src/share/classes/javax/sound/midi/MidiChannel.java
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@@ -1,7 +1,7 @@
/*
- * Copyright (c) 1998, 2004, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
@@ -23,515 +23,452 @@
* questions.
*/
package javax.sound.midi;
-
/**
- * A <code>MidiChannel</code> object represents a single MIDI channel.
- * Generally, each <code>MidiChannel</code> method processes a like-named MIDI
- * "channel voice" or "channel mode" message as defined by the MIDI specification. However,
- * <code>MidiChannel</code> adds some "get" methods that retrieve the value
- * most recently set by one of the standard MIDI channel messages. Similarly,
- * methods for per-channel solo and mute have been added.
- * <p>
- * A <code>{@link Synthesizer}</code> object has a collection
- * of <code>MidiChannels</code>, usually one for each of the 16 channels
- * prescribed by the MIDI 1.0 specification. The <code>Synthesizer</code>
- * generates sound when its <code>MidiChannels</code> receive
- * <code>noteOn</code> messages.
+ * A {@code MidiChannel} object represents a single MIDI channel. Generally,
+ * each {@code MidiChannel} method processes a like-named MIDI "channel voice"
+ * or "channel mode" message as defined by the MIDI specification. However,
+ * {@code MidiChannel} adds some "get" methods that retrieve the value most
+ * recently set by one of the standard MIDI channel messages. Similarly, methods
+ * for per-channel solo and mute have been added.
+ * <p>
+ * A {@link Synthesizer} object has a collection of {@code MidiChannels},
+ * usually one for each of the 16 channels prescribed by the MIDI 1.0
+ * specification. The {@code Synthesizer} generates sound when its
+ * {@code MidiChannels} receive {@code noteOn} messages.
* <p>
* See the MIDI 1.0 Specification for more information about the prescribed
- * behavior of the MIDI channel messages, which are not exhaustively
- * documented here. The specification is titled <code>MIDI Reference:
- * The Complete MIDI 1.0 Detailed Specification</code>, and is published by
- * the MIDI Manufacturer's Association (<a href = http://www.midi.org>
- * http://www.midi.org</a>).
+ * behavior of the MIDI channel messages, which are not exhaustively documented
+ * here. The specification is titled
+ * {@code MIDI Reference: The Complete MIDI 1.0 Detailed Specification}, and is
+ * published by the MIDI Manufacturer's Association
+ * (<a href = http://www.midi.org>http://www.midi.org</a>).
* <p>
* MIDI was originally a protocol for reporting the gestures of a keyboard
- * musician. This genesis is visible in the <code>MidiChannel</code> API, which
+ * musician. This genesis is visible in the {@code MidiChannel} API, which
* preserves such MIDI concepts as key number, key velocity, and key pressure.
* It should be understood that the MIDI data does not necessarily originate
* with a keyboard player (the source could be a different kind of musician, or
- * software). Some devices might generate constant values for velocity
- * and pressure, regardless of how the note was performed.
- * Also, the MIDI specification often leaves it up to the
- * synthesizer to use the data in the way the implementor sees fit. For
- * example, velocity data need not always be mapped to volume and/or brightness.
- *
- * @see Synthesizer#getChannels
+ * software). Some devices might generate constant values for velocity and
+ * pressure, regardless of how the note was performed. Also, the MIDI
+ * specification often leaves it up to the synthesizer to use the data in the
+ * way the implementor sees fit. For example, velocity data need not always be
+ * mapped to volume and/or brightness.
*
* @author David Rivas
* @author Kara Kytle
+ * @see Synthesizer#getChannels
*/
-
public interface MidiChannel {
/**
- * Starts the specified note sounding. The key-down velocity
- * usually controls the note's volume and/or brightness.
- * If <code>velocity</code> is zero, this method instead acts like
- * {@link #noteOff(int)}, terminating the note.
+ * Starts the specified note sounding. The key-down velocity usually
+ * controls the note's volume and/or brightness. If {@code velocity} is
+ * zero, this method instead acts like {@link #noteOff(int)}, terminating
+ * the note.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was depressed
- *
* @see #noteOff(int, int)
*/
- public void noteOn(int noteNumber, int velocity);
+ void noteOn(int noteNumber, int velocity);
/**
- * Turns the specified note off. The key-up velocity, if not ignored, can
- * be used to affect how quickly the note decays.
