is, memory accesses in the 523 // critical section should not be allowed to bypass or overtake the following ST that 524 // releases the lock. As such, to prevent accesses within the critical section 525 // from "leaking" out, we need a release fence between the critical section and the 526 // store that releases the lock. In practice that release barrier is elided on 527 // platforms with strong memory models such as TSO. 528 // 529 // Note that the OrderAccess::storeload() fence that appears after unlock store 530 // provides for progress conditions and succession and is _not related to exclusion 531 // safety or lock release consistency. 532 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], jbyte(0)); // drop outer lock 533 534 OrderAccess::storeload(); 535 ParkEvent * const w = _OnDeck; // raw load as we will just return if non-NULL 536 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); 537 if (w != NULL) { 538 // Either we have a valid ondeck thread or ondeck is transiently "locked" 539 // by some exiting thread as it arranges for succession. The LSBit of 540 // OnDeck allows us to discriminate two cases. If the latter, the 541 // responsibility for progress and succession lies with that other thread. 542 // For good performance, we also depend on the fact that redundant unpark() 543 // operations are cheap. That is, repeated Unpark()ing of the OnDeck thread 544 // is inexpensive. This approach provides implicit futile wakeup throttling. 545 // Note that the referent "w" might be stale with respect to the lock. 546 // In that case the following unpark() is harmless and the worst that'll happen 547 // is a spurious return from a park() operation. Critically, if "w" _is stale, 548 // then progress is known to have occurred as that means the thread associated 549 // with "w" acquired the lock. In that case this thread need take no further 550 // action to guarantee progress. 551 if ((UNS(w) & _LBIT) == 0) w->unpark(); 552 return; 553 } 554 555 intptr_t cxq = _LockWord.FullWord; 556 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) { 557 return; // normal fast-path exit - cxq and EntryList both empty 558 } 559 if (cxq & _LBIT) { 560 // Optional optimization ... 561 // Some other thread acquired the lock in the window since this 562 // thread released it. Succession is now that thread's responsibility. 563 return; 564 } 565 566 Succession: 567 // Slow-path exit - this thread must ensure succession and progress. 568 // OnDeck serves as lock to protect cxq and EntryList. 569 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq. 570 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS) 571 // but only one concurrent consumer (detacher of RATs). 572 // Consider protecting this critical section with schedctl on Solaris. 573 // Unlike a normal lock, however, the exiting thread "locks" OnDeck, 574 // picks a successor and marks that thread as OnDeck. That successor 575 // thread will then clear OnDeck once it eventually acquires the outer lock. 576 if (Atomic::cmpxchg((ParkEvent*)_LBIT, &_OnDeck, (ParkEvent*)NULL) != NULL) { 577 return; 578 } 579 580 ParkEvent * List = _EntryList; 581 if (List != NULL) { 582 // Transfer the head of the EntryList to the OnDeck position. 583 // Once OnDeck, a thread stays OnDeck until it acquires the lock. 584 // For a given lock there is at most OnDeck thread at any one instant. 585 WakeOne: 586 assert(List == _EntryList, "invariant"); 587 ParkEvent * const w = List; 588 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); 589 _EntryList = w->ListNext; 590 // as a diagnostic measure consider setting w->_ListNext = BAD 591 assert(intptr_t(_OnDeck) == _LBIT, "invariant"); 592 593 // Pass OnDeck role to w, ensuring that _EntryList has been set first. 594 // w will clear _OnDeck once it acquires the outer lock. 595 // Note that once we set _OnDeck that thread can acquire the mutex, proceed 596 // with its critical section and then enter this code to unlock the mutex. So 597 // you can have multiple threads active in IUnlock at the same time. 598 OrderAccess::release_store(&_OnDeck, w); 599 600 // Another optional optimization ... 601 // For heavily contended locks it's not uncommon that some other 602 // thread acquired the lock while this thread was arranging succession. 603 // Try to defer the unpark() operation - Delegate the responsibility 604 // for unpark()ing the OnDeck thread to the current or subsequent owners 605 // That is, the new owner is responsible for unparking the OnDeck thread. 