1 /*
   2  * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_OPTO_ADDNODE_HPP
  26 #define SHARE_VM_OPTO_ADDNODE_HPP
  27 
  28 #include "opto/node.hpp"
  29 #include "opto/opcodes.hpp"
  30 #include "opto/type.hpp"
  31 
  32 // Portions of code courtesy of Clifford Click
  33 
  34 class PhaseTransform;
  35 
  36 //------------------------------AddNode----------------------------------------
  37 // Classic Add functionality.  This covers all the usual 'add' behaviors for
  38 // an algebraic ring.  Add-integer, add-float, add-double, and binary-or are
  39 // all inherited from this class.  The various identity values are supplied
  40 // by virtual functions.
  41 class AddNode : public Node {
  42   virtual uint hash() const;
  43 public:
  44   AddNode(Node *in1, Node *in2) : Node(0,in1,in2) {
  45     init_class_id(Class_Add);
  46   }
  47 
  48   // Handle algebraic identities here.  If we have an identity, return the Node
  49   // we are equivalent to.  We look for "add of zero" as an identity.
  50   virtual Node* Identity(PhaseGVN* phase);
  51 
  52   // We also canonicalize the Node, moving constants to the right input,
  53   // and flatten expressions (so that 1+x+2 becomes x+3).
  54   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  55 
  56   // Compute a new Type for this node.  Basically we just do the pre-check,
  57   // then call the virtual add() to set the type.
  58   virtual const Type* Value(PhaseGVN* phase) const;
  59 
  60   // Check if this addition involves the additive identity
  61   virtual const Type *add_of_identity(const Type *t1, const Type *t2) const;
  62 
  63   // Supplied function returns the sum of the inputs.
  64   // This also type-checks the inputs for sanity.  Guaranteed never to
  65   // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
  66   virtual const Type *add_ring(const Type*, const Type*) const = 0;
  67 
  68   // Supplied function to return the additive identity type
  69   virtual const Type *add_id() const = 0;
  70 
  71   static AddNode* make(BasicType bt, Node *in1, Node *in2);
  72 };
  73 
  74 //------------------------------AddINode---------------------------------------
  75 // Add 2 integers
  76 class AddINode : public AddNode {
  77 public:
  78   AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
  79   virtual int Opcode() const;
  80   virtual const Type *add_ring( const Type *, const Type * ) const;
  81   virtual const Type *add_id() const { return TypeInt::ZERO; }
  82   virtual const Type *bottom_type() const { return TypeInt::INT; }
  83   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  84   virtual Node* Identity(PhaseGVN* phase);
  85   virtual uint ideal_reg() const { return Op_RegI; }
  86 };
  87 
  88 //------------------------------AddLNode---------------------------------------
  89 // Add 2 longs
  90 class AddLNode : public AddNode {
  91 public:
  92   AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
  93   virtual int Opcode() const;
  94   virtual const Type *add_ring( const Type *, const Type * ) const;
  95   virtual const Type *add_id() const { return TypeLong::ZERO; }
  96   virtual const Type *bottom_type() const { return TypeLong::LONG; }
  97   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  98   virtual Node* Identity(PhaseGVN* phase);
  99   virtual uint ideal_reg() const { return Op_RegL; }
 100 };
 101 
 102 //------------------------------AddFNode---------------------------------------
 103 // Add 2 floats
 104 class AddFNode : public AddNode {
 105 public:
 106   AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 107   virtual int Opcode() const;
 108   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 109   virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const;
 110   virtual const Type *add_ring( const Type *, const Type * ) const;
 111   virtual const Type *add_id() const { return TypeF::ZERO; }
 112   virtual const Type *bottom_type() const { return Type::FLOAT; }
 113   virtual Node* Identity(PhaseGVN* phase) { return this; }
 114   virtual uint ideal_reg() const { return Op_RegF; }
 115 };
 116 
 117 //------------------------------AddDNode---------------------------------------
 118 // Add 2 doubles
 119 class AddDNode : public AddNode {
 120 public:
 121   AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 122   virtual int Opcode() const;
 123   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 124   virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const;
 125   virtual const Type *add_ring( const Type *, const Type * ) const;
 126   virtual const Type *add_id() const { return TypeD::ZERO; }
 127   virtual const Type *bottom_type() const { return Type::DOUBLE; }
 128   virtual Node* Identity(PhaseGVN* phase) { return this; }
 129   virtual uint ideal_reg() const { return Op_RegD; }
 130 };
 131 
 132 //------------------------------AddPNode---------------------------------------
 133 // Add pointer plus integer to get pointer.  NOT commutative, really.
 134 // So not really an AddNode.  Lives here, because people associate it with
 135 // an add.
 136 class AddPNode : public Node {
 137 public:
 138   enum { Control,               // When is it safe to do this add?
