/* * Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have * questions. */ package jdk.incubator.vector; import jdk.internal.vm.annotation.ForceInline; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import java.util.concurrent.ThreadLocalRandom; @SuppressWarnings("cast") public abstract class IntVector extends Vector { IntVector() {} // Unary operator interface FUnOp { int apply(int i, int a); } abstract IntVector uOp(FUnOp f); abstract IntVector uOp(Mask m, FUnOp f); // Binary operator interface FBinOp { int apply(int i, int a, int b); } abstract IntVector bOp(Vector o, FBinOp f); abstract IntVector bOp(Vector o, Mask m, FBinOp f); // Trinary operator interface FTriOp { int apply(int i, int a, int b, int c); } abstract IntVector tOp(Vector o1, Vector o2, FTriOp f); abstract IntVector tOp(Vector o1, Vector o2, Mask m, FTriOp f); // Reduction operator abstract int rOp(int v, FBinOp f); // Binary test interface FBinTest { boolean apply(int i, int a, int b); } abstract Mask bTest(Vector o, FBinTest f); // Foreach interface FUnCon { void apply(int i, int a); } abstract void forEach(FUnCon f); abstract void forEach(Mask m, FUnCon f); // @Override public IntVector add(Vector o) { return bOp(o, (i, a, b) -> (int) (a + b)); } public abstract IntVector add(int o); @Override public IntVector add(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a + b)); } public abstract IntVector add(int o, Mask m); @Override public IntVector addSaturate(Vector o) { return bOp(o, (i, a, b) -> (int) ((a >= Integer.MAX_VALUE || Integer.MAX_VALUE - b > a) ? Integer.MAX_VALUE : a + b)); } public abstract IntVector addSaturate(int o); @Override public IntVector addSaturate(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) ((a >= Integer.MAX_VALUE || Integer.MAX_VALUE - b > a) ? Integer.MAX_VALUE : a + b)); } public abstract IntVector addSaturate(int o, Mask m); @Override public IntVector sub(Vector o) { return bOp(o, (i, a, b) -> (int) (a - b)); } public abstract IntVector sub(int o); @Override public IntVector sub(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a - b)); } public abstract IntVector sub(int o, Mask m); @Override public IntVector subSaturate(Vector o) { return bOp(o, (i, a, b) -> (int) ((a >= Integer.MIN_VALUE || Integer.MIN_VALUE + b > a) ? Integer.MAX_VALUE : a - b)); } public abstract IntVector subSaturate(int o); @Override public IntVector subSaturate(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) ((a >= Integer.MIN_VALUE || Integer.MIN_VALUE + b > a) ? Integer.MAX_VALUE : a - b)); } public abstract IntVector subSaturate(int o, Mask m); @Override public IntVector mul(Vector o) { return bOp(o, (i, a, b) -> (int) (a * b)); } public abstract IntVector mul(int o); @Override public IntVector mul(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a * b)); } public abstract IntVector mul(int o, Mask m); @Override public IntVector neg() { return uOp((i, a) -> (int) (-a)); } @Override public IntVector neg(Mask m) { return uOp(m, (i, a) -> (int) (-a)); } @Override public IntVector abs() { return uOp((i, a) -> (int) Math.abs(a)); } @Override public IntVector abs(Mask m) { return uOp(m, (i, a) -> (int) Math.abs(a)); } @Override public IntVector min(Vector o) { return bOp(o, (i, a, b) -> (a <= b) ? a : b); } public abstract IntVector min(int o); @Override public IntVector max(Vector o) { return bOp(o, (i, a, b) -> (a >= b) ? a : b); } public abstract IntVector max(int o); @Override public Mask equal(Vector o) { return bTest(o, (i, a, b) -> a == b); } public abstract Mask equal(int o); @Override public Mask notEqual(Vector o) { return bTest(o, (i, a, b) -> a != b); } public abstract Mask notEqual(int o); @Override public Mask lessThan(Vector o) { return bTest(o, (i, a, b) -> a < b); } public abstract Mask lessThan(int o); @Override public Mask lessThanEq(Vector o) { return bTest(o, (i, a, b) -> a <= b); } public abstract Mask lessThanEq(int o); @Override public Mask greaterThan(Vector o) { return bTest(o, (i, a, b) -> a > b); } public abstract Mask greaterThan(int o); @Override public Mask greaterThanEq(Vector o) { return bTest(o, (i, a, b) -> a >= b); } public abstract Mask greaterThanEq(int o); @Override