1 /* 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class Block_Array; 46 class BoolNode; 47 class BoxLockNode; 48 class CMoveNode; 49 class CallDynamicJavaNode; 50 class CallJavaNode; 51 class CallLeafNode; 52 class CallNode; 53 class CallRuntimeNode; 54 class CallStaticJavaNode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CountedLoopNode; 64 class CountedLoopEndNode; 65 class DecodeNNode; 66 class EncodePNode; 67 class FastLockNode; 68 class FastUnlockNode; 69 class IfNode; 70 class IfFalseNode; 71 class IfTrueNode; 72 class InitializeNode; 73 class JVMState; 74 class JumpNode; 75 class JumpProjNode; 76 class LoadNode; 77 class LoadStoreNode; 78 class LockNode; 79 class LoopNode; 80 class MachBranchNode; 81 class MachCallDynamicJavaNode; 82 class MachCallJavaNode; 83 class MachCallLeafNode; 84 class MachCallNode; 85 class MachCallRuntimeNode; 86 class MachCallStaticJavaNode; 87 class MachConstantBaseNode; 88 class MachConstantNode; 89 class MachGotoNode; 90 class MachIfNode; 91 class MachNode; 92 class MachNullCheckNode; 93 class MachProjNode; 94 class MachReturnNode; 95 class MachSafePointNode; 96 class MachSpillCopyNode; 97 class MachTempNode; 98 class Matcher; 99 class MemBarNode; 100 class MemBarStoreStoreNode; 101 class MemNode; 102 class MergeMemNode; 103 class MultiNode; 104 class MultiBranchNode; 105 class NeverBranchNode; 106 class Node; 107 class Node_Array; 108 class Node_List; 109 class Node_Stack; 110 class NullCheckNode; 111 class OopMap; 112 class ParmNode; 113 class PCTableNode; 114 class PhaseCCP; 115 class PhaseGVN; 116 class PhaseIterGVN; 117 class PhaseRegAlloc; 118 class PhaseTransform; 119 class PhaseValues; 120 class PhiNode; 121 class Pipeline; 122 class ProjNode; 123 class RegMask; 124 class RegionNode; 125 class RootNode; 126 class SafePointNode; 127 class SafePointScalarObjectNode; 128 class StartNode; 129 class State; 130 class StoreNode; 131 class SubNode; 132 class Type; 133 class TypeNode; 134 class UnlockNode; 135 class VectorNode; 136 class VectorLoadNode; 137 class VectorStoreNode; 138 class VectorSet; 139 typedef void (*NFunc)(Node&,void*); 140 extern "C" { 141 typedef int (*C_sort_func_t)(const void *, const void *); 142 } 143 144 // The type of all node counts and indexes. 145 // It must hold at least 16 bits, but must also be fast to load and store. 146 // This type, if less than 32 bits, could limit the number of possible nodes. 147 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 148 typedef unsigned int node_idx_t; 149 150 151 #ifndef OPTO_DU_ITERATOR_ASSERT 152 #ifdef ASSERT 153 #define OPTO_DU_ITERATOR_ASSERT 1 154 #else 155 #define OPTO_DU_ITERATOR_ASSERT 0 156 #endif 157 #endif //OPTO_DU_ITERATOR_ASSERT 158 159 #if OPTO_DU_ITERATOR_ASSERT 160 class DUIterator; 161 class DUIterator_Fast; 162 class DUIterator_Last; 163 #else 164 typedef uint DUIterator; 165 typedef Node** DUIterator_Fast; 166 typedef Node** DUIterator_Last; 167 #endif 168 169 // Node Sentinel 170 #define NodeSentinel (Node*)-1 171 172 // Unknown count frequency 173 #define COUNT_UNKNOWN (-1.0f) 174 175 //------------------------------Node------------------------------------------- 176 // Nodes define actions in the program. They create values, which have types. 177 // They are both vertices in a directed graph and program primitives. Nodes 178 // are labeled; the label is the "opcode", the primitive function in the lambda 179 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 180 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 181 // the Node's function. These inputs also define a Type equation for the Node. 182 // Solving these Type equations amounts to doing dataflow analysis. 183 // Control and data are uniformly represented in the graph. Finally, Nodes 184 // have a unique dense integer index which is used to index into side arrays 185 // whenever I have phase-specific information. 186 187 class Node { 188 friend class VMStructs; 189 190 // Lots of restrictions on cloning Nodes 191 Node(const Node&); // not defined; linker error to use these 192 Node &operator=(const Node &rhs); 193 194 public: 195 friend class Compile; 196 #if OPTO_DU_ITERATOR_ASSERT 197 friend class DUIterator_Common; 198 friend class DUIterator; 199 friend class DUIterator_Fast; 200 friend class DUIterator_Last; 201 #endif 202 203 // Because Nodes come and go, I define an Arena of Node structures to pull 204 // from. This should allow fast access to node creation & deletion. This 205 // field is a local cache of a value defined in some "program fragment" for 206 // which these Nodes are just a part of. 207 208 // New Operator that takes a Compile pointer, this will eventually 209 // be the "new" New operator. 210 inline void* operator new( size_t x, Compile* C) { 211 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 212 #ifdef ASSERT 213 n->_in = (Node**)n; // magic cookie for assertion check 214 #endif 215 n->_out = (Node**)C; 216 return (void*)n; 217 } 218 219 // New Operator that takes a Compile pointer, this will eventually 220 // be the "new" New operator. 221 inline void* operator new( size_t x, Compile* C, int y) { 222 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*)); 223 n->_in = (Node**)(((char*)n) + x); 224 #ifdef ASSERT 225 n->_in[y-1] = n; // magic cookie for assertion check 226 #endif 227 n->_out = (Node**)C; 228 return (void*)n; 229 } 230 231 // Delete is a NOP 232 void operator delete( void *ptr ) {} 233 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 234 void destruct(); 235 236 // Create a new Node. Required is the number is of inputs required for 237 // semantic correctness. 238 Node( uint required ); 239 240 // Create a new Node with given input edges. 241 // This version requires use of the "edge-count" new. 242 // E.g. new (C,3) FooNode( C, NULL, left, right ); 243 Node( Node *n0 ); 244 Node( Node *n0, Node *n1 ); 245 Node( Node *n0, Node *n1, Node *n2 ); 246 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 248 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 249 Node( Node *n0, Node *n1, Node *n2, Node *n3, 250 Node *n4, Node *n5, Node *n6 ); 251 252 // Clone an inherited Node given only the base Node type. 253 Node* clone() const; 254 255 // Clone a Node, immediately supplying one or two new edges. 256 // The first and second arguments, if non-null, replace in(1) and in(2), 257 // respectively. 258 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 259 Node* nn = clone(); 260 if (in1 != NULL) nn->set_req(1, in1); 261 if (in2 != NULL) nn->set_req(2, in2); 262 return nn; 263 } 264 265 private: 266 // Shared setup for the above constructors. 267 // Handles all interactions with Compile::current. 268 // Puts initial values in all Node fields except _idx. 269 // Returns the initial value for _idx, which cannot 270 // be initialized by assignment. 