1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/loopnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/matcher.hpp" 33 #include "opto/node.hpp" 34 #include "opto/opcodes.hpp" 35 #include "opto/regmask.hpp" 36 #include "opto/type.hpp" 37 #include "utilities/copy.hpp" 38 39 class RegMask; 40 // #include "phase.hpp" 41 class PhaseTransform; 42 class PhaseGVN; 43 44 // Arena we are currently building Nodes in 45 const uint Node::NotAMachineReg = 0xffff0000; 46 47 #ifndef PRODUCT 48 extern int nodes_created; 49 #endif 50 51 #ifdef ASSERT 52 53 //-------------------------- construct_node------------------------------------ 54 // Set a breakpoint here to identify where a particular node index is built. 55 void Node::verify_construction() { 56 _debug_orig = NULL; 57 int old_debug_idx = Compile::debug_idx(); 58 int new_debug_idx = old_debug_idx+1; 59 if (new_debug_idx > 0) { 60 // Arrange that the lowest five decimal digits of _debug_idx 61 // will repeat those of _idx. In case this is somehow pathological, 62 // we continue to assign negative numbers (!) consecutively. 63 const int mod = 100000; 64 int bump = (int)(_idx - new_debug_idx) % mod; 65 if (bump < 0) bump += mod; 66 assert(bump >= 0 && bump < mod, ""); 67 new_debug_idx += bump; 68 } 69 Compile::set_debug_idx(new_debug_idx); 70 set_debug_idx( new_debug_idx ); 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 72 assert(Compile::current()->live_nodes() < (uint)MaxNodeLimit, "Live Node limit exceeded limit"); 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 75 BREAKPOINT; 76 } 77 #if OPTO_DU_ITERATOR_ASSERT 78 _last_del = NULL; 79 _del_tick = 0; 80 #endif 81 _hash_lock = 0; 82 } 83 84 85 // #ifdef ASSERT ... 86 87 #if OPTO_DU_ITERATOR_ASSERT 88 void DUIterator_Common::sample(const Node* node) { 89 _vdui = VerifyDUIterators; 90 _node = node; 91 _outcnt = node->_outcnt; 92 _del_tick = node->_del_tick; 93 _last = NULL; 94 } 95 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 97 assert(_node == node, "consistent iterator source"); 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 99 } 100 101 void DUIterator_Common::verify_resync() { 102 // Ensure that the loop body has just deleted the last guy produced. 103 const Node* node = _node; 104 // Ensure that at least one copy of the last-seen edge was deleted. 105 // Note: It is OK to delete multiple copies of the last-seen edge. 106 // Unfortunately, we have no way to verify that all the deletions delete 107 // that same edge. On this point we must use the Honor System. 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 109 assert(node->_last_del == _last, "must have deleted the edge just produced"); 110 // We liked this deletion, so accept the resulting outcnt and tick. 111 _outcnt = node->_outcnt; 112 _del_tick = node->_del_tick; 113 } 114 115 void DUIterator_Common::reset(const DUIterator_Common& that) { 116 if (this == &that) return; // ignore assignment to self 117 if (!_vdui) { 118 // We need to initialize everything, overwriting garbage values. 119 _last = that._last; 120 _vdui = that._vdui; 121 } 122 // Note: It is legal (though odd) for an iterator over some node x 123 // to be reassigned to iterate over another node y. Some doubly-nested 124 // progress loops depend on being able to do this. 125 const Node* node = that._node; 126 // Re-initialize everything, except _last. 127 _node = node; 128 _outcnt = node->_outcnt; 129 _del_tick = node->_del_tick; 130 } 131 132 void DUIterator::sample(const Node* node) { 133 DUIterator_Common::sample(node); // Initialize the assertion data. 134 _refresh_tick = 0; // No refreshes have happened, as yet. 135 } 136 137 void DUIterator::verify(const Node* node, bool at_end_ok) { 138 DUIterator_Common::verify(node, at_end_ok); 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 140 } 141 142 void DUIterator::verify_increment() { 143 if (_refresh_tick & 1) { 144 // We have refreshed the index during this loop. 145 // Fix up _idx to meet asserts. 146 if (_idx > _outcnt) _idx = _outcnt; 147 } 148 verify(_node, true); 149 } 150 151 void DUIterator::verify_resync() { 152 // Note: We do not assert on _outcnt, because insertions are OK here. 153 DUIterator_Common::verify_resync(); 154 // Make sure we are still in sync, possibly with no more out-edges: 155 verify(_node, true); 156 } 157 158 void DUIterator::reset(const DUIterator& that) { 159 if (this == &that) return; // self assignment is always a no-op 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 161 assert(that._idx == 0, "assign only the result of Node::outs()"); 162 assert(_idx == that._idx, "already assigned _idx"); 163 if (!_vdui) { 164 // We need to initialize everything, overwriting garbage values. 165 sample(that._node); 166 } else { 167 DUIterator_Common::reset(that); 168 if (_refresh_tick & 1) { 169 _refresh_tick++; // Clear the "was refreshed" flag. 170 } 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 172 } 173 } 174 175 void DUIterator::refresh() { 176 DUIterator_Common::sample(_node); // Re-fetch assertion data. 177 _refresh_tick |= 1; // Set the "was refreshed" flag. 178 } 179 180 void DUIterator::verify_finish() { 181 // If the loop has killed the node, do not require it to re-run. 182 if (_node->_outcnt == 0) _refresh_tick &= ~1; 183 // If this assert triggers, it means that a loop used refresh_out_pos 184 // to re-synch an iteration index, but the loop did not correctly 185 // re-run itself, using a "while (progress)" construct. 186 // This iterator enforces the rule that you must keep trying the loop 187 // until it "runs clean" without any need for refreshing. 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 189 } 190 191 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 193 DUIterator_Common::verify(node, at_end_ok); 194 Node** out = node->_out; 195 uint cnt = node->_outcnt; 196 assert(cnt == _outcnt, "no insertions allowed"); 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 198 // This last check is carefully designed to work for NO_OUT_ARRAY. 199 } 200 201 void DUIterator_Fast::verify_limit() { 202 const Node* node = _node; 203 verify(node, true); 204 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 205 } 206 207 void DUIterator_Fast::verify_resync() { 208 const Node* node = _node; 209 if (_outp == node->_out + _outcnt) { 210 // Note that the limit imax, not the pointer i, gets updated with the 211 // exact count of deletions. (For the pointer it's always "--i".) 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 213 // This is a limit pointer, with a name like "imax". 214 // Fudge the _last field so that the common assert will be happy. 215 _last = (Node*) node->_last_del; 216 DUIterator_Common::verify_resync(); 217 } else { 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 219 // A normal internal pointer. 220 DUIterator_Common::verify_resync(); 221 // Make sure we are still in sync, possibly with no more out-edges: 222 verify(node, true); 223 } 224 } 225 226 void DUIterator_Fast::verify_relimit(uint n) { 227 const Node* node = _node; 228 assert((int)n > 0, "use imax -= n only with a positive count"); 229 // This must be a limit pointer, with a name like "imax". 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 231 // The reported number of deletions must match what the node saw. 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 233 // Fudge the _last field so that the common assert will be happy. 234 _last = (Node*) node->_last_del; 235 DUIterator_Common::verify_resync(); 236 } 237 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 239 assert(_outp == that._outp, "already assigned _outp"); 240 DUIterator_Common::reset(that); 241 } 242 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 244 // at_end_ok means the _outp is allowed to underflow by 1 245 _outp += at_end_ok; 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 247 _outp -= at_end_ok; 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 249 } 250 251 void DUIterator_Last::verify_limit() { 252 // Do not require the limit address to be resynched. 253 //verify(node, true); 254 assert(_outp == _node->_out, "limit still correct"); 255 } 256 257 void DUIterator_Last::verify_step(uint num_edges) { 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 259 _outcnt -= num_edges; 260 _del_tick += num_edges; 261 // Make sure we are still in sync, possibly with no more out-edges: 262 const Node* node = _node; 263 verify(node, true); 264 assert(node->_last_del == _last, "must have deleted the edge just produced"); 265 } 266 267 #endif //OPTO_DU_ITERATOR_ASSERT 268 269 270 #endif //ASSERT 271 272 273 // This constant used to initialize _out may be any non-null value. 274 // The value NULL is reserved for the top node only. 275 #define NO_OUT_ARRAY ((Node**)-1) 276 277 // This funny expression handshakes with Node::operator new 278 // to pull Compile::current out of the new node's _out field, 279 // and then calls a subroutine which manages most field 280 // initializations. The only one which is tricky is the 281 // _idx field, which is const, and so must be initialized 282 // by a return value, not an assignment. 283 // 284 // (Aren't you thankful that Java finals don't require so many tricks?) 285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 288 #endif 289 #ifdef __clang__ 290 #pragma clang diagnostic push 291 #pragma GCC diagnostic ignored "-Wuninitialized" 292 #endif 293 294 // Out-of-line code from node constructors. 