606 OrderAccess::storeload(); 607 cxq = _LockWord.FullWord; 608 if (cxq & _LBIT) return; 609 610 w->unpark(); 611 return; 612 } 613 614 cxq = _LockWord.FullWord; 615 if ((cxq & ~_LBIT) != 0) { 616 // The EntryList is empty but the cxq is populated. 617 // drain RATs from cxq into EntryList 618 // Detach RATs segment with CAS and then merge into EntryList 619 for (;;) { 620 // optional optimization - if locked, the owner is responsible for succession 621 if (cxq & _LBIT) goto Punt; 622 const intptr_t vfy = Atomic::cmpxchg(cxq & _LBIT, &_LockWord.FullWord, cxq); 623 if (vfy == cxq) break; 624 cxq = vfy; 625 // Interference - LockWord changed - Just retry 626 // We can see concurrent interference from contending threads 627 // pushing themselves onto the cxq or from lock-unlock operations. 628 // From the perspective of this thread, EntryList is stable and 629 // the cxq is prepend-only -- the head is volatile but the interior 630 // of the cxq is stable. In theory if we encounter interference from threads 631 // pushing onto cxq we could simply break off the original cxq suffix and 632 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts 633 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD" 634 // when we first fetch cxq above. Between the fetch -- where we observed "A" 635 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive, 636 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext 637 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList. 638 // Note too, that it's safe for this thread to traverse the cxq 639 // without taking any special concurrency precautions. 640 } 641 642 // We don't currently reorder the cxq segment as we move it onto 643 // the EntryList, but it might make sense to reverse the order 644 // or perhaps sort by thread priority. See the comments in 645 // synchronizer.cpp objectMonitor::exit(). 646 assert(_EntryList == NULL, "invariant"); 647 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT); 648 assert(List != NULL, "invariant"); 649 goto WakeOne; 650 } 651 652 // cxq|EntryList is empty. 653 // w == NULL implies that cxq|EntryList == NULL in the past. 654 // Possible race - rare inopportune interleaving. 655 // A thread could have added itself to cxq since this thread previously checked. 656 // Detect and recover by refetching cxq. 657 Punt: 658 assert(intptr_t(_OnDeck) == _LBIT, "invariant"); 659 _OnDeck = NULL; // Release inner lock. 660 OrderAccess::storeload(); // Dekker duality - pivot point 661 662 // Resample LockWord/cxq to recover from possible race. 663 // For instance, while this thread T1 held OnDeck, some other thread T2 might 664 // acquire the outer lock. Another thread T3 might try to acquire the outer 665 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the 666 // outer lock, but skips succession as this thread T1 still holds OnDeck. 667 // T1 is and remains responsible for ensuring succession of T3. 668 // 669 // Note that we don't need to recheck EntryList, just cxq. 670 // If threads moved onto EntryList since we dropped OnDeck 671 // that implies some other thread forced succession. 672 cxq = _LockWord.FullWord; 673 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) { 674 goto Succession; // potential race -- re-run succession 675 } 676 return; 677 } 678 679 bool Monitor::notify() { 680 assert(_owner == Thread::current(), "invariant"); 681 assert(ILocked(), "invariant"); 682 if (_WaitSet == NULL) return true; 683 NotifyCount++; 684 685 // Transfer one thread from the WaitSet to the EntryList or cxq. 686 // Currently we just unlink the head of the WaitSet and prepend to the cxq. 687 // And of course we could just unlink it and unpark it, too, but 688 // in that case it'd likely impale itself on the reentry. 689 Thread::muxAcquire(_WaitLock, "notify:WaitLock"); 690 ParkEvent * nfy = _WaitSet; 691 if (nfy != NULL) { // DCL idiom 692 _WaitSet = nfy->ListNext; 693 assert(nfy->Notified == 0, "invariant"); 694 // push nfy onto the cxq 695 for (;;) { 696 const intptr_t v = _LockWord.FullWord; 697 assert((v & 0xFF) == _LBIT, "invariant"); 698 nfy->ListNext = (ParkEvent *)(v & ~_LBIT); 699 if (Atomic::cmpxchg(intptr_t(nfy)|_LBIT, &_LockWord.FullWord, v) == v) break; 700 // interference - _LockWord changed -- just retry 701 } 702 // Note that setting Notified before pushing nfy onto the cxq is 703 // also legal and safe, but the safety properties are much more 704 // subtle, so for the sake of code stewardship ... 