271 inline int Init(int req, Compile* C); 272 273 //----------------- input edge handling 274 protected: 275 friend class PhaseCFG; // Access to address of _in array elements 276 Node **_in; // Array of use-def references to Nodes 277 Node **_out; // Array of def-use references to Nodes 278 279 // Input edges are split into two categories. Required edges are required 280 // for semantic correctness; order is important and NULLs are allowed. 281 // Precedence edges are used to help determine execution order and are 282 // added, e.g., for scheduling purposes. They are unordered and not 283 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 284 // are required, from _cnt to _max-1 are precedence edges. 285 node_idx_t _cnt; // Total number of required Node inputs. 286 287 node_idx_t _max; // Actual length of input array. 288 289 // Output edges are an unordered list of def-use edges which exactly 290 // correspond to required input edges which point from other nodes 291 // to this one. Thus the count of the output edges is the number of 292 // users of this node. 293 node_idx_t _outcnt; // Total number of Node outputs. 294 295 node_idx_t _outmax; // Actual length of output array. 296 297 // Grow the actual input array to the next larger power-of-2 bigger than len. 298 void grow( uint len ); 299 // Grow the output array to the next larger power-of-2 bigger than len. 300 void out_grow( uint len ); 301 302 public: 303 // Each Node is assigned a unique small/dense number. This number is used 304 // to index into auxiliary arrays of data and bitvectors. 305 // It is declared const to defend against inadvertant assignment, 306 // since it is used by clients as a naked field. 307 const node_idx_t _idx; 308 309 // Get the (read-only) number of input edges 310 uint req() const { return _cnt; } 311 uint len() const { return _max; } 312 // Get the (read-only) number of output edges 313 uint outcnt() const { return _outcnt; } 314 315 #if OPTO_DU_ITERATOR_ASSERT 316 // Iterate over the out-edges of this node. Deletions are illegal. 317 inline DUIterator outs() const; 318 // Use this when the out array might have changed to suppress asserts. 319 inline DUIterator& refresh_out_pos(DUIterator& i) const; 320 // Does the node have an out at this position? (Used for iteration.) 321 inline bool has_out(DUIterator& i) const; 322 inline Node* out(DUIterator& i) const; 323 // Iterate over the out-edges of this node. All changes are illegal. 324 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 325 inline Node* fast_out(DUIterator_Fast& i) const; 326 // Iterate over the out-edges of this node, deleting one at a time. 327 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 328 inline Node* last_out(DUIterator_Last& i) const; 329 // The inline bodies of all these methods are after the iterator definitions. 330 #else 331 // Iterate over the out-edges of this node. Deletions are illegal. 332 // This iteration uses integral indexes, to decouple from array reallocations. 333 DUIterator outs() const { return 0; } 334 // Use this when the out array might have changed to suppress asserts. 335 DUIterator refresh_out_pos(DUIterator i) const { return i; } 336 337 // Reference to the i'th output Node. Error if out of bounds. 338 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 339 // Does the node have an out at this position? (Used for iteration.) 340 bool has_out(DUIterator i) const { return i < _outcnt; } 341 342 // Iterate over the out-edges of this node. All changes are illegal. 343 // This iteration uses a pointer internal to the out array. 344 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 345 Node** out = _out; 346 // Assign a limit pointer to the reference argument: 347 max = out + (ptrdiff_t)_outcnt; 348 // Return the base pointer: 349 return out; 350 } 351 Node* fast_out(DUIterator_Fast i) const { return *i; } 352 // Iterate over the out-edges of this node, deleting one at a time. 353 // This iteration uses a pointer internal to the out array. 354 DUIterator_Last last_outs(DUIterator_Last& min) const { 355 Node** out = _out; 356 // Assign a limit pointer to the reference argument: 357 min = out; 358 // Return the pointer to the start of the iteration: 359 return out + (ptrdiff_t)_outcnt - 1; 360 } 361 Node* last_out(DUIterator_Last i) const { return *i; } 362 #endif 363 364 // Reference to the i'th input Node. Error if out of bounds. 365 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; } 366 // Reference to the i'th output Node. Error if out of bounds. 367 // Use this accessor sparingly. We are going trying to use iterators instead. 368 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 369 // Return the unique out edge. 370 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 371 // Delete out edge at position 'i' by moving last out edge to position 'i' 372 void raw_del_out(uint i) { 373 assert(i < _outcnt,"oob"); 374 assert(_outcnt > 0,"oob"); 375 #if OPTO_DU_ITERATOR_ASSERT 376 // Record that a change happened here. 377 debug_only(_last_del = _out[i]; ++_del_tick); 378 #endif 379 _out[i] = _out[--_outcnt]; 380 // Smash the old edge so it can't be used accidentally. 381 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 382 } 383 384 #ifdef ASSERT 385 bool is_dead() const; 386 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 387 #endif 388 389 // Set a required input edge, also updates corresponding output edge 390 void add_req( Node *n ); // Append a NEW required input 391 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 392 void del_req( uint idx ); // Delete required edge & compact 393 void ins_req( uint i, Node *n ); // Insert a NEW required input 394 void set_req( uint i, Node *n ) { 395 assert( is_not_dead(n), "can not use dead node"); 396 assert( i < _cnt, "oob"); 397 assert( !VerifyHashTableKeys || _hash_lock == 0, 398 "remove node from hash table before modifying it"); 399 Node** p = &_in[i]; // cache this._in, across the del_out call 400 if (*p != NULL) (*p)->del_out((Node *)this); 401 (*p) = n; 402 if (n != NULL) n->add_out((Node *)this); 403 } 404 // Light version of set_req() to init inputs after node creation. 405 void init_req( uint i, Node *n ) { 406 assert( i == 0 && this == n || 407 is_not_dead(n), "can not use dead node"); 408 assert( i < _cnt, "oob"); 409 assert( !VerifyHashTableKeys || _hash_lock == 0, 410 "remove node from hash table before modifying it"); 411 assert( _in[i] == NULL, "sanity"); 412 _in[i] = n; 413 if (n != NULL) n->add_out((Node *)this); 414 } 415 // Find first occurrence of n among my edges: 416 int find_edge(Node* n); 417 int replace_edge(Node* old, Node* neww); 418 // NULL out all inputs to eliminate incoming Def-Use edges. 419 // Return the number of edges between 'n' and 'this' 420 int disconnect_inputs(Node *n); 421 422 // Quickly, return true if and only if I am Compile::current()->top(). 423 bool is_top() const { 424 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 425 return (_out == NULL); 426 } 427 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 428 void setup_is_top(); 429 430 // Strip away casting. (It is depth-limited.) 