1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/loopnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/matcher.hpp" 33 #include "opto/node.hpp" 34 #include "opto/opcodes.hpp" 35 #include "opto/regmask.hpp" 36 #include "opto/type.hpp" 37 #include "utilities/copy.hpp" 38 39 class RegMask; 40 // #include "phase.hpp" 41 class PhaseTransform; 42 class PhaseGVN; 43 44 // Arena we are currently building Nodes in 45 const uint Node::NotAMachineReg = 0xffff0000; 46 47 #ifndef PRODUCT 48 extern int nodes_created; 49 #endif 50 51 #ifdef ASSERT 52 53 //-------------------------- construct_node------------------------------------ 54 // Set a breakpoint here to identify where a particular node index is built. 55 void Node::verify_construction() { 56 _debug_orig = NULL; 57 int old_debug_idx = Compile::debug_idx(); 58 int new_debug_idx = old_debug_idx+1; 59 if (new_debug_idx > 0) { 60 // Arrange that the lowest five decimal digits of _debug_idx 61 // will repeat those of _idx. In case this is somehow pathological, 62 // we continue to assign negative numbers (!) consecutively. 63 const int mod = 100000; 64 int bump = (int)(_idx - new_debug_idx) % mod; 65 if (bump < 0) bump += mod; 66 assert(bump >= 0 && bump < mod, ""); 67 new_debug_idx += bump; 68 } 69 Compile::set_debug_idx(new_debug_idx); 70 set_debug_idx( new_debug_idx ); 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 72 assert(Compile::current()->live_nodes() < (uint)MaxNodeLimit, "Live Node limit exceeded limit"); 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 75 BREAKPOINT; 76 } 77 #if OPTO_DU_ITERATOR_ASSERT 78 _last_del = NULL; 79 _del_tick = 0; 80 #endif 81 _hash_lock = 0; 82 } 83 84 85 // #ifdef ASSERT ... 86 87 #if OPTO_DU_ITERATOR_ASSERT 88 void DUIterator_Common::sample(const Node* node) { 89 _vdui = VerifyDUIterators; 90 _node = node; 91 _outcnt = node->_outcnt; 92 _del_tick = node->_del_tick; 93 _last = NULL; 94 } 95 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 97 assert(_node == node, "consistent iterator source"); 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 99 } 100 101 void DUIterator_Common::verify_resync() { 102 // Ensure that the loop body has just deleted the last guy produced. 103 const Node* node = _node; 104 // Ensure that at least one copy of the last-seen edge was deleted. 105 // Note: It is OK to delete multiple copies of the last-seen edge. 106 // Unfortunately, we have no way to verify that all the deletions delete 107 // that same edge. On this point we must use the Honor System. 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 109 assert(node->_last_del == _last, "must have deleted the edge just produced"); 110 // We liked this deletion, so accept the resulting outcnt and tick. 111 _outcnt = node->_outcnt; 112 _del_tick = node->_del_tick; 113 } 114 115 void DUIterator_Common::reset(const DUIterator_Common& that) { 116 if (this == &that) return; // ignore assignment to self 117 if (!_vdui) { 118 // We need to initialize everything, overwriting garbage values. 119 _last = that._last; 120 _vdui = that._vdui; 121 } 122 // Note: It is legal (though odd) for an iterator over some node x 123 // to be reassigned to iterate over another node y. Some doubly-nested 124 // progress loops depend on being able to do this. 125 const Node* node = that._node; 126 // Re-initialize everything, except _last. 127 _node = node; 128 _outcnt = node->_outcnt; 129 _del_tick = node->_del_tick; 130 } 131 132 void DUIterator::sample(const Node* node) { 133 DUIterator_Common::sample(node); // Initialize the assertion data. 134 _refresh_tick = 0; // No refreshes have happened, as yet. 135 } 136 137 void DUIterator::verify(const Node* node, bool at_end_ok) { 138 DUIterator_Common::verify(node, at_end_ok); 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 140 } 141 142 void DUIterator::verify_increment() { 143 if (_refresh_tick & 1) { 144 // We have refreshed the index during this loop. 145 // Fix up _idx to meet asserts. 146 if (_idx > _outcnt) _idx = _outcnt; 147 } 148 verify(_node, true); 149 } 150 151 void DUIterator::verify_resync() { 152 // Note: We do not assert on _outcnt, because insertions are OK here. 153 DUIterator_Common::verify_resync(); 154 // Make sure we are still in sync, possibly with no more out-edges: 155 verify(_node, true); 156 } 157 158 void DUIterator::reset(const DUIterator& that) { 159 if (this == &that) return; // self assignment is always a no-op 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 161 assert(that._idx == 0, "assign only the result of Node::outs()"); 162 assert(_idx == that._idx, "already assigned _idx"); 163 if (!_vdui) { 164 // We need to initialize everything, overwriting garbage values. 165 sample(that._node); 166 } else { 167 DUIterator_Common::reset(that); 168 if (_refresh_tick & 1) { 169 _refresh_tick++; // Clear the "was refreshed" flag. 170 } 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 172 } 173 } 174 175 void DUIterator::refresh() { 176 DUIterator_Common::sample(_node); // Re-fetch assertion data. 177 _refresh_tick |= 1; // Set the "was refreshed" flag. 178 } 179 180 void DUIterator::verify_finish() { 181 // If the loop has killed the node, do not require it to re-run. 182 if (_node->_outcnt == 0) _refresh_tick &= ~1; 183 // If this assert triggers, it means that a loop used refresh_out_pos 184 // to re-synch an iteration index, but the loop did not correctly 185 // re-run itself, using a "while (progress)" construct. 186 // This iterator enforces the rule that you must keep trying the loop 187 // until it "runs clean" without any need for refreshing. 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 189 } 190 191 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 193 DUIterator_Common::verify(node, at_end_ok); 194 Node** out = node->_out; 195 uint cnt = node->_outcnt; 196 assert(cnt == _outcnt, "no insertions allowed"); 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 198 // This last check is carefully designed to work for NO_OUT_ARRAY. 199 } 200 201 void DUIterator_Fast::verify_limit() { 202 const Node* node = _node; 203 verify(node, true); 204 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 205 } 206 207 void DUIterator_Fast::verify_resync() { 208 const Node* node = _node; 209 if (_outp == node->_out + _outcnt) { 210 // Note that the limit imax, not the pointer i, gets updated with the 211 // exact count of deletions. (For the pointer it's always "--i".) 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 213 // This is a limit pointer, with a name like "imax". 214 // Fudge the _last field so that the common assert will be happy. 215 _last = (Node*) node->_last_del; 216 DUIterator_Common::verify_resync(); 217 } else { 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 219 // A normal internal pointer. 220 DUIterator_Common::verify_resync(); 221 // Make sure we are still in sync, possibly with no more out-edges: 222 verify(node, true); 223 } 224 } 225 226 void DUIterator_Fast::verify_relimit(uint n) { 227 const Node* node = _node; 228 assert((int)n > 0, "use imax -= n only with a positive count"); 229 // This must be a limit pointer, with a name like "imax". 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 231 // The reported number of deletions must match what the node saw. 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 233 // Fudge the _last field so that the common assert will be happy. 234 _last = (Node*) node->_last_del; 235 DUIterator_Common::verify_resync(); 236 } 237 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 239 assert(_outp == that._outp, "already assigned _outp"); 240 DUIterator_Common::reset(that); 241 } 242 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 244 // at_end_ok means the _outp is allowed to underflow by 1 245 _outp += at_end_ok; 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 247 _outp -= at_end_ok; 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 249 } 250 251 void DUIterator_Last::verify_limit() { 252 // Do not require the limit address to be resynched. 253 //verify(node, true); 254 assert(_outp == _node->_out, "limit still correct"); 255 } 256 257 void DUIterator_Last::verify_step(uint num_edges) { 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 259 _outcnt -= num_edges; 260 _del_tick += num_edges; 261 // Make sure we are still in sync, possibly with no more out-edges: 262 const Node* node = _node; 263 verify(node, true); 264 assert(node->_last_del == _last, "must have deleted the edge just produced"); 265 } 266 267 #endif //OPTO_DU_ITERATOR_ASSERT 268 269 270 #endif //ASSERT 271 272 273 // This constant used to initialize _out may be any non-null value. 274 // The value NULL is reserved for the top node only. 275 #define NO_OUT_ARRAY ((Node**)-1) 276 277 // This funny expression handshakes with Node::operator new 278 // to pull Compile::current out of the new node's _out field, 279 // and then calls a subroutine which manages most field 280 // initializations. The only one which is tricky is the 281 // _idx field, which is const, and so must be initialized 282 // by a return value, not an assignment. 283 // 284 // (Aren't you thankful that Java finals don't require so many tricks?) 285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 288 #endif 289 #ifdef __clang__ 290 #pragma clang diagnostic push 291 #pragma GCC diagnostic ignored "-Wuninitialized" 292 #endif 293 294 // Out-of-line code from node constructors. 