295 // Executed only when extra debug info. is being passed around. 296 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 297 C->set_node_notes_at(idx, nn); 298 } 299 300 // Shared initialization code. 301 inline int Node::Init(int req, Compile* C) { 302 assert(Compile::current() == C, "must use operator new(Compile*)"); 303 int idx = C->next_unique(); 304 305 // Allocate memory for the necessary number of edges. 306 if (req > 0) { 307 // Allocate space for _in array to have double alignment. 308 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 309 #ifdef ASSERT 310 _in[req-1] = this; // magic cookie for assertion check 311 #endif 312 } 313 // If there are default notes floating around, capture them: 314 Node_Notes* nn = C->default_node_notes(); 315 if (nn != NULL) init_node_notes(C, idx, nn); 316 317 // Note: At this point, C is dead, 318 // and we begin to initialize the new Node. 319 320 _cnt = _max = req; 321 _outcnt = _outmax = 0; 322 _class_id = Class_Node; 323 _flags = 0; 324 _out = NO_OUT_ARRAY; 325 return idx; 326 } 327 328 //------------------------------Node------------------------------------------- 329 // Create a Node, with a given number of required edges. 330 Node::Node(uint req) 331 : _idx(IDX_INIT(req)) 332 { 333 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); 334 debug_only( verify_construction() ); 335 NOT_PRODUCT(nodes_created++); 336 if (req == 0) { 337 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 338 _in = NULL; 339 } else { 340 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 341 Node** to = _in; 342 for(uint i = 0; i < req; i++) { 343 to[i] = NULL; 344 } 345 } 346 } 347 348 //------------------------------Node------------------------------------------- 349 Node::Node(Node *n0) 350 : _idx(IDX_INIT(1)) 351 { 352 debug_only( verify_construction() ); 353 NOT_PRODUCT(nodes_created++); 354 // Assert we allocated space for input array already 355 assert( _in[0] == this, "Must pass arg count to 'new'" ); 356 assert( is_not_dead(n0), "can not use dead node"); 357 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 358 } 359 360 //------------------------------Node------------------------------------------- 361 Node::Node(Node *n0, Node *n1) 362 : _idx(IDX_INIT(2)) 363 { 364 debug_only( verify_construction() ); 365 NOT_PRODUCT(nodes_created++); 366 // Assert we allocated space for input array already 367 assert( _in[1] == this, "Must pass arg count to 'new'" ); 368 assert( is_not_dead(n0), "can not use dead node"); 369 assert( is_not_dead(n1), "can not use dead node"); 370 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 371 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 372 } 373 374 //------------------------------Node------------------------------------------- 375 Node::Node(Node *n0, Node *n1, Node *n2) 376 : _idx(IDX_INIT(3)) 377 { 378 debug_only( verify_construction() ); 379 NOT_PRODUCT(nodes_created++); 380 // Assert we allocated space for input array already 381 assert( _in[2] == this, "Must pass arg count to 'new'" ); 382 assert( is_not_dead(n0), "can not use dead node"); 383 assert( is_not_dead(n1), "can not use dead node"); 384 assert( is_not_dead(n2), "can not use dead node"); 385 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 386 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 387 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 388 } 389 390 //------------------------------Node------------------------------------------- 391 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 392 : _idx(IDX_INIT(4)) 393 { 394 debug_only( verify_construction() ); 395 NOT_PRODUCT(nodes_created++); 396 // Assert we allocated space for input array already 397 assert( _in[3] == this, "Must pass arg count to 'new'" ); 398 assert( is_not_dead(n0), "can not use dead node"); 399 assert( is_not_dead(n1), "can not use dead node"); 400 assert( is_not_dead(n2), "can not use dead node"); 401 assert( is_not_dead(n3), "can not use dead node"); 402 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 403 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 404 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 405 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 406 } 407 408 //------------------------------Node------------------------------------------- 409 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 410 : _idx(IDX_INIT(5)) 411 { 412 debug_only( verify_construction() ); 413 NOT_PRODUCT(nodes_created++); 414 // Assert we allocated space for input array already 415 assert( _in[4] == this, "Must pass arg count to 'new'" ); 416 assert( is_not_dead(n0), "can not use dead node"); 417 assert( is_not_dead(n1), "can not use dead node"); 418 assert( is_not_dead(n2), "can not use dead node"); 419 assert( is_not_dead(n3), "can not use dead node"); 420 assert( is_not_dead(n4), "can not use dead node"); 421 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 422 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 423 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 424 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 425 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 426 } 427 428 //------------------------------Node------------------------------------------- 429 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 430 Node *n4, Node *n5) 431 : _idx(IDX_INIT(6)) 432 { 433 debug_only( verify_construction() ); 434 NOT_PRODUCT(nodes_created++); 435 // Assert we allocated space for input array already 436 assert( _in[5] == this, "Must pass arg count to 'new'" ); 437 assert( is_not_dead(n0), "can not use dead node"); 438 assert( is_not_dead(n1), "can not use dead node"); 439 assert( is_not_dead(n2), "can not use dead node"); 440 assert( is_not_dead(n3), "can not use dead node"); 441 assert( is_not_dead(n4), "can not use dead node"); 442 assert( is_not_dead(n5), "can not use dead node"); 443 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 444 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 445 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 446 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 447 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 448 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 449 } 450 451 //------------------------------Node------------------------------------------- 452 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 453 Node *n4, Node *n5, Node *n6) 454 : _idx(IDX_INIT(7)) 455 { 456 debug_only( verify_construction() ); 457 NOT_PRODUCT(nodes_created++); 458 // Assert we allocated space for input array already 459 assert( _in[6] == this, "Must pass arg count to 'new'" ); 460 assert( is_not_dead(n0), "can not use dead node"); 461 assert( is_not_dead(n1), "can not use dead node"); 462 assert( is_not_dead(n2), "can not use dead node"); 463 assert( is_not_dead(n3), "can not use dead node"); 464 assert( is_not_dead(n4), "can not use dead node"); 465 assert( is_not_dead(n5), "can not use dead node"); 466 assert( is_not_dead(n6), "can not use dead node"); 467 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 468 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 469 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 470 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 471 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 472 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 473 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 474 } 475 476 #ifdef __clang__ 477 #pragma clang diagnostic pop 478 #endif 479 480 481 //------------------------------clone------------------------------------------ 482 // Clone a Node. 483 Node *Node::clone() const { 484 Compile* C = Compile::current(); 485 uint s = size_of(); // Size of inherited Node 486 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 487 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 488 // Set the new input pointer array 489 n->_in = (Node**)(((char*)n)+s); 490 // Cannot share the old output pointer array, so kill it 491 n->_out = NO_OUT_ARRAY; 492 // And reset the counters to 0 493 n->_outcnt = 0; 494 n->_outmax = 0; 495 // Unlock this guy, since he is not in any hash table. 496 debug_only(n->_hash_lock = 0); 497 // Walk the old node's input list to duplicate its edges 498 uint i; 499 for( i = 0; i < len(); i++ ) { 500 Node *x = in(i); 501 n->_in[i] = x; 502 if (x != NULL) x->add_out(n); 503 } 504 if (is_macro()) 505 C->add_macro_node(n); 506 if (is_expensive()) 507 C->add_expensive_node(n); 508 509 n->set_idx(C->next_unique()); // Get new unique index as well 510 debug_only( n->verify_construction() ); 511 NOT_PRODUCT(nodes_created++); 512 // Do not patch over the debug_idx of a clone, because it makes it 513 // impossible to break on the clone's moment of creation. 514 //debug_only( n->set_debug_idx( debug_idx() ) ); 515 516 C->copy_node_notes_to(n, (Node*) this); 517 518 // MachNode clone 519 uint nopnds; 520 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 521 MachNode *mach = n->as_Mach(); 522 MachNode *mthis = this->as_Mach(); 523 // Get address of _opnd_array. 