1 /* 2 * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package sun.java2d.pipe; 27 28 import java.awt.AlphaComposite; 29 import java.awt.Color; 30 import java.awt.Composite; 31 import java.awt.Paint; 32 import java.awt.geom.AffineTransform; 33 import sun.java2d.pipe.hw.AccelSurface; 34 import sun.java2d.InvalidPipeException; 35 import sun.java2d.SunGraphics2D; 36 import sun.java2d.loops.XORComposite; 37 import static sun.java2d.pipe.BufferedOpCodes.*; 38 import static sun.java2d.pipe.BufferedRenderPipe.BYTES_PER_SPAN; 39 40 import java.lang.annotation.Native; 41 42 /** 43 * Base context class for managing state in a single-threaded rendering 44 * environment. Each state-setting operation (e.g. SET_COLOR) is added to 45 * the provided RenderQueue, which will be processed at a later time by a 46 * single thread. Note that the RenderQueue lock must be acquired before 47 * calling the validate() method (or any other method in this class). See 48 * the RenderQueue class comments for a sample usage scenario. 49 * 50 * @see RenderQueue 51 */ 52 public abstract class BufferedContext { 53 54 /* 55 * The following flags help the internals of validate() determine 56 * the appropriate (meaning correct, or optimal) code path when 57 * setting up the current context. The flags can be bitwise OR'd 58 * together as needed. 59 */ 60 61 /** 62 * Indicates that no flags are needed; take all default code paths. 63 */ 64 @Native public static final int NO_CONTEXT_FLAGS = (0 << 0); 65 /** 66 * Indicates that the source surface (or color value, if it is a simple 67 * rendering operation) is opaque (has an alpha value of 1.0). If this 68 * flag is present, it allows us to disable blending in certain 69 * situations in order to improve performance. 70 */ 71 @Native public static final int SRC_IS_OPAQUE = (1 << 0); 72 /** 73 * Indicates that the operation uses an alpha mask, which may determine 74 * the code path that is used when setting up the current paint state. 75 */ 76 @Native public static final int USE_MASK = (1 << 1); 77 78 protected RenderQueue rq; 79 protected RenderBuffer buf; 80 81 /** 82 * This is a reference to the most recently validated BufferedContext. If 83 * this value is null, it means that there is no current context. It is 84 * provided here so that validate() only needs to do a quick reference 85 * check to see if the BufferedContext passed to that method is the same 86 * as the one we've cached here. 87 */ 88 protected static BufferedContext currentContext; 89 90 private AccelSurface validatedSrcData; 91 private AccelSurface validatedDstData; 92 private Region validatedClip; 93 private Composite validatedComp; 94 private Paint validatedPaint; 95 // renamed from isValidatedPaintAColor as part of a work around for 6764257 96 private boolean isValidatedPaintJustAColor; 97 private int validatedRGB; 98 private int validatedFlags; 99 private boolean xformInUse; 100 private AffineTransform transform; 101 102 protected BufferedContext(RenderQueue rq) { 103 this.rq = rq; 104 this.buf = rq.getBuffer(); 105 } 106 107 /** 108 * Fetches the BufferedContextContext associated with the dst. surface 109 * and validates the context using the given parameters. Most rendering 110 * operations will call this method first in order to set the necessary 111 * state before issuing rendering commands. 