295 // Executed only when extra debug info. is being passed around. 296 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 297 C->set_node_notes_at(idx, nn); 298 } 299 300 // Shared initialization code. 301 inline int Node::Init(int req, Compile* C) { 302 assert(Compile::current() == C, "must use operator new(Compile*)"); 303 int idx = C->next_unique(); 304 305 // Allocate memory for the necessary number of edges. 306 if (req > 0) { 307 // Allocate space for _in array to have double alignment. 308 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 309 #ifdef ASSERT 310 _in[req-1] = this; // magic cookie for assertion check 311 #endif 312 } 313 // If there are default notes floating around, capture them: 314 Node_Notes* nn = C->default_node_notes(); 315 if (nn != NULL) init_node_notes(C, idx, nn); 316 317 // Note: At this point, C is dead, 318 // and we begin to initialize the new Node. 319 320 _cnt = _max = req; 321 _outcnt = _outmax = 0; 322 _class_id = Class_Node; 323 _flags = 0; 324 _out = NO_OUT_ARRAY; 325 return idx; 326 } 327 328 //------------------------------Node------------------------------------------- 329 // Create a Node, with a given number of required edges. 330 Node::Node(uint req) 331 : _idx(IDX_INIT(req)) 332 { 333 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); 334 debug_only( verify_construction() ); 335 NOT_PRODUCT(nodes_created++); 336 if (req == 0) { 337 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 338 _in = NULL; 339 } else { 340 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 341 Node** to = _in; 342 for(uint i = 0; i < req; i++) { 343 to[i] = NULL; 344 } 345 } 346 } 347 348 //------------------------------Node------------------------------------------- 349 Node::Node(Node *n0) 350 : _idx(IDX_INIT(1)) 351 { 352 debug_only( verify_construction() ); 353 NOT_PRODUCT(nodes_created++); 354 // Assert we allocated space for input array already 355 assert( _in[0] == this, "Must pass arg count to 'new'" ); 356 assert( is_not_dead(n0), "can not use dead node"); 357 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 358 } 359 360 //------------------------------Node------------------------------------------- 361 Node::Node(Node *n0, Node *n1) 362 : _idx(IDX_INIT(2)) 363 { 364 debug_only( verify_construction() ); 365 NOT_PRODUCT(nodes_created++); 366 // Assert we allocated space for input array already 367 assert( _in[1] == this, "Must pass arg count to 'new'" ); 368 assert( is_not_dead(n0), "can not use dead node"); 369 assert( is_not_dead(n1), "can not use dead node"); 370 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 371 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 372 } 373 374 //------------------------------Node------------------------------------------- 375 Node::Node(Node *n0, Node *n1, Node *n2) 376 : _idx(IDX_INIT(3)) 377 { 378 debug_only( verify_construction() ); 379 NOT_PRODUCT(nodes_created++); 380 // Assert we allocated space for input array already 381 assert( _in[2] == this, "Must pass arg count to 'new'" ); 382 assert( is_not_dead(n0), "can not use dead node"); 383 assert( is_not_dead(n1), "can not use dead node"); 384 assert( is_not_dead(n2), "can not use dead node"); 385 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 386 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 387 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 388 } 389 390 //------------------------------Node------------------------------------------- 391 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 392 : _idx(IDX_INIT(4)) 393 { 394 debug_only( verify_construction() ); 395 NOT_PRODUCT(nodes_created++); 396 // Assert we allocated space for input array already 397 assert( _in[3] == this, "Must pass arg count to 'new'" ); 398 assert( is_not_dead(n0), "can not use dead node"); 399 assert( is_not_dead(n1), "can not use dead node"); 400 assert( is_not_dead(n2), "can not use dead node"); 401 assert( is_not_dead(n3), "can not use dead node"); 402 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 403 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 404 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 405 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 406 } 407 408 //------------------------------Node------------------------------------------- 409 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 410 : _idx(IDX_INIT(5)) 411 { 412 debug_only( verify_construction() ); 413 NOT_PRODUCT(nodes_created++); 414 // Assert we allocated space for input array already 415 assert( _in[4] == this, "Must pass arg count to 'new'" ); 416 assert( is_not_dead(n0), "can not use dead node"); 417 assert( is_not_dead(n1), "can not use dead node"); 418 assert( is_not_dead(n2), "can not use dead node"); 419 assert( is_not_dead(n3), "can not use dead node"); 420 assert( is_not_dead(n4), "can not use dead node"); 421 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 422 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 423 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 424 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 425 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 426 } 427 428 //------------------------------Node------------------------------------------- 429 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 430 Node *n4, Node *n5) 431 : _idx(IDX_INIT(6)) 432 { 433 debug_only( verify_construction() ); 434 NOT_PRODUCT(nodes_created++); 435 // Assert we allocated space for input array already 436 assert( _in[5] == this, "Must pass arg count to 'new'" ); 437 assert( is_not_dead(n0), "can not use dead node"); 438 assert( is_not_dead(n1), "can not use dead node"); 439 assert( is_not_dead(n2), "can not use dead node"); 440 assert( is_not_dead(n3), "can not use dead node"); 441 assert( is_not_dead(n4), "can not use dead node"); 442 assert( is_not_dead(n5), "can not use dead node"); 443 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 444 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 445 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 446 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 447 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 448 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 449 } 450 451 //------------------------------Node------------------------------------------- 452 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 453 Node *n4, Node *n5, Node *n6) 454 : _idx(IDX_INIT(7)) 455 { 456 debug_only( verify_construction() ); 457 NOT_PRODUCT(nodes_created++); 458 // Assert we allocated space for input array already 459 assert( _in[6] == this, "Must pass arg count to 'new'" ); 460 assert( is_not_dead(n0), "can not use dead node"); 461 assert( is_not_dead(n1), "can not use dead node"); 462 assert( is_not_dead(n2), "can not use dead node"); 463 assert( is_not_dead(n3), "can not use dead node"); 464 assert( is_not_dead(n4), "can not use dead node"); 465 assert( is_not_dead(n5), "can not use dead node"); 466 assert( is_not_dead(n6), "can not use dead node"); 467 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 468 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 469 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 470 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 471 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 472 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 473 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 474 } 475 476 #ifdef __clang__ 477 #pragma clang diagnostic pop 478 #endif 479 480 481 //------------------------------clone------------------------------------------ 482 // Clone a Node. 483 Node *Node::clone() const { 484 Compile* C = Compile::current(); 485 uint s = size_of(); // Size of inherited Node 486 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 487 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 488 // Set the new input pointer array 489 n->_in = (Node**)(((char*)n)+s); 490 // Cannot share the old output pointer array, so kill it 491 n->_out = NO_OUT_ARRAY; 492 // And reset the counters to 0 493 n->_outcnt = 0; 494 n->_outmax = 0; 495 // Unlock this guy, since he is not in any hash table. 496 debug_only(n->_hash_lock = 0); 497 // Walk the old node's input list to duplicate its edges 498 uint i; 499 for( i = 0; i < len(); i++ ) { 500 Node *x = in(i); 501 n->_in[i] = x; 502 if (x != NULL) x->add_out(n); 503 } 504 if (is_macro()) 505 C->add_macro_node(n); 506 if (is_expensive()) 507 C->add_expensive_node(n); 508 509 n->set_idx(C->next_unique()); // Get new unique index as well 510 debug_only( n->verify_construction() ); 511 NOT_PRODUCT(nodes_created++); 512 // Do not patch over the debug_idx of a clone, because it makes it 513 // impossible to break on the clone's moment of creation. 514 //debug_only( n->set_debug_idx( debug_idx() ) ); 515 516 C->copy_node_notes_to(n, (Node*) this); 517 518 // MachNode clone 519 uint nopnds; 520 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 521 MachNode *mach = n->as_Mach(); 522 MachNode *mthis = this->as_Mach(); 523 // Get address of _opnd_array. 