431 Node* uncast() const; 432 // Return whether two Nodes are equivalent, after stripping casting. 433 bool eqv_uncast(const Node* n) const { 434 return (this->uncast() == n->uncast()); 435 } 436 437 private: 438 static Node* uncast_helper(const Node* n); 439 440 // Add an output edge to the end of the list 441 void add_out( Node *n ) { 442 if (is_top()) return; 443 if( _outcnt == _outmax ) out_grow(_outcnt); 444 _out[_outcnt++] = n; 445 } 446 // Delete an output edge 447 void del_out( Node *n ) { 448 if (is_top()) return; 449 Node** outp = &_out[_outcnt]; 450 // Find and remove n 451 do { 452 assert(outp > _out, "Missing Def-Use edge"); 453 } while (*--outp != n); 454 *outp = _out[--_outcnt]; 455 // Smash the old edge so it can't be used accidentally. 456 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 457 // Record that a change happened here. 458 #if OPTO_DU_ITERATOR_ASSERT 459 debug_only(_last_del = n; ++_del_tick); 460 #endif 461 } 462 463 public: 464 // Globally replace this node by a given new node, updating all uses. 465 void replace_by(Node* new_node); 466 // Globally replace this node by a given new node, updating all uses 467 // and cutting input edges of old node. 468 void subsume_by(Node* new_node) { 469 replace_by(new_node); 470 disconnect_inputs(NULL); 471 } 472 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 473 // Find the one non-null required input. RegionNode only 474 Node *nonnull_req() const; 475 // Add or remove precedence edges 476 void add_prec( Node *n ); 477 void rm_prec( uint i ); 478 void set_prec( uint i, Node *n ) { 479 assert( is_not_dead(n), "can not use dead node"); 480 assert( i >= _cnt, "not a precedence edge"); 481 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 482 _in[i] = n; 483 if (n != NULL) n->add_out((Node *)this); 484 } 485 // Set this node's index, used by cisc_version to replace current node 486 void set_idx(uint new_idx) { 487 const node_idx_t* ref = &_idx; 488 *(node_idx_t*)ref = new_idx; 489 } 490 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 491 void swap_edges(uint i1, uint i2) { 492 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 493 // Def-Use info is unchanged 494 Node* n1 = in(i1); 495 Node* n2 = in(i2); 496 _in[i1] = n2; 497 _in[i2] = n1; 498 // If this node is in the hash table, make sure it doesn't need a rehash. 499 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 500 } 501 502 // Iterators over input Nodes for a Node X are written as: 503 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 504 // NOTE: Required edges can contain embedded NULL pointers. 505 506 //----------------- Other Node Properties 507 508 // Generate class id for some ideal nodes to avoid virtual query 509 // methods is_<Node>(). 510 // Class id is the set of bits corresponded to the node class and all its 511 // super classes so that queries for super classes are also valid. 512 // Subclasses of the same super class have different assigned bit 513 // (the third parameter in the macro DEFINE_CLASS_ID). 514 // Classes with deeper hierarchy are declared first. 515 // Classes with the same hierarchy depth are sorted by usage frequency. 516 // 517 // The query method masks the bits to cut off bits of subclasses 518 // and then compare the result with the class id 519 // (see the macro DEFINE_CLASS_QUERY below). 520 // 521 // Class_MachCall=30, ClassMask_MachCall=31 522 // 12 8 4 0 523 // 0 0 0 0 0 0 0 0 1 1 1 1 0 524 // | | | | 525 // | | | Bit_Mach=2 526 // | | Bit_MachReturn=4 527 // | Bit_MachSafePoint=8 528 // Bit_MachCall=16 529 // 530 // Class_CountedLoop=56, ClassMask_CountedLoop=63 531 // 12 8 4 0 532 // 0 0 0 0 0 0 0 1 1 1 0 0 0 533 // | | | 534 // | | Bit_Region=8 535 // | Bit_Loop=16 536 // Bit_CountedLoop=32 537 538 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 539 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 540 Class_##cl = Class_##supcl + Bit_##cl , \ 541 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 542 543 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 544 // so that it's values fits into 16 bits. 545 enum NodeClasses { 546 Bit_Node = 0x0000, 547 Class_Node = 0x0000, 548 ClassMask_Node = 0xFFFF, 549 550 DEFINE_CLASS_ID(Multi, Node, 0) 551 DEFINE_CLASS_ID(SafePoint, Multi, 0) 552 DEFINE_CLASS_ID(Call, SafePoint, 0) 553 DEFINE_CLASS_ID(CallJava, Call, 0) 554 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 555 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 556 DEFINE_CLASS_ID(CallRuntime, Call, 1) 557 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 558 DEFINE_CLASS_ID(Allocate, Call, 2) 559 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 560 DEFINE_CLASS_ID(AbstractLock, Call, 3) 561 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 562 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 563 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 564 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 565 DEFINE_CLASS_ID(Catch, PCTable, 0) 566 DEFINE_CLASS_ID(Jump, PCTable, 1) 567 DEFINE_CLASS_ID(If, MultiBranch, 1) 568 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 569 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 570 DEFINE_CLASS_ID(Start, Multi, 2) 571 DEFINE_CLASS_ID(MemBar, Multi, 3) 572 DEFINE_CLASS_ID(Initialize, MemBar, 0) 573 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 574 575 DEFINE_CLASS_ID(Mach, Node, 1) 576 DEFINE_CLASS_ID(MachReturn, Mach, 0) 577 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 578 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 579 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 580 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 581 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 582 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 583 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 584 DEFINE_CLASS_ID(MachBranch, Mach, 1) 585 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 586 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 587 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 588 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 589 DEFINE_CLASS_ID(MachTemp, Mach, 3) 590 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 591 DEFINE_CLASS_ID(MachConstant, Mach, 5) 592 593 DEFINE_CLASS_ID(Type, Node, 2) 594 DEFINE_CLASS_ID(Phi, Type, 0) 595 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 596 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 597 DEFINE_CLASS_ID(CMove, Type, 3) 598 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 599 DEFINE_CLASS_ID(DecodeN, Type, 5) 600 DEFINE_CLASS_ID(EncodeP, Type, 6) 601 602 DEFINE_CLASS_ID(Proj, Node, 3) 603 DEFINE_CLASS_ID(CatchProj, Proj, 0) 604 DEFINE_CLASS_ID(JumpProj, Proj, 1) 605 DEFINE_CLASS_ID(IfTrue, Proj, 2) 606 DEFINE_CLASS_ID(IfFalse, Proj, 3) 607 DEFINE_CLASS_ID(Parm, Proj, 4) 608 DEFINE_CLASS_ID(MachProj, Proj, 5) 609 610 DEFINE_CLASS_ID(Mem, Node, 4) 611 DEFINE_CLASS_ID(Load, Mem, 0) 612 DEFINE_CLASS_ID(VectorLoad, Load, 0) 613 DEFINE_CLASS_ID(Store, Mem, 1) 614 DEFINE_CLASS_ID(VectorStore, Store, 0) 615 DEFINE_CLASS_ID(LoadStore, Mem, 2) 616 617 DEFINE_CLASS_ID(Region, Node, 5) 618 DEFINE_CLASS_ID(Loop, Region, 0) 619 DEFINE_CLASS_ID(Root, Loop, 0) 620 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 621 622 DEFINE_CLASS_ID(Sub, Node, 6) 623 DEFINE_CLASS_ID(Cmp, Sub, 0) 624 DEFINE_CLASS_ID(FastLock, Cmp, 0) 625 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 626 627 DEFINE_CLASS_ID(MergeMem, Node, 7) 628 DEFINE_CLASS_ID(Bool, Node, 8) 629 DEFINE_CLASS_ID(AddP, Node, 9) 630 DEFINE_CLASS_ID(BoxLock, Node, 10) 631 DEFINE_CLASS_ID(Add, Node, 11) 632 DEFINE_CLASS_ID(Vector, Node, 12) 633 DEFINE_CLASS_ID(ClearArray, Node, 13) 634 635 _max_classes = ClassMask_ClearArray 636 }; 637 #undef DEFINE_CLASS_ID 638 639 // Flags are sorted by usage frequency. 