705 OrderAccess::fence(); 706 nfy->Notified = 1; 707 } 708 Thread::muxRelease(_WaitLock); 709 if (nfy != NULL && (NativeMonitorFlags & 16)) { 710 // Experimental code ... light up the wakee in the hope that this thread (the owner) 711 // will drop the lock just about the time the wakee comes ONPROC. 712 nfy->unpark(); 713 } 714 assert(ILocked(), "invariant"); 715 return true; 716 } 717 718 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset 719 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer, 720 // but in practice notifyAll() for large #s of threads is rare and not time-critical. 721 // Beware too, that we invert the order of the waiters. Lets say that the 722 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset 723 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course. 724 725 bool Monitor::notify_all() { 726 assert(_owner == Thread::current(), "invariant"); 727 assert(ILocked(), "invariant"); 728 while (_WaitSet != NULL) notify(); 729 return true; 730 } 731 732 int Monitor::IWait(Thread * Self, jlong timo) { 733 assert(ILocked(), "invariant"); 734 735 // Phases: 736 // 1. Enqueue Self on WaitSet - currently prepend 737 // 2. unlock - drop the outer lock 738 // 3. wait for either notification or timeout 739 // 4. lock - reentry - reacquire the outer lock 740 741 ParkEvent * const ESelf = Self->_MutexEvent; 742 ESelf->Notified = 0; 743 ESelf->reset(); 744 OrderAccess::fence(); 745 746 // Add Self to WaitSet 747 // Ideally only the holder of the outer lock would manipulate the WaitSet - 748 // That is, the outer lock would implicitly protect the WaitSet. 749 // But if a thread in wait() encounters a timeout it will need to dequeue itself 750 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue 751 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside 752 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread 753 // on the WaitSet can't be allowed to compete for the lock until it has managed to 754 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock. 755 // Contention on the WaitLock is minimal. 756 // 757 // Another viable approach would be add another ParkEvent, "WaitEvent" to the 758 // thread class. The WaitSet would be composed of WaitEvents. Only the 759 // owner of the outer lock would manipulate the WaitSet. A thread in wait() 760 // could then compete for the outer lock, and then, if necessary, unlink itself 761 // from the WaitSet only after having acquired the outer lock. More precisely, 762 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent 763 // on the WaitSet; release the outer lock; wait for either notification or timeout; 764 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet. 765 // 766 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice. 767 // One set would be for the WaitSet and one for the EntryList. 768 // We could also deconstruct the ParkEvent into a "pure" event and add a 769 // new immortal/TSM "ListElement" class that referred to ParkEvents. 770 // In that case we could have one ListElement on the WaitSet and another 771 // on the EntryList, with both referring to the same pure Event. 772 773 Thread::muxAcquire(_WaitLock, "wait:WaitLock:Add"); 774 ESelf->ListNext = _WaitSet; 775 _WaitSet = ESelf; 776 Thread::muxRelease(_WaitLock); 777 778 // Release the outer lock 779 // We call IUnlock (RelaxAssert=true) as a thread T1 might 780 // enqueue itself on the WaitSet, call IUnlock(), drop the lock, 781 // and then stall before it can attempt to wake a successor. 782 // Some other thread T2 acquires the lock, and calls notify(), moving 783 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes, 784 // and then finds *itself* on the cxq. During the course of a normal 785 // IUnlock() call a thread should _never find itself on the EntryList 786 // or cxq, but in the case of wait() it's possible. 787 // See synchronizer.cpp objectMonitor::wait(). 788 IUnlock(true); 789 790 // Wait for either notification or timeout 791 // Beware that in some circumstances we might propagate 792 // spurious wakeups back to the caller. 793 794 for (;;) { 795 if (ESelf->Notified) break; 796 int err = ParkCommon(ESelf, timo); 797 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break; 798 } 799 800 // Prepare for reentry - if necessary, remove ESelf from WaitSet 801 // ESelf can be: 802 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout. 803 // 2. On the cxq or EntryList 804 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position. 