- * In any case, the note might not die away instantaneously; its decay
- * rate is determined by the internals of the <code>Instrument</code>.
- * If the Hold Pedal (a controller; see
- * {@link #controlChange(int, int) controlChange})
- * is down, the effect of this method is deferred until the pedal is
- * released.
- *
+ * Turns the specified note off. The key-up velocity, if not ignored, can be
+ * used to affect how quickly the note decays. In any case, the note might
+ * not die away instantaneously; its decay rate is determined by the
+ * internals of the {@code Instrument}. If the Hold Pedal (a controller; see
+ * {@link #controlChange(int, int) controlChange}) is down, the effect of
+ * this method is deferred until the pedal is released.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
* @param velocity the speed with which the key was released
- *
* @see #noteOff(int)
* @see #noteOn
* @see #allNotesOff
* @see #allSoundOff
*/
- public void noteOff(int noteNumber, int velocity);
+ void noteOff(int noteNumber, int velocity);
/**
* Turns the specified note off.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
- *
* @see #noteOff(int, int)
*/
- public void noteOff(int noteNumber);
+ void noteOff(int noteNumber);
/**
- * Reacts to a change in the specified note's key pressure.
- * Polyphonic key pressure
- * allows a keyboard player to press multiple keys simultaneously, each
- * with a different amount of pressure. The pressure, if not ignored,
- * is typically used to vary such features as the volume, brightness,
- * or vibrato of the note.
- *
- * It is possible that the underlying synthesizer
- * does not support this MIDI message. In order
- * to verify that <code>setPolyPressure</code>
- * was successful, use <code>getPolyPressure</code>.
+ * Reacts to a change in the specified note's key pressure. Polyphonic key
+ * pressure allows a keyboard player to press multiple keys simultaneously,
+ * each with a different amount of pressure. The pressure, if not ignored,
+ * is typically used to vary such features as the volume, brightness, or
+ * vibrato of the note.
+ * <p>
+ * It is possible that the underlying synthesizer does not support this MIDI
+ * message. In order to verify that {@code setPolyPressure} was successful,
+ * use {@code getPolyPressure}.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
- * @param pressure value for the specified key, from 0 to 127 (127 =
- * maximum pressure)
- *
+ * @param pressure value for the specified key, from 0 to 127
+ * (127 = maximum pressure)
* @see #getPolyPressure(int)
*/
- public void setPolyPressure(int noteNumber, int pressure);
+ void setPolyPressure(int noteNumber, int pressure);
/**
* Obtains the pressure with which the specified key is being depressed.
+ * <p>
+ * If the device does not support setting poly pressure, this method always
+ * returns 0. Calling {@code setPolyPressure} will have no effect then.
*
* @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C)
- *
- * If the device does not support setting poly pressure,
- * this method always returns 0. Calling
- * <code>setPolyPressure</code> will have no effect then.
- *
* @return the amount of pressure for that note, from 0 to 127
* (127 = maximum pressure)
- *
* @see #setPolyPressure(int, int)
*/
- public int getPolyPressure(int noteNumber);
+ int getPolyPressure(int noteNumber);
/**
- * Reacts to a change in the keyboard pressure. Channel
- * pressure indicates how hard the keyboard player is depressing
- * the entire keyboard. This can be the maximum or
- * average of the per-key pressure-sensor values, as set by
- * <code>setPolyPressure</code>. More commonly, it is a measurement of
- * a single sensor on a device that doesn't implement polyphonic key
- * pressure. Pressure can be used to control various aspects of the sound,
- * as described under {@link #setPolyPressure(int, int) setPolyPressure}.
- *
- * It is possible that the underlying synthesizer
- * does not support this MIDI message. In order
- * to verify that <code>setChannelPressure</code>
- * was successful, use <code>getChannelPressure</code>.