640 enum NodeFlags { 641 Flag_is_Copy = 0x01, // should be first bit to avoid shift 642 Flag_rematerialize = Flag_is_Copy << 1, 643 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 644 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 645 Flag_is_Con = Flag_is_macro << 1, 646 Flag_is_cisc_alternate = Flag_is_Con << 1, 647 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 648 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 649 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1, 650 Flag_has_call = Flag_avoid_back_to_back << 1, 651 _max_flags = (Flag_has_call << 1) - 1 // allow flags combination 652 }; 653 654 private: 655 jushort _class_id; 656 jushort _flags; 657 658 protected: 659 // These methods should be called from constructors only. 660 void init_class_id(jushort c) { 661 assert(c <= _max_classes, "invalid node class"); 662 _class_id = c; // cast out const 663 } 664 void init_flags(jushort fl) { 665 assert(fl <= _max_flags, "invalid node flag"); 666 _flags |= fl; 667 } 668 void clear_flag(jushort fl) { 669 assert(fl <= _max_flags, "invalid node flag"); 670 _flags &= ~fl; 671 } 672 673 public: 674 const jushort class_id() const { return _class_id; } 675 676 const jushort flags() const { return _flags; } 677 678 // Return a dense integer opcode number 679 virtual int Opcode() const; 680 681 // Virtual inherited Node size 682 virtual uint size_of() const; 683 684 // Other interesting Node properties 685 #define DEFINE_CLASS_QUERY(type) \ 686 bool is_##type() const { \ 687 return ((_class_id & ClassMask_##type) == Class_##type); \ 688 } \ 689 type##Node *as_##type() const { \ 690 assert(is_##type(), "invalid node class"); \ 691 return (type##Node*)this; \ 692 } \ 693 type##Node* isa_##type() const { \ 694 return (is_##type()) ? as_##type() : NULL; \ 695 } 696 697 DEFINE_CLASS_QUERY(AbstractLock) 698 DEFINE_CLASS_QUERY(Add) 699 DEFINE_CLASS_QUERY(AddP) 700 DEFINE_CLASS_QUERY(Allocate) 701 DEFINE_CLASS_QUERY(AllocateArray) 702 DEFINE_CLASS_QUERY(Bool) 703 DEFINE_CLASS_QUERY(BoxLock) 704 DEFINE_CLASS_QUERY(Call) 705 DEFINE_CLASS_QUERY(CallDynamicJava) 706 DEFINE_CLASS_QUERY(CallJava) 707 DEFINE_CLASS_QUERY(CallLeaf) 708 DEFINE_CLASS_QUERY(CallRuntime) 709 DEFINE_CLASS_QUERY(CallStaticJava) 710 DEFINE_CLASS_QUERY(Catch) 711 DEFINE_CLASS_QUERY(CatchProj) 712 DEFINE_CLASS_QUERY(CheckCastPP) 713 DEFINE_CLASS_QUERY(ConstraintCast) 714 DEFINE_CLASS_QUERY(ClearArray) 715 DEFINE_CLASS_QUERY(CMove) 716 DEFINE_CLASS_QUERY(Cmp) 717 DEFINE_CLASS_QUERY(CountedLoop) 718 DEFINE_CLASS_QUERY(CountedLoopEnd) 719 DEFINE_CLASS_QUERY(DecodeN) 720 DEFINE_CLASS_QUERY(EncodeP) 721 DEFINE_CLASS_QUERY(FastLock) 722 DEFINE_CLASS_QUERY(FastUnlock) 723 DEFINE_CLASS_QUERY(If) 724 DEFINE_CLASS_QUERY(IfFalse) 725 DEFINE_CLASS_QUERY(IfTrue) 726 DEFINE_CLASS_QUERY(Initialize) 727 DEFINE_CLASS_QUERY(Jump) 728 DEFINE_CLASS_QUERY(JumpProj) 729 DEFINE_CLASS_QUERY(Load) 730 DEFINE_CLASS_QUERY(LoadStore) 731 DEFINE_CLASS_QUERY(Lock) 732 DEFINE_CLASS_QUERY(Loop) 733 DEFINE_CLASS_QUERY(Mach) 734 DEFINE_CLASS_QUERY(MachBranch) 735 DEFINE_CLASS_QUERY(MachCall) 736 DEFINE_CLASS_QUERY(MachCallDynamicJava) 737 DEFINE_CLASS_QUERY(MachCallJava) 738 DEFINE_CLASS_QUERY(MachCallLeaf) 739 DEFINE_CLASS_QUERY(MachCallRuntime) 740 DEFINE_CLASS_QUERY(MachCallStaticJava) 741 DEFINE_CLASS_QUERY(MachConstantBase) 742 DEFINE_CLASS_QUERY(MachConstant) 743 DEFINE_CLASS_QUERY(MachGoto) 744 DEFINE_CLASS_QUERY(MachIf) 745 DEFINE_CLASS_QUERY(MachNullCheck) 746 DEFINE_CLASS_QUERY(MachProj) 747 DEFINE_CLASS_QUERY(MachReturn) 748 DEFINE_CLASS_QUERY(MachSafePoint) 749 DEFINE_CLASS_QUERY(MachSpillCopy) 750 DEFINE_CLASS_QUERY(MachTemp) 751 DEFINE_CLASS_QUERY(Mem) 752 DEFINE_CLASS_QUERY(MemBar) 753 DEFINE_CLASS_QUERY(MemBarStoreStore) 754 DEFINE_CLASS_QUERY(MergeMem) 755 DEFINE_CLASS_QUERY(Multi) 756 DEFINE_CLASS_QUERY(MultiBranch) 757 DEFINE_CLASS_QUERY(Parm) 758 DEFINE_CLASS_QUERY(PCTable) 759 DEFINE_CLASS_QUERY(Phi) 760 DEFINE_CLASS_QUERY(Proj) 761 DEFINE_CLASS_QUERY(Region) 762 DEFINE_CLASS_QUERY(Root) 763 DEFINE_CLASS_QUERY(SafePoint) 764 DEFINE_CLASS_QUERY(SafePointScalarObject) 765 DEFINE_CLASS_QUERY(Start) 766 DEFINE_CLASS_QUERY(Store) 767 DEFINE_CLASS_QUERY(Sub) 768 DEFINE_CLASS_QUERY(Type) 769 DEFINE_CLASS_QUERY(Vector) 770 DEFINE_CLASS_QUERY(VectorLoad) 771 DEFINE_CLASS_QUERY(VectorStore) 772 DEFINE_CLASS_QUERY(Unlock) 773 774 #undef DEFINE_CLASS_QUERY 775 776 // duplicate of is_MachSpillCopy() 777 bool is_SpillCopy () const { 778 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 779 } 780 781 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 782 // The data node which is safe to leave in dead loop during IGVN optimization. 783 bool is_dead_loop_safe() const { 784 return is_Phi() || (is_Proj() && in(0) == NULL) || 785 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 786 (!is_Proj() || !in(0)->is_Allocate())); 787 } 788 789 // is_Copy() returns copied edge index (0 or 1) 790 uint is_Copy() const { return (_flags & Flag_is_Copy); } 791 792 virtual bool is_CFG() const { return false; } 793 794 // If this node is control-dependent on a test, can it be 795 // rerouted to a dominating equivalent test? This is usually 796 // true of non-CFG nodes, but can be false for operations which 797 // depend for their correct sequencing on more than one test. 798 // (In that case, hoisting to a dominating test may silently 799 // skip some other important test.) 800 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 801 802 // When building basic blocks, I need to have a notion of block beginning 803 // Nodes, next block selector Nodes (block enders), and next block 804 // projections. These calls need to work on their machine equivalents. The 805 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 806 bool is_block_start() const { 807 if ( is_Region() ) 808 return this == (const Node*)in(0); 809 else 810 return is_Start(); 811 } 812 813 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 814 // Goto and Return. This call also returns the block ending Node. 815 virtual const Node *is_block_proj() const; 816 817 // The node is a "macro" node which needs to be expanded before matching 818 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 819 820 //----------------- Optimization 821 822 // Get the worst-case Type output for this Node. 823 virtual const class Type *bottom_type() const; 824 825 // If we find a better type for a node, try to record it permanently. 