524 // It should be the same offset since it is the clone of this node. 525 MachOper **from = mthis->_opnds; 526 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 527 pointer_delta((const void*)from, 528 (const void*)(&mthis->_opnds), 1)); 529 mach->_opnds = to; 530 for ( uint i = 0; i < nopnds; ++i ) { 531 to[i] = from[i]->clone(C); 532 } 533 } 534 // cloning CallNode may need to clone JVMState 535 if (n->is_Call()) { 536 n->as_Call()->clone_jvms(C); 537 } 538 if (n->is_SafePoint()) { 539 n->as_SafePoint()->clone_replaced_nodes(); 540 } 541 return n; // Return the clone 542 } 543 544 //---------------------------setup_is_top-------------------------------------- 545 // Call this when changing the top node, to reassert the invariants 546 // required by Node::is_top. See Compile::set_cached_top_node. 547 void Node::setup_is_top() { 548 if (this == (Node*)Compile::current()->top()) { 549 // This node has just become top. Kill its out array. 550 _outcnt = _outmax = 0; 551 _out = NULL; // marker value for top 552 assert(is_top(), "must be top"); 553 } else { 554 if (_out == NULL) _out = NO_OUT_ARRAY; 555 assert(!is_top(), "must not be top"); 556 } 557 } 558 559 560 //------------------------------~Node------------------------------------------ 561 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 562 extern int reclaim_idx ; 563 extern int reclaim_in ; 564 extern int reclaim_node; 565 void Node::destruct() { 566 // Eagerly reclaim unique Node numberings 567 Compile* compile = Compile::current(); 568 if ((uint)_idx+1 == compile->unique()) { 569 compile->set_unique(compile->unique()-1); 570 #ifdef ASSERT 571 reclaim_idx++; 572 #endif 573 } 574 // Clear debug info: 575 Node_Notes* nn = compile->node_notes_at(_idx); 576 if (nn != NULL) nn->clear(); 577 // Walk the input array, freeing the corresponding output edges 578 _cnt = _max; // forget req/prec distinction 579 uint i; 580 for( i = 0; i < _max; i++ ) { 581 set_req(i, NULL); 582 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 583 } 584 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 585 // See if the input array was allocated just prior to the object 586 int edge_size = _max*sizeof(void*); 587 int out_edge_size = _outmax*sizeof(void*); 588 char *edge_end = ((char*)_in) + edge_size; 589 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 590 char *out_edge_end = out_array + out_edge_size; 591 int node_size = size_of(); 592 593 // Free the output edge array 594 if (out_edge_size > 0) { 595 #ifdef ASSERT 596 if( out_edge_end == compile->node_arena()->hwm() ) 597 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 598 #endif 599 compile->node_arena()->Afree(out_array, out_edge_size); 600 } 601 602 // Free the input edge array and the node itself 603 if( edge_end == (char*)this ) { 604 #ifdef ASSERT 605 if( edge_end+node_size == compile->node_arena()->hwm() ) { 606 reclaim_in += edge_size; 607 reclaim_node+= node_size; 608 } 609 #else 610 // It was; free the input array and object all in one hit 611 compile->node_arena()->Afree(_in,edge_size+node_size); 612 #endif 613 } else { 614 615 // Free just the input array 616 #ifdef ASSERT 617 if( edge_end == compile->node_arena()->hwm() ) 618 reclaim_in += edge_size; 619 #endif 620 compile->node_arena()->Afree(_in,edge_size); 621 622 // Free just the object 623 #ifdef ASSERT 624 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 625 reclaim_node+= node_size; 626 #else 627 compile->node_arena()->Afree(this,node_size); 628 #endif 629 } 630 if (is_macro()) { 631 compile->remove_macro_node(this); 632 } 633 if (is_expensive()) { 634 compile->remove_expensive_node(this); 635 } 636 #ifdef ASSERT 637 // We will not actually delete the storage, but we'll make the node unusable. 638 *(address*)this = badAddress; // smash the C++ vtbl, probably 639 _in = _out = (Node**) badAddress; 640 _max = _cnt = _outmax = _outcnt = 0; 641 #endif 642 } 643 644 //------------------------------grow------------------------------------------- 645 // Grow the input array, making space for more edges 646 void Node::grow( uint len ) { 647 Arena* arena = Compile::current()->node_arena(); 648 uint new_max = _max; 649 if( new_max == 0 ) { 650 _max = 4; 651 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 652 Node** to = _in; 653 to[0] = NULL; 654 to[1] = NULL; 655 to[2] = NULL; 656 to[3] = NULL; 657 return; 658 } 659 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 660 // Trimming to limit allows a uint8 to handle up to 255 edges. 661 // Previously I was using only powers-of-2 which peaked at 128 edges. 662 //if( new_max >= limit ) new_max = limit-1; 663 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 664 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 665 _max = new_max; // Record new max length 666 // This assertion makes sure that Node::_max is wide enough to 667 // represent the numerical value of new_max. 668 assert(_max == new_max && _max > len, "int width of _max is too small"); 669 } 670 671 //-----------------------------out_grow---------------------------------------- 672 // Grow the input array, making space for more edges 673 void Node::out_grow( uint len ) { 674 assert(!is_top(), "cannot grow a top node's out array"); 675 Arena* arena = Compile::current()->node_arena(); 676 uint new_max = _outmax; 677 if( new_max == 0 ) { 678 _outmax = 4; 679 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 680 return; 681 } 682 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 683 // Trimming to limit allows a uint8 to handle up to 255 edges. 684 // Previously I was using only powers-of-2 which peaked at 128 edges. 685 //if( new_max >= limit ) new_max = limit-1; 686 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 687 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 688 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 689 _outmax = new_max; // Record new max length 690 // This assertion makes sure that Node::_max is wide enough to 691 // represent the numerical value of new_max. 692 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 693 } 694 695 #ifdef ASSERT 696 //------------------------------is_dead---------------------------------------- 697 bool Node::is_dead() const { 698 // Mach and pinch point nodes may look like dead. 699 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 700 return false; 701 for( uint i = 0; i < _max; i++ ) 702 if( _in[i] != NULL ) 703 return false; 704 dump(); 705 return true; 706 } 707 #endif 708 709 710 //------------------------------is_unreachable--------------------------------- 711 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 712 assert(!is_Mach(), "doesn't work with MachNodes"); 713 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 714 } 715 716 //------------------------------add_req---------------------------------------- 717 // Add a new required input at the end 718 void Node::add_req( Node *n ) { 719 assert( is_not_dead(n), "can not use dead node"); 720 721 // Look to see if I can move precedence down one without reallocating 722 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 723 grow( _max+1 ); 724 725 // Find a precedence edge to move 726 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 727 uint i; 728 for( i=_cnt; i<_max; i++ ) 729 if( in(i) == NULL ) // Find the NULL at end of prec edge list 730 break; // There must be one, since we grew the array 731 _in[i] = in(_cnt); // Move prec over, making space for req edge 732 } 733 _in[_cnt++] = n; // Stuff over old prec edge 734 if (n != NULL) n->add_out((Node *)this); 735 } 736 737 //---------------------------add_req_batch------------------------------------- 738 // Add a new required input at the end 739 void Node::add_req_batch( Node *n, uint m ) { 740 assert( is_not_dead(n), "can not use dead node"); 741 // check various edge cases 742 if ((int)m <= 1) { 743 assert((int)m >= 0, "oob"); 744 if (m != 0) add_req(n); 745 return; 746 } 747 748 // Look to see if I can move precedence down one without reallocating 749 if( (_cnt+m) > _max || _in[_max-m] ) 750 grow( _max+m ); 751 752 // Find a precedence edge to move 753 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 754 uint i; 755 for( i=_cnt; i<_max; i++ ) 756 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 757 break; // There must be one, since we grew the array 758 // Slide all the precs over by m positions (assume #prec << m). 759 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 760 } 761 762 // Stuff over the old prec edges 763 for(uint i=0; i<m; i++ ) { 764 _in[_cnt++] = n; 765 } 766 767 // Insert multiple out edges on the node. 768 if (n != NULL && !n->is_top()) { 769 for(uint i=0; i<m; i++ ) { 770 n->add_out((Node *)this); 771 } 772 } 773 } 774 775 //------------------------------del_req---------------------------------------- 776 // Delete the required edge and compact the edge array 777 void Node::del_req( uint idx ) { 778 assert( idx < _cnt, "oob"); 779 assert( !VerifyHashTableKeys || _hash_lock == 0, 780 "remove node from hash table before modifying it"); 781 // First remove corresponding def-use edge 782 Node *n = in(idx); 783 if (n != NULL) n->del_out((Node *)this); 784 _in[idx] = in(--_cnt); // Compact the array 785 _in[_cnt] = NULL; // NULL out emptied slot 786 } 787 788 //------------------------------del_req_ordered-------------------------------- 789 // Delete the required edge and compact the edge array with preserved order 790 void Node::del_req_ordered( uint idx ) { 791 assert( idx < _cnt, "oob"); 792 assert( !VerifyHashTableKeys || _hash_lock == 0, 793 "remove node from hash table before modifying it"); 794 // First remove corresponding def-use edge 795 Node *n = in(idx); 796 if (n != NULL) n->del_out((Node *)this); 797 if (idx < _cnt - 1) { // Not last edge ? 