524 // It should be the same offset since it is the clone of this node. 525 MachOper **from = mthis->_opnds; 526 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 527 pointer_delta((const void*)from, 528 (const void*)(&mthis->_opnds), 1)); 529 mach->_opnds = to; 530 for ( uint i = 0; i < nopnds; ++i ) { 531 to[i] = from[i]->clone(C); 532 } 533 } 534 // cloning CallNode may need to clone JVMState 535 if (n->is_Call()) { 536 n->as_Call()->clone_jvms(C); 537 } 538 return n; // Return the clone 539 } 540 541 //---------------------------setup_is_top-------------------------------------- 542 // Call this when changing the top node, to reassert the invariants 543 // required by Node::is_top. See Compile::set_cached_top_node. 544 void Node::setup_is_top() { 545 if (this == (Node*)Compile::current()->top()) { 546 // This node has just become top. Kill its out array. 547 _outcnt = _outmax = 0; 548 _out = NULL; // marker value for top 549 assert(is_top(), "must be top"); 550 } else { 551 if (_out == NULL) _out = NO_OUT_ARRAY; 552 assert(!is_top(), "must not be top"); 553 } 554 } 555 556 557 //------------------------------~Node------------------------------------------ 558 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 559 extern int reclaim_idx ; 560 extern int reclaim_in ; 561 extern int reclaim_node; 562 void Node::destruct() { 563 // Eagerly reclaim unique Node numberings 564 Compile* compile = Compile::current(); 565 if ((uint)_idx+1 == compile->unique()) { 566 compile->set_unique(compile->unique()-1); 567 #ifdef ASSERT 568 reclaim_idx++; 569 #endif 570 } 571 // Clear debug info: 572 Node_Notes* nn = compile->node_notes_at(_idx); 573 if (nn != NULL) nn->clear(); 574 // Walk the input array, freeing the corresponding output edges 575 _cnt = _max; // forget req/prec distinction 576 uint i; 577 for( i = 0; i < _max; i++ ) { 578 set_req(i, NULL); 579 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 580 } 581 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 582 // See if the input array was allocated just prior to the object 583 int edge_size = _max*sizeof(void*); 584 int out_edge_size = _outmax*sizeof(void*); 585 char *edge_end = ((char*)_in) + edge_size; 586 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 587 char *out_edge_end = out_array + out_edge_size; 588 int node_size = size_of(); 589 590 // Free the output edge array 591 if (out_edge_size > 0) { 592 #ifdef ASSERT 593 if( out_edge_end == compile->node_arena()->hwm() ) 594 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 595 #endif 596 compile->node_arena()->Afree(out_array, out_edge_size); 597 } 598 599 // Free the input edge array and the node itself 600 if( edge_end == (char*)this ) { 601 #ifdef ASSERT 602 if( edge_end+node_size == compile->node_arena()->hwm() ) { 603 reclaim_in += edge_size; 604 reclaim_node+= node_size; 605 } 606 #else 607 // It was; free the input array and object all in one hit 608 compile->node_arena()->Afree(_in,edge_size+node_size); 609 #endif 610 } else { 611 612 // Free just the input array 613 #ifdef ASSERT 614 if( edge_end == compile->node_arena()->hwm() ) 615 reclaim_in += edge_size; 616 #endif 617 compile->node_arena()->Afree(_in,edge_size); 618 619 // Free just the object 620 #ifdef ASSERT 621 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 622 reclaim_node+= node_size; 623 #else 624 compile->node_arena()->Afree(this,node_size); 625 #endif 626 } 627 if (is_macro()) { 628 compile->remove_macro_node(this); 629 } 630 if (is_expensive()) { 631 compile->remove_expensive_node(this); 632 } 633 #ifdef ASSERT 634 // We will not actually delete the storage, but we'll make the node unusable. 635 *(address*)this = badAddress; // smash the C++ vtbl, probably 636 _in = _out = (Node**) badAddress; 637 _max = _cnt = _outmax = _outcnt = 0; 638 #endif 639 } 640 641 //------------------------------grow------------------------------------------- 642 // Grow the input array, making space for more edges 643 void Node::grow( uint len ) { 644 Arena* arena = Compile::current()->node_arena(); 645 uint new_max = _max; 646 if( new_max == 0 ) { 647 _max = 4; 648 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 649 Node** to = _in; 650 to[0] = NULL; 651 to[1] = NULL; 652 to[2] = NULL; 653 to[3] = NULL; 654 return; 655 } 656 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 657 // Trimming to limit allows a uint8 to handle up to 255 edges. 658 // Previously I was using only powers-of-2 which peaked at 128 edges. 659 //if( new_max >= limit ) new_max = limit-1; 660 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 661 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 662 _max = new_max; // Record new max length 663 // This assertion makes sure that Node::_max is wide enough to 664 // represent the numerical value of new_max. 665 assert(_max == new_max && _max > len, "int width of _max is too small"); 666 } 667 668 //-----------------------------out_grow---------------------------------------- 669 // Grow the input array, making space for more edges 670 void Node::out_grow( uint len ) { 671 assert(!is_top(), "cannot grow a top node's out array"); 672 Arena* arena = Compile::current()->node_arena(); 673 uint new_max = _outmax; 674 if( new_max == 0 ) { 675 _outmax = 4; 676 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 677 return; 678 } 679 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 680 // Trimming to limit allows a uint8 to handle up to 255 edges. 681 // Previously I was using only powers-of-2 which peaked at 128 edges. 682 //if( new_max >= limit ) new_max = limit-1; 683 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 684 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 685 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 686 _outmax = new_max; // Record new max length 687 // This assertion makes sure that Node::_max is wide enough to 688 // represent the numerical value of new_max. 689 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 690 } 691 692 #ifdef ASSERT 693 //------------------------------is_dead---------------------------------------- 694 bool Node::is_dead() const { 695 // Mach and pinch point nodes may look like dead. 696 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 697 return false; 698 for( uint i = 0; i < _max; i++ ) 699 if( _in[i] != NULL ) 700 return false; 701 dump(); 702 return true; 703 } 704 #endif 705 706 707 //------------------------------is_unreachable--------------------------------- 708 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 709 assert(!is_Mach(), "doesn't work with MachNodes"); 710 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 711 } 712 713 //------------------------------add_req---------------------------------------- 714 // Add a new required input at the end 715 void Node::add_req( Node *n ) { 716 assert( is_not_dead(n), "can not use dead node"); 717 718 // Look to see if I can move precedence down one without reallocating 719 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 720 grow( _max+1 ); 721 722 // Find a precedence edge to move 723 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 724 uint i; 725 for( i=_cnt; i<_max; i++ ) 726 if( in(i) == NULL ) // Find the NULL at end of prec edge list 727 break; // There must be one, since we grew the array 728 _in[i] = in(_cnt); // Move prec over, making space for req edge 729 } 730 _in[_cnt++] = n; // Stuff over old prec edge 731 if (n != NULL) n->add_out((Node *)this); 732 } 733 734 //---------------------------add_req_batch------------------------------------- 735 // Add a new required input at the end 736 void Node::add_req_batch( Node *n, uint m ) { 737 assert( is_not_dead(n), "can not use dead node"); 738 // check various edge cases 739 if ((int)m <= 1) { 740 assert((int)m >= 0, "oob"); 741 if (m != 0) add_req(n); 742 return; 743 } 744 745 // Look to see if I can move precedence down one without reallocating 746 if( (_cnt+m) > _max || _in[_max-m] ) 747 grow( _max+m ); 748 749 // Find a precedence edge to move 750 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 751 uint i; 752 for( i=_cnt; i<_max; i++ ) 753 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 754 break; // There must be one, since we grew the array 755 // Slide all the precs over by m positions (assume #prec << m). 756 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 757 } 758 759 // Stuff over the old prec edges 760 for(uint i=0; i<m; i++ ) { 761 _in[_cnt++] = n; 762 } 763 764 // Insert multiple out edges on the node. 765 if (n != NULL && !n->is_top()) { 766 for(uint i=0; i<m; i++ ) { 767 n->add_out((Node *)this); 768 } 769 } 770 } 771 772 //------------------------------del_req---------------------------------------- 773 // Delete the required edge and compact the edge array 774 void Node::del_req( uint idx ) { 775 assert( idx < _cnt, "oob"); 776 assert( !VerifyHashTableKeys || _hash_lock == 0, 777 "remove node from hash table before modifying it"); 778 // First remove corresponding def-use edge 779 Node *n = in(idx); 780 if (n != NULL) n->del_out((Node *)this); 781 _in[idx] = in(--_cnt); // Compact the array 782 _in[_cnt] = NULL; // NULL out emptied slot 783 } 784 785 //------------------------------del_req_ordered-------------------------------- 786 // Delete the required edge and compact the edge array with preserved order 787 void Node::del_req_ordered( uint idx ) { 788 assert( idx < _cnt, "oob"); 789 assert( !VerifyHashTableKeys || _hash_lock == 0, 790 "remove node from hash table before modifying it"); 791 // First remove corresponding def-use edge 792 Node *n = in(idx); 793 if (n != NULL) n->del_out((Node *)this); 794 if (idx < _cnt - 1) { // Not last edge ? 