/* * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* @test @summary Test SoftAudioBuffer get method */ import javax.sound.midi.Patch; import javax.sound.sampled.*; import com.sun.media.sound.*; public class Get { private static void assertEquals(Object a, Object b) throws Exception { if(!a.equals(b)) throw new RuntimeException("assertEquals fails!"); } private static void assertTrue(boolean value) throws Exception { if(!value) throw new RuntimeException("assertTrue fails!"); } public static void main(String[] args) throws Exception { AudioFormat frm = new AudioFormat(8000, 16, 1, true, false); SoftAudioBuffer buff = new SoftAudioBuffer(100, frm); float[] ar = buff.array(); for (int i = 0; i < ar.length; i++) { if(i % 2 == 0) ar[i] = 1; if(i % 2 == 0) ar[i] = -0.5f; } byte[] bbuff = new byte[ar.length*frm.getFrameSize()]; buff.get(bbuff, 0); float[] ar2 = new float[ar.length]; AudioFloatConverter.getConverter(frm).toFloatArray(bbuff, ar2); for (int i = 0; i < ar2.length; i++) if(Math.abs(ar[i] - ar2[i]) > 0.001) throw new Exception("conversion failure!"); } }