798 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 799 } 800 _in[--_cnt] = NULL; // NULL out emptied slot 801 } 802 803 //------------------------------ins_req---------------------------------------- 804 // Insert a new required input at the end 805 void Node::ins_req( uint idx, Node *n ) { 806 assert( is_not_dead(n), "can not use dead node"); 807 add_req(NULL); // Make space 808 assert( idx < _max, "Must have allocated enough space"); 809 // Slide over 810 if(_cnt-idx-1 > 0) { 811 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 812 } 813 _in[idx] = n; // Stuff over old required edge 814 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 815 } 816 817 //-----------------------------find_edge--------------------------------------- 818 int Node::find_edge(Node* n) { 819 for (uint i = 0; i < len(); i++) { 820 if (_in[i] == n) return i; 821 } 822 return -1; 823 } 824 825 //----------------------------replace_edge------------------------------------- 826 int Node::replace_edge(Node* old, Node* neww) { 827 if (old == neww) return 0; // nothing to do 828 uint nrep = 0; 829 for (uint i = 0; i < len(); i++) { 830 if (in(i) == old) { 831 if (i < req()) 832 set_req(i, neww); 833 else 834 set_prec(i, neww); 835 nrep++; 836 } 837 } 838 return nrep; 839 } 840 841 /** 842 * Replace input edges in the range pointing to 'old' node. 843 */ 844 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 845 if (old == neww) return 0; // nothing to do 846 uint nrep = 0; 847 for (int i = start; i < end; i++) { 848 if (in(i) == old) { 849 set_req(i, neww); 850 nrep++; 851 } 852 } 853 return nrep; 854 } 855 856 //-------------------------disconnect_inputs----------------------------------- 857 // NULL out all inputs to eliminate incoming Def-Use edges. 858 // Return the number of edges between 'n' and 'this' 859 int Node::disconnect_inputs(Node *n, Compile* C) { 860 int edges_to_n = 0; 861 862 uint cnt = req(); 863 for( uint i = 0; i < cnt; ++i ) { 864 if( in(i) == 0 ) continue; 865 if( in(i) == n ) ++edges_to_n; 866 set_req(i, NULL); 867 } 868 // Remove precedence edges if any exist 869 // Note: Safepoints may have precedence edges, even during parsing 870 if( (req() != len()) && (in(req()) != NULL) ) { 871 uint max = len(); 872 for( uint i = 0; i < max; ++i ) { 873 if( in(i) == 0 ) continue; 874 if( in(i) == n ) ++edges_to_n; 875 set_prec(i, NULL); 876 } 877 } 878 879 // Node::destruct requires all out edges be deleted first 880 // debug_only(destruct();) // no reuse benefit expected 881 if (edges_to_n == 0) { 882 C->record_dead_node(_idx); 883 } 884 return edges_to_n; 885 } 886 887 //-----------------------------uncast--------------------------------------- 888 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 889 // Strip away casting. (It is depth-limited.) 890 Node* Node::uncast() const { 891 // Should be inline: 892 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 893 if (is_ConstraintCast() || is_CheckCastPP()) 894 return uncast_helper(this); 895 else 896 return (Node*) this; 897 } 898 899 //---------------------------uncast_helper------------------------------------- 900 Node* Node::uncast_helper(const Node* p) { 901 #ifdef ASSERT 902 uint depth_count = 0; 903 const Node* orig_p = p; 904 #endif 905 906 while (true) { 907 #ifdef ASSERT 908 if (depth_count >= K) { 909 orig_p->dump(4); 910 if (p != orig_p) 911 p->dump(1); 912 } 913 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 914 #endif 915 if (p == NULL || p->req() != 2) { 916 break; 917 } else if (p->is_ConstraintCast()) { 918 p = p->in(1); 919 } else if (p->is_CheckCastPP()) { 920 p = p->in(1); 921 } else { 922 break; 923 } 924 } 925 return (Node*) p; 926 } 927 928 //------------------------------add_prec--------------------------------------- 929 // Add a new precedence input. Precedence inputs are unordered, with 930 // duplicates removed and NULLs packed down at the end. 931 void Node::add_prec( Node *n ) { 932 assert( is_not_dead(n), "can not use dead node"); 933 934 // Check for NULL at end 935 if( _cnt >= _max || in(_max-1) ) 936 grow( _max+1 ); 937 938 // Find a precedence edge to move 939 uint i = _cnt; 940 while( in(i) != NULL ) i++; 941 _in[i] = n; // Stuff prec edge over NULL 942 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 943 } 944 945 //------------------------------rm_prec---------------------------------------- 946 // Remove a precedence input. Precedence inputs are unordered, with 947 // duplicates removed and NULLs packed down at the end. 948 void Node::rm_prec( uint j ) { 949 950 // Find end of precedence list to pack NULLs 951 uint i; 952 for( i=j; i<_max; i++ ) 953 if( !_in[i] ) // Find the NULL at end of prec edge list 954 break; 955 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 956 _in[j] = _in[--i]; // Move last element over removed guy 957 _in[i] = NULL; // NULL out last element 958 } 959 960 //------------------------------size_of---------------------------------------- 961 uint Node::size_of() const { return sizeof(*this); } 962 963 //------------------------------ideal_reg-------------------------------------- 964 uint Node::ideal_reg() const { return 0; } 965 966 //------------------------------jvms------------------------------------------- 967 JVMState* Node::jvms() const { return NULL; } 968 969 #ifdef ASSERT 970 //------------------------------jvms------------------------------------------- 971 bool Node::verify_jvms(const JVMState* using_jvms) const { 972 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 973 if (jvms == using_jvms) return true; 974 } 975 return false; 976 } 977 978 //------------------------------init_NodeProperty------------------------------ 979 void Node::init_NodeProperty() { 980 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 981 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 982 } 983 #endif 984 985 //------------------------------format----------------------------------------- 986 // Print as assembly 987 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 988 //------------------------------emit------------------------------------------- 989 // Emit bytes starting at parameter 'ptr'. 990 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 991 //------------------------------size------------------------------------------- 992 // Size of instruction in bytes 993 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 994 995 //------------------------------CFG Construction------------------------------- 996 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 997 // Goto and Return. 998 const Node *Node::is_block_proj() const { return 0; } 999 1000 // Minimum guaranteed type 1001 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1002 1003 1004 //------------------------------raise_bottom_type------------------------------ 1005 // Get the worst-case Type output for this Node. 1006 void Node::raise_bottom_type(const Type* new_type) { 1007 if (is_Type()) { 1008 TypeNode *n = this->as_Type(); 1009 if (VerifyAliases) { 1010 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1011 } 1012 n->set_type(new_type); 1013 } else if (is_Load()) { 1014 LoadNode *n = this->as_Load(); 1015 if (VerifyAliases) { 1016 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1017 } 1018 n->set_type(new_type); 1019 } 1020 } 1021 1022 //------------------------------Identity--------------------------------------- 1023 // Return a node that the given node is equivalent to. 1024 Node *Node::Identity( PhaseTransform * ) { 1025 return this; // Default to no identities 1026 } 1027 1028 //------------------------------Value------------------------------------------ 1029 // Compute a new Type for a node using the Type of the inputs. 1030 const Type *Node::Value( PhaseTransform * ) const { 1031 return bottom_type(); // Default to worst-case Type 1032 } 1033 1034 //------------------------------Ideal------------------------------------------ 1035 // 1036 // 'Idealize' the graph rooted at this Node. 1037 // 1038 // In order to be efficient and flexible there are some subtle invariants 1039 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1040 // these invariants, although its too slow to have on by default. If you are 1041 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1042 // 1043 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1044 // pointer. If ANY change is made, it must return the root of the reshaped 1045 // graph - even if the root is the same Node. Example: swapping the inputs 1046 // to an AddINode gives the same answer and same root, but you still have to 1047 // return the 'this' pointer instead of NULL. 1048 // 1049 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1050 // Identity call to return an old Node; basically if Identity can find 1051 // another Node have the Ideal call make no change and return NULL. 1052 // Example: AddINode::Ideal must check for add of zero; in this case it 1053 // returns NULL instead of doing any graph reshaping. 1054 // 1055 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1056 // sharing there may be other users of the old Nodes relying on their current 1057 // semantics. Modifying them will break the other users. 1058 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1059 // "X+3" unchanged in case it is shared. 1060 // 1061 // If you modify the 'this' pointer's inputs, you should use 1062 // 'set_req'. If you are making a new Node (either as the new root or 1063 // some new internal piece) you may use 'init_req' to set the initial 1064 // value. You can make a new Node with either 'new' or 'clone'. In 1065 // either case, def-use info is correctly maintained. 