@@ -116,11 +116,11 @@ */ public class D3DSurfaceData extends SurfaceData implements AccelSurface { /** * To be used with getNativeResource() only. - * @see #getNativeResource() + * @see #getNativeResource */ public static final int D3D_DEVICE_RESOURCE= 100; /* * Surface types. * We use these surface types when copying from a sw surface