+ * Reacts to a change in the keyboard pressure. Channel pressure indicates
+ * how hard the keyboard player is depressing the entire keyboard. This can
+ * be the maximum or average of the per-key pressure-sensor values, as set
+ * by {@code setPolyPressure}. More commonly, it is a measurement of a
+ * single sensor on a device that doesn't implement polyphonic key pressure.
+ * Pressure can be used to control various aspects of the sound, as
+ * described under {@link #setPolyPressure(int, int) setPolyPressure}.
+ * <p>
+ * It is possible that the underlying synthesizer does not support this MIDI
+ * message. In order to verify that {@code setChannelPressure} was
+ * successful, use {@code getChannelPressure}.
*
* @param pressure the pressure with which the keyboard is being depressed,
* from 0 to 127 (127 = maximum pressure)
* @see #setPolyPressure(int, int)
* @see #getChannelPressure
*/
- public void setChannelPressure(int pressure);
+ void setChannelPressure(int pressure);
/**
* Obtains the channel's keyboard pressure.
- * If the device does not support setting channel pressure,
- * this method always returns 0. Calling
- * <code>setChannelPressure</code> will have no effect then.
- *
- * @return the amount of pressure for that note,
- * from 0 to 127 (127 = maximum pressure)
+ * <p>
+ * If the device does not support setting channel pressure, this method
+ * always returns 0. Calling {@code setChannelPressure} will have no effect
+ * then.
*
+ * @return the amount of pressure for that note, from 0 to 127
+ * (127 = maximum pressure)
* @see #setChannelPressure(int)
*/
- public int getChannelPressure();
+ int getChannelPressure();
/**
- * Reacts to a change in the specified controller's value. A controller
- * is some control other than a keyboard key, such as a
- * switch, slider, pedal, wheel, or breath-pressure sensor.
- * The MIDI 1.0 Specification provides standard numbers for typical
- * controllers on MIDI devices, and describes the intended effect
- * for some of the controllers.
- * The way in which an
- * <code>Instrument</code> reacts to a controller change may be
- * specific to the <code>Instrument</code>.
- * <p>
- * The MIDI 1.0 Specification defines both 7-bit controllers
- * and 14-bit controllers. Continuous controllers, such
- * as wheels and sliders, typically have 14 bits (two MIDI bytes),
- * while discrete controllers, such as switches, typically have 7 bits
- * (one MIDI byte). Refer to the specification to see the
- * expected resolution for each type of control.
- * <p>
- * Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision.
- * The value of a 7-bit controller is set completely by the
- * <code>value</code> argument. An additional set of controllers
- * provide 14-bit precision by using two controller numbers, one
- * for the most significant 7 bits and another for the least significant
- * 7 bits. Controller numbers 0 through 31 (0x00 - 0x1F) control the
- * most significant 7 bits of 14-bit controllers; controller numbers
- * 32 through 63 (0x20 - 0x3F) control the least significant 7 bits of
- * these controllers. For example, controller number 7 (0x07) controls
- * the upper 7 bits of the channel volume controller, and controller
- * number 39 (0x27) controls the lower 7 bits.
- * The value of a 14-bit controller is determined
- * by the interaction of the two halves. When the most significant 7 bits
- * of a controller are set (using controller numbers 0 through 31), the
- * lower 7 bits are automatically set to 0. The corresponding controller
- * number for the lower 7 bits may then be used to further modulate the
- * controller value.
- *
- * It is possible that the underlying synthesizer
- * does not support a specific controller message. In order
- * to verify that a call to <code>controlChange</code>
- * was successful, use <code>getController</code>.
- *
- * @param controller the controller number (0 to 127; see the MIDI
- * 1.0 Specification for the interpretation)
- * @param value the value to which the specified controller is changed (0 to 127)
- *
+ * Reacts to a change in the specified controller's value. A controller is
+ * some control other than a keyboard key, such as a switch, slider, pedal,
+ * wheel, or breath-pressure sensor. The MIDI 1.0 Specification provides
+ * standard numbers for typical controllers on MIDI devices, and describes
+ * the intended effect for some of the controllers. The way in which an
+ * {@code Instrument} reacts to a controller change may be specific to the
+ * {@code Instrument}.