public IntVector blend(Vector o, Mask m) { return bOp(o, (i, a, b) -> m.getElement(i) ? b : a); } public abstract IntVector blend(int o, Mask m); @Override public abstract IntVector shuffle(Vector o, Shuffle m); @Override public abstract IntVector swizzle(Shuffle m); @Override @ForceInline public IntVector resize(Species species) { return (IntVector) species.resize(this); } @Override public abstract IntVector rotateEL(int i); @Override public abstract IntVector rotateER(int i); @Override public abstract IntVector shiftEL(int i); @Override public abstract IntVector shiftER(int i); public IntVector and(Vector o) { return bOp(o, (i, a, b) -> (int) (a & b)); } public abstract IntVector and(int o); public IntVector and(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a & b)); } public abstract IntVector and(int o, Mask m); public IntVector or(Vector o) { return bOp(o, (i, a, b) -> (int) (a | b)); } public abstract IntVector or(int o); public IntVector or(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a | b)); } public abstract IntVector or(int o, Mask m); public IntVector xor(Vector o) { return bOp(o, (i, a, b) -> (int) (a ^ b)); } public abstract IntVector xor(int o); public IntVector xor(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a ^ b)); } public abstract IntVector xor(int o, Mask m); public IntVector not() { return uOp((i, a) -> (int) (~a)); } public IntVector not(Mask m) { return uOp(m, (i, a) -> (int) (~a)); } // logical shift left public IntVector shiftL(Vector o) { return bOp(o, (i, a, b) -> (int) (a << b)); } public IntVector shiftL(int s) { return uOp((i, a) -> (int) (a << s)); } public IntVector shiftL(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a << b)); } public IntVector shiftL(int s, Mask m) { return uOp(m, (i, a) -> (int) (a << s)); } // logical, or unsigned, shift right public IntVector shiftR(Vector o) { return bOp(o, (i, a, b) -> (int) (a >>> b)); } public IntVector shiftR(int s) { return uOp((i, a) -> (int) (a >>> s)); } public IntVector shiftR(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a >>> b)); } public IntVector shiftR(int s, Mask m) { return uOp(m, (i, a) -> (int) (a >>> s)); } // arithmetic, or signed, shift right public IntVector ashiftR(Vector o) { return bOp(o, (i, a, b) -> (int) (a >> b)); } public IntVector aShiftR(int s) { return uOp((i, a) -> (int) (a >> s)); } public IntVector ashiftR(Vector o, Mask m) { return bOp(o, m, (i, a, b) -> (int) (a >> b)); } public IntVector aShiftR(int s, Mask m) { return uOp(m, (i, a) -> (int) (a >> s)); } public IntVector rotateL(int j) { return uOp((i, a) -> (int) Integer.rotateLeft(a, j)); } public IntVector rotateR(int j) { return uOp((i, a) -> (int) Integer.rotateRight(a, j)); } @Override public void intoByteArray(byte[] a, int ix) { ByteBuffer bb = ByteBuffer.wrap(a, ix, a.length - ix); intoByteBuffer(bb); } @Override public void intoByteArray(byte[] a, int ix, Mask m) { ByteBuffer bb = ByteBuffer.wrap(a, ix, a.length - ix); intoByteBuffer(bb, m); } @Override public void intoByteBuffer(ByteBuffer bb) { IntBuffer fb = bb.asIntBuffer(); forEach((i, a) -> fb.put(a)); } @Override public void intoByteBuffer(ByteBuffer bb, Mask m) { IntBuffer fb = bb.asIntBuffer(); forEach((i, a) -> { if (m.getElement(i)) fb.put(a); else fb.position(fb.position() + 1); }); } @Override public void intoByteBuffer(ByteBuffer bb, int ix) { bb = bb.duplicate().position(ix); IntBuffer fb = bb.asIntBuffer(); forEach((i, a) -> fb.put(i, a)); } @Override public void intoByteBuffer(ByteBuffer bb, int ix, Mask m) { bb = bb.duplicate().position(ix); IntBuffer fb = bb.asIntBuffer(); forEach(m, (i, a) -> fb.put(i, a)); } // Type specific horizontal reductions public int addAll() { return rOp((int) 0, (i, a, b) -> (int) (a + b)); } public int subAll() { return rOp((int) 0, (i, a, b) -> (int) (a - b)); } public int mulAll() { return rOp((int) 1, (i, a, b) -> (int) (a * b)); } public int minAll() { return rOp(Integer.MAX_VALUE, (i, a, b) -> a > b ? b : a); } public int maxAll() { return rOp(Integer.MIN_VALUE, (i, a, b) -> a < b ? b : a); } public int orAll() { return rOp((int) 0, (i, a, b) -> (int) (a | b)); } public int andAll() { return