805 806 OrderAccess::fence(); 807 int WasOnWaitSet = 0; 808 if (ESelf->Notified == 0) { 809 Thread::muxAcquire(_WaitLock, "wait:WaitLock:remove"); 810 if (ESelf->Notified == 0) { // DCL idiom 811 assert(_OnDeck != ESelf, "invariant"); // can't be both OnDeck and on WaitSet 812 // ESelf is resident on the WaitSet -- unlink it. 813 // A doubly-linked list would be better here so we can unlink in constant-time. 814 // We have to unlink before we potentially recontend as ESelf might otherwise 815 // end up on the cxq|EntryList -- it can't be on two lists at once. 816 ParkEvent * p = _WaitSet; 817 ParkEvent * q = NULL; // classic q chases p 818 while (p != NULL && p != ESelf) { 819 q = p; 820 p = p->ListNext; 821 } 822 assert(p == ESelf, "invariant"); 823 if (p == _WaitSet) { // found at head 824 assert(q == NULL, "invariant"); 825 _WaitSet = p->ListNext; 826 } else { // found in interior 827 assert(q->ListNext == p, "invariant"); 828 q->ListNext = p->ListNext; 829 } 830 WasOnWaitSet = 1; // We were *not* notified but instead encountered timeout 831 } 832 Thread::muxRelease(_WaitLock); 833 } 834 835 // Reentry phase - reacquire the lock 836 if (WasOnWaitSet) { 837 // ESelf was previously on the WaitSet but we just unlinked it above 838 // because of a timeout. ESelf is not resident on any list and is not OnDeck 839 assert(_OnDeck != ESelf, "invariant"); 840 ILock(Self); 841 } else { 842 // A prior notify() operation moved ESelf from the WaitSet to the cxq. 843 // ESelf is now on the cxq, EntryList or at the OnDeck position. 844 // The following fragment is extracted from Monitor::ILock() 845 for (;;) { 846 if (OrderAccess::load_acquire(&_OnDeck) == ESelf && TrySpin(Self)) break; 847 ParkCommon(ESelf, 0); 848 } 849 assert(_OnDeck == ESelf, "invariant"); 850 _OnDeck = NULL; 851 } 852 853 assert(ILocked(), "invariant"); 854 return WasOnWaitSet != 0; // return true IFF timeout 855 } 856 857 858 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS: 859 // In particular, there are certain types of global lock that may be held 860 // by a Java thread while it is blocked at a safepoint but before it has 861 // written the _owner field. These locks may be sneakily acquired by the 862 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should 863 // identify all such locks, and ensure that Java threads never block at 864 // safepoints while holding them (_no_safepoint_check_flag). While it 865 // seems as though this could increase the time to reach a safepoint 866 // (or at least increase the mean, if not the variance), the latter 867 // approach might make for a cleaner, more maintainable JVM design. 868 // 869 // Sneaking is vile and reprehensible and should be excised at the 1st 870 // opportunity. It's possible that the need for sneaking could be obviated 871 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock 872 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex. 873 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically, 874 // it'll stall at the TBIVM reentry state transition after having acquired the 875 // underlying lock, but before having set _owner and having entered the actual 876 // critical section. The lock-sneaking facility leverages that fact and allowed the 877 // VM thread to logically acquire locks that had already be physically locked by mutators 878 // but where mutators were known blocked by the reentry thread state transition. 879 // 880 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly 881 // wrapped calls to park(), then we could likely do away with sneaking. We'd 882 // decouple lock acquisition and parking. The critical invariant to eliminating 883 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM. 884 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket. 885 // One difficulty with this approach is that the TBIVM wrapper could recurse and 886 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued. 887 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem. 888 // 889 // But of course the proper ultimate approach is to avoid schemes that require explicit 890 // sneaking or dependence on any any clever invariants or subtle implementation properties 891 // of Mutex-Monitor and instead directly address the underlying design flaw. 892 893 void Monitor::lock(Thread * Self) { 894 // Ensure that the Monitor requires/allows safepoint checks. 895 assert(_safepoint_check_required != Monitor::_safepoint_check_never, 896 "This lock should never have a safepoint check: %s", name()); 897 898 #ifdef CHECK_UNHANDLED_OOPS 899 // Clear unhandled oops so we get a crash right away. Only clear for non-vm 900 // or GC threads. 