44 @synthesize parentLayer; 45 @synthesize remoteLayer; 46 @synthesize jrsRemoteLayer; 47 #endif 48 49 - (id) initWithJavaLayer:(JNFJObjectWrapper *)layer; 50 { 51 AWT_ASSERT_APPKIT_THREAD; 52 // Initialize ourselves 53 self = [super init]; 54 if (self == nil) return self; 55 56 self.javaLayer = layer; 57 58 // NOTE: async=YES means that the layer is re-cached periodically 59 self.asynchronous = FALSE; 60 self.contentsGravity = kCAGravityTopLeft; 61 //Layer backed view 62 //self.needsDisplayOnBoundsChange = YES; 63 //self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable; 64 textureID = 0; // texture will be created by rendering pipe 65 target = 0; 66 67 return self; 68 } 69 70 - (void) dealloc { 71 self.javaLayer = nil; 72 [super dealloc]; 73 } 74 75 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { 76 return CGLRetainPixelFormat(sharedPixelFormat.CGLPixelFormatObj); 77 } 78 79 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { 80 CGLContextObj contextObj = NULL; 81 CGLCreateContext(pixelFormat, sharedContext.CGLContextObj, &contextObj); 82 return contextObj; 83 } 104 glTexCoord2f(swid, 0.0f); glVertex2f( 1.0f, -1.0f); 105 glTexCoord2f(swid, shgt); glVertex2f( 1.0f, 1.0f); 106 glTexCoord2f(0.0f, shgt); glVertex2f(-1.0f, 1.0f); 107 glEnd(); 108 109 glBindTexture(target, 0); 110 glDisable(target); 111 } 112 113 -(BOOL)canDrawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp{ 114 return textureID == 0 ? NO : YES; 115 } 116 117 -(void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp 118 { 119 AWT_ASSERT_APPKIT_THREAD; 120 121 // Set the current context to the one given to us. 122 CGLSetCurrentContext(glContext); 123 124 glViewport(0, 0, textureWidth, textureHeight); 125 126 JNIEnv *env = [ThreadUtilities getJNIEnv]; 127 static JNF_CLASS_CACHE(jc_JavaLayer, "sun/java2d/opengl/CGLLayer"); 128 static JNF_MEMBER_CACHE(jm_drawInCGLContext, jc_JavaLayer, "drawInCGLContext", "()V"); 129 130 jobject javaLayerLocalRef = [self.javaLayer jObjectWithEnv:env]; 131 JNFCallVoidMethod(env, javaLayerLocalRef, jm_drawInCGLContext); 132 (*env)->DeleteLocalRef(env, javaLayerLocalRef); 133 134 // Call super to finalize the drawing. By default all it does is call glFlush(). 135 [super drawInCGLContext:glContext pixelFormat:pixelFormat forLayerTime:timeInterval displayTime:timeStamp]; 136 137 CGLSetCurrentContext(NULL); 138 } 139 140 @end 141 142 /* 143 * Class: sun_java2d_opengl_CGLLayer 151 __block CGLLayer *layer = nil; 152 153 JNF_COCOA_ENTER(env); 154 155 JNFJObjectWrapper *javaLayer = [JNFJObjectWrapper wrapperWithJObject:obj withEnv:env]; 156 157 [ThreadUtilities performOnMainThreadWaiting:YES block:^(){ 158 AWT_ASSERT_APPKIT_THREAD; 159 160 layer = [[CGLLayer alloc] initWithJavaLayer: javaLayer]; 161 }]; 162 163 JNF_COCOA_EXIT(env); 164 165 return ptr_to_jlong(layer); 166 } 167 168 // Must be called under the RQ lock. 169 JNIEXPORT void JNICALL 170 Java_sun_java2d_opengl_CGLLayer_validate 171 (JNIEnv *env, jobject obj, jlong layerPtr, jobject surfaceData) 172 { 173 CGLLayer *layer = OBJC(layerPtr); 174 175 if (surfaceData != NULL) { 176 OGLSDOps *oglsdo = (OGLSDOps*) SurfaceData_GetOps(env, surfaceData); 177 layer.textureID = oglsdo->textureID; 178 layer.target = GL_TEXTURE_2D; 179 layer.textureWidth = oglsdo->width; 180 layer.textureHeight = oglsdo->height; 181 } else { 182 layer.textureID = 0; 183 } 184 } 185 186 // Must be called on the AppKit thread and under the RQ lock. 187 JNIEXPORT void JNICALL 188 Java_sun_java2d_opengl_CGLLayer_blitTexture 189 (JNIEnv *env, jobject obj, jlong layerPtr) 190 { 191 CGLLayer *layer = jlong_to_ptr(layerPtr); 192 193 [layer blitTexture]; 194 } | 44 @synthesize parentLayer; 45 @synthesize remoteLayer; 46 @synthesize jrsRemoteLayer; 47 #endif 48 49 - (id) initWithJavaLayer:(JNFJObjectWrapper *)layer; 50 { 51 AWT_ASSERT_APPKIT_THREAD; 52 // Initialize ourselves 53 self = [super init]; 54 if (self == nil) return self; 55 56 self.javaLayer = layer; 57 58 // NOTE: async=YES means that the layer is re-cached periodically 59 self.asynchronous = FALSE; 60 self.contentsGravity = kCAGravityTopLeft; 