826 // Return true if this node actually changed. 827 // Be sure to do the hash_delete game in the "rehash" variant. 828 void raise_bottom_type(const Type* new_type); 829 830 // Get the address type with which this node uses and/or defs memory, 831 // or NULL if none. The address type is conservatively wide. 832 // Returns non-null for calls, membars, loads, stores, etc. 833 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 834 virtual const class TypePtr *adr_type() const { return NULL; } 835 836 // Return an existing node which computes the same function as this node. 837 // The optimistic combined algorithm requires this to return a Node which 838 // is a small number of steps away (e.g., one of my inputs). 839 virtual Node *Identity( PhaseTransform *phase ); 840 841 // Return the set of values this Node can take on at runtime. 842 virtual const Type *Value( PhaseTransform *phase ) const; 843 844 // Return a node which is more "ideal" than the current node. 845 // The invariants on this call are subtle. If in doubt, read the 846 // treatise in node.cpp above the default implemention AND TEST WITH 847 // +VerifyIterativeGVN! 848 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 849 850 // Some nodes have specific Ideal subgraph transformations only if they are 851 // unique users of specific nodes. Such nodes should be put on IGVN worklist 852 // for the transformations to happen. 853 bool has_special_unique_user() const; 854 855 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 856 Node* find_exact_control(Node* ctrl); 857 858 // Check if 'this' node dominates or equal to 'sub'. 859 bool dominates(Node* sub, Node_List &nlist); 860 861 protected: 862 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 863 public: 864 865 // Idealize graph, using DU info. Done after constant propagation 866 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 867 868 // See if there is valid pipeline info 869 static const Pipeline *pipeline_class(); 870 virtual const Pipeline *pipeline() const; 871 872 // Compute the latency from the def to this instruction of the ith input node 873 uint latency(uint i); 874 875 // Hash & compare functions, for pessimistic value numbering 876 877 // If the hash function returns the special sentinel value NO_HASH, 878 // the node is guaranteed never to compare equal to any other node. 879 // If we accidentally generate a hash with value NO_HASH the node 880 // won't go into the table and we'll lose a little optimization. 881 enum { NO_HASH = 0 }; 882 virtual uint hash() const; 883 virtual uint cmp( const Node &n ) const; 884 885 // Operation appears to be iteratively computed (such as an induction variable) 886 // It is possible for this operation to return false for a loop-varying 887 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 888 bool is_iteratively_computed(); 889 890 // Determine if a node is Counted loop induction variable. 891 // The method is defined in loopnode.cpp. 892 const Node* is_loop_iv() const; 893 894 // Return a node with opcode "opc" and same inputs as "this" if one can 895 // be found; Otherwise return NULL; 896 Node* find_similar(int opc); 897 898 // Return the unique control out if only one. Null if none or more than one. 899 Node* unique_ctrl_out(); 900 901 //----------------- Code Generation 902 903 // Ideal register class for Matching. Zero means unmatched instruction 904 // (these are cloned instead of converted to machine nodes). 905 virtual uint ideal_reg() const; 906 907 static const uint NotAMachineReg; // must be > max. machine register 908 909 // Do we Match on this edge index or not? Generally false for Control 910 // and true for everything else. Weird for calls & returns. 911 virtual uint match_edge(uint idx) const; 912 913 // Register class output is returned in 914 virtual const RegMask &out_RegMask() const; 915 // Register class input is expected in 916 virtual const RegMask &in_RegMask(uint) const; 917 // Should we clone rather than spill this instruction? 918 bool rematerialize() const; 919 920 // Return JVM State Object if this Node carries debug info, or NULL otherwise 921 virtual JVMState* jvms() const; 922 923 // Print as assembly 924 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 925 // Emit bytes starting at parameter 'ptr' 926 // Bump 'ptr' by the number of output bytes 927 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 928 // Size of instruction in bytes 929 virtual uint size(PhaseRegAlloc *ra_) const; 930 931 // Convenience function to extract an integer constant from a node. 932 // If it is not an integer constant (either Con, CastII, or Mach), 933 // return value_if_unknown. 934 jint find_int_con(jint value_if_unknown) const { 935 const TypeInt* t = find_int_type(); 936 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 937 } 938 // Return the constant, knowing it is an integer constant already 939 jint get_int() const { 940 const TypeInt* t = find_int_type(); 941 guarantee(t != NULL, "must be con"); 942 return t->get_con(); 943 } 944 // Here's where the work is done. Can produce non-constant int types too. 945 const TypeInt* find_int_type() const; 946 947 // Same thing for long (and intptr_t, via type.hpp): 948 jlong get_long() const { 949 const TypeLong* t = find_long_type(); 950 guarantee(t != NULL, "must be con"); 951 return t->get_con(); 952 } 953 jlong find_long_con(jint value_if_unknown) const { 954 const TypeLong* t = find_long_type(); 955 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 956 } 957 const TypeLong* find_long_type() const; 958 959 // These guys are called by code generated by ADLC: 960 intptr_t get_ptr() const; 961 intptr_t get_narrowcon() const; 962 jdouble getd() const; 963 jfloat getf() const; 964 965 // Nodes which are pinned into basic blocks 966 virtual bool pinned() const { return false; } 967 968 // Nodes which use memory without consuming it, hence need antidependences 969 // More specifically, needs_anti_dependence_check returns true iff the node 970 // (a) does a load, and (b) does not perform a store (except perhaps to a 971 // stack slot or some other unaliased location). 972 bool needs_anti_dependence_check() const; 973 974 // Return which operand this instruction may cisc-spill. In other words, 975 // return operand position that can convert from reg to memory access 976 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 977 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 978 979 //----------------- Graph walking 980 public: 981 // Walk and apply member functions recursively. 