1066 // 1067 // Example: reshape "(X+3)+4" into "X+7": 1068 // set_req(1, in(1)->in(1)); 1069 // set_req(2, phase->intcon(7)); 1070 // return this; 1071 // Example: reshape "X*4" into "X<<2" 1072 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1073 // 1074 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1075 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1076 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1077 // return new (C) AddINode(shift, in(1)); 1078 // 1079 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1080 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1081 // The Right Thing with def-use info. 1082 // 1083 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1084 // graph uses the 'this' Node it must be the root. If you want a Node with 1085 // the same Opcode as the 'this' pointer use 'clone'. 1086 // 1087 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1088 return NULL; // Default to being Ideal already 1089 } 1090 1091 // Some nodes have specific Ideal subgraph transformations only if they are 1092 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1093 // for the transformations to happen. 1094 bool Node::has_special_unique_user() const { 1095 assert(outcnt() == 1, "match only for unique out"); 1096 Node* n = unique_out(); 1097 int op = Opcode(); 1098 if( this->is_Store() ) { 1099 // Condition for back-to-back stores folding. 1100 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1101 } else if( op == Op_AddL ) { 1102 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1103 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1104 } else if( op == Op_SubI || op == Op_SubL ) { 1105 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1106 return n->Opcode() == op && n->in(2) == this; 1107 } 1108 return false; 1109 }; 1110 1111 //--------------------------find_exact_control--------------------------------- 1112 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1113 Node* Node::find_exact_control(Node* ctrl) { 1114 if (ctrl == NULL && this->is_Region()) 1115 ctrl = this->as_Region()->is_copy(); 1116 1117 if (ctrl != NULL && ctrl->is_CatchProj()) { 1118 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1119 ctrl = ctrl->in(0); 1120 if (ctrl != NULL && !ctrl->is_top()) 1121 ctrl = ctrl->in(0); 1122 } 1123 1124 if (ctrl != NULL && ctrl->is_Proj()) 1125 ctrl = ctrl->in(0); 1126 1127 return ctrl; 1128 } 1129 1130 //--------------------------dominates------------------------------------------ 1131 // Helper function for MemNode::all_controls_dominate(). 1132 // Check if 'this' control node dominates or equal to 'sub' control node. 1133 // We already know that if any path back to Root or Start reaches 'this', 1134 // then all paths so, so this is a simple search for one example, 1135 // not an exhaustive search for a counterexample. 1136 bool Node::dominates(Node* sub, Node_List &nlist) { 1137 assert(this->is_CFG(), "expecting control"); 1138 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1139 1140 // detect dead cycle without regions 1141 int iterations_without_region_limit = DominatorSearchLimit; 1142 1143 Node* orig_sub = sub; 1144 Node* dom = this; 1145 bool met_dom = false; 1146 nlist.clear(); 1147 1148 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1149 // After seeing 'dom', continue up to Root or Start. 1150 // If we hit a region (backward split point), it may be a loop head. 1151 // Keep going through one of the region's inputs. If we reach the 1152 // same region again, go through a different input. Eventually we 1153 // will either exit through the loop head, or give up. 1154 // (If we get confused, break out and return a conservative 'false'.) 1155 while (sub != NULL) { 1156 if (sub->is_top()) break; // Conservative answer for dead code. 1157 if (sub == dom) { 1158 if (nlist.size() == 0) { 1159 // No Region nodes except loops were visited before and the EntryControl 1160 // path was taken for loops: it did not walk in a cycle. 1161 return true; 1162 } else if (met_dom) { 1163 break; // already met before: walk in a cycle 1164 } else { 1165 // Region nodes were visited. Continue walk up to Start or Root 1166 // to make sure that it did not walk in a cycle. 1167 met_dom = true; // first time meet 1168 iterations_without_region_limit = DominatorSearchLimit; // Reset 1169 } 1170 } 1171 if (sub->is_Start() || sub->is_Root()) { 1172 // Success if we met 'dom' along a path to Start or Root. 1173 // We assume there are no alternative paths that avoid 'dom'. 1174 // (This assumption is up to the caller to ensure!) 1175 return met_dom; 1176 } 1177 Node* up = sub->in(0); 1178 // Normalize simple pass-through regions and projections: 1179 up = sub->find_exact_control(up); 1180 // If sub == up, we found a self-loop. Try to push past it. 1181 if (sub == up && sub->is_Loop()) { 1182 // Take loop entry path on the way up to 'dom'. 1183 up = sub->in(1); // in(LoopNode::EntryControl); 1184 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1185 // Always take in(1) path on the way up to 'dom' for clone regions 1186 // (with only one input) or regions which merge > 2 paths 1187 // (usually used to merge fast/slow paths). 1188 up = sub->in(1); 1189 } else if (sub == up && sub->is_Region()) { 1190 // Try both paths for Regions with 2 input paths (it may be a loop head). 1191 // It could give conservative 'false' answer without information 1192 // which region's input is the entry path. 1193 iterations_without_region_limit = DominatorSearchLimit; // Reset 1194 1195 bool region_was_visited_before = false; 1196 // Was this Region node visited before? 1197 // If so, we have reached it because we accidentally took a 1198 // loop-back edge from 'sub' back into the body of the loop, 1199 // and worked our way up again to the loop header 'sub'. 1200 // So, take the first unexplored path on the way up to 'dom'. 1201 for (int j = nlist.size() - 1; j >= 0; j--) { 1202 intptr_t ni = (intptr_t)nlist.at(j); 1203 Node* visited = (Node*)(ni & ~1); 1204 bool visited_twice_already = ((ni & 1) != 0); 1205 if (visited == sub) { 1206 if (visited_twice_already) { 1207 // Visited 2 paths, but still stuck in loop body. Give up. 1208 return false; 1209 } 1210 // The Region node was visited before only once. 1211 // (We will repush with the low bit set, below.) 1212 nlist.remove(j); 1213 // We will find a new edge and re-insert. 1214 region_was_visited_before = true; 1215 break; 1216 } 1217 } 1218 1219 // Find an incoming edge which has not been seen yet; walk through it. 1220 assert(up == sub, ""); 1221 uint skip = region_was_visited_before ? 1 : 0; 1222 for (uint i = 1; i < sub->req(); i++) { 1223 Node* in = sub->in(i); 1224 if (in != NULL && !in->is_top() && in != sub) { 1225 if (skip == 0) { 1226 up = in; 1227 break; 1228 } 1229 --skip; // skip this nontrivial input 1230 } 1231 } 1232 1233 // Set 0 bit to indicate that both paths were taken. 1234 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1235 } 1236 1237 if (up == sub) { 1238 break; // some kind of tight cycle 1239 } 1240 if (up == orig_sub && met_dom) { 1241 // returned back after visiting 'dom' 1242 break; // some kind of cycle 1243 } 1244 if (--iterations_without_region_limit < 0) { 1245 break; // dead cycle 1246 } 1247 sub = up; 1248 } 1249 1250 // Did not meet Root or Start node in pred. chain. 1251 // Conservative answer for dead code. 1252 return false; 1253 } 1254 1255 //------------------------------remove_dead_region----------------------------- 1256 // This control node is dead. Follow the subgraph below it making everything 1257 // using it dead as well. This will happen normally via the usual IterGVN 1258 // worklist but this call is more efficient. Do not update use-def info 1259 // inside the dead region, just at the borders. 1260 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1261 // Con's are a popular node to re-hit in the hash table again. 1262 if( dead->is_Con() ) return; 1263 1264 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1265 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1266 Node_List nstack(Thread::current()->resource_area()); 1267 1268 Node *top = igvn->C->top(); 1269 nstack.push(dead); 1270 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1271 1272 while (nstack.size() > 0) { 1273 dead = nstack.pop(); 1274 if (dead->outcnt() > 0) { 1275 // Keep dead node on stack until all uses are processed. 1276 nstack.push(dead); 1277 // For all Users of the Dead... ;-) 1278 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1279 Node* use = dead->last_out(k); 1280 igvn->hash_delete(use); // Yank from hash table prior to mod 1281 if (use->in(0) == dead) { // Found another dead node 1282 assert (!use->is_Con(), "Control for Con node should be Root node."); 1283 use->set_req(0, top); // Cut dead edge to prevent processing 1284 nstack.push(use); // the dead node again. 1285 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1286 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1287 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1288 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1289 use->set_req(0, top); // Cut self edge 1290 nstack.push(use); 1291 } else { // Else found a not-dead user 1292 // Dead if all inputs are top or null 1293 bool dead_use = !use->is_Root(); // Keep empty graph alive 1294 for (uint j = 1; j < use->req(); j++) { 1295 Node* in = use->in(j); 1296 if (in == dead) { // Turn all dead inputs into TOP 1297 use->set_req(j, top); 1298 } else if (in != NULL && !in->is_top()) { 1299 dead_use = false; 1300 } 1301 } 1302 if (dead_use) { 1303 if (use->is_Region()) { 1304 use->set_req(0, top); // Cut self edge 1305 } 1306 nstack.push(use); 1307 } else { 1308 igvn->_worklist.push(use); 1309 } 1310 } 1311 // Refresh the iterator, since any number of kills might have happened. 