901 if (Self->is_Java_thread()) { 902 Self->clear_unhandled_oops(); 903 } 904 #endif // CHECK_UNHANDLED_OOPS 905 906 debug_only(check_prelock_state(Self)); 907 assert(_owner != Self, "invariant"); 908 assert(_OnDeck != Self->_MutexEvent, "invariant"); 909 910 if (TryFast()) { 911 Exeunt: 912 assert(ILocked(), "invariant"); 913 assert(owner() == NULL, "invariant"); 914 set_owner(Self); 915 return; 916 } 917 918 // The lock is contended ... 919 920 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); 921 if (can_sneak && _owner == NULL) { 922 // a java thread has locked the lock but has not entered the 923 // critical region -- let's just pretend we've locked the lock 924 // and go on. we note this with _snuck so we can also 925 // pretend to unlock when the time comes. 926 _snuck = true; 927 goto Exeunt; 928 } 929 930 // Try a brief spin to avoid passing thru thread state transition ... 931 if (TrySpin(Self)) goto Exeunt; 932 933 check_block_state(Self); 934 if (Self->is_Java_thread()) { 935 // Horrible dictu - we suffer through a state transition 936 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex"); 937 ThreadBlockInVM tbivm((JavaThread *) Self); 938 ILock(Self); 939 } else { 940 // Mirabile dictu 941 ILock(Self); 942 } 943 goto Exeunt; 944 } 945 946 void Monitor::lock() { 947 this->lock(Thread::current()); 948 } 949 950 // Lock without safepoint check - a degenerate variant of lock(). 951 // Should ONLY be used by safepoint code and other code 952 // that is guaranteed not to block while running inside the VM. If this is called with 953 // thread state set to be in VM, the safepoint synchronization code will deadlock! 954 955 void Monitor::lock_without_safepoint_check(Thread * Self) { 956 // Ensure that the Monitor does not require or allow safepoint checks. 957 assert(_safepoint_check_required != Monitor::_safepoint_check_always, 958 "This lock should always have a safepoint check: %s", name()); 959 assert(_owner != Self, "invariant"); 960 ILock(Self); 961 assert(_owner == NULL, "invariant"); 962 set_owner(Self); 963 } 964 965 void Monitor::lock_without_safepoint_check() { 966 lock_without_safepoint_check(Thread::current()); 967 } 968 969 970 // Returns true if thread succeeds in grabbing the lock, otherwise false. 971 972 bool Monitor::try_lock() { 973 Thread * const Self = Thread::current(); 974 debug_only(check_prelock_state(Self)); 975 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler"); 976 977 // Special case, where all Java threads are stopped. 978 // The lock may have been acquired but _owner is not yet set. 979 // In that case the VM thread can safely grab the lock. 980 // It strikes me this should appear _after the TryLock() fails, below. 981 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); 982 if (can_sneak && _owner == NULL) { 983 set_owner(Self); // Do not need to be atomic, since we are at a safepoint 984 _snuck = true; 985 return true; 986 } 987 988 if (TryLock()) { 989 // We got the lock 990 assert(_owner == NULL, "invariant"); 991 set_owner(Self); 992 return true; 993 } 994 return false; 995 } 996 997 void Monitor::unlock() { 998 assert(_owner == Thread::current(), "invariant"); 999 assert(_OnDeck != Thread::current()->_MutexEvent, "invariant"); 1000 set_owner(NULL); 1001 if (_snuck) { 1002 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); 1003 _snuck = false; 1004 return; 1005 } 1006 IUnlock(false); 1007 } 1008 1009 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check() 1010 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter. 1011 // 1012 // There's no expectation that JVM_RawMonitors will interoperate properly with the native 1013 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of 1014 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer 1015 // over a pthread_mutex_t would work equally as well, but require more platform-specific 1016 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease 1017 // would work too. 1018 // 1019 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent 1020 // instance available. Instead, we transiently allocate a ParkEvent on-demand if 1021 // we encounter contention. That ParkEvent remains associated with the thread 1022 // until it manages to acquire the lock, at which time we return the ParkEvent 1023 // to the global ParkEvent free list. This is correct and suffices for our purposes. 1024 // 1025 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that 1026 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an 1027 // oversight, but I've replicated the original suspect logic in the new code ... 