 139          Base,                  // Base oop, for GC purposes
 140          Address,               // Actually address, derived from base
 141          Offset } ;             // Offset added to address
 142   AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) {
 143     init_class_id(Class_AddP);
 144   }
 145   virtual int Opcode() const;
 146   virtual Node* Identity(PhaseGVN* phase);
 147   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 148   virtual const Type* Value(PhaseGVN* phase) const;
 149   virtual const Type *bottom_type() const;
 150   virtual uint  ideal_reg() const { return Op_RegP; }
 151   Node         *base_node() { assert( req() > Base, "Missing base"); return in(Base); }
 152   static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase,
 153                                      // second return value:
 154                                      intptr_t& offset);
 155 
 156   // Collect the AddP offset values into the elements array, giving up
 157   // if there are more than length.
 158   int unpack_offsets(Node* elements[], int length);
 159 
 160   // Do not match base-ptr edge
 161   virtual uint match_edge(uint idx) const;
 162 };
 163 
 164 //------------------------------OrINode----------------------------------------
 165 // Logically OR 2 integers.  Included with the ADD nodes because it inherits
 166 // all the behavior of addition on a ring.
 167 class OrINode : public AddNode {
 168 public:
 169   OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 170   virtual int Opcode() const;
 171   virtual const Type *add_ring( const Type *, const Type * ) const;
 172   virtual const Type *add_id() const { return TypeInt::ZERO; }
 173   virtual const Type *bottom_type() const { return TypeInt::INT; }
 174   virtual Node* Identity(PhaseGVN* phase);
 175   virtual uint ideal_reg() const { return Op_RegI; }
 176 };
 177 
 178 //------------------------------OrLNode----------------------------------------
 179 // Logically OR 2 longs.  Included with the ADD nodes because it inherits
 180 // all the behavior of addition on a ring.
 181 class OrLNode : public AddNode {
 182 public:
 183   OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 184   virtual int Opcode() const;
 185   virtual const Type *add_ring( const Type *, const Type * ) const;
 186   virtual const Type *add_id() const { return TypeLong::ZERO; }
 187   virtual const Type *bottom_type() const { return TypeLong::LONG; }
 188   virtual Node* Identity(PhaseGVN* phase);
 189   virtual uint ideal_reg() const { return Op_RegL; }
 190 };
 191 
 192 //------------------------------XorINode---------------------------------------
 193 // XOR'ing 2 integers
 194 class XorINode : public AddNode {
 195 public:
 196   XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 197   virtual int Opcode() const;
 198   virtual const Type *add_ring( const Type *, const Type * ) const;
 199   virtual const Type *add_id() const { return TypeInt::ZERO; }
 200   virtual const Type *bottom_type() const { return TypeInt::INT; }
 201   virtual uint ideal_reg() const { return Op_RegI; }
 202 };
 203 
 204 //------------------------------XorINode---------------------------------------
 205 // XOR'ing 2 longs
 206 class XorLNode : public AddNode {
 207 public:
 208   XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 209   virtual int Opcode() const;
 210   virtual const Type *add_ring( const Type *, const Type * ) const;
 211   virtual const Type *add_id() const { return TypeLong::ZERO; }
 212   virtual const Type *bottom_type() const { return TypeLong::LONG; }
 213   virtual uint ideal_reg() const { return Op_RegL; }
 214 };
 215 
 216 //------------------------------MaxNode----------------------------------------
 217 // Max (or min) of 2 values.  Included with the ADD nodes because it inherits
 218 // all the behavior of addition on a ring.  Only new thing is that we allow
 219 // 2 equal inputs to be equal.
 220 class MaxNode : public AddNode {
 221 public:
 222   MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
 223   virtual int Opcode() const = 0;
 224 };
 225 
 226 //------------------------------MaxINode---------------------------------------
 227 // Maximum of 2 integers.  Included with the ADD nodes because it inherits
 228 // all the behavior of addition on a ring.
 229 class MaxINode : public MaxNode {
 230 public:
 231   MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {}
 232   virtual int Opcode() const;
 233   virtual const Type *add_ring( const Type *, const Type * ) const;
 234   virtual const Type *add_id() const { return TypeInt::make(min_jint); }
 235   virtual const Type *bottom_type() const { return TypeInt::INT; }
 236   virtual uint ideal_reg() const { return Op_RegI; }
 237 };
 238 
 239 //------------------------------MinINode---------------------------------------
 240 // MINimum of 2 integers.  Included with the ADD nodes because it inherits
 241 // all the behavior of addition on a ring.
 242 class MinINode : public MaxNode {
 243 public:
 244   MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {}
 245   virtual int Opcode() const;
 246   virtual const Type *add_ring( const Type *, const Type * ) const;
 247   virtual const Type *add_id() const { return TypeInt::make(max_jint); }
 248   virtual const Type *bottom_type() const { return TypeInt::INT; }
 249   virtual uint ideal_reg() const { return Op_RegI; }
 250   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 251 };
 252 
 253 #endif // SHARE_VM_OPTO_ADDNODE_HPP