1312 k = dead->last_outs(kmin); 1313 } 1314 } else { // (dead->outcnt() == 0) 1315 // Done with outputs. 1316 igvn->hash_delete(dead); 1317 igvn->_worklist.remove(dead); 1318 igvn->set_type(dead, Type::TOP); 1319 if (dead->is_macro()) { 1320 igvn->C->remove_macro_node(dead); 1321 } 1322 if (dead->is_expensive()) { 1323 igvn->C->remove_expensive_node(dead); 1324 } 1325 igvn->C->record_dead_node(dead->_idx); 1326 // Kill all inputs to the dead guy 1327 for (uint i=0; i < dead->req(); i++) { 1328 Node *n = dead->in(i); // Get input to dead guy 1329 if (n != NULL && !n->is_top()) { // Input is valid? 1330 dead->set_req(i, top); // Smash input away 1331 if (n->outcnt() == 0) { // Input also goes dead? 1332 if (!n->is_Con()) 1333 nstack.push(n); // Clear it out as well 1334 } else if (n->outcnt() == 1 && 1335 n->has_special_unique_user()) { 1336 igvn->add_users_to_worklist( n ); 1337 } else if (n->outcnt() <= 2 && n->is_Store()) { 1338 // Push store's uses on worklist to enable folding optimization for 1339 // store/store and store/load to the same address. 1340 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1341 // and remove_globally_dead_node(). 1342 igvn->add_users_to_worklist( n ); 1343 } 1344 } 1345 } 1346 } // (dead->outcnt() == 0) 1347 } // while (nstack.size() > 0) for outputs 1348 return; 1349 } 1350 1351 //------------------------------remove_dead_region----------------------------- 1352 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1353 Node *n = in(0); 1354 if( !n ) return false; 1355 // Lost control into this guy? I.e., it became unreachable? 1356 // Aggressively kill all unreachable code. 1357 if (can_reshape && n->is_top()) { 1358 kill_dead_code(this, phase->is_IterGVN()); 1359 return false; // Node is dead. 1360 } 1361 1362 if( n->is_Region() && n->as_Region()->is_copy() ) { 1363 Node *m = n->nonnull_req(); 1364 set_req(0, m); 1365 return true; 1366 } 1367 return false; 1368 } 1369 1370 //------------------------------Ideal_DU_postCCP------------------------------- 1371 // Idealize graph, using DU info. Must clone result into new-space 1372 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1373 return NULL; // Default to no change 1374 } 1375 1376 //------------------------------hash------------------------------------------- 1377 // Hash function over Nodes. 1378 uint Node::hash() const { 1379 uint sum = 0; 1380 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1381 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1382 return (sum>>2) + _cnt + Opcode(); 1383 } 1384 1385 //------------------------------cmp-------------------------------------------- 1386 // Compare special parts of simple Nodes 1387 uint Node::cmp( const Node &n ) const { 1388 return 1; // Must be same 1389 } 1390 1391 //------------------------------rematerialize----------------------------------- 1392 // Should we clone rather than spill this instruction? 1393 bool Node::rematerialize() const { 1394 if ( is_Mach() ) 1395 return this->as_Mach()->rematerialize(); 1396 else 1397 return (_flags & Flag_rematerialize) != 0; 1398 } 1399 1400 //------------------------------needs_anti_dependence_check--------------------- 1401 // Nodes which use memory without consuming it, hence need antidependences. 1402 bool Node::needs_anti_dependence_check() const { 1403 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1404 return false; 1405 else 1406 return in(1)->bottom_type()->has_memory(); 1407 } 1408 1409 1410 // Get an integer constant from a ConNode (or CastIINode). 1411 // Return a default value if there is no apparent constant here. 1412 const TypeInt* Node::find_int_type() const { 1413 if (this->is_Type()) { 1414 return this->as_Type()->type()->isa_int(); 1415 } else if (this->is_Con()) { 1416 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1417 return this->bottom_type()->isa_int(); 1418 } 1419 return NULL; 1420 } 1421 1422 // Get a pointer constant from a ConstNode. 1423 // Returns the constant if it is a pointer ConstNode 1424 intptr_t Node::get_ptr() const { 1425 assert( Opcode() == Op_ConP, "" ); 1426 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1427 } 1428 1429 // Get a narrow oop constant from a ConNNode. 1430 intptr_t Node::get_narrowcon() const { 1431 assert( Opcode() == Op_ConN, "" ); 1432 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1433 } 1434 1435 // Get a long constant from a ConNode. 1436 // Return a default value if there is no apparent constant here. 1437 const TypeLong* Node::find_long_type() const { 1438 if (this->is_Type()) { 1439 return this->as_Type()->type()->isa_long(); 1440 } else if (this->is_Con()) { 1441 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1442 return this->bottom_type()->isa_long(); 1443 } 1444 return NULL; 1445 } 1446 1447 1448 /** 1449 * Return a ptr type for nodes which should have it. 1450 */ 1451 const TypePtr* Node::get_ptr_type() const { 1452 const TypePtr* tp = this->bottom_type()->make_ptr(); 1453 #ifdef ASSERT 1454 if (tp == NULL) { 1455 this->dump(1); 1456 assert((tp != NULL), "unexpected node type"); 1457 } 1458 #endif 1459 return tp; 1460 } 1461 1462 // Get a double constant from a ConstNode. 1463 // Returns the constant if it is a double ConstNode 1464 jdouble Node::getd() const { 1465 assert( Opcode() == Op_ConD, "" ); 1466 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1467 } 1468 1469 // Get a float constant from a ConstNode. 1470 // Returns the constant if it is a float ConstNode 1471 jfloat Node::getf() const { 1472 assert( Opcode() == Op_ConF, "" ); 1473 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1474 } 1475 1476 #ifndef PRODUCT 1477 1478 //----------------------------NotANode---------------------------------------- 1479 // Used in debugging code to avoid walking across dead or uninitialized edges. 1480 static inline bool NotANode(const Node* n) { 1481 if (n == NULL) return true; 1482 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1483 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1484 return false; 1485 } 1486 1487 1488 //------------------------------find------------------------------------------ 1489 // Find a neighbor of this Node with the given _idx 1490 // If idx is negative, find its absolute value, following both _in and _out. 1491 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1492 VectorSet* old_space, VectorSet* new_space ) { 1493 int node_idx = (idx >= 0) ? idx : -idx; 1494 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1495 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1496 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1497 if( v->test(n->_idx) ) return; 1498 if( (int)n->_idx == node_idx 1499 debug_only(|| n->debug_idx() == node_idx) ) { 1500 if (result != NULL) 1501 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1502 (uintptr_t)result, (uintptr_t)n, node_idx); 1503 result = n; 1504 } 1505 v->set(n->_idx); 1506 for( uint i=0; i<n->len(); i++ ) { 1507 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1508 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1509 } 1510 // Search along forward edges also: 1511 if (idx < 0 && !only_ctrl) { 1512 for( uint j=0; j<n->outcnt(); j++ ) { 1513 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1514 } 1515 } 1516 #ifdef ASSERT 1517 // Search along debug_orig edges last, checking for cycles 1518 Node* orig = n->debug_orig(); 1519 if (orig != NULL) { 1520 do { 1521 if (NotANode(orig)) break; 1522 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1523 orig = orig->debug_orig(); 1524 } while (orig != NULL && orig != n->debug_orig()); 1525 } 1526 #endif //ASSERT 1527 } 1528 1529 // call this from debugger: 1530 Node* find_node(Node* n, int idx) { 1531 return n->find(idx); 1532 } 1533 1534 //------------------------------find------------------------------------------- 1535 Node* Node::find(int idx) const { 1536 ResourceArea *area = Thread::current()->resource_area(); 1537 VectorSet old_space(area), new_space(area); 1538 Node* result = NULL; 1539 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1540 return result; 1541 } 1542 1543 //------------------------------find_ctrl-------------------------------------- 1544 // Find an ancestor to this node in the control history with given _idx 1545 Node* Node::find_ctrl(int idx) const { 1546 ResourceArea *area = Thread::current()->resource_area(); 1547 VectorSet old_space(area), new_space(area); 1548 Node* result = NULL; 1549 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1550 return result; 1551 } 1552 #endif 1553 1554 1555 1556 #ifndef PRODUCT 1557 1558 // -----------------------------Name------------------------------------------- 1559 extern const char *NodeClassNames[]; 1560 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1561 1562 static bool is_disconnected(const Node* n) { 1563 for (uint i = 0; i < n->req(); i++) { 1564 if (n->in(i) != NULL) return false; 1565 } 1566 return true; 1567 } 1568 1569 #ifdef ASSERT 1570 static void dump_orig(Node* orig, outputStream *st) { 1571 