+ * <p>
+ * The MIDI 1.0 Specification defines both 7-bit controllers and 14-bit
+ * controllers. Continuous controllers, such as wheels and sliders,
+ * typically have 14 bits (two MIDI bytes), while discrete controllers, such
+ * as switches, typically have 7 bits (one MIDI byte). Refer to the
+ * specification to see the expected resolution for each type of control.
+ * <p>
+ * Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision. The value
+ * of a 7-bit controller is set completely by the {@code value} argument. An
+ * additional set of controllers provide 14-bit precision by using two
+ * controller numbers, one for the most significant 7 bits and another for
+ * the least significant 7 bits. Controller numbers 0 through 31
+ * (0x00 - 0x1F) control the most significant 7 bits of 14-bit controllers;
+ * controller numbers 32 through 63 (0x20 - 0x3F) control the least
+ * significant 7 bits of these controllers. For example, controller number 7
+ * (0x07) controls the upper 7 bits of the channel volume controller, and
+ * controller number 39 (0x27) controls the lower 7 bits. The value of a
+ * 14-bit controller is determined by the interaction of the two halves.
+ * When the most significant 7 bits of a controller are set (using
+ * controller numbers 0 through 31), the lower 7 bits are automatically set
+ * to 0. The corresponding controller number for the lower 7 bits may then
+ * be used to further modulate the controller value.
+ * <p>
+ * It is possible that the underlying synthesizer does not support a
+ * specific controller message. In order to verify that a call to
+ * {@code controlChange} was successful, use {@code getController}.
+ *
+ * @param controller the controller number (0 to 127; see the MIDI 1.0
+ * Specification for the interpretation)
+ * @param value the value to which the specified controller is changed
+ * (0 to 127)
* @see #getController(int)
*/
- public void controlChange(int controller, int value);
+ void controlChange(int controller, int value);
/**
- * Obtains the current value of the specified controller. The return
- * value is represented with 7 bits. For 14-bit controllers, the MSB and
- * LSB controller value needs to be obtained separately. For example,
- * the 14-bit value of the volume controller can be calculated by
- * multiplying the value of controller 7 (0x07, channel volume MSB)
- * with 128 and adding the
- * value of controller 39 (0x27, channel volume LSB).
- *
- * If the device does not support setting a specific controller,
- * this method returns 0 for that controller.
- * Calling <code>controlChange</code> will have no effect then.
+ * Obtains the current value of the specified controller. The return value
+ * is represented with 7 bits. For 14-bit controllers, the MSB and LSB
+ * controller value needs to be obtained separately. For example, the 14-bit
+ * value of the volume controller can be calculated by multiplying the value
+ * of controller 7 (0x07, channel volume MSB) with 128 and adding the value
+ * of controller 39 (0x27, channel volume LSB).
+ * <p>
+ * If the device does not support setting a specific controller, this method
+ * returns 0 for that controller. Calling {@code controlChange} will have no
+ * effect then.
*
* @param controller the number of the controller whose value is desired.
- * The allowed range is 0-127; see the MIDI
- * 1.0 Specification for the interpretation.
- *
+ * The allowed range is 0-127; see the MIDI 1.0 Specification for
+ * the interpretation.
* @return the current value of the specified controller (0 to 127)
- *
* @see #controlChange(int, int)
*/
- public int getController(int controller);
+ int getController(int controller);
/**
- * Changes a program (patch). This selects a specific
- * instrument from the currently selected bank of instruments.
+ * Changes a program (patch). This selects a specific instrument from the
+ * currently selected bank of instruments.
* <p>
- * The MIDI specification does not
- * dictate whether notes that are already sounding should switch
- * to the new instrument (timbre) or continue with their original timbre
- * until terminated by a note-off.
+ * The MIDI specification does not dictate whether notes that are already
+ * sounding should switch to the new instrument (timbre) or continue with
+ * their original timbre until terminated by a note-off.
* <p>
- * The program number is zero-based (expressed from 0 to 127).
- * Note that MIDI hardware displays and literature about MIDI
- * typically use the range 1 to 128 instead.
- *
- * It is possible that the underlying synthesizer
- * does not support a specific program. In order
- * to verify that a call to <code>programChange</code>
- * was successful, use <code>getProgram</code>.