rOp((int) -1, (i, a, b) -> (int) (a & b)); } public int xorAll() { return rOp((int) 0, (i, a, b) -> (int) (a ^ b)); } // Type specific accessors public abstract int get(int i); public abstract IntVector with(int i, int e); // Type specific extractors @ForceInline public int[] toArray() { int[] a = new int[species().length()]; intoArray(a, 0); return a; } public void intoArray(int[] a, int ax) { forEach((i, a_) -> a[ax + i] = a_); } public void intoArray(int[] a, int ax, Mask m) { forEach(m, (i, a_) -> a[ax + i] = a_); } public void intoArray(int[] a, int ax, int[] indexMap, int mx) { forEach((i, a_) -> a[ax + indexMap[mx + i]] = a_); } public void intoArray(int[] a, int ax, Mask m, int[] indexMap, int mx) { forEach(m, (i, a_) -> a[ax + indexMap[mx + i]] = a_); } // Species @Override public abstract IntSpecies species(); public static abstract class IntSpecies extends Vector.Species { interface FOp { int apply(int i); } abstract IntVector op(FOp f); abstract IntVector op(Mask m, FOp f); // Factories @Override public IntVector zero() { return op(i -> 0); } public IntVector broadcast(int e) { return op(i -> e); } public IntVector single(int e) { return op(i -> i == 0 ? e : (int) 0); } public IntVector random() { ThreadLocalRandom r = ThreadLocalRandom.current(); return op(i -> (int) r.nextInt()); } public IntVector scalars(int... es) { return op(i -> es[i]); } public IntVector fromArray(int[] a, int ax) { return op(i -> a[ax + i]); } public IntVector fromArray(int[] a, int ax, Mask m) { return op(m, i -> a[ax + i]); } public IntVector fromArray(int[] a, int ax, int[] indexMap, int mx) { return op(i -> a[ax + indexMap[mx + i]]); } public IntVector fromArray(int[] a, int ax, Mask m, int[] indexMap, int mx) { return op(m, i -> a[ax + indexMap[mx + i]]); } @Override public IntVector fromByteArray(byte[] a, int ix) { ByteBuffer bb = ByteBuffer.wrap(a, ix, a.length - ix); return fromByteBuffer(bb); } @Override public IntVector fromByteArray(byte[] a, int ix, Mask m) { ByteBuffer bb = ByteBuffer.wrap(a, ix, a.length - ix); return fromByteBuffer(bb, m); } @Override public IntVector fromByteBuffer(ByteBuffer bb) { IntBuffer fb = bb.asIntBuffer(); return op(i -> fb.get()); } @Override public IntVector fromByteBuffer(ByteBuffer bb, Mask m) { IntBuffer fb = bb.asIntBuffer(); return op(i -> { if(m.getElement(i)) return fb.get(); else { fb.position(fb.position() + 1); return (int) 0; } }); } @Override public IntVector fromByteBuffer(ByteBuffer bb, int ix) { bb = bb.duplicate().position(ix); IntBuffer fb = bb.asIntBuffer(); return op(i -> fb.get(i)); } @Override public IntVector fromByteBuffer(ByteBuffer bb, int ix, Mask m) { bb = bb.duplicate().position(ix); IntBuffer fb = bb.asIntBuffer(); return op(m, i -> fb.get(i)); } @Override @ForceInline public IntVector reshape(Vector o) { int blen = Math.max(o.species().bitSize(), bitSize()) / Byte.SIZE; ByteBuffer bb = ByteBuffer.allocate(blen).order(ByteOrder.nativeOrder()); o.intoByteBuffer(bb, 0); return fromByteBuffer(bb, 0); } @Override @ForceInline public IntVector rebracket(Vector o) { return reshape(o); } @Override @ForceInline public IntVector resize(Vector o) { return reshape(o); } @Override @SuppressWarnings("unchecked") public IntVector cast(Vector v) { // Allocate array of required size int[] a = new int[length()]; Class vtype = v.species().elementType(); int limit = Math.min(v.species().length(), length()); if (vtype == Byte.class) { ByteVector tv = (ByteVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else if (vtype == Short.class) { ShortVector tv = (ShortVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else if (vtype == Integer.class) { IntVector tv = (IntVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else if (vtype == Long.class){ LongVector tv = (LongVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else if (vtype == Float.class){ FloatVector tv = (FloatVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else if (vtype == Double.class){ DoubleVector tv = (DoubleVector)v; for (int i = 0; i < limit; i++) { a[i] = (int) tv.get(i); } } else { throw new UnsupportedOperationException("Bad lane type for casting."); } return scalars(a); } } }