112 * 113 * Note: must be called while the RenderQueue lock is held. 114 * 115 * It's assumed that the type of surfaces has been checked by the Renderer 116 * 117 * @throws InvalidPipeException if either src or dest surface is not valid 118 * or lost 119 * @see RenderQueue#lock 120 * @see RenderQueue#unlock 121 */ 122 public static void validateContext(AccelSurface srcData, 123 AccelSurface dstData, 124 Region clip, Composite comp, 125 AffineTransform xform, 126 Paint paint, SunGraphics2D sg2d, 127 int flags) 128 { 129 // assert rq.lock.isHeldByCurrentThread(); 130 BufferedContext d3dc = dstData.getContext(); 131 d3dc.validate(srcData, dstData, 132 clip, comp, xform, paint, sg2d, flags); 133 } 134 135 /** 136 * Fetches the BufferedContextassociated with the surface 137 * and disables all context state settings. 138 * 139 * Note: must be called while the RenderQueue lock is held. 140 * 141 * It's assumed that the type of surfaces has been checked by the Renderer 142 * 143 * @throws InvalidPipeException if the surface is not valid 144 * or lost 145 * @see RenderQueue#lock 146 * @see RenderQueue#unlock 147 */ 148 public static void validateContext(AccelSurface surface) { 149 // assert rt.lock.isHeldByCurrentThread(); 150 validateContext(surface, surface, 151 null, null, null, null, null, NO_CONTEXT_FLAGS); 152 } 153 154 /** 155 * Validates the given parameters against the current state for this 156 * context. If this context is not current, it will be made current 157 * for the given source and destination surfaces, and the viewport will 158 * be updated. Then each part of the context state (clip, composite, 159 * etc.) is checked against the previous value. If the value has changed 160 * since the last call to validate(), it will be updated accordingly. 161 * 162 * Note that the SunGraphics2D parameter is only used for the purposes 163 * of validating a (non-null) Paint parameter. In all other cases it 164 * is safe to pass a null SunGraphics2D and it will be ignored. 165 * 166 * Note: must be called while the RenderQueue lock is held. 167 * 168 * It's assumed that the type of surfaces has been checked by the Renderer 169 * 170 * @throws InvalidPipeException if either src or dest surface is not valid 171 * or lost 172 */ 173 public void validate(AccelSurface srcData, AccelSurface dstData, 174 Region clip, Composite comp, 175 AffineTransform xform, 176 Paint paint, SunGraphics2D sg2d, int flags) 177 { 178 // assert rq.lock.isHeldByCurrentThread(); 179 180 boolean updateClip = false; 181 boolean updatePaint = false; 182 183 if (!dstData.isValid() || 184 dstData.isSurfaceLost() || srcData.isSurfaceLost()) 185 { 186 invalidateContext(); 187 throw new InvalidPipeException("bounds changed or surface lost"); 188 } 189 190 if (paint instanceof Color) { 191 // REMIND: not 30-bit friendly 192 int newRGB = ((Color)paint).getRGB(); 193 if (isValidatedPaintJustAColor) { 194 if (newRGB != validatedRGB) { 195 validatedRGB = newRGB; 196 updatePaint = true; 197 } 198 } else { 199 validatedRGB = newRGB; 200 updatePaint = true; 201 isValidatedPaintJustAColor = true; 202 } 203 } else if (validatedPaint != paint) { 204 updatePaint = true; 205 // this should be set when we are switching from paint to color 206 // in which case this condition will be true 207 isValidatedPaintJustAColor = false; 208 } 209 210 if ((currentContext != this) || 211 (srcData != validatedSrcData) || 212 (dstData != validatedDstData)) 213 { 214 if (dstData != validatedDstData) { 215 // the clip is dependent on the destination surface, so we 216 // need to update it if we have a new destination surface 217 updateClip = true; 218 } 219 220 if (paint == null) { 221 // make sure we update the color state (otherwise, it might 222 // not be updated if this is the first time the context 223 // is being validated) 224 updatePaint = true; 225 } 226 227 // update the current source and destination surfaces 228 setSurfaces(srcData, dstData); 229 230 currentContext = this; 231 validatedSrcData = srcData; 232 validatedDstData = dstData; 233 } 234 235 // validate clip 236 if ((clip != validatedClip) || updateClip) { 237 if (clip != null) { 238 if (updateClip || 239 validatedClip == null || 240 !