+ * The program number is zero-based (expressed from 0 to 127). Note that
+ * MIDI hardware displays and literature about MIDI typically use the range
+ * 1 to 128 instead.
+ * <p>
+ * It is possible that the underlying synthesizer does not support a
+ * specific program. In order to verify that a call to {@code programChange}
+ * was successful, use {@code getProgram}.
*
* @param program the program number to switch to (0 to 127)
- *
* @see #programChange(int, int)
* @see #getProgram()
*/
- public void programChange(int program);
+ void programChange(int program);
/**
* Changes the program using bank and program (patch) numbers.
- *
- * It is possible that the underlying synthesizer
- * does not support a specific bank, or program. In order
- * to verify that a call to <code>programChange</code>
- * was successful, use <code>getProgram</code> and
- * <code>getController</code>.
- * Since banks are changed by way of control changes,
- * you can verify the current bank with the following
- * statement:
+ * <p>
+ * It is possible that the underlying synthesizer does not support a
+ * specific bank, or program. In order to verify that a call to
+ * {@code programChange} was successful, use {@code getProgram} and
+ * {@code getController}. Since banks are changed by way of control changes,
+ * you can verify the current bank with the following statement:
* <pre>
- * int bank = (getController(0) * 128)
- * + getController(32);
+ * int bank = (getController(0) * 128) + getController(32);
* </pre>
*
* @param bank the bank number to switch to (0 to 16383)
- * @param program the program (patch) to use in the specified bank (0 to 127)
+ * @param program the program (patch) to use in the specified bank
+ * (0 to 127)
* @see #programChange(int)
* @see #getProgram()
*/
- public void programChange(int bank, int program);
+ void programChange(int bank, int program);
/**
* Obtains the current program number for this channel.
+ *
* @return the program number of the currently selected patch
* @see Patch#getProgram
* @see Synthesizer#loadInstrument
* @see #programChange(int)
*/
- public int getProgram();
+ int getProgram();
/**
- * Changes the pitch offset for all notes on this channel.
- * This affects all currently sounding notes as well as subsequent ones.
- * (For pitch bend to cease, the value needs to be reset to the
- * center position.)
- * <p> The MIDI specification
- * stipulates that pitch bend be a 14-bit value, where zero
- * is maximum downward bend, 16383 is maximum upward bend, and
- * 8192 is the center (no pitch bend). The actual
- * amount of pitch change is not specified; it can be changed by
- * a pitch-bend sensitivity setting. However, the General MIDI
- * specification says that the default range should be two semitones
- * up and down from center.
- *
- * It is possible that the underlying synthesizer
- * does not support this MIDI message. In order
- * to verify that <code>setPitchBend</code>
- * was successful, use <code>getPitchBend</code>.
+ * Changes the pitch offset for all notes on this channel. This affects all
+ * currently sounding notes as well as subsequent ones. (For pitch bend to
+ * cease, the value needs to be reset to the center position.)
+ * <p>
+ * The MIDI specification stipulates that pitch bend be a 14-bit value,
+ * where zero is maximum downward bend, 16383 is maximum upward bend, and
+ * 8192 is the center (no pitch bend). The actual amount of pitch change is
+ * not specified; it can be changed by a pitch-bend sensitivity setting.
+ * However, the General MIDI specification says that the default range
+ * should be two semitones up and down from center.
+ * <p>
+ * It is possible that the underlying synthesizer does not support this MIDI
+ * message. In order to verify that {@code setPitchBend} was successful, use
+ * {@code getPitchBend}.
*
* @param bend the amount of pitch change, as a nonnegative 14-bit value
* (8192 = no bend)
- *
* @see #getPitchBend
*/
- public void setPitchBend(int bend);
+ void setPitchBend(int bend);
/**
- * Obtains the upward or downward pitch offset for this channel.
- * If the device does not support setting pitch bend,
- * this method always returns 8192. Calling
- * <code>setPitchBend</code> will have no effect then.
+ * Obtains the upward or downward pitch offset for this channel. If the
+ * device does not support setting pitch bend, this method always returns
+ * 8192. Calling {@code setPitchBend} will have no effect then.
