src/share/vm/opto/subnode.hpp
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src/share/vm/opto/subnode.hpp

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rev 10222 : 8149745: C2 should optimize long accumulations in a counted loop
summary: Look for parallel iv for long adds
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*** 37,67 **** // -float, and -double are all inherited from this class. The compare // functions behave like subtract functions, except that all negative answers // are compressed into -1, and all positive answers compressed to 1. class SubNode : public Node { public: ! SubNode( Node *in1, Node *in2 ) : Node(0,in1,in2) { init_class_id(Class_Sub); } // Handle algebraic identities here. If we have an identity, return the Node // we are equivalent to. We look for "add of zero" as an identity. virtual Node* Identity(PhaseGVN* phase); // Compute a new Type for this node. Basically we just do the pre-check, // then call the virtual add() to set the type. virtual const Type* Value(PhaseGVN* phase) const; ! const Type* Value_common( PhaseTransform *phase ) const; // Supplied function returns the subtractend of the inputs. // This also type-checks the inputs for sanity. Guaranteed never to // be passed a TOP or BOTTOM type, these are filtered out by a pre-check. ! virtual const Type *sub( const Type *, const Type * ) const = 0; // Supplied function to return the additive identity type. // This is returned whenever the subtracts inputs are the same. virtual const Type *add_id() const = 0; }; // NOTE: SubINode should be taken away and replaced by add and negate //------------------------------SubINode--------------------------------------- --- 37,69 ---- // -float, and -double are all inherited from this class. The compare // functions behave like subtract functions, except that all negative answers // are compressed into -1, and all positive answers compressed to 1. class SubNode : public Node { public: ! SubNode(Node *in1, Node *in2) : Node(0,in1,in2) { init_class_id(Class_Sub); } // Handle algebraic identities here. If we have an identity, return the Node // we are equivalent to. We look for "add of zero" as an identity. virtual Node* Identity(PhaseGVN* phase); // Compute a new Type for this node. Basically we just do the pre-check, // then call the virtual add() to set the type. virtual const Type* Value(PhaseGVN* phase) const; ! const Type* Value_common(PhaseTransform *phase) const; // Supplied function returns the subtractend of the inputs. // This also type-checks the inputs for sanity. Guaranteed never to // be passed a TOP or BOTTOM type, these are filtered out by a pre-check. ! virtual const Type *sub(const Type*, const Type*) const = 0; // Supplied function to return the additive identity type. // This is returned whenever the subtracts inputs are the same. virtual const Type *add_id() const = 0; + + static SubNode* make(BasicType bt, Node *in1, Node *in2); }; // NOTE: SubINode should be taken away and replaced by add and negate //------------------------------SubINode---------------------------------------
src/share/vm/opto/subnode.hpp
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