795 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*))); 796 } 797 _in[--_cnt] = NULL; // NULL out emptied slot 798 } 799 800 //------------------------------ins_req---------------------------------------- 801 // Insert a new required input at the end 802 void Node::ins_req( uint idx, Node *n ) { 803 assert( is_not_dead(n), "can not use dead node"); 804 add_req(NULL); // Make space 805 assert( idx < _max, "Must have allocated enough space"); 806 // Slide over 807 if(_cnt-idx-1 > 0) { 808 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 809 } 810 _in[idx] = n; // Stuff over old required edge 811 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 812 } 813 814 //-----------------------------find_edge--------------------------------------- 815 int Node::find_edge(Node* n) { 816 for (uint i = 0; i < len(); i++) { 817 if (_in[i] == n) return i; 818 } 819 return -1; 820 } 821 822 //----------------------------replace_edge------------------------------------- 823 int Node::replace_edge(Node* old, Node* neww) { 824 if (old == neww) return 0; // nothing to do 825 uint nrep = 0; 826 for (uint i = 0; i < len(); i++) { 827 if (in(i) == old) { 828 if (i < req()) 829 set_req(i, neww); 830 else 831 set_prec(i, neww); 832 nrep++; 833 } 834 } 835 return nrep; 836 } 837 838 /** 839 * Replace input edges in the range pointing to 'old' node. 840 */ 841 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 842 if (old == neww) return 0; // nothing to do 843 uint nrep = 0; 844 for (int i = start; i < end; i++) { 845 if (in(i) == old) { 846 set_req(i, neww); 847 nrep++; 848 } 849 } 850 return nrep; 851 } 852 853 //-------------------------disconnect_inputs----------------------------------- 854 // NULL out all inputs to eliminate incoming Def-Use edges. 855 // Return the number of edges between 'n' and 'this' 856 int Node::disconnect_inputs(Node *n, Compile* C) { 857 int edges_to_n = 0; 858 859 uint cnt = req(); 860 for( uint i = 0; i < cnt; ++i ) { 861 if( in(i) == 0 ) continue; 862 if( in(i) == n ) ++edges_to_n; 863 set_req(i, NULL); 864 } 865 // Remove precedence edges if any exist 866 // Note: Safepoints may have precedence edges, even during parsing 867 if( (req() != len()) && (in(req()) != NULL) ) { 868 uint max = len(); 869 for( uint i = 0; i < max; ++i ) { 870 if( in(i) == 0 ) continue; 871 if( in(i) == n ) ++edges_to_n; 872 set_prec(i, NULL); 873 } 874 } 875 876 // Node::destruct requires all out edges be deleted first 877 // debug_only(destruct();) // no reuse benefit expected 878 if (edges_to_n == 0) { 879 C->record_dead_node(_idx); 880 } 881 return edges_to_n; 882 } 883 884 //-----------------------------uncast--------------------------------------- 885 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 886 // Strip away casting. (It is depth-limited.) 887 Node* Node::uncast() const { 888 // Should be inline: 889 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 890 if (is_ConstraintCast() || is_CheckCastPP()) 891 return uncast_helper(this); 892 else 893 return (Node*) this; 894 } 895 896 //---------------------------uncast_helper------------------------------------- 897 Node* Node::uncast_helper(const Node* p) { 898 #ifdef ASSERT 899 uint depth_count = 0; 900 const Node* orig_p = p; 901 #endif 902 903 while (true) { 904 #ifdef ASSERT 905 if (depth_count >= K) { 906 orig_p->dump(4); 907 if (p != orig_p) 908 p->dump(1); 909 } 910 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 911 #endif 912 if (p == NULL || p->req() != 2) { 913 break; 914 } else if (p->is_ConstraintCast()) { 915 p = p->in(1); 916 } else if (p->is_CheckCastPP()) { 917 p = p->in(1); 918 } else { 919 break; 920 } 921 } 922 return (Node*) p; 923 } 924 925 //------------------------------add_prec--------------------------------------- 926 // Add a new precedence input. Precedence inputs are unordered, with 927 // duplicates removed and NULLs packed down at the end. 928 void Node::add_prec( Node *n ) { 929 assert( is_not_dead(n), "can not use dead node"); 930 931 // Check for NULL at end 932 if( _cnt >= _max || in(_max-1) ) 933 grow( _max+1 ); 934 935 // Find a precedence edge to move 936 uint i = _cnt; 937 while( in(i) != NULL ) i++; 938 _in[i] = n; // Stuff prec edge over NULL 939 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 940 } 941 942 //------------------------------rm_prec---------------------------------------- 943 // Remove a precedence input. Precedence inputs are unordered, with 944 // duplicates removed and NULLs packed down at the end. 945 void Node::rm_prec( uint j ) { 946 947 // Find end of precedence list to pack NULLs 948 uint i; 949 for( i=j; i<_max; i++ ) 950 if( !_in[i] ) // Find the NULL at end of prec edge list 951 break; 952 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 953 _in[j] = _in[--i]; // Move last element over removed guy 954 _in[i] = NULL; // NULL out last element 955 } 956 957 //------------------------------size_of---------------------------------------- 958 uint Node::size_of() const { return sizeof(*this); } 959 960 //------------------------------ideal_reg-------------------------------------- 961 uint Node::ideal_reg() const { return 0; } 962 963 //------------------------------jvms------------------------------------------- 964 JVMState* Node::jvms() const { return NULL; } 965 966 #ifdef ASSERT 967 //------------------------------jvms------------------------------------------- 968 bool Node::verify_jvms(const JVMState* using_jvms) const { 969 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 970 if (jvms == using_jvms) return true; 971 } 972 return false; 973 } 974 975 //------------------------------init_NodeProperty------------------------------ 976 void Node::init_NodeProperty() { 977 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 978 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 979 } 980 #endif 981 982 //------------------------------format----------------------------------------- 983 // Print as assembly 984 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 985 //------------------------------emit------------------------------------------- 986 // Emit bytes starting at parameter 'ptr'. 987 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 988 //------------------------------size------------------------------------------- 989 // Size of instruction in bytes 990 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 991 992 //------------------------------CFG Construction------------------------------- 993 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 994 // Goto and Return. 995 const Node *Node::is_block_proj() const { return 0; } 996 997 // Minimum guaranteed type 998 const Type *Node::bottom_type() const { return Type::BOTTOM; } 999 1000 1001 //------------------------------raise_bottom_type------------------------------ 1002 // Get the worst-case Type output for this Node. 1003 void Node::raise_bottom_type(const Type* new_type) { 1004 if (is_Type()) { 1005 TypeNode *n = this->as_Type(); 1006 if (VerifyAliases) { 1007 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1008 } 1009 n->set_type(new_type); 1010 } else if (is_Load()) { 1011 LoadNode *n = this->as_Load(); 1012 if (VerifyAliases) { 1013 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1014 } 1015 n->set_type(new_type); 1016 } 1017 } 1018 1019 //------------------------------Identity--------------------------------------- 1020 // Return a node that the given node is equivalent to. 1021 Node *Node::Identity( PhaseTransform * ) { 1022 return this; // Default to no identities 1023 } 1024 1025 //------------------------------Value------------------------------------------ 1026 // Compute a new Type for a node using the Type of the inputs. 1027 const Type *Node::Value( PhaseTransform * ) const { 1028 return bottom_type(); // Default to worst-case Type 1029 } 1030 1031 //------------------------------Ideal------------------------------------------ 1032 // 1033 // 'Idealize' the graph rooted at this Node. 1034 // 1035 // In order to be efficient and flexible there are some subtle invariants 1036 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1037 // these invariants, although its too slow to have on by default. If you are 1038 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1039 // 1040 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1041 // pointer. If ANY change is made, it must return the root of the reshaped 1042 // graph - even if the root is the same Node. Example: swapping the inputs 1043 // to an AddINode gives the same answer and same root, but you still have to 1044 // return the 'this' pointer instead of NULL. 1045 // 1046 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1047 // Identity call to return an old Node; basically if Identity can find 1048 // another Node have the Ideal call make no change and return NULL. 1049 // Example: AddINode::Ideal must check for add of zero; in this case it 1050 // returns NULL instead of doing any graph reshaping. 1051 // 1052 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1053 // sharing there may be other users of the old Nodes relying on their current 1054 // semantics. Modifying them will break the other users. 1055 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1056 // "X+3" unchanged in case it is shared. 1057 // 1058 // If you modify the 'this' pointer's inputs, you should use 1059 // 'set_req'. If you are making a new Node (either as the new root or 1060 // some new internal piece) you may use 'init_req' to set the initial 1061 // value. You can make a new Node with either 'new' or 'clone'. In 1062 // either case, def-use info is correctly maintained. 