*
* @return bend amount, as a nonnegative 14-bit value (8192 = no bend)
- *
* @see #setPitchBend(int)
*/
- public int getPitchBend();
+ int getPitchBend();
/**
* Resets all the implemented controllers to their default values.
*
* @see #controlChange(int, int)
*/
- public void resetAllControllers();
+ void resetAllControllers();
/**
- * Turns off all notes that are currently sounding on this channel.
- * The notes might not die away instantaneously; their decay
- * rate is determined by the internals of the <code>Instrument</code>.
- * If the Hold Pedal controller (see
- * {@link #controlChange(int, int) controlChange})
- * is down, the effect of this method is deferred until the pedal is
- * released.
+ * Turns off all notes that are currently sounding on this channel. The
+ * notes might not die away instantaneously; their decay rate is determined
+ * by the internals of the {@code Instrument}. If the Hold Pedal controller
+ * (see {@link #controlChange(int, int) controlChange}) is down, the effect
+ * of this method is deferred until the pedal is released.
*
* @see #allSoundOff
* @see #noteOff(int)
*/
- public void allNotesOff();
+ void allNotesOff();
/**
* Immediately turns off all sounding notes on this channel, ignoring the
* state of the Hold Pedal and the internal decay rate of the current
- * <code>Instrument</code>.
+ * {@code Instrument}.
*
* @see #allNotesOff
*/
- public void allSoundOff();
+ void allSoundOff();
/**
- * Turns local control on or off. The default is for local control
- * to be on. The "on" setting means that if a device is capable
- * of both synthesizing sound and transmitting MIDI messages,
- * it will synthesize sound in response to the note-on and
- * note-off messages that it itself transmits. It will also respond
- * to messages received from other transmitting devices.
- * The "off" setting means that the synthesizer will ignore its
- * own transmitted MIDI messages, but not those received from other devices.
- *
- * It is possible that the underlying synthesizer
- * does not support local control. In order
- * to verify that a call to <code>localControl</code>
- * was successful, check the return value.
- *
- * @param on <code>true</code> to turn local control on, <code>false</code>
- * to turn local control off
- * @return the new local-control value, or false
- * if local control is not supported
- *
- */
- public boolean localControl(boolean on);
-
- /**
- * Turns mono mode on or off. In mono mode, the channel synthesizes
- * only one note at a time. In poly mode (identical to mono mode off),
- * the channel can synthesize multiple notes simultaneously.
- * The default is mono off (poly mode on).
- * <p>
- * "Mono" is short for the word "monophonic," which in this context
- * is opposed to the word "polyphonic" and refers to a single synthesizer
- * voice per MIDI channel. It
- * has nothing to do with how many audio channels there might be
- * (as in "monophonic" versus "stereophonic" recordings).
- *
- * It is possible that the underlying synthesizer
- * does not support mono mode. In order
- * to verify that a call to <code>setMono</code>
- * was successful, use <code>getMono</code>.
- *
- * @param on <code>true</code> to turn mono mode on, <code>false</code> to
- * turn it off (which means turning poly mode on).
+ * Turns local control on or off. The default is for local control to be on.
+ * The "on" setting means that if a device is capable of both synthesizing
+ * sound and transmitting MIDI messages, it will synthesize sound in
+ * response to the note-on and note-off messages that it itself transmits.
+ * It will also respond to messages received from other transmitting
+ * devices. The "off" setting means that the synthesizer will ignore its own
+ * transmitted MIDI messages, but not those received from other devices.
+ * <p>
+ * It is possible that the underlying synthesizer does not support local
+ * control. In order to verify that a call to {@code localControl} was
+ * successful, check the return value.
+ *
+ * @param on {@code true} to turn local control on, {@code false} to turn
+ * local control off
+ * @return the new local-control value, or false if local control is not
+ * supported
+ */
+ boolean localControl(boolean on);
+
+ /**
+ * Turns mono mode on or off. In mono mode, the channel synthesizes only one
+ * note at a time. In poly mode (identical to mono mode off), the channel
+ * can synthesize multiple notes simultaneously. The default is mono off
+ * (poly mode on).
