src/share/classes/javax/sound/midi/Instrument.java
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*** 1,7 ****
/*
! * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
--- 1,7 ----
/*
! * Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
*** 23,87 ****
* questions.
*/
package javax.sound.midi;
- import java.net.URL;
-
-
-
/**
! * An instrument is a sound-synthesis algorithm with certain parameter
! * settings, usually designed to emulate a specific real-world
! * musical instrument or to achieve a specific sort of sound effect.
! * Instruments are typically stored in collections called soundbanks.
! * Before the instrument can be used to play notes, it must first be loaded
! * onto a synthesizer, and then it must be selected for use on
! * one or more channels, via a program-change command. MIDI notes
! * that are subsequently received on those channels will be played using
* the sound of the selected instrument.
*
* @see Soundbank
* @see Soundbank#getInstruments
* @see Patch
* @see Synthesizer#loadInstrument(Instrument)
* @see MidiChannel#programChange(int, int)
- * @author Kara Kytle
*/
-
public abstract class Instrument extends SoundbankResource {
-
/**
! * Instrument patch
*/
private final Patch patch;
-
/**
! * Constructs a new MIDI instrument from the specified <code>Patch</code>.
! * When a subsequent request is made to load the
! * instrument, the sound bank will search its contents for this instrument's <code>Patch</code>,
! * and the instrument will be loaded into the synthesizer at the
! * bank and program location indicated by the <code>Patch</code> object.
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
! * @param dataClass the class used to represent the sample's data.
! *
* @see Synthesizer#loadInstrument(Instrument)
*/
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) {
super(soundbank, name, dataClass);
this.patch = patch;
}
-
/**
! * Obtains the <code>Patch</code> object that indicates the bank and program
* numbers where this instrument is to be stored in the synthesizer.
* @return this instrument's patch
*/
public Patch getPatch() {
return patch;
}
--- 23,79 ----
* questions.
*/
package javax.sound.midi;
/**
! * An instrument is a sound-synthesis algorithm with certain parameter settings,
! * usually designed to emulate a specific real-world musical instrument or to
! * achieve a specific sort of sound effect. Instruments are typically stored in
! * collections called soundbanks. Before the instrument can be used to play
! * notes, it must first be loaded onto a synthesizer, and then it must be
! * selected for use on one or more channels, via a program-change command. MIDI
! * notes that are subsequently received on those channels will be played using
* the sound of the selected instrument.
*
+ * @author Kara Kytle
* @see Soundbank
* @see Soundbank#getInstruments
* @see Patch
* @see Synthesizer#loadInstrument(Instrument)
* @see MidiChannel#programChange(int, int)
*/
public abstract class Instrument extends SoundbankResource {
/**
! * Instrument patch.
*/
private final Patch patch;
/**
! * Constructs a new MIDI instrument from the specified {@code Patch}. When a
! * subsequent request is made to load the instrument, the sound bank will
! * search its contents for this instrument's {@code Patch}, and the
! * instrument will be loaded into the synthesizer at the bank and program
! * location indicated by the {@code Patch} object.
! *
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
! * @param dataClass the class used to represent the sample's data
* @see Synthesizer#loadInstrument(Instrument)
*/
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) {
super(soundbank, name, dataClass);
this.patch = patch;
}
/**
! * Obtains the {@code Patch} object that indicates the bank and program
* numbers where this instrument is to be stored in the synthesizer.
+ *
* @return this instrument's patch
*/
public Patch getPatch() {
return patch;
}