1028 1029 void Monitor::jvm_raw_lock() { 1030 assert(rank() == native, "invariant"); 1031 1032 if (TryLock()) { 1033 Exeunt: 1034 assert(ILocked(), "invariant"); 1035 assert(_owner == NULL, "invariant"); 1036 // This can potentially be called by non-java Threads. Thus, the Thread::current_or_null() 1037 // might return NULL. Don't call set_owner since it will break on an NULL owner 1038 // Consider installing a non-null "ANON" distinguished value instead of just NULL. 1039 _owner = Thread::current_or_null(); 1040 return; 1041 } 1042 1043 if (TrySpin(NULL)) goto Exeunt; 1044 1045 // slow-path - apparent contention 1046 // Allocate a ParkEvent for transient use. 1047 // The ParkEvent remains associated with this thread until 1048 // the time the thread manages to acquire the lock. 1049 ParkEvent * const ESelf = ParkEvent::Allocate(NULL); 1050 ESelf->reset(); 1051 OrderAccess::storeload(); 1052 1053 // Either Enqueue Self on cxq or acquire the outer lock. 1054 if (AcquireOrPush (ESelf)) { 1055 ParkEvent::Release(ESelf); // surrender the ParkEvent 1056 goto Exeunt; 1057 } 1058 1059 // At any given time there is at most one ondeck thread. 1060 // ondeck implies not resident on cxq and not resident on EntryList 1061 // Only the OnDeck thread can try to acquire -- contend for -- the lock. 1062 // CONSIDER: use Self->OnDeck instead of m->OnDeck. 1063 for (;;) { 1064 if (OrderAccess::load_acquire(&_OnDeck) == ESelf && TrySpin(NULL)) break; 1065 ParkCommon(ESelf, 0); 1066 } 1067 1068 assert(_OnDeck == ESelf, "invariant"); 1069 _OnDeck = NULL; 1070 ParkEvent::Release(ESelf); // surrender the ParkEvent 1071 goto Exeunt; 1072 } 1073 1074 void Monitor::jvm_raw_unlock() { 1075 // Nearly the same as Monitor::unlock() ... 1076 // directly set _owner instead of using set_owner(null) 1077 _owner = NULL; 1078 if (_snuck) { // ??? 1079 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); 1080 _snuck = false; 1081 return; 1082 } 1083 IUnlock(false); 1084 } 1085 1086 bool Monitor::wait(bool no_safepoint_check, long timeout, 1087 bool as_suspend_equivalent) { 1088 // Make sure safepoint checking is used properly. 1089 assert(!(_safepoint_check_required == Monitor::_safepoint_check_never && no_safepoint_check == false), 1090 "This lock should never have a safepoint check: %s", name()); 1091 assert(!(_safepoint_check_required == Monitor::_safepoint_check_always && no_safepoint_check == true), 1092 "This lock should always have a safepoint check: %s", name()); 1093 1094 Thread * const Self = Thread::current(); 1095 assert(_owner == Self, "invariant"); 1096 assert(ILocked(), "invariant"); 1097 1098 // as_suspend_equivalent logically implies !no_safepoint_check 1099 guarantee(!as_suspend_equivalent || !no_safepoint_check, "invariant"); 1100 // !no_safepoint_check logically implies java_thread 1101 guarantee(no_safepoint_check || Self->is_Java_thread(), "invariant"); 1102 1103 #ifdef ASSERT 1104 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks()); 1105 assert(least != this, "Specification of get_least_... call above"); 1106 if (least != NULL && least->rank() <= special) { 1107 tty->print("Attempting to wait on monitor %s/%d while holding" 1108 " lock %s/%d -- possible deadlock", 1109 name(), rank(), least->name(), least->rank()); 1110 assert(false, "Shouldn't block(wait) while holding a lock of rank special"); 1111 } 1112 #endif // ASSERT 1113 1114 int wait_status; 1115 // conceptually set the owner to NULL in anticipation of 1116 // abdicating the lock in wait 1117 set_owner(NULL); 1118 if (no_safepoint_check) { 1119 wait_status = IWait(Self, timeout); 1120 } else { 1121 assert(Self->is_Java_thread(), "invariant"); 1122 JavaThread *jt = (JavaThread *)Self; 1123 1124 // Enter safepoint region - ornate and Rococo ... 1125 ThreadBlockInVM tbivm(jt); 1126 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */); 1127 1128 if (as_suspend_equivalent) { 1129 jt->set_suspend_equivalent(); 1130 // cleared by handle_special_suspend_equivalent_condition() or 1131 // java_suspend_self() 1132 } 1133 1134 wait_status = IWait(Self, timeout); 1135 1136 // were we externally suspended while we were waiting? 1137 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) { 1138 // Our event wait has finished and we own the lock, but 1139 // while we were waiting another thread suspended us. We don't 1140 // want to hold the lock while suspended because that 1141 // would surprise the thread that suspended us. 1142 assert(ILocked(), "invariant"); 1143 IUnlock(true); 1144 jt->java_suspend_self(); 1145 ILock(Self); 1146 assert(ILocked(), "invariant"); 1147 } 1148 } 1149 1150 // Conceptually reestablish ownership of the lock. 1151 // The "real" lock -- the LockByte -- was reacquired by IWait(). 