Compile* C = Compile::current(); 1572 if (NotANode(orig)) orig = NULL; 1573 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1574 if (orig == NULL) return; 1575 st->print(" !orig="); 1576 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1577 if (NotANode(fast)) fast = NULL; 1578 while (orig != NULL) { 1579 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1580 if (discon) st->print("["); 1581 if (!Compile::current()->node_arena()->contains(orig)) 1582 st->print("o"); 1583 st->print("%d", orig->_idx); 1584 if (discon) st->print("]"); 1585 orig = orig->debug_orig(); 1586 if (NotANode(orig)) orig = NULL; 1587 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1588 if (orig != NULL) st->print(","); 1589 if (fast != NULL) { 1590 // Step fast twice for each single step of orig: 1591 fast = fast->debug_orig(); 1592 if (NotANode(fast)) fast = NULL; 1593 if (fast != NULL && fast != orig) { 1594 fast = fast->debug_orig(); 1595 if (NotANode(fast)) fast = NULL; 1596 } 1597 if (fast == orig) { 1598 st->print("..."); 1599 break; 1600 } 1601 } 1602 } 1603 } 1604 1605 void Node::set_debug_orig(Node* orig) { 1606 _debug_orig = orig; 1607 if (BreakAtNode == 0) return; 1608 if (NotANode(orig)) orig = NULL; 1609 int trip = 10; 1610 while (orig != NULL) { 1611 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1612 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1613 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1614 BREAKPOINT; 1615 } 1616 orig = orig->debug_orig(); 1617 if (NotANode(orig)) orig = NULL; 1618 if (trip-- <= 0) break; 1619 } 1620 } 1621 #endif //ASSERT 1622 1623 //------------------------------dump------------------------------------------ 1624 // Dump a Node 1625 void Node::dump(const char* suffix, outputStream *st) const { 1626 Compile* C = Compile::current(); 1627 bool is_new = C->node_arena()->contains(this); 1628 C->_in_dump_cnt++; 1629 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1630 1631 // Dump the required and precedence inputs 1632 dump_req(st); 1633 dump_prec(st); 1634 // Dump the outputs 1635 dump_out(st); 1636 1637 if (is_disconnected(this)) { 1638 #ifdef ASSERT 1639 st->print(" [%d]",debug_idx()); 1640 dump_orig(debug_orig(), st); 1641 #endif 1642 st->cr(); 1643 C->_in_dump_cnt--; 1644 return; // don't process dead nodes 1645 } 1646 1647 // Dump node-specific info 1648 dump_spec(st); 1649 #ifdef ASSERT 1650 // Dump the non-reset _debug_idx 1651 if (Verbose && WizardMode) { 1652 st->print(" [%d]",debug_idx()); 1653 } 1654 #endif 1655 1656 const Type *t = bottom_type(); 1657 1658 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1659 const TypeInstPtr *toop = t->isa_instptr(); 1660 const TypeKlassPtr *tkls = t->isa_klassptr(); 1661 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1662 if (klass && klass->is_loaded() && klass->is_interface()) { 1663 st->print(" Interface:"); 1664 } else if (toop) { 1665 st->print(" Oop:"); 1666 } else if (tkls) { 1667 st->print(" Klass:"); 1668 } 1669 t->dump_on(st); 1670 } else if (t == Type::MEMORY) { 1671 st->print(" Memory:"); 1672 MemNode::dump_adr_type(this, adr_type(), st); 1673 } else if (Verbose || WizardMode) { 1674 st->print(" Type:"); 1675 if (t) { 1676 t->dump_on(st); 1677 } else { 1678 st->print("no type"); 1679 } 1680 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1681 // Dump MachSpillcopy vector type. 1682 t->dump_on(st); 1683 } 1684 if (is_new) { 1685 debug_only(dump_orig(debug_orig(), st)); 1686 Node_Notes* nn = C->node_notes_at(_idx); 1687 if (nn != NULL && !nn->is_clear()) { 1688 if (nn->jvms() != NULL) { 1689 st->print(" !jvms:"); 1690 nn->jvms()->dump_spec(st); 1691 } 1692 } 1693 } 1694 if (suffix) st->print("%s", suffix); 1695 C->_in_dump_cnt--; 1696 } 1697 1698 //------------------------------dump_req-------------------------------------- 1699 void Node::dump_req(outputStream *st) const { 1700 // Dump the required input edges 1701 for (uint i = 0; i < req(); i++) { // For all required inputs 1702 Node* d = in(i); 1703 if (d == NULL) { 1704 st->print("_ "); 1705 } else if (NotANode(d)) { 1706 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1707 } else { 1708 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1709 } 1710 } 1711 } 1712 1713 1714 //------------------------------dump_prec------------------------------------- 1715 void Node::dump_prec(outputStream *st) const { 1716 // Dump the precedence edges 1717 int any_prec = 0; 1718 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1719 Node* p = in(i); 1720 if (p != NULL) { 1721 if (!any_prec++) st->print(" |"); 1722 if (NotANode(p)) { st->print("NotANode "); continue; } 1723 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1724 } 1725 } 1726 } 1727 1728 //------------------------------dump_out-------------------------------------- 1729 void Node::dump_out(outputStream *st) const { 1730 // Delimit the output edges 1731 st->print(" [["); 1732 // Dump the output edges 1733 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1734 Node* u = _out[i]; 1735 if (u == NULL) { 1736 st->print("_ "); 1737 } else if (NotANode(u)) { 1738 st->print("NotANode "); 1739 } else { 1740 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1741 } 1742 } 1743 st->print("]] "); 1744 } 1745 1746 //------------------------------dump_nodes------------------------------------- 1747 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1748 Node* s = (Node*)start; // remove const 1749 if (NotANode(s)) return; 1750 1751 uint depth = (uint)ABS(d); 1752 int direction = d; 1753 Compile* C = Compile::current(); 1754 GrowableArray <Node *> nstack(C->unique()); 1755 1756 nstack.append(s); 1757 int begin = 0; 1758 int end = 0; 1759 for(uint i = 0; i < depth; i++) { 1760 end = nstack.length(); 1761 for(int j = begin; j < end; j++) { 1762 Node* tp = nstack.at(j); 1763 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1764 for(uint k = 0; k < limit; k++) { 1765 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1766 1767 if (NotANode(n)) continue; 1768 // do not recurse through top or the root (would reach unrelated stuff) 1769 if (n->is_Root() || n->is_top()) continue; 1770 if (only_ctrl && !n->is_CFG()) continue; 1771 1772 bool on_stack = nstack.contains(n); 1773 if (!on_stack) { 1774 nstack.append(n); 1775 } 1776 } 1777 } 1778 begin = end; 1779 } 1780 end = nstack.length(); 1781 if (direction > 0) { 1782 for(int j = end-1; j >= 0; j--) { 1783 nstack.at(j)->dump(); 1784 } 1785 } else { 1786 for(int j = 0; j < end; j++) { 1787 nstack.at(j)->dump(); 1788 } 1789 } 1790 } 1791 1792 //------------------------------dump------------------------------------------- 1793 void Node::dump(int d) const { 1794 dump_nodes(this, d, false); 1795 } 1796 1797 //------------------------------dump_ctrl-------------------------------------- 1798 // Dump a Node's control history to depth 1799 void Node::dump_ctrl(int d) const { 1800 dump_nodes(this, d, true); 1801 } 1802 1803 // VERIFICATION CODE 1804 // For each input edge to a node (ie - for each Use-Def edge), verify that 1805 // there is a corresponding Def-Use edge. 1806 //------------------------------verify_edges----------------------------------- 1807 void Node::verify_edges(Unique_Node_List &visited) { 1808 uint i, j, idx; 1809 int cnt; 1810 Node *n; 1811 1812 // Recursive termination test 1813 if (visited.member(this)) return; 1814 visited.push(this); 1815 1816 // Walk over all input edges, checking for correspondence 1817 for( i = 0; i < len(); i++ ) { 1818 n = in(i); 1819 if (n != NULL && !n->is_top()) { 1820 // Count instances of (Node *)this 1821 cnt = 0; 1822 for (idx = 0; idx < n->_outcnt; idx++ ) { 1823 if (n->_out[idx] == (Node *)this) cnt++; 1824 } 1825 assert( cnt > 0,"Failed to find Def-Use edge." ); 1826 // Check for duplicate edges 1827 // walk the input array downcounting the input edges to n 1828 for( j = 0; j < len(); j++ ) { 1829 if( in(j) == n ) cnt--; 1830 } 1831 assert( cnt == 0,"Mismatched edge count."); 1832 } else if (n == NULL) { 1833 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1834 } else { 1835 assert(n->is_top(), "sanity"); 1836 // Nothing to check. 1837 } 1838 } 1839 // Recursive walk over all input edges 1840 for( i = 0; i < len(); i++ ) { 1841 n = in(i); 1842 if( n != NULL ) 1843 in(i)->verify_edges(visited); 1844 } 1845 } 1846 1847 //------------------------------verify_recur----------------------------------- 1848 static const Node *unique_top = NULL; 1849 1850 void Node::verify_recur(const Node *n, int verify_depth, 1851 VectorSet &old_space, VectorSet &new_space) { 1852 if ( verify_depth == 0 ) return; 1853 if (verify_depth > 0) --verify_depth; 1854 1855 Compile* C = Compile::current(); 1856 1857 // Contained in new_space or old_space? 1858 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1859 // Check for visited in the proper space. Numberings are not unique 1860 // across spaces so we need a separate VectorSet for each space. 