(validatedClip.isRectangular() && clip.isRectangular()) || 241 ((clip.getLoX() != validatedClip.getLoX() || 242 clip.getLoY() != validatedClip.getLoY() || 243 clip.getHiX() != validatedClip.getHiX() || 244 clip.getHiY() != validatedClip.getHiY()))) 245 { 246 setClip(clip); 247 } 248 } else { 249 resetClip(); 250 } 251 validatedClip = clip; 252 } 253 254 // validate composite (note that a change in the context flags 255 // may require us to update the composite state, even if the 256 // composite has not changed) 257 if ((comp != validatedComp) || (flags != validatedFlags)) { 258 if (comp != null) { 259 setComposite(comp, flags); 260 } else { 261 resetComposite(); 262 } 263 // the paint state is dependent on the composite state, so make 264 // sure we update the color below 265 updatePaint = true; 266 validatedComp = comp; 267 validatedFlags = flags; 268 } 269 270 // validate transform 271 boolean txChanged = false; 272 if (xform == null) { 273 if (xformInUse) { 274 resetTransform(); 275 xformInUse = false; 276 txChanged = true; 277 } else if (sg2d != null && !sg2d.transform.equals(transform)) { 278 txChanged = true; 279 } 280 if (sg2d != null && txChanged) { 281 transform = new AffineTransform(sg2d.transform); 282 } 283 } else { 284 setTransform(xform); 285 xformInUse = true; 286 txChanged = true; 287 } 288 // non-Color paints may require paint revalidation 289 if (!isValidatedPaintJustAColor && txChanged) { 290 updatePaint = true; 291 } 292 293 // validate paint 294 if (updatePaint) { 295 if (paint != null) { 296 BufferedPaints.setPaint(rq, sg2d, paint, flags); 297 } else { 298 BufferedPaints.resetPaint(rq); 299 } 300 validatedPaint = paint; 301 } 302 303 // mark dstData dirty 304 // REMIND: is this really needed now? we do it in SunGraphics2D.. 305 dstData.markDirty(); 306 } 307 308 /** 309 * Invalidates the surfaces associated with this context. This is 310 * useful when the context is no longer needed, and we want to break 311 * the chain caused by these surface references. 312 * 313 * Note: must be called while the RenderQueue lock is held. 314 * 315 * @see RenderQueue#lock 316 * @see RenderQueue#unlock 317 */ 318 public void invalidateSurfaces() { 319 validatedSrcData = null; 320 validatedDstData = null; 321 } 322 323 private void setSurfaces(AccelSurface srcData, 324 AccelSurface dstData) 325 { 326 // assert rq.lock.isHeldByCurrentThread(); 327 rq.ensureCapacityAndAlignment(20, 4); 328 buf.putInt(SET_SURFACES); 329 buf.putLong(srcData.getNativeOps()); 330 buf.putLong(dstData.getNativeOps()); 331 } 332 333 private void resetClip() { 334 // assert rq.lock.isHeldByCurrentThread(); 335 rq.ensureCapacity(4); 336 buf.putInt(RESET_CLIP); 337 } 338 339 private void setClip(Region clip) { 340 // assert rq.lock.isHeldByCurrentThread(); 341 if (clip.isRectangular()) { 342 rq.ensureCapacity(20); 343 buf.putInt(SET_RECT_CLIP); 344 buf.putInt(clip.getLoX()).putInt(clip.getLoY()); 345 buf.putInt(clip.getHiX()).putInt(clip.getHiY()); 346 } else { 347 rq.ensureCapacity(28); // so that we have room for at least a