1152 assert(ILocked(), "invariant"); 1153 assert(_owner == NULL, "invariant"); 1154 set_owner(Self); 1155 return wait_status != 0; // return true IFF timeout 1156 } 1157 1158 Monitor::~Monitor() { 1159 #ifdef ASSERT 1160 uintptr_t owner = UNS(_owner); 1161 uintptr_t lockword = UNS(_LockWord.FullWord); 1162 uintptr_t entrylist = UNS(_EntryList); 1163 uintptr_t waitset = UNS(_WaitSet); 1164 uintptr_t ondeck = UNS(_OnDeck); 1165 // Print _name with precision limit, in case failure is due to memory 1166 // corruption that also trashed _name. 1167 assert((owner|lockword|entrylist|waitset|ondeck) == 0, 1168 "%.*s: _owner(" INTPTR_FORMAT ")|_LockWord(" INTPTR_FORMAT ")|_EntryList(" INTPTR_FORMAT ")|_WaitSet(" 1169 INTPTR_FORMAT ")|_OnDeck(" INTPTR_FORMAT ") != 0", 1170 MONITOR_NAME_LEN, _name, owner, lockword, entrylist, waitset, ondeck); 1171 #endif 1172 } 1173 1174 void Monitor::ClearMonitor(Monitor * m, const char *name) { 1175 m->_owner = NULL; 1176 m->_snuck = false; 1177 if (name == NULL) { 1178 strcpy(m->_name, "UNKNOWN"); 1179 } else { 1180 strncpy(m->_name, name, MONITOR_NAME_LEN - 1); 1181 m->_name[MONITOR_NAME_LEN - 1] = '\0'; 1182 } 1183 m->_LockWord.FullWord = 0; 1184 m->_EntryList = NULL; 1185 m->_OnDeck = NULL; 1186 m->_WaitSet = NULL; 1187 m->_WaitLock[0] = 0; 1188 } 1189 1190 Monitor::Monitor() { ClearMonitor(this); } 1191 1192 Monitor::Monitor(int Rank, const char * name, bool allow_vm_block, 1193 SafepointCheckRequired safepoint_check_required) { 1194 ClearMonitor(this, name); 1195 #ifdef ASSERT 1196 _allow_vm_block = allow_vm_block; 1197 _rank = Rank; 1198 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) 1199 #endif 1200 } 1201 1202 Mutex::Mutex(int Rank, const char * name, bool allow_vm_block, 1203 SafepointCheckRequired safepoint_check_required) { 1204 ClearMonitor((Monitor *) this, name); 1205 #ifdef ASSERT 1206 _allow_vm_block = allow_vm_block; 1207 _rank = Rank; 1208 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) 1209 #endif 1210 } 1211 1212 bool Monitor::owned_by_self() const { 1213 bool ret = _owner == Thread::current(); 1214 assert(!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant"); 1215 return ret; 1216 } 1217 1218 void Monitor::print_on_error(outputStream* st) const { 1219 st->print("[" PTR_FORMAT, p2i(this)); 1220 st->print("] %s", _name); 1221 st->print(" - owner thread: " PTR_FORMAT, p2i(_owner)); 1222 } 1223 1224 1225 1226 1227 // ---------------------------------------------------------------------------------- 1228 // Non-product code 1229 1230 #ifndef PRODUCT 1231 void Monitor::print_on(outputStream* st) const { 1232 st->print_cr("Mutex: [" PTR_FORMAT "/" PTR_FORMAT "] %s - owner: " PTR_FORMAT, 1233 p2i(this), _LockWord.FullWord, _name, p2i(_owner)); 1234 } 1235 #endif 1236 1237 #ifndef PRODUCT 1238 #ifdef ASSERT 1239 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) { 1240 Monitor *res, *tmp; 1241 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) { 1242 if (tmp->rank() < res->rank()) { 1243 res = tmp; 1244 } 1245 } 1246 if (!SafepointSynchronize::is_at_safepoint()) { 1247 // In this case, we expect the held locks to be 1248 // in increasing rank order (modulo any native ranks) 1249 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { 1250 if (tmp->next() != NULL) { 1251 assert(tmp->rank() == Mutex::native || 1252 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); 1253 } 1254 } 1255 } 1256 return res; 1257 } 1258 1259 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) { 1260 Monitor *res, *tmp; 1261 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) { 1262 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) { 1263 res = tmp; 1264 } 1265 } 1266 if (!SafepointSynchronize::is_at_safepoint()) { 1267 // In this case, we expect the held locks to be 1268 // in increasing rank order (modulo any native ranks) 1269 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { 1270 if (tmp->next() != NULL) { 1271 assert(tmp->rank() == Mutex::native || 1272 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); 1273 } 1274 } 1275 } 1276 return res; 1277 } 1278 1279 1280 bool Monitor::contains(Monitor* locks, Monitor * lock) { 1281 for (; locks != NULL; locks = locks->next()) { 1282 if (locks == lock) { 1283 return true; 1284 } 1285 } 1286 return false; 1287 } 1288 #endif 1289 1290 // Called immediately after lock acquisition or release as a diagnostic 1291 // to track the lock-set of the thread and test for rank violations that 1292 // might indicate exposure to deadlock. 