982 // Supplied (this) pointer is root. 983 void walk(NFunc pre, NFunc post, void *env); 984 static void nop(Node &, void*); // Dummy empty function 985 static void packregion( Node &n, void* ); 986 private: 987 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 988 989 //----------------- Printing, etc 990 public: 991 #ifndef PRODUCT 992 Node* find(int idx) const; // Search the graph for the given idx. 993 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 994 void dump() const; // Print this node, 995 void dump(int depth) const; // Print this node, recursively to depth d 996 void dump_ctrl(int depth) const; // Print control nodes, to depth d 997 virtual void dump_req() const; // Print required-edge info 998 virtual void dump_prec() const; // Print precedence-edge info 999 virtual void dump_out() const; // Print the output edge info 1000 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1001 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1002 void verify() const; // Check Def-Use info for my subgraph 1003 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1004 1005 // This call defines a class-unique string used to identify class instances 1006 virtual const char *Name() const; 1007 1008 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1009 // RegMask Print Functions 1010 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1011 void dump_out_regmask() { out_RegMask().dump(); } 1012 static int _in_dump_cnt; 1013 static bool in_dump() { return _in_dump_cnt > 0; } 1014 void fast_dump() const { 1015 tty->print("%4d: %-17s", _idx, Name()); 1016 for (uint i = 0; i < len(); i++) 1017 if (in(i)) 1018 tty->print(" %4d", in(i)->_idx); 1019 else 1020 tty->print(" NULL"); 1021 tty->print("\n"); 1022 } 1023 #endif 1024 #ifdef ASSERT 1025 void verify_construction(); 1026 bool verify_jvms(const JVMState* jvms) const; 1027 int _debug_idx; // Unique value assigned to every node. 1028 int debug_idx() const { return _debug_idx; } 1029 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1030 1031 Node* _debug_orig; // Original version of this, if any. 1032 Node* debug_orig() const { return _debug_orig; } 1033 void set_debug_orig(Node* orig); // _debug_orig = orig 1034 1035 int _hash_lock; // Barrier to modifications of nodes in the hash table 1036 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1037 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1038 1039 static void init_NodeProperty(); 1040 1041 #if OPTO_DU_ITERATOR_ASSERT 1042 const Node* _last_del; // The last deleted node. 1043 uint _del_tick; // Bumped when a deletion happens.. 1044 #endif 1045 #endif 1046 }; 1047 1048 //----------------------------------------------------------------------------- 1049 // Iterators over DU info, and associated Node functions. 1050 1051 #if OPTO_DU_ITERATOR_ASSERT 1052 1053 // Common code for assertion checking on DU iterators. 1054 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1055 #ifdef ASSERT 1056 protected: 1057 bool _vdui; // cached value of VerifyDUIterators 1058 const Node* _node; // the node containing the _out array 1059 uint _outcnt; // cached node->_outcnt 1060 uint _del_tick; // cached node->_del_tick 1061 Node* _last; // last value produced by the iterator 1062 1063 void sample(const Node* node); // used by c'tor to set up for verifies 1064 void verify(const Node* node, bool at_end_ok = false); 1065 void verify_resync(); 1066 void reset(const DUIterator_Common& that); 1067 1068 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1069 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1070 #else 1071 #define I_VDUI_ONLY(i,x) { } 1072 #endif //ASSERT 1073 }; 1074 1075 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1076 1077 // Default DU iterator. Allows appends onto the out array. 1078 // Allows deletion from the out array only at the current point. 1079 // Usage: 1080 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1081 // Node* y = x->out(i); 1082 // ... 1083 // } 1084 // Compiles in product mode to a unsigned integer index, which indexes 1085 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1086 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1087 // before continuing the loop. You must delete only the last-produced 1088 // edge. You must delete only a single copy of the last-produced edge, 1089 // or else you must delete all copies at once (the first time the edge 1090 // is produced by the iterator). 1091 class DUIterator : public DUIterator_Common { 1092 friend class Node; 1093 1094 // This is the index which provides the product-mode behavior. 1095 // Whatever the product-mode version of the system does to the 1096 // DUI index is done to this index. All other fields in 1097 // this class are used only for assertion checking. 1098 uint _idx; 1099 1100 #ifdef ASSERT 1101 uint _refresh_tick; // Records the refresh activity. 1102 1103 void sample(const Node* node); // Initialize _refresh_tick etc. 1104 void verify(const Node* node, bool at_end_ok = false); 1105 void verify_increment(); // Verify an increment operation. 1106 void verify_resync(); // Verify that we can back up over a deletion. 1107 void verify_finish(); // Verify that the loop terminated properly. 1108 void refresh(); // Resample verification info. 1109 void reset(const DUIterator& that); // Resample after assignment. 1110 #endif 1111 1112 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1113 { _idx = 0; debug_only(sample(node)); } 1114 1115 public: 1116 // initialize to garbage; clear _vdui to disable asserts 1117 DUIterator() 1118 { /*initialize to garbage*/ debug_only(_vdui = false); } 1119 1120 void operator++(int dummy_to_specify_postfix_op) 1121 { _idx++; VDUI_ONLY(verify_increment()); } 1122 1123 void operator--() 1124 { VDUI_ONLY(verify_resync()); --_idx; } 1125 1126 ~DUIterator() 1127 { VDUI_ONLY(verify_finish()); } 1128 1129 void operator=(const DUIterator& that) 1130 { _idx = that._idx; debug_only(reset(that)); } 1131 }; 1132 1133 DUIterator Node::outs() const 1134 { return DUIterator(this, 0); } 1135 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1136 { I_VDUI_ONLY(i, i.refresh()); return i; } 1137 bool Node::has_out(DUIterator& i) const 1138 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1139 Node* Node::out(DUIterator& i) const 1140 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1141 1142 1143 // Faster DU iterator. Disallows insertions into the out array. 1144 // Allows deletion from the out array only at the current point. 1145 // Usage: 1146 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1147 // Node* y = x->fast_out(i); 1148 // ... 1149 // } 1150 // Compiles in product mode to raw Node** pointer arithmetic, with 1151 // no reloading of pointers from the original node x. If you delete, 1152 // you must perform "--i; --imax" just before continuing the loop. 1153 // If you delete multiple copies of the same edge, you must decrement 1154 // imax, but not i, multiple times: "--i, imax -= num_edges". 