1063 // 1064 // Example: reshape "(X+3)+4" into "X+7": 1065 // set_req(1, in(1)->in(1)); 1066 // set_req(2, phase->intcon(7)); 1067 // return this; 1068 // Example: reshape "X*4" into "X<<2" 1069 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1070 // 1071 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1072 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1073 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1074 // return new (C) AddINode(shift, in(1)); 1075 // 1076 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1077 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1078 // The Right Thing with def-use info. 1079 // 1080 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1081 // graph uses the 'this' Node it must be the root. If you want a Node with 1082 // the same Opcode as the 'this' pointer use 'clone'. 1083 // 1084 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1085 return NULL; // Default to being Ideal already 1086 } 1087 1088 // Some nodes have specific Ideal subgraph transformations only if they are 1089 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1090 // for the transformations to happen. 1091 bool Node::has_special_unique_user() const { 1092 assert(outcnt() == 1, "match only for unique out"); 1093 Node* n = unique_out(); 1094 int op = Opcode(); 1095 if( this->is_Store() ) { 1096 // Condition for back-to-back stores folding. 1097 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1098 } else if( op == Op_AddL ) { 1099 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1100 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1101 } else if( op == Op_SubI || op == Op_SubL ) { 1102 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1103 return n->Opcode() == op && n->in(2) == this; 1104 } 1105 return false; 1106 }; 1107 1108 //--------------------------find_exact_control--------------------------------- 1109 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1110 Node* Node::find_exact_control(Node* ctrl) { 1111 if (ctrl == NULL && this->is_Region()) 1112 ctrl = this->as_Region()->is_copy(); 1113 1114 if (ctrl != NULL && ctrl->is_CatchProj()) { 1115 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1116 ctrl = ctrl->in(0); 1117 if (ctrl != NULL && !ctrl->is_top()) 1118 ctrl = ctrl->in(0); 1119 } 1120 1121 if (ctrl != NULL && ctrl->is_Proj()) 1122 ctrl = ctrl->in(0); 1123 1124 return ctrl; 1125 } 1126 1127 //--------------------------dominates------------------------------------------ 1128 // Helper function for MemNode::all_controls_dominate(). 1129 // Check if 'this' control node dominates or equal to 'sub' control node. 1130 // We already know that if any path back to Root or Start reaches 'this', 1131 // then all paths so, so this is a simple search for one example, 1132 // not an exhaustive search for a counterexample. 1133 bool Node::dominates(Node* sub, Node_List &nlist) { 1134 assert(this->is_CFG(), "expecting control"); 1135 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1136 1137 // detect dead cycle without regions 1138 int iterations_without_region_limit = DominatorSearchLimit; 1139 1140 Node* orig_sub = sub; 1141 Node* dom = this; 1142 bool met_dom = false; 1143 nlist.clear(); 1144 1145 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1146 // After seeing 'dom', continue up to Root or Start. 1147 // If we hit a region (backward split point), it may be a loop head. 1148 // Keep going through one of the region's inputs. If we reach the 1149 // same region again, go through a different input. Eventually we 1150 // will either exit through the loop head, or give up. 1151 // (If we get confused, break out and return a conservative 'false'.) 1152 while (sub != NULL) { 1153 if (sub->is_top()) break; // Conservative answer for dead code. 1154 if (sub == dom) { 1155 if (nlist.size() == 0) { 1156 // No Region nodes except loops were visited before and the EntryControl 1157 // path was taken for loops: it did not walk in a cycle. 1158 return true; 1159 } else if (met_dom) { 1160 break; // already met before: walk in a cycle 1161 } else { 1162 // Region nodes were visited. Continue walk up to Start or Root 1163 // to make sure that it did not walk in a cycle. 1164 met_dom = true; // first time meet 1165 iterations_without_region_limit = DominatorSearchLimit; // Reset 1166 } 1167 } 1168 if (sub->is_Start() || sub->is_Root()) { 1169 // Success if we met 'dom' along a path to Start or Root. 1170 // We assume there are no alternative paths that avoid 'dom'. 1171 // (This assumption is up to the caller to ensure!) 1172 return met_dom; 1173 } 1174 Node* up = sub->in(0); 1175 // Normalize simple pass-through regions and projections: 1176 up = sub->find_exact_control(up); 1177 // If sub == up, we found a self-loop. Try to push past it. 1178 if (sub == up && sub->is_Loop()) { 1179 // Take loop entry path on the way up to 'dom'. 1180 up = sub->in(1); // in(LoopNode::EntryControl); 1181 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1182 // Always take in(1) path on the way up to 'dom' for clone regions 1183 // (with only one input) or regions which merge > 2 paths 1184 // (usually used to merge fast/slow paths). 1185 up = sub->in(1); 1186 } else if (sub == up && sub->is_Region()) { 1187 // Try both paths for Regions with 2 input paths (it may be a loop head). 1188 // It could give conservative 'false' answer without information 1189 // which region's input is the entry path. 1190 iterations_without_region_limit = DominatorSearchLimit; // Reset 1191 1192 bool region_was_visited_before = false; 1193 // Was this Region node visited before? 1194 // If so, we have reached it because we accidentally took a 1195 // loop-back edge from 'sub' back into the body of the loop, 1196 // and worked our way up again to the loop header 'sub'. 1197 // So, take the first unexplored path on the way up to 'dom'. 1198 for (int j = nlist.size() - 1; j >= 0; j--) { 1199 intptr_t ni = (intptr_t)nlist.at(j); 1200 Node* visited = (Node*)(ni & ~1); 1201 bool visited_twice_already = ((ni & 1) != 0); 1202 if (visited == sub) { 1203 if (visited_twice_already) { 1204 // Visited 2 paths, but still stuck in loop body. Give up. 1205 return false; 1206 } 1207 // The Region node was visited before only once. 1208 // (We will repush with the low bit set, below.) 1209 nlist.remove(j); 1210 // We will find a new edge and re-insert. 1211 region_was_visited_before = true; 1212 break; 1213 } 1214 } 1215 1216 // Find an incoming edge which has not been seen yet; walk through it. 1217 assert(up == sub, ""); 1218 uint skip = region_was_visited_before ? 1 : 0; 1219 for (uint i = 1; i < sub->req(); i++) { 1220 Node* in = sub->in(i); 1221 if (in != NULL && !in->is_top() && in != sub) { 1222 if (skip == 0) { 1223 up = in; 1224 break; 1225 } 1226 --skip; // skip this nontrivial input 1227 } 1228 } 1229 1230 // Set 0 bit to indicate that both paths were taken. 1231 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1232 } 1233 1234 if (up == sub) { 1235 break; // some kind of tight cycle 1236 } 1237 if (up == orig_sub && met_dom) { 1238 // returned back after visiting 'dom' 1239 break; // some kind of cycle 1240 } 1241 if (--iterations_without_region_limit < 0) { 1242 break; // dead cycle 1243 } 1244 sub = up; 1245 } 1246 1247 // Did not meet Root or Start node in pred. chain. 1248 // Conservative answer for dead code. 1249 return false; 1250 } 1251 1252 //------------------------------remove_dead_region----------------------------- 1253 // This control node is dead. Follow the subgraph below it making everything 1254 // using it dead as well. This will happen normally via the usual IterGVN 1255 // worklist but this call is more efficient. Do not update use-def info 1256 // inside the dead region, just at the borders. 1257 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1258 // Con's are a popular node to re-hit in the hash table again. 1259 if( dead->is_Con() ) return; 1260 1261 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1262 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1263 Node_List nstack(Thread::current()->resource_area()); 1264 1265 Node *top = igvn->C->top(); 1266 nstack.push(dead); 1267 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1268 1269 while (nstack.size() > 0) { 1270 dead = nstack.pop(); 1271 if (dead->outcnt() > 0) { 1272 // Keep dead node on stack until all uses are processed. 1273 nstack.push(dead); 1274 // For all Users of the Dead... ;-) 1275 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1276 Node* use = dead->last_out(k); 1277 igvn->hash_delete(use); // Yank from hash table prior to mod 1278 if (use->in(0) == dead) { // Found another dead node 1279 assert (!use->is_Con(), "Control for Con node should be Root node."); 1280 use->set_req(0, top); // Cut dead edge to prevent processing 1281 nstack.push(use); // the dead node again. 1282 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1283 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1284 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1285 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1286 use->set_req(0, top); // Cut self edge 1287 nstack.push(use); 1288 } else { // Else found a not-dead user 1289 // Dead if all inputs are top or null 1290 bool dead_use = !use->is_Root(); // Keep empty graph alive 1291 for (uint j = 1; j < use->req(); j++) { 1292 Node* in = use->in(j); 1293 if (in == dead) { // Turn all dead inputs into TOP 1294 use->set_req(j, top); 1295 } else if (in != NULL && !in->is_top()) { 1296 dead_use = false; 1297 } 1298 } 1299 if (dead_use) { 1300 if (use->is_Region()) { 1301 use->set_req(0, top); // Cut self edge 1302 } 1303 nstack.push(use); 1304 } else { 1305 igvn->_worklist.push(use); 1306 } 1307 } 1308 // Refresh the iterator, since any number of kills might have happened. 