1861 if( v->test_set(n->_idx) ) return; 1862 1863 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1864 if (C->cached_top_node() == NULL) 1865 C->set_cached_top_node((Node*)n); 1866 assert(C->cached_top_node() == n, "TOP node must be unique"); 1867 } 1868 1869 for( uint i = 0; i < n->len(); i++ ) { 1870 Node *x = n->in(i); 1871 if (!x || x->is_top()) continue; 1872 1873 // Verify my input has a def-use edge to me 1874 if (true /*VerifyDefUse*/) { 1875 // Count use-def edges from n to x 1876 int cnt = 0; 1877 for( uint j = 0; j < n->len(); j++ ) 1878 if( n->in(j) == x ) 1879 cnt++; 1880 // Count def-use edges from x to n 1881 uint max = x->_outcnt; 1882 for( uint k = 0; k < max; k++ ) 1883 if (x->_out[k] == n) 1884 cnt--; 1885 assert( cnt == 0, "mismatched def-use edge counts" ); 1886 } 1887 1888 verify_recur(x, verify_depth, old_space, new_space); 1889 } 1890 1891 } 1892 1893 //------------------------------verify----------------------------------------- 1894 // Check Def-Use info for my subgraph 1895 void Node::verify() const { 1896 Compile* C = Compile::current(); 1897 Node* old_top = C->cached_top_node(); 1898 ResourceMark rm; 1899 ResourceArea *area = Thread::current()->resource_area(); 1900 VectorSet old_space(area), new_space(area); 1901 verify_recur(this, -1, old_space, new_space); 1902 C->set_cached_top_node(old_top); 1903 } 1904 #endif 1905 1906 1907 //------------------------------walk------------------------------------------- 1908 // Graph walk, with both pre-order and post-order functions 1909 void Node::walk(NFunc pre, NFunc post, void *env) { 1910 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1911 walk_(pre, post, env, visited); 1912 } 1913 1914 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1915 if( visited.test_set(_idx) ) return; 1916 pre(*this,env); // Call the pre-order walk function 1917 for( uint i=0; i<_max; i++ ) 1918 if( in(i) ) // Input exists and is not walked? 1919 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1920 post(*this,env); // Call the post-order walk function 1921 } 1922 1923 void Node::nop(Node &, void*) {} 1924 1925 //------------------------------Registers-------------------------------------- 1926 // Do we Match on this edge index or not? Generally false for Control 1927 // and true for everything else. Weird for calls & returns. 1928 uint Node::match_edge(uint idx) const { 1929 return idx; // True for other than index 0 (control) 1930 } 1931 1932 static RegMask _not_used_at_all; 1933 // Register classes are defined for specific machines 1934 const RegMask &Node::out_RegMask() const { 1935 ShouldNotCallThis(); 1936 return _not_used_at_all; 1937 } 1938 1939 const RegMask &Node::in_RegMask(uint) const { 1940 ShouldNotCallThis(); 1941 return _not_used_at_all; 1942 } 1943 1944 //============================================================================= 1945 //----------------------------------------------------------------------------- 1946 void Node_Array::reset( Arena *new_arena ) { 1947 _a->Afree(_nodes,_max*sizeof(Node*)); 1948 _max = 0; 1949 _nodes = NULL; 1950 _a = new_arena; 1951 } 1952 1953 //------------------------------clear------------------------------------------ 1954 // Clear all entries in _nodes to NULL but keep storage 1955 void Node_Array::clear() { 1956 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1957 } 1958 1959 //----------------------------------------------------------------------------- 1960 void Node_Array::grow( uint i ) { 1961 if( !_max ) { 1962 _max = 1; 1963 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1964 _nodes[0] = NULL; 1965 } 1966 uint old = _max; 1967 while( i >= _max ) _max <<= 1; // Double to fit 1968 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1969 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1970 } 1971 1972 //----------------------------------------------------------------------------- 1973 void Node_Array::insert( uint i, Node *n ) { 1974 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1975 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1976 _nodes[i] = n; 1977 } 1978 1979 //----------------------------------------------------------------------------- 1980 void Node_Array::remove( uint i ) { 1981 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1982 _nodes[_max-1] = NULL; 1983 } 1984 1985 //----------------------------------------------------------------------------- 1986 void Node_Array::sort( C_sort_func_t func) { 1987 qsort( _nodes, _max, sizeof( Node* ), func ); 1988 } 1989 1990 //----------------------------------------------------------------------------- 1991 void Node_Array::dump() const { 1992 #ifndef PRODUCT 1993 for( uint i = 0; i < _max; i++ ) { 1994 Node *nn = _nodes[i]; 1995 if( nn != NULL ) { 1996 tty->print("%5d--> ",i); nn->dump(); 1997 } 1998 } 1999 #endif 2000 } 2001 2002 //--------------------------is_iteratively_computed------------------------------ 2003 // Operation appears to be iteratively computed (such as an induction variable) 2004 // It is possible for this operation to return false for a loop-varying 2005 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2006 bool Node::is_iteratively_computed() { 2007 if (ideal_reg()) { // does operation have a result register? 2008 for (uint i = 1; i < req(); i++) { 2009 Node* n = in(i); 2010 if (n != NULL && n->is_Phi()) { 2011 for (uint j = 1; j < n->req(); j++) { 2012 if (n->in(j) == this) { 2013 return true; 2014 } 2015 } 2016 } 2017 } 2018 } 2019 return false; 2020 } 2021 2022 //--------------------------find_similar------------------------------ 2023 // Return a node with opcode "opc" and same inputs as "this" if one can 2024 // be found; Otherwise return NULL; 2025 Node* Node::find_similar(int opc) { 2026 if (req() >= 2) { 2027 Node* def = in(1); 2028 if (def && def->outcnt() >= 2) { 2029 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2030 Node* use = def->fast_out(i); 2031 if (use->Opcode() == opc && 2032 use->req() == req()) { 2033 uint j; 2034 for (j = 0; j < use->req(); j++) { 2035 if (use->in(j) != in(j)) { 2036 break; 2037 } 2038 } 2039 if (j == use->req()) { 2040 return use; 2041 } 2042 } 2043 } 2044 } 2045 } 2046 return NULL; 2047 } 2048 2049 2050 //--------------------------unique_ctrl_out------------------------------ 2051 // Return the unique control out if only one. Null if none or more than one. 2052 Node* Node::unique_ctrl_out() { 2053 Node* found = NULL; 2054 for (uint i = 0; i < outcnt(); i++) { 2055 Node* use = raw_out(i); 2056 if (use->is_CFG() && use != this) { 2057 if (found != NULL) return NULL; 2058 found = use; 2059 } 2060 } 2061 return found; 2062 } 2063 2064 //============================================================================= 2065 //------------------------------yank------------------------------------------- 2066 // Find and remove 2067 void Node_List::yank( Node *n ) { 2068 uint i; 2069 for( i = 0; i < _cnt; i++ ) 2070 if( _nodes[i] == n ) 2071 break; 2072 2073 if( i < _cnt ) 2074 _nodes[i] = _nodes[--_cnt]; 2075 } 2076 2077 //------------------------------dump------------------------------------------- 2078 void Node_List::dump() const { 2079 #ifndef PRODUCT 2080 for( uint i = 0; i < _cnt; i++ ) 2081 if( _nodes[i] ) { 2082 tty->print("%5d--> ",i); 2083 _nodes[i]->dump(); 2084 } 2085 #endif 2086 } 2087 2088 //============================================================================= 2089 //------------------------------remove----------------------------------------- 2090 void Unique_Node_List::remove( Node *n ) { 2091 if( _in_worklist[n->_idx] ) { 2092 for( uint i = 0; i < size(); i++ ) 2093 if( _nodes[i] == n ) { 2094 map(i,Node_List::pop()); 2095 _in_worklist >>= n->_idx; 2096 return; 2097 } 2098 ShouldNotReachHere(); 2099 } 2100 } 2101 2102 //-----------------------remove_useless_nodes---------------------------------- 2103 // Remove useless nodes from worklist 2104 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2105 2106 for( uint i = 0; i < size(); ++i ) { 2107 Node *n = at(i); 2108 assert( n != NULL, "Did not expect null entries in worklist"); 2109 if( ! useful.test(n->_idx) ) { 2110 _in_worklist >>= n->_idx; 2111 map(i,Node_List::pop()); 2112 // Node *replacement = Node_List::pop(); 2113 // if( i != size() ) { // Check if removing last entry 2114 // _nodes[i] = replacement; 2115 // } 2116 --i; // Visit popped node 2117 // If it was last entry, loop terminates since size() was also reduced 2118 } 2119 } 2120 } 2121 2122 //============================================================================= 2123 void Node_Stack::grow() { 2124 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2125 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2126 size_t max = old_max << 1; // max * 2 2127 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2128 _inode_max = _inodes + max; 2129 _inode_top = _inodes + old_top; // restore _top 2130 } 2131 2132 // Node_Stack is used to map nodes. 2133 Node* Node_Stack::find(uint idx) const { 2134 uint sz = size(); 2135 for (uint i=0; i < sz; i++) { 2136 if (idx == index_at(i) ) 2137 return node_at(i); 2138 } 2139 return NULL; 2140 } 2141 2142 //============================================================================= 2143 uint TypeNode::size_of() const { return sizeof(*this); } 2144 #ifndef PRODUCT 2145 void TypeNode::dump_spec(outputStream *st) const { 2146 if( !Verbose && !WizardMode ) { 2147 // standard dump does this in Verbose and WizardMode 2148 st->print(" #"); _type->dump_on(st); 2149 } 2150 } 2151 #endif 2152 uint TypeNode::hash() const { 2153 return Node::hash() + _type->hash(); 2154 } 2155 uint TypeNode::cmp( const Node &n ) const 2156 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2157 const Type *TypeNode::bottom_type() const { return _type; } 2158 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2159 2160 //------------------------------ideal_reg-------------------------------------- 2161 uint TypeNode::ideal_reg() const { 2162 return _type->ideal_reg(); 2163 }