1155 class DUIterator_Fast : public DUIterator_Common { 1156 friend class Node; 1157 friend class DUIterator_Last; 1158 1159 // This is the pointer which provides the product-mode behavior. 1160 // Whatever the product-mode version of the system does to the 1161 // DUI pointer is done to this pointer. All other fields in 1162 // this class are used only for assertion checking. 1163 Node** _outp; 1164 1165 #ifdef ASSERT 1166 void verify(const Node* node, bool at_end_ok = false); 1167 void verify_limit(); 1168 void verify_resync(); 1169 void verify_relimit(uint n); 1170 void reset(const DUIterator_Fast& that); 1171 #endif 1172 1173 // Note: offset must be signed, since -1 is sometimes passed 1174 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1175 { _outp = node->_out + offset; debug_only(sample(node)); } 1176 1177 public: 1178 // initialize to garbage; clear _vdui to disable asserts 1179 DUIterator_Fast() 1180 { /*initialize to garbage*/ debug_only(_vdui = false); } 1181 1182 void operator++(int dummy_to_specify_postfix_op) 1183 { _outp++; VDUI_ONLY(verify(_node, true)); } 1184 1185 void operator--() 1186 { VDUI_ONLY(verify_resync()); --_outp; } 1187 1188 void operator-=(uint n) // applied to the limit only 1189 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1190 1191 bool operator<(DUIterator_Fast& limit) { 1192 I_VDUI_ONLY(*this, this->verify(_node, true)); 1193 I_VDUI_ONLY(limit, limit.verify_limit()); 1194 return _outp < limit._outp; 1195 } 1196 1197 void operator=(const DUIterator_Fast& that) 1198 { _outp = that._outp; debug_only(reset(that)); } 1199 }; 1200 1201 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1202 // Assign a limit pointer to the reference argument: 1203 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1204 // Return the base pointer: 1205 return DUIterator_Fast(this, 0); 1206 } 1207 Node* Node::fast_out(DUIterator_Fast& i) const { 1208 I_VDUI_ONLY(i, i.verify(this)); 1209 return debug_only(i._last=) *i._outp; 1210 } 1211 1212 1213 // Faster DU iterator. Requires each successive edge to be removed. 1214 // Does not allow insertion of any edges. 1215 // Usage: 1216 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1217 // Node* y = x->last_out(i); 1218 // ... 1219 // } 1220 // Compiles in product mode to raw Node** pointer arithmetic, with 1221 // no reloading of pointers from the original node x. 1222 class DUIterator_Last : private DUIterator_Fast { 1223 friend class Node; 1224 1225 #ifdef ASSERT 1226 void verify(const Node* node, bool at_end_ok = false); 1227 void verify_limit(); 1228 void verify_step(uint num_edges); 1229 #endif 1230 1231 // Note: offset must be signed, since -1 is sometimes passed 1232 DUIterator_Last(const Node* node, ptrdiff_t offset) 1233 : DUIterator_Fast(node, offset) { } 1234 1235 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1236 void operator<(int) {} // do not use 1237 1238 public: 1239 DUIterator_Last() { } 1240 // initialize to garbage 1241 1242 void operator--() 1243 { _outp--; VDUI_ONLY(verify_step(1)); } 1244 1245 void operator-=(uint n) 1246 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1247 1248 bool operator>=(DUIterator_Last& limit) { 1249 I_VDUI_ONLY(*this, this->verify(_node, true)); 1250 I_VDUI_ONLY(limit, limit.verify_limit()); 1251 return _outp >= limit._outp; 1252 } 1253 1254 void operator=(const DUIterator_Last& that) 1255 { DUIterator_Fast::operator=(that); } 1256 }; 1257 1258 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1259 // Assign a limit pointer to the reference argument: 1260 imin = DUIterator_Last(this, 0); 1261 // Return the initial pointer: 1262 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1263 } 1264 Node* Node::last_out(DUIterator_Last& i) const { 1265 I_VDUI_ONLY(i, i.verify(this)); 1266 return debug_only(i._last=) *i._outp; 1267 } 1268 1269 #endif //OPTO_DU_ITERATOR_ASSERT 1270 1271 #undef I_VDUI_ONLY 1272 #undef VDUI_ONLY 1273 1274 // An Iterator that truly follows the iterator pattern. Doesn't 1275 // support deletion but could be made to. 1276 // 1277 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1278 // Node* m = i.get(); 1279 // 1280 class SimpleDUIterator : public StackObj { 1281 private: 1282 Node* node; 1283 DUIterator_Fast i; 1284 DUIterator_Fast imax; 1285 public: 1286 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1287 bool has_next() { return i < imax; } 1288 void next() { i++; } 1289 Node* get() { return node->fast_out(i); } 1290 }; 1291 1292 1293 //----------------------------------------------------------------------------- 1294 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1295 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1296 // Note that the constructor just zeros things, and since I use Arena 1297 // allocation I do not need a destructor to reclaim storage. 1298 class Node_Array : public ResourceObj { 1299 friend class VMStructs; 1300 protected: 1301 Arena *_a; // Arena to allocate in 1302 uint _max; 1303 Node **_nodes; 1304 void grow( uint i ); // Grow array node to fit 1305 public: 1306 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1307 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1308 for( int i = 0; i < OptoNodeListSize; i++ ) { 1309 _nodes[i] = NULL; 1310 } 1311 } 1312 1313 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1314 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1315 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1316 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1317 Node **adr() { return _nodes; } 1318 // Extend the mapping: index i maps to Node *n. 1319 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1320 void insert( uint i, Node *n ); 1321 void remove( uint i ); // Remove, preserving order 1322 void sort( C_sort_func_t func); 1323 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1324 void clear(); // Set all entries to NULL, keep storage 1325 uint Size() const { return _max; } 1326 void dump() const; 1327 }; 1328 1329 class Node_List : public Node_Array { 1330 friend class VMStructs; 1331 uint _cnt; 1332 public: 1333 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1334 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1335 bool contains(Node* n) { 1336 for (uint e = 0; e < size(); e++) { 1337 if (at(e) == n) return true; 1338 } 1339 return false; 1340 } 1341 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1342 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1343 void push( Node *b ) { map(_cnt++,b); } 1344 void yank( Node *n ); // Find and remove 1345 Node *pop() { return _nodes[--_cnt]; } 1346 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1347 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1348 uint size() const { return _cnt; } 1349 void dump() const; 1350 }; 1351 1352 //------------------------------Unique_Node_List------------------------------- 1353 class Unique_Node_List : public Node_List { 1354 friend class VMStructs; 1355 VectorSet _in_worklist; 1356 uint _clock_index; // Index in list where to pop from next 1357 public: 1358 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1359 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1360 1361 void remove( Node *n ); 1362 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1363 VectorSet &member_set(){ return _in_worklist; } 1364 1365 void push( Node *b ) { 1366 if( !