1309 k = dead->last_outs(kmin); 1310 } 1311 } else { // (dead->outcnt() == 0) 1312 // Done with outputs. 1313 igvn->hash_delete(dead); 1314 igvn->_worklist.remove(dead); 1315 igvn->set_type(dead, Type::TOP); 1316 if (dead->is_macro()) { 1317 igvn->C->remove_macro_node(dead); 1318 } 1319 if (dead->is_expensive()) { 1320 igvn->C->remove_expensive_node(dead); 1321 } 1322 igvn->C->record_dead_node(dead->_idx); 1323 // Kill all inputs to the dead guy 1324 for (uint i=0; i < dead->req(); i++) { 1325 Node *n = dead->in(i); // Get input to dead guy 1326 if (n != NULL && !n->is_top()) { // Input is valid? 1327 dead->set_req(i, top); // Smash input away 1328 if (n->outcnt() == 0) { // Input also goes dead? 1329 if (!n->is_Con()) 1330 nstack.push(n); // Clear it out as well 1331 } else if (n->outcnt() == 1 && 1332 n->has_special_unique_user()) { 1333 igvn->add_users_to_worklist( n ); 1334 } else if (n->outcnt() <= 2 && n->is_Store()) { 1335 // Push store's uses on worklist to enable folding optimization for 1336 // store/store and store/load to the same address. 1337 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1338 // and remove_globally_dead_node(). 1339 igvn->add_users_to_worklist( n ); 1340 } 1341 } 1342 } 1343 } // (dead->outcnt() == 0) 1344 } // while (nstack.size() > 0) for outputs 1345 return; 1346 } 1347 1348 //------------------------------remove_dead_region----------------------------- 1349 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1350 Node *n = in(0); 1351 if( !n ) return false; 1352 // Lost control into this guy? I.e., it became unreachable? 1353 // Aggressively kill all unreachable code. 1354 if (can_reshape && n->is_top()) { 1355 kill_dead_code(this, phase->is_IterGVN()); 1356 return false; // Node is dead. 1357 } 1358 1359 if( n->is_Region() && n->as_Region()->is_copy() ) { 1360 Node *m = n->nonnull_req(); 1361 set_req(0, m); 1362 return true; 1363 } 1364 return false; 1365 } 1366 1367 //------------------------------Ideal_DU_postCCP------------------------------- 1368 // Idealize graph, using DU info. Must clone result into new-space 1369 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1370 return NULL; // Default to no change 1371 } 1372 1373 //------------------------------hash------------------------------------------- 1374 // Hash function over Nodes. 1375 uint Node::hash() const { 1376 uint sum = 0; 1377 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1378 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1379 return (sum>>2) + _cnt + Opcode(); 1380 } 1381 1382 //------------------------------cmp-------------------------------------------- 1383 // Compare special parts of simple Nodes 1384 uint Node::cmp( const Node &n ) const { 1385 return 1; // Must be same 1386 } 1387 1388 //------------------------------rematerialize----------------------------------- 1389 // Should we clone rather than spill this instruction? 1390 bool Node::rematerialize() const { 1391 if ( is_Mach() ) 1392 return this->as_Mach()->rematerialize(); 1393 else 1394 return (_flags & Flag_rematerialize) != 0; 1395 } 1396 1397 //------------------------------needs_anti_dependence_check--------------------- 1398 // Nodes which use memory without consuming it, hence need antidependences. 1399 bool Node::needs_anti_dependence_check() const { 1400 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1401 return false; 1402 else 1403 return in(1)->bottom_type()->has_memory(); 1404 } 1405 1406 1407 // Get an integer constant from a ConNode (or CastIINode). 1408 // Return a default value if there is no apparent constant here. 1409 const TypeInt* Node::find_int_type() const { 1410 if (this->is_Type()) { 1411 return this->as_Type()->type()->isa_int(); 1412 } else if (this->is_Con()) { 1413 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1414 return this->bottom_type()->isa_int(); 1415 } 1416 return NULL; 1417 } 1418 1419 // Get a pointer constant from a ConstNode. 1420 // Returns the constant if it is a pointer ConstNode 1421 intptr_t Node::get_ptr() const { 1422 assert( Opcode() == Op_ConP, "" ); 1423 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1424 } 1425 1426 // Get a narrow oop constant from a ConNNode. 1427 intptr_t Node::get_narrowcon() const { 1428 assert( Opcode() == Op_ConN, "" ); 1429 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1430 } 1431 1432 // Get a long constant from a ConNode. 1433 // Return a default value if there is no apparent constant here. 1434 const TypeLong* Node::find_long_type() const { 1435 if (this->is_Type()) { 1436 return this->as_Type()->type()->isa_long(); 1437 } else if (this->is_Con()) { 1438 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1439 return this->bottom_type()->isa_long(); 1440 } 1441 return NULL; 1442 } 1443 1444 1445 /** 1446 * Return a ptr type for nodes which should have it. 1447 */ 1448 const TypePtr* Node::get_ptr_type() const { 1449 const TypePtr* tp = this->bottom_type()->make_ptr(); 1450 #ifdef ASSERT 1451 if (tp == NULL) { 1452 this->dump(1); 1453 assert((tp != NULL), "unexpected node type"); 1454 } 1455 #endif 1456 return tp; 1457 } 1458 1459 // Get a double constant from a ConstNode. 1460 // Returns the constant if it is a double ConstNode 1461 jdouble Node::getd() const { 1462 assert( Opcode() == Op_ConD, "" ); 1463 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1464 } 1465 1466 // Get a float constant from a ConstNode. 1467 // Returns the constant if it is a float ConstNode 1468 jfloat Node::getf() const { 1469 assert( Opcode() == Op_ConF, "" ); 1470 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1471 } 1472 1473 #ifndef PRODUCT 1474 1475 //----------------------------NotANode---------------------------------------- 1476 // Used in debugging code to avoid walking across dead or uninitialized edges. 1477 static inline bool NotANode(const Node* n) { 1478 if (n == NULL) return true; 1479 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1480 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1481 return false; 1482 } 1483 1484 1485 //------------------------------find------------------------------------------ 1486 // Find a neighbor of this Node with the given _idx 1487 // If idx is negative, find its absolute value, following both _in and _out. 1488 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1489 VectorSet* old_space, VectorSet* new_space ) { 1490 int node_idx = (idx >= 0) ? idx : -idx; 1491 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1492 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1493 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1494 if( v->test(n->_idx) ) return; 1495 if( (int)n->_idx == node_idx 1496 debug_only(|| n->debug_idx() == node_idx) ) { 1497 if (result != NULL) 1498 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1499 (uintptr_t)result, (uintptr_t)n, node_idx); 1500 result = n; 1501 } 1502 v->set(n->_idx); 1503 for( uint i=0; i<n->len(); i++ ) { 1504 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1505 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1506 } 1507 // Search along forward edges also: 1508 if (idx < 0 && !only_ctrl) { 1509 for( uint j=0; j<n->outcnt(); j++ ) { 1510 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1511 } 1512 } 1513 #ifdef ASSERT 1514 // Search along debug_orig edges last, checking for cycles 1515 Node* orig = n->debug_orig(); 1516 if (orig != NULL) { 1517 do { 1518 if (NotANode(orig)) break; 1519 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1520 orig = orig->debug_orig(); 1521 } while (orig != NULL && orig != n->debug_orig()); 1522 } 1523 #endif //ASSERT 1524 } 1525 1526 // call this from debugger: 1527 Node* find_node(Node* n, int idx) { 1528 return n->find(idx); 1529 } 1530 1531 //------------------------------find------------------------------------------- 1532 Node* Node::find(int idx) const { 1533 ResourceArea *area = Thread::current()->resource_area(); 1534 VectorSet old_space(area), new_space(area); 1535 Node* result = NULL; 1536 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1537 return result; 1538 } 1539 1540 //------------------------------find_ctrl-------------------------------------- 1541 // Find an ancestor to this node in the control history with given _idx 1542 Node* Node::find_ctrl(int idx) const { 1543 ResourceArea *area = Thread::current()->resource_area(); 1544 VectorSet old_space(area), new_space(area); 1545 Node* result = NULL; 1546 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1547 return result; 1548 } 1549 #endif 1550 1551 1552 1553 #ifndef PRODUCT 1554 1555 // -----------------------------Name------------------------------------------- 1556 extern const char *NodeClassNames[]; 1557 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1558 1559 static bool is_disconnected(const Node* n) { 1560 for (uint i = 0; i < n->req(); i++) { 1561 if (n->in(i) != NULL) return false; 1562 } 1563 return true; 1564 } 1565 1566 #ifdef ASSERT 1567 static void dump_orig(Node* orig, outputStream *st) { 1568 Compile* C = Compile::current(); 1569 if (NotANode(orig)) orig = NULL; 1570 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1571 if (orig == NULL) return; 1572 st->print(" !orig="); 1573 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1574 if (NotANode(fast)) fast = NULL; 1575 while (orig != NULL) { 1576 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1577 if (discon) st->print("["); 1578 if (!Compile::current()->node_arena()->contains(orig)) 1579 st->print("o"); 1580 st->print("%d", orig->_idx); 1581 if (discon) st->print("]"); 1582 orig = orig->debug_orig(); 1583 if (NotANode(orig)) orig = NULL; 1584 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1585 if (orig != NULL) st->print(","); 1586 if (fast != NULL) { 1587 // Step fast twice for each single step of orig: 1588 fast = fast->debug_orig(); 1589 if (NotANode(fast)) fast = NULL; 1590 if (fast != NULL && fast != orig) { 1591 fast = fast->debug_orig(); 1592 if (NotANode(fast)) fast = NULL; 1593 } 1594 if (fast == orig) { 1595 st->print("..."); 1596 break; 1597 } 1598 } 1599 } 1600 } 1601 1602 void Node::set_debug_orig(Node* orig) { 1603 _debug_orig = orig; 1604 if (BreakAtNode == 0) return; 1605 if (NotANode(orig)) orig = NULL; 1606 int trip = 10; 1607 while (orig != NULL) { 1608 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1609 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1610 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1611 BREAKPOINT; 1612 } 1613 orig = orig->debug_orig(); 1614 if (NotANode(orig)) orig = NULL; 1615 if (trip-- <= 0) break; 1616 } 1617 } 1618 #endif //ASSERT 1619 1620 //------------------------------dump------------------------------------------ 1621 // Dump a Node 1622 void Node::dump(const char* suffix, outputStream *st) const { 1623 Compile* C = Compile::current(); 1624 bool is_new = C->node_arena()->contains(this); 1625 C->_in_dump_cnt++; 1626 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1627 1628 // Dump the required and precedence inputs 1629 dump_req(st); 1630 dump_prec(st); 1631 // Dump the outputs 1632 dump_out(st); 1633 1634 if (is_disconnected(this)) { 1635 #ifdef ASSERT 1636 st->print(" [%d]",debug_idx()); 1637 dump_orig(debug_orig(), st); 1638 #endif 1639 st->cr(); 1640 C->_in_dump_cnt--; 1641 return; // don't process dead nodes 1642 } 1643 1644 // Dump node-specific info 1645 dump_spec(st); 1646 #ifdef ASSERT 1647 // Dump the non-reset _debug_idx 1648 if (Verbose && WizardMode) { 1649 st->print(" [%d]",debug_idx()); 1650 } 1651 #endif 1652 1653 const Type *t = bottom_type(); 1654 1655 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1656 const TypeInstPtr *toop = t->isa_instptr(); 1657 const TypeKlassPtr *tkls = t->isa_klassptr(); 1658 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1659 if (klass && klass->is_loaded() && klass->is_interface()) { 1660 st->print(" Interface:"); 1661 } else if (toop) { 1662 st->print(" Oop:"); 1663 } else if (tkls) { 1664 st->print(" Klass:"); 1665 } 1666 t->dump_on(st); 1667 } else if (t == Type::MEMORY) { 1668 st->print(" Memory:"); 1669 MemNode::dump_adr_type(this, adr_type(), st); 1670 } else if (Verbose || WizardMode) { 1671 st->print(" Type:"); 1672 if (t) { 1673 t->dump_on(st); 1674 } else { 1675 st->print("no type"); 1676 } 1677 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1678 // Dump MachSpillcopy vector type. 1679 t->dump_on(st); 1680 } 1681 if (is_new) { 1682 debug_only(dump_orig(debug_orig(), st)); 1683 Node_Notes* nn = C->node_notes_at(_idx); 1684 if (nn != NULL && !nn->is_clear()) { 1685 if (nn->jvms() != NULL) { 1686 st->print(" !jvms:"); 1687 nn->jvms()->dump_spec(st); 1688 } 1689 } 1690 } 1691 if (suffix) st->print("%s", suffix); 1692 C->_in_dump_cnt--; 1693 } 1694 1695 //------------------------------dump_req-------------------------------------- 1696 void Node::dump_req(outputStream *st) const { 1697 // Dump the required input edges 1698 for (uint i = 0; i < req(); i++) { // For all required inputs 1699 Node* d = in(i); 1700 if (d == NULL) { 1701 st->print("_ "); 1702 } else if (NotANode(d)) { 1703 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1704 } else { 1705 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1706 } 1707 } 1708 } 1709 1710 1711 //------------------------------dump_prec------------------------------------- 1712 void Node::dump_prec(outputStream *st) const { 1713 // Dump the precedence edges 1714 int any_prec = 0; 1715 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1716 Node* p = in(i); 1717 if (p != NULL) { 1718 if (!any_prec++) st->print(" |"); 1719 if (NotANode(p)) { st->print("NotANode "); continue; } 1720 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1721 } 1722 } 1723 } 1724 1725 //------------------------------dump_out-------------------------------------- 1726 void Node::dump_out(outputStream *st) const { 1727 // Delimit the output edges 1728 st->print(" [["); 1729 // Dump the output edges 1730 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1731 Node* u = _out[i]; 1732 if (u == NULL) { 1733 st->print("_ "); 1734 } else if (NotANode(u)) { 1735 st->print("NotANode "); 1736 } else { 1737 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1738 } 1739 } 1740 st->print("]] "); 1741 } 1742 1743 //------------------------------dump_nodes------------------------------------- 1744 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1745 Node* s = (Node*)start; // remove const 1746 if (NotANode(s)) return; 1747 1748 uint depth = (uint)ABS(d); 1749 int direction = d; 1750 Compile* C = Compile::current(); 1751 GrowableArray <Node *> nstack(C->unique()); 1752 1753 nstack.append(s); 1754 int begin = 0; 1755 int end = 0; 1756 for(uint i = 0; i < depth; i++) { 1757 end = nstack.length(); 1758 for(int j = begin; j < end; j++) { 1759 Node* tp = nstack.at(j); 1760 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1761 for(uint k = 0; k < limit; k++) { 1762 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1763 1764 if (NotANode(n)) continue; 1765 // do not recurse through top or the root (would reach unrelated stuff) 1766 if (n->is_Root() || n->is_top()) continue; 1767 if (only_ctrl && !n->is_CFG()) continue; 1768 1769 bool on_stack = nstack.contains(n); 1770 if (!on_stack) { 1771 nstack.append(n); 1772 } 1773 } 1774 } 1775 begin = end; 1776 } 1777 end = nstack.length(); 1778 if (direction > 0) { 1779 for(int j = end-1; j >= 0; j--) { 1780 nstack.at(j)->dump(); 1781 } 1782 } else { 1783 for(int j = 0; j < end; j++) { 1784 nstack.at(j)->dump(); 1785 } 1786 } 1787 } 1788 1789 //------------------------------dump------------------------------------------- 1790 void Node::dump(int d) const { 1791 dump_nodes(this, d, false); 1792 } 1793 1794 //------------------------------dump_ctrl-------------------------------------- 1795 // Dump a Node's control history to depth 1796 void Node::dump_ctrl(int d) const { 1797 dump_nodes(this, d, true); 1798 } 1799 1800 // VERIFICATION CODE 1801 // For each input edge to a node (ie - for each Use-Def edge), verify that 1802 // there is a corresponding Def-Use edge. 1803 //------------------------------verify_edges----------------------------------- 1804 void Node::verify_edges(Unique_Node_List &visited) { 1805 uint i, j, idx; 1806 int cnt; 1807 Node *n; 1808 1809 // Recursive termination test 1810 if (visited.member(this)) return; 1811 visited.push(this); 1812 1813 // Walk over all input edges, checking for correspondence 1814 for( i = 0; i < len(); i++ ) { 1815 n = in(i); 1816 if (n != NULL && !n->is_top()) { 1817 // Count instances of (Node *)this 1818 cnt = 0; 1819 for (idx = 0; idx < n->_outcnt; idx++ ) { 1820 if (n->_out[idx] == (Node *)this) cnt++; 1821 } 1822 assert( cnt > 0,"Failed to find Def-Use edge." ); 1823 // Check for duplicate edges 1824 // walk the input array downcounting the input edges to n 1825 for( j = 0; j < len(); j++ ) { 1826 if( in(j) == n ) cnt--; 1827 } 1828 assert( cnt == 0,"Mismatched edge count."); 1829 } else if (n == NULL) { 1830 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1831 } else { 1832 assert(n->is_top(), "sanity"); 1833 // Nothing to check. 1834 } 1835 } 1836 // Recursive walk over all input edges 1837 for( i = 0; i < len(); i++ ) { 1838 n = in(i); 1839 if( n != NULL ) 1840 in(i)->verify_edges(visited); 1841 } 1842 } 1843 1844 //------------------------------verify_recur----------------------------------- 1845 static const Node *unique_top = NULL; 1846 1847 void Node::verify_recur(const Node *n, int verify_depth, 1848 VectorSet &old_space, VectorSet &new_space) { 1849 if ( verify_depth == 0 ) return; 1850 if (verify_depth > 0) --verify_depth; 1851 1852 Compile* C = Compile::current(); 1853 1854 // Contained in new_space or old_space? 1855 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1856 // Check for visited in the proper space. Numberings are not unique 1857 // across spaces so we need a separate VectorSet for each space. 