span 348 buf.putInt(BEGIN_SHAPE_CLIP); 349 buf.putInt(SET_SHAPE_CLIP_SPANS); 350 // include a placeholder for the span count 351 int countIndex = buf.position(); 352 buf.putInt(0); 353 int spanCount = 0; 354 int remainingSpans = buf.remaining() / BYTES_PER_SPAN; 355 int span[] = new int[4]; 356 SpanIterator si = clip.getSpanIterator(); 357 while (si.nextSpan(span)) { 358 if (remainingSpans == 0) { 359 buf.putInt(countIndex, spanCount); 360 rq.flushNow(); 361 buf.putInt(SET_SHAPE_CLIP_SPANS); 362 countIndex = buf.position(); 363 buf.putInt(0); 364 spanCount = 0; 365 remainingSpans = buf.remaining() / BYTES_PER_SPAN; 366 } 367 buf.putInt(span[0]); // x1 368 buf.putInt(span[1]); // y1 369 buf.putInt(span[2]); // x2 370 buf.putInt(span[3]); // y2 371 spanCount++; 372 remainingSpans--; 373 } 374 buf.putInt(countIndex, spanCount); 375 rq.ensureCapacity(4); 376 buf.putInt(END_SHAPE_CLIP); 377 } 378 } 379 380 private void resetComposite() { 381 // assert rq.lock.isHeldByCurrentThread(); 382 rq.ensureCapacity(4); 383 buf.putInt(RESET_COMPOSITE); 384 } 385 386 private void setComposite(Composite comp, int flags) { 387 // assert rq.lock.isHeldByCurrentThread(); 388 if (comp instanceof AlphaComposite) { 389 AlphaComposite ac = (AlphaComposite)comp; 390 rq.ensureCapacity(16); 391 buf.putInt(SET_ALPHA_COMPOSITE); 392 buf.putInt(ac.getRule()); 393 buf.putFloat(ac.getAlpha()); 394 buf.putInt(flags); 395 } else if (comp instanceof XORComposite) { 396 int xorPixel = ((XORComposite)comp).getXorPixel(); 397 rq.ensureCapacity(8); 398 buf.putInt(SET_XOR_COMPOSITE); 399 buf.putInt(xorPixel); 400 } else { 401 throw new InternalError("not yet implemented"); 402 } 403 } 404 405 private void resetTransform() { 406 // assert rq.lock.isHeldByCurrentThread(); 407 rq.ensureCapacity(4); 408 buf.putInt(RESET_TRANSFORM); 409 } 410 411 private void setTransform(AffineTransform xform) { 412 // assert rq.lock.isHeldByCurrentThread(); 413 rq.ensureCapacityAndAlignment(52, 4); 414 buf.putInt(SET_TRANSFORM); 415 buf.putDouble(xform.getScaleX()); 416 buf.putDouble(xform.getShearY()); 417 buf.putDouble(xform.getShearX()); 418 buf.putDouble(xform.getScaleY()); 419 buf.putDouble(xform.getTranslateX()); 420 buf.putDouble(xform.getTranslateY()); 421 } 422 423 /** 424 * Resets this context's surfaces and all attributes. 425 * 426 * Note: must be called while the RenderQueue lock is held. 427 * 428 * @see RenderQueue#lock 429 * @see RenderQueue#unlock 430 */ 431 public void invalidateContext() { 432 resetTransform(); 433 resetComposite(); 434 resetClip(); 435 BufferedPaints.resetPaint(rq); 436 invalidateSurfaces(); 437 validatedComp = null; 438 validatedClip = null; 439 validatedPaint = null; 440 isValidatedPaintJustAColor = false; 441 xformInUse = false; 442 } 443 444 /** 445 * Returns a singleton {@code RenderQueue} object used by the rendering 446 * pipeline. 447 * 448 * @return a render queue 449 * @see RenderQueue 450 */ 451 public abstract RenderQueue getRenderQueue(); 452 453 /** 454 * Saves the state of this context. 455 * It may reset the current context. 456 * 457 * Note: must be called while the RenderQueue lock is held. 458 * 459 * @see RenderQueue#lock 460 * @see RenderQueue#unlock 461 */ 462 public abstract void saveState(); 463 464 /** 465 * Restores the native state of this context. 466 * It may reset the current context. 467 * 468 * Note: must be called while the RenderQueue lock is held. 469 * 470 * @see RenderQueue#lock 471 * @see RenderQueue#unlock 472 */ 473 public abstract void restoreState(); 474 }