1293 // Rather like an EventListener for _owner (:>). 1294 1295 void Monitor::set_owner_implementation(Thread *new_owner) { 1296 // This function is solely responsible for maintaining 1297 // and checking the invariant that threads and locks 1298 // are in a 1/N relation, with some some locks unowned. 1299 // It uses the Mutex::_owner, Mutex::_next, and 1300 // Thread::_owned_locks fields, and no other function 1301 // changes those fields. 1302 // It is illegal to set the mutex from one non-NULL 1303 // owner to another--it must be owned by NULL as an 1304 // intermediate state. 1305 1306 if (new_owner != NULL) { 1307 // the thread is acquiring this lock 1308 1309 assert(new_owner == Thread::current(), "Should I be doing this?"); 1310 assert(_owner == NULL, "setting the owner thread of an already owned mutex"); 1311 _owner = new_owner; // set the owner 1312 1313 // link "this" into the owned locks list 1314 1315 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef 1316 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks()); 1317 // Mutex::set_owner_implementation is a friend of Thread 1318 1319 assert(this->rank() >= 0, "bad lock rank"); 1320 1321 // Deadlock avoidance rules require us to acquire Mutexes only in 1322 // a global total order. For example m1 is the lowest ranked mutex 1323 // that the thread holds and m2 is the mutex the thread is trying 1324 // to acquire, then deadlock avoidance rules require that the rank 1325 // of m2 be less than the rank of m1. 1326 // The rank Mutex::native is an exception in that it is not subject 1327 // to the verification rules. 1328 // Here are some further notes relating to mutex acquisition anomalies: 1329 // . it is also ok to acquire Safepoint_lock at the very end while we 1330 // already hold Terminator_lock - may happen because of periodic safepoints 1331 if (this->rank() != Mutex::native && 1332 this->rank() != Mutex::suspend_resume && 1333 locks != NULL && locks->rank() <= this->rank() && 1334 !SafepointSynchronize::is_at_safepoint() && 1335 !(this == Safepoint_lock && contains(locks, Terminator_lock) && 1336 SafepointSynchronize::is_synchronizing())) { 1337 new_owner->print_owned_locks(); 1338 fatal("acquiring lock %s/%d out of order with lock %s/%d -- " 1339 "possible deadlock", this->name(), this->rank(), 1340 locks->name(), locks->rank()); 1341 } 1342 1343 this->_next = new_owner->_owned_locks; 1344 new_owner->_owned_locks = this; 1345 #endif 1346 1347 } else { 1348 // the thread is releasing this lock 1349 1350 Thread* old_owner = _owner; 1351 debug_only(_last_owner = old_owner); 1352 1353 assert(old_owner != NULL, "removing the owner thread of an unowned mutex"); 1354 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex"); 1355 1356 _owner = NULL; // set the owner 1357 1358 #ifdef ASSERT 1359 Monitor *locks = old_owner->owned_locks(); 1360 1361 // remove "this" from the owned locks list 1362 1363 Monitor *prev = NULL; 1364 bool found = false; 1365 for (; locks != NULL; prev = locks, locks = locks->next()) { 1366 if (locks == this) { 1367 found = true; 1368 break; 1369 } 1370 } 1371 assert(found, "Removing a lock not owned"); 1372 if (prev == NULL) { 1373 old_owner->_owned_locks = _next; 1374 } else { 1375 prev->_next = _next; 1376 } 1377 _next = NULL; 1378 #endif 1379 } 1380 } 1381 1382 1383 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock() 1384 void Monitor::check_prelock_state(Thread *thread) { 1385 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm) 1386 || rank() == Mutex::special, "wrong thread state for using locks"); 1387 if (StrictSafepointChecks) { 1388 if (thread->is_VM_thread() && !allow_vm_block()) { 1389 fatal("VM thread using lock %s (not allowed to block on)", name()); 1390 } 1391 debug_only(if (rank() != Mutex::special) \ 1392 thread->check_for_valid_safepoint_state(false);) 1393 } 1394 assert(!os::ThreadCrashProtection::is_crash_protected(thread), 1395 "locking not allowed when crash protection is set"); 1396 } 1397 1398 void Monitor::check_block_state(Thread *thread) { 1399 if (!_allow_vm_block && thread->is_VM_thread()) { 1400 warning("VM thread blocked on lock"); 1401 print(); 1402 BREAKPOINT; 1403 } 1404 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread"); 1405 } 1406 1407 #endif // PRODUCT