61 //Layer backed view 62 //self.needsDisplayOnBoundsChange = YES; 63 //self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable; 64 65 //Disable CALayer's default animation 66 NSMutableDictionary * actions = [[NSMutableDictionary alloc] initWithObjectsAndKeys: 67 [NSNull null], @"bounds", 68 [NSNull null], @"contents", 69 [NSNull null], @"contentsScale", 70 [NSNull null], @"onOrderIn", 71 [NSNull null], @"onOrderOut", 72 [NSNull null], @"sublayers", 73 nil]; 74 self.actions = actions; 75 [actions release]; 76 77 textureID = 0; // texture will be created by rendering pipe 78 target = 0; 79 80 return self; 81 } 82 83 - (void) dealloc { 84 self.javaLayer = nil; 85 [super dealloc]; 86 } 87 88 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { 89 return CGLRetainPixelFormat(sharedPixelFormat.CGLPixelFormatObj); 90 } 91 92 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { 93 CGLContextObj contextObj = NULL; 94 CGLCreateContext(pixelFormat, sharedContext.CGLContextObj, &contextObj); 95 return contextObj; 96 } 117 glTexCoord2f(swid, 0.0f); glVertex2f( 1.0f, -1.0f); 118 glTexCoord2f(swid, shgt); glVertex2f( 1.0f, 1.0f); 119 glTexCoord2f(0.0f, shgt); glVertex2f(-1.0f, 1.0f); 120 glEnd(); 121 122 glBindTexture(target, 0); 123 glDisable(target); 124 } 125 126 -(BOOL)canDrawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp{ 127 return textureID == 0 ? NO : YES; 128 } 129 130 -(void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp 131 { 132 AWT_ASSERT_APPKIT_THREAD; 133 134 // Set the current context to the one given to us. 135 CGLSetCurrentContext(glContext); 136 137 // Should clear the whole CALayer, because it can be larger than our texture. 138 glClearColor(0.0, 0.0, 0.0, 0.0); 139 glClear(GL_COLOR_BUFFER_BIT); 140 141 glViewport(0, 0, textureWidth, textureHeight); 142 143 JNIEnv *env = [ThreadUtilities getJNIEnv]; 144 static JNF_CLASS_CACHE(jc_JavaLayer, "sun/java2d/opengl/CGLLayer"); 145 static JNF_MEMBER_CACHE(jm_drawInCGLContext, jc_JavaLayer, "drawInCGLContext", "()V"); 146 147 jobject javaLayerLocalRef = [self.javaLayer jObjectWithEnv:env]; 148 JNFCallVoidMethod(env, javaLayerLocalRef, jm_drawInCGLContext); 149 (*env)->DeleteLocalRef(env, javaLayerLocalRef); 150 151 // Call super to finalize the drawing. By default all it does is call glFlush(). 152 [super drawInCGLContext:glContext pixelFormat:pixelFormat forLayerTime:timeInterval displayTime:timeStamp]; 153 154 CGLSetCurrentContext(NULL); 155 } 156 157 @end 158 159 /* 160 * Class: sun_java2d_opengl_CGLLayer 168 __block CGLLayer *layer = nil; 169 170 JNF_COCOA_ENTER(env); 171 172 JNFJObjectWrapper *javaLayer = [JNFJObjectWrapper wrapperWithJObject:obj withEnv:env]; 173 174 [ThreadUtilities performOnMainThreadWaiting:YES block:^(){ 175 AWT_ASSERT_APPKIT_THREAD; 176 177 layer = [[CGLLayer alloc] initWithJavaLayer: javaLayer]; 178 }]; 179 180 JNF_COCOA_EXIT(env); 181 182 return ptr_to_jlong(layer); 183 } 184 185 // Must be called under the RQ lock. 186 JNIEXPORT void JNICALL 187 Java_sun_java2d_opengl_CGLLayer_validate 188 (JNIEnv *env, jclass cls, jlong layerPtr, jobject surfaceData) 189 { 190 CGLLayer *layer = OBJC(layerPtr); 191 192 if (surfaceData != NULL) { 193 OGLSDOps *oglsdo = (OGLSDOps*) SurfaceData_GetOps(env, surfaceData); 194 layer.textureID = oglsdo->textureID; 195 layer.target = GL_TEXTURE_2D; 196 layer.textureWidth = oglsdo->width; 197 layer.textureHeight = oglsdo->height; 198 } else { 199 layer.textureID = 0; 200 } 201 } 202 203 // Must be called on the AppKit thread and under the RQ lock. 204 JNIEXPORT void JNICALL 205 Java_sun_java2d_opengl_CGLLayer_blitTexture 206 (JNIEnv *env, jclass cls, jlong layerPtr) 207 { 208 CGLLayer *layer = jlong_to_ptr(layerPtr); 209 210 [layer blitTexture]; 211 } 212 213 JNIEXPORT void JNICALL 214 Java_sun_java2d_opengl_CGLLayer_nativeSetScale 215 (JNIEnv *env, jclass cls, jlong layerPtr, jdouble scale) 216 { 217 JNF_COCOA_ENTER(env); 218 CGLLayer *layer = jlong_to_ptr(layerPtr); 219 [ThreadUtilities performOnMainThreadWaiting:NO block:^(){ 220 layer.contentsScale = scale; 221 }]; 222 JNF_COCOA_EXIT(env); 223 } |