src/macosx/classes/sun/lwawt/LWComponentPeer.java
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@@ -461,39 +461,12 @@
}
private void applyConstrain(final Graphics g) {
final SunGraphics2D sg2d = (SunGraphics2D) g;
- final Rectangle constr = localToWindow(getSize());
- // translate and set rectangle constrain.
- sg2d.constrain(constr.x, constr.y, constr.width, constr.height);
- // set region constrain.
- //sg2d.constrain(getVisibleRegion());
- SG2DConstraint(sg2d, getVisibleRegion());
- }
-
- //TODO Move this method to SG2D?
- void SG2DConstraint(final SunGraphics2D sg2d, Region r) {
- sg2d.constrainX = sg2d.transX;
- sg2d.constrainY = sg2d.transY;
-
- Region c = sg2d.constrainClip;
- if ((sg2d.constrainX | sg2d.constrainY) != 0) {
- r = r.getTranslatedRegion(sg2d.constrainX, sg2d.constrainY);
- }
- if (c == null) {
- c = r;
- } else {
- c = c.getIntersection(r);
- if (c == sg2d.constrainClip) {
- // Common case to ignore
- return;
- }
- }
- sg2d.constrainClip = c;
- //validateCompClip() forced call.
- sg2d.setDevClip(r.getLoX(), r.getLoY(), r.getWidth(), r.getHeight());
+ final Rectangle size = localToWindow(getSize());
+ sg2d.constrain(size.x, size.y, size.width, size.height, getVisibleRegion());
}
public Region getVisibleRegion() {
return computeVisibleRect(this, getRegion());
}