src/share/vm/opto/subnode.hpp
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hotspot Cdiff src/share/vm/opto/subnode.hpp
src/share/vm/opto/subnode.hpp
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rev 10222 : 8149745: C2 should optimize long accumulations in a counted loop
summary: Look for parallel iv for long adds
Reviewed-by:
*** 37,67 ****
// -float, and -double are all inherited from this class. The compare
// functions behave like subtract functions, except that all negative answers
// are compressed into -1, and all positive answers compressed to 1.
class SubNode : public Node {
public:
! SubNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {
init_class_id(Class_Sub);
}
// Handle algebraic identities here. If we have an identity, return the Node
// we are equivalent to. We look for "add of zero" as an identity.
virtual Node* Identity(PhaseGVN* phase);
// Compute a new Type for this node. Basically we just do the pre-check,
// then call the virtual add() to set the type.
virtual const Type* Value(PhaseGVN* phase) const;
! const Type* Value_common( PhaseTransform *phase ) const;
// Supplied function returns the subtractend of the inputs.
// This also type-checks the inputs for sanity. Guaranteed never to
// be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
! virtual const Type *sub( const Type *, const Type * ) const = 0;
// Supplied function to return the additive identity type.
// This is returned whenever the subtracts inputs are the same.
virtual const Type *add_id() const = 0;
};
// NOTE: SubINode should be taken away and replaced by add and negate
//------------------------------SubINode---------------------------------------
--- 37,69 ----
// -float, and -double are all inherited from this class. The compare
// functions behave like subtract functions, except that all negative answers
// are compressed into -1, and all positive answers compressed to 1.
class SubNode : public Node {
public:
! SubNode(Node *in1, Node *in2) : Node(0,in1,in2) {
init_class_id(Class_Sub);
}
// Handle algebraic identities here. If we have an identity, return the Node
// we are equivalent to. We look for "add of zero" as an identity.
virtual Node* Identity(PhaseGVN* phase);
// Compute a new Type for this node. Basically we just do the pre-check,
// then call the virtual add() to set the type.
virtual const Type* Value(PhaseGVN* phase) const;
! const Type* Value_common(PhaseTransform *phase) const;
// Supplied function returns the subtractend of the inputs.
// This also type-checks the inputs for sanity. Guaranteed never to
// be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
! virtual const Type *sub(const Type*, const Type*) const = 0;
// Supplied function to return the additive identity type.
// This is returned whenever the subtracts inputs are the same.
virtual const Type *add_id() const = 0;
+
+ static SubNode* make(BasicType bt, Node *in1, Node *in2);
};
// NOTE: SubINode should be taken away and replaced by add and negate
//------------------------------SubINode---------------------------------------
src/share/vm/opto/subnode.hpp
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