_in_worklist.test_set(b->_idx) ) 1367 Node_List::push(b); 1368 } 1369 Node *pop() { 1370 if( _clock_index >= size() ) _clock_index = 0; 1371 Node *b = at(_clock_index); 1372 map( _clock_index, Node_List::pop()); 1373 if (size() != 0) _clock_index++; // Always start from 0 1374 _in_worklist >>= b->_idx; 1375 return b; 1376 } 1377 Node *remove( uint i ) { 1378 Node *b = Node_List::at(i); 1379 _in_worklist >>= b->_idx; 1380 map(i,Node_List::pop()); 1381 return b; 1382 } 1383 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1384 void clear() { 1385 _in_worklist.Clear(); // Discards storage but grows automatically 1386 Node_List::clear(); 1387 _clock_index = 0; 1388 } 1389 1390 // Used after parsing to remove useless nodes before Iterative GVN 1391 void remove_useless_nodes(VectorSet &useful); 1392 1393 #ifndef PRODUCT 1394 void print_set() const { _in_worklist.print(); } 1395 #endif 1396 }; 1397 1398 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1399 inline void Compile::record_for_igvn(Node* n) { 1400 _for_igvn->push(n); 1401 } 1402 1403 //------------------------------Node_Stack------------------------------------- 1404 class Node_Stack { 1405 friend class VMStructs; 1406 protected: 1407 struct INode { 1408 Node *node; // Processed node 1409 uint indx; // Index of next node's child 1410 }; 1411 INode *_inode_top; // tos, stack grows up 1412 INode *_inode_max; // End of _inodes == _inodes + _max 1413 INode *_inodes; // Array storage for the stack 1414 Arena *_a; // Arena to allocate in 1415 void grow(); 1416 public: 1417 Node_Stack(int size) { 1418 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1419 _a = Thread::current()->resource_area(); 1420 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1421 _inode_max = _inodes + max; 1422 _inode_top = _inodes - 1; // stack is empty 1423 } 1424 1425 Node_Stack(Arena *a, int size) : _a(a) { 1426 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1427 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1428 _inode_max = _inodes + max; 1429 _inode_top = _inodes - 1; // stack is empty 1430 } 1431 1432 void pop() { 1433 assert(_inode_top >= _inodes, "node stack underflow"); 1434 --_inode_top; 1435 } 1436 void push(Node *n, uint i) { 1437 ++_inode_top; 1438 if (_inode_top >= _inode_max) grow(); 1439 INode *top = _inode_top; // optimization 1440 top->node = n; 1441 top->indx = i; 1442 } 1443 Node *node() const { 1444 return _inode_top->node; 1445 } 1446 Node* node_at(uint i) const { 1447 assert(_inodes + i <= _inode_top, "in range"); 1448 return _inodes[i].node; 1449 } 1450 uint index() const { 1451 return _inode_top->indx; 1452 } 1453 uint index_at(uint i) const { 1454 assert(_inodes + i <= _inode_top, "in range"); 1455 return _inodes[i].indx; 1456 } 1457 void set_node(Node *n) { 1458 _inode_top->node = n; 1459 } 1460 void set_index(uint i) { 1461 _inode_top->indx = i; 1462 } 1463 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1464 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1465 bool is_nonempty() const { return (_inode_top >= _inodes); } 1466 bool is_empty() const { return (_inode_top < _inodes); } 1467 void clear() { _inode_top = _inodes - 1; } // retain storage 1468 1469 // Node_Stack is used to map nodes. 1470 Node* find(uint idx) const; 1471 }; 1472 1473 1474 //-----------------------------Node_Notes-------------------------------------- 1475 // Debugging or profiling annotations loosely and sparsely associated 1476 // with some nodes. See Compile::node_notes_at for the accessor. 1477 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1478 friend class VMStructs; 1479 JVMState* _jvms; 1480 1481 public: 1482 Node_Notes(JVMState* jvms = NULL) { 1483 _jvms = jvms; 1484 } 1485 1486 JVMState* jvms() { return _jvms; } 1487 void set_jvms(JVMState* x) { _jvms = x; } 1488 1489 // True if there is nothing here. 1490 bool is_clear() { 1491 return (_jvms == NULL); 1492 } 1493 1494 // Make there be nothing here. 1495 void clear() { 1496 _jvms = NULL; 1497 } 1498 1499 // Make a new, clean node notes. 1500 static Node_Notes* make(Compile* C) { 1501 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1502 nn->clear(); 1503 return nn; 1504 } 1505 1506 Node_Notes* clone(Compile* C) { 1507 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1508 (*nn) = (*this); 1509 return nn; 1510 } 1511 1512 // Absorb any information from source. 1513 bool update_from(Node_Notes* source) { 1514 bool changed = false; 1515 if (source != NULL) { 1516 if (source->jvms() != NULL) { 1517 set_jvms(source->jvms()); 1518 changed = true; 1519 } 1520 } 1521 return changed; 1522 } 1523 }; 1524 1525 // Inlined accessors for Compile::node_nodes that require the preceding class: 1526 inline Node_Notes* 1527 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1528 int idx, bool can_grow) { 1529 assert(idx >= 0, "oob"); 1530 int block_idx = (idx >> _log2_node_notes_block_size); 1531 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1532 if (grow_by >= 0) { 1533 if (!can_grow) return NULL; 1534 grow_node_notes(arr, grow_by + 1); 1535 } 1536 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1537 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1538 } 1539 1540 inline bool 1541 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1542 if (value == NULL || value->is_clear()) 1543 return false; // nothing to write => write nothing 1544 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1545 assert(loc != NULL, ""); 1546 return loc->update_from(value); 1547 } 1548 1549 1550 //------------------------------TypeNode--------------------------------------- 1551 // Node with a Type constant. 1552 class TypeNode : public Node { 1553 protected: 1554 virtual uint hash() const; // Check the type 1555 virtual uint cmp( const Node &n ) const; 1556 virtual uint size_of() const; // Size is bigger 1557 const Type* const _type; 1558 public: 1559 void set_type(const Type* t) { 1560 assert(t != NULL, "sanity"); 1561 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1562 *(const Type**)&_type = t; // cast away const-ness 1563 // If this node is in the hash table, make sure it doesn't need a rehash. 1564 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1565 } 1566 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1567 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1568 init_class_id(Class_Type); 1569 } 1570 virtual const Type *Value( PhaseTransform *phase ) const; 1571 virtual const Type *bottom_type() const; 1572 virtual uint ideal_reg() const; 1573 #ifndef PRODUCT 1574 virtual void dump_spec(outputStream *st) const; 1575 #endif 1576 }; 1577 1578 #endif // SHARE_VM_OPTO_NODE_HPP