1858 if( v->test_set(n->_idx) ) return; 1859 1860 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1861 if (C->cached_top_node() == NULL) 1862 C->set_cached_top_node((Node*)n); 1863 assert(C->cached_top_node() == n, "TOP node must be unique"); 1864 } 1865 1866 for( uint i = 0; i < n->len(); i++ ) { 1867 Node *x = n->in(i); 1868 if (!x || x->is_top()) continue; 1869 1870 // Verify my input has a def-use edge to me 1871 if (true /*VerifyDefUse*/) { 1872 // Count use-def edges from n to x 1873 int cnt = 0; 1874 for( uint j = 0; j < n->len(); j++ ) 1875 if( n->in(j) == x ) 1876 cnt++; 1877 // Count def-use edges from x to n 1878 uint max = x->_outcnt; 1879 for( uint k = 0; k < max; k++ ) 1880 if (x->_out[k] == n) 1881 cnt--; 1882 assert( cnt == 0, "mismatched def-use edge counts" ); 1883 } 1884 1885 verify_recur(x, verify_depth, old_space, new_space); 1886 } 1887 1888 } 1889 1890 //------------------------------verify----------------------------------------- 1891 // Check Def-Use info for my subgraph 1892 void Node::verify() const { 1893 Compile* C = Compile::current(); 1894 Node* old_top = C->cached_top_node(); 1895 ResourceMark rm; 1896 ResourceArea *area = Thread::current()->resource_area(); 1897 VectorSet old_space(area), new_space(area); 1898 verify_recur(this, -1, old_space, new_space); 1899 C->set_cached_top_node(old_top); 1900 } 1901 #endif 1902 1903 1904 //------------------------------walk------------------------------------------- 1905 // Graph walk, with both pre-order and post-order functions 1906 void Node::walk(NFunc pre, NFunc post, void *env) { 1907 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1908 walk_(pre, post, env, visited); 1909 } 1910 1911 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1912 if( visited.test_set(_idx) ) return; 1913 pre(*this,env); // Call the pre-order walk function 1914 for( uint i=0; i<_max; i++ ) 1915 if( in(i) ) // Input exists and is not walked? 1916 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1917 post(*this,env); // Call the post-order walk function 1918 } 1919 1920 void Node::nop(Node &, void*) {} 1921 1922 //------------------------------Registers-------------------------------------- 1923 // Do we Match on this edge index or not? Generally false for Control 1924 // and true for everything else. Weird for calls & returns. 1925 uint Node::match_edge(uint idx) const { 1926 return idx; // True for other than index 0 (control) 1927 } 1928 1929 static RegMask _not_used_at_all; 1930 // Register classes are defined for specific machines 1931 const RegMask &Node::out_RegMask() const { 1932 ShouldNotCallThis(); 1933 return _not_used_at_all; 1934 } 1935 1936 const RegMask &Node::in_RegMask(uint) const { 1937 ShouldNotCallThis(); 1938 return _not_used_at_all; 1939 } 1940 1941 //============================================================================= 1942 //----------------------------------------------------------------------------- 1943 void Node_Array::reset( Arena *new_arena ) { 1944 _a->Afree(_nodes,_max*sizeof(Node*)); 1945 _max = 0; 1946 _nodes = NULL; 1947 _a = new_arena; 1948 } 1949 1950 //------------------------------clear------------------------------------------ 1951 // Clear all entries in _nodes to NULL but keep storage 1952 void Node_Array::clear() { 1953 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1954 } 1955 1956 //----------------------------------------------------------------------------- 1957 void Node_Array::grow( uint i ) { 1958 if( !_max ) { 1959 _max = 1; 1960 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1961 _nodes[0] = NULL; 1962 } 1963 uint old = _max; 1964 while( i >= _max ) _max <<= 1; // Double to fit 1965 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1966 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1967 } 1968 1969 //----------------------------------------------------------------------------- 1970 void Node_Array::insert( uint i, Node *n ) { 1971 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1972 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1973 _nodes[i] = n; 1974 } 1975 1976 //----------------------------------------------------------------------------- 1977 void Node_Array::remove( uint i ) { 1978 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1979 _nodes[_max-1] = NULL; 1980 } 1981 1982 //----------------------------------------------------------------------------- 1983 void Node_Array::sort( C_sort_func_t func) { 1984 qsort( _nodes, _max, sizeof( Node* ), func ); 1985 } 1986 1987 //----------------------------------------------------------------------------- 1988 void Node_Array::dump() const { 1989 #ifndef PRODUCT 1990 for( uint i = 0; i < _max; i++ ) { 1991 Node *nn = _nodes[i]; 1992 if( nn != NULL ) { 1993 tty->print("%5d--> ",i); nn->dump(); 1994 } 1995 } 1996 #endif 1997 } 1998 1999 //--------------------------is_iteratively_computed------------------------------ 2000 // Operation appears to be iteratively computed (such as an induction variable) 2001 // It is possible for this operation to return false for a loop-varying 2002 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2003 bool Node::is_iteratively_computed() { 2004 if (ideal_reg()) { // does operation have a result register? 2005 for (uint i = 1; i < req(); i++) { 2006 Node* n = in(i); 2007 if (n != NULL && n->is_Phi()) { 2008 for (uint j = 1; j < n->req(); j++) { 2009 if (n->in(j) == this) { 2010 return true; 2011 } 2012 } 2013 } 2014 } 2015 } 2016 return false; 2017 } 2018 2019 //--------------------------find_similar------------------------------ 2020 // Return a node with opcode "opc" and same inputs as "this" if one can 2021 // be found; Otherwise return NULL; 2022 Node* Node::find_similar(int opc) { 2023 if (req() >= 2) { 2024 Node* def = in(1); 2025 if (def && def->outcnt() >= 2) { 2026 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2027 Node* use = def->fast_out(i); 2028 if (use->Opcode() == opc && 2029 use->req() == req()) { 2030 uint j; 2031 for (j = 0; j < use->req(); j++) { 2032 if (use->in(j) != in(j)) { 2033 break; 2034 } 2035 } 2036 if (j == use->req()) { 2037 return use; 2038 } 2039 } 2040 } 2041 } 2042 } 2043 return NULL; 2044 } 2045 2046 2047 //--------------------------unique_ctrl_out------------------------------ 2048 // Return the unique control out if only one. Null if none or more than one. 2049 Node* Node::unique_ctrl_out() { 2050 Node* found = NULL; 2051 for (uint i = 0; i < outcnt(); i++) { 2052 Node* use = raw_out(i); 2053 if (use->is_CFG() && use != this) { 2054 if (found != NULL) return NULL; 2055 found = use; 2056 } 2057 } 2058 return found; 2059 } 2060 2061 //============================================================================= 2062 //------------------------------yank------------------------------------------- 2063 // Find and remove 2064 void Node_List::yank( Node *n ) { 2065 uint i; 2066 for( i = 0; i < _cnt; i++ ) 2067 if( _nodes[i] == n ) 2068 break; 2069 2070 if( i < _cnt ) 2071 _nodes[i] = _nodes[--_cnt]; 2072 } 2073 2074 //------------------------------dump------------------------------------------- 2075 void Node_List::dump() const { 2076 #ifndef PRODUCT 2077 for( uint i = 0; i < _cnt; i++ ) 2078 if( _nodes[i] ) { 2079 tty->print("%5d--> ",i); 2080 _nodes[i]->dump(); 2081 } 2082 #endif 2083 } 2084 2085 //============================================================================= 2086 //------------------------------remove----------------------------------------- 2087 void Unique_Node_List::remove( Node *n ) { 2088 if( _in_worklist[n->_idx] ) { 2089 for( uint i = 0; i < size(); i++ ) 2090 if( _nodes[i] == n ) { 2091 map(i,Node_List::pop()); 2092 _in_worklist >>= n->_idx; 2093 return; 2094 } 2095 ShouldNotReachHere(); 2096 } 2097 } 2098 2099 //-----------------------remove_useless_nodes---------------------------------- 2100 // Remove useless nodes from worklist 2101 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2102 2103 for( uint i = 0; i < size(); ++i ) { 2104 Node *n = at(i); 2105 assert( n != NULL, "Did not expect null entries in worklist"); 2106 if( ! useful.test(n->_idx) ) { 2107 _in_worklist >>= n->_idx; 2108 map(i,Node_List::pop()); 2109 // Node *replacement = Node_List::pop(); 2110 // if( i != size() ) { // Check if removing last entry 2111 // _nodes[i] = replacement; 2112 // } 2113 --i; // Visit popped node 2114 // If it was last entry, loop terminates since size() was also reduced 2115 } 2116 } 2117 } 2118 2119 //============================================================================= 2120 void Node_Stack::grow() { 2121 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2122 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2123 size_t max = old_max << 1; // max * 2 2124 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2125 _inode_max = _inodes + max; 2126 _inode_top = _inodes + old_top; // restore _top 2127 } 2128 2129 // Node_Stack is used to map nodes. 2130 Node* Node_Stack::find(uint idx) const { 2131 uint sz = size(); 2132 for (uint i=0; i < sz; i++) { 2133 if (idx == index_at(i) ) 2134 return node_at(i); 2135 } 2136 return NULL; 2137 } 2138 2139 //============================================================================= 2140 uint TypeNode::size_of() const { return sizeof(*this); } 2141 #ifndef PRODUCT 2142 void TypeNode::dump_spec(outputStream *st) const { 2143 if( !Verbose && !WizardMode ) { 2144 // standard dump does this in Verbose and WizardMode 2145 st->print(" #"); _type->dump_on(st); 2146 } 2147 } 2148 #endif 2149 uint TypeNode::hash() const { 2150 return Node::hash() + _type->hash(); 2151 } 2152 uint TypeNode::cmp( const Node &n ) const 2153 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2154 const Type *TypeNode::bottom_type() const { return _type; } 2155 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2156 2157 //------------------------------ideal_reg-------------------------------------- 2158 uint TypeNode::ideal_reg() const { 2159 return _type->ideal_reg(); 2160 }