+ * <p>
+ * "Mono" is short for the word "monophonic," which in this context is
+ * opposed to the word "polyphonic" and refers to a single synthesizer voice
+ * per MIDI channel. It has nothing to do with how many audio channels there
+ * might be (as in "monophonic" versus "stereophonic" recordings).
+ * <p>
+ * It is possible that the underlying synthesizer does not support mono
+ * mode. In order to verify that a call to {@code setMono} was successful,
+ * use {@code getMono}.
*
+ * @param on {@code true} to turn mono mode on, {@code false} to turn it
+ * off (which means turning poly mode on)
* @see #getMono
* @see VoiceStatus
*/
- public void setMono(boolean on);
+ void setMono(boolean on);
/**
- * Obtains the current mono/poly mode.
- * Synthesizers that do not allow changing mono/poly mode
- * will always return the same value, regardless
- * of calls to <code>setMono</code>.
- * @return <code>true</code> if mono mode is on, otherwise
- * <code>false</code> (meaning poly mode is on).
+ * Obtains the current mono/poly mode. Synthesizers that do not allow
+ * changing mono/poly mode will always return the same value, regardless of
+ * calls to {@code setMono}.
*
+ * @return {@code true} if mono mode is on, otherwise {@code false} (meaning
+ * poly mode is on)
* @see #setMono(boolean)
*/
- public boolean getMono();
+ boolean getMono();
/**
- * Turns omni mode on or off. In omni mode, the channel responds
- * to messages sent on all channels. When omni is off, the channel
- * responds only to messages sent on its channel number.
- * The default is omni off.
- *
- * It is possible that the underlying synthesizer
- * does not support omni mode. In order
- * to verify that <code>setOmni</code>
- * was successful, use <code>getOmni</code>.
- *
- * @param on <code>true</code> to turn omni mode on, <code>false</code> to
- * turn it off.
+ * Turns omni mode on or off. In omni mode, the channel responds to messages
+ * sent on all channels. When omni is off, the channel responds only to
+ * messages sent on its channel number. The default is omni off.
+ * <p>
+ * It is possible that the underlying synthesizer does not support omni
+ * mode. In order to verify that {@code setOmni} was successful, use
+ * {@code getOmni}.
*
+ * @param on {@code true} to turn omni mode on, {@code false} to turn it
+ * off
* @see #getOmni
* @see VoiceStatus
*/
- public void setOmni(boolean on);
+ void setOmni(boolean on);
/**
- * Obtains the current omni mode.
- * Synthesizers that do not allow changing the omni mode
- * will always return the same value, regardless
- * of calls to <code>setOmni</code>.
- * @return <code>true</code> if omni mode is on, otherwise
- * <code>false</code> (meaning omni mode is off).
+ * Obtains the current omni mode. Synthesizers that do not allow changing
+ * the omni mode will always return the same value, regardless of calls to
+ * {@code setOmni}.
*
+ * @return {@code true} if omni mode is on, otherwise {@code false} (meaning
+ * omni mode is off)
* @see #setOmni(boolean)
*/
- public boolean getOmni();
+ boolean getOmni();
/**
- * Sets the mute state for this channel. A value of
- * <code>true</code> means the channel is to be muted, <code>false</code>
- * means the channel can sound (if other channels are not soloed).
- * <p>
- * Unlike {@link #allSoundOff()}, this method
- * applies to only a specific channel, not to all channels. Further, it
- * silences not only currently sounding notes, but also subsequently
- * received notes.
- *
- * It is possible that the underlying synthesizer
- * does not support muting channels. In order
- * to verify that a call to <code>setMute</code>
- * was successful, use <code>getMute</code>.
+ * Sets the mute state for this channel. A value of {@code true} means the
+ * channel is to be muted, {@code false} means the channel can sound (if
+ * other channels are not soloed).
+ * <p>
+ * Unlike {@link #allSoundOff()}, this method applies to only a specific
+ * channel, not to all channels. Further, it silences not only currently
+ * sounding notes, but also subsequently received notes.
+ * <p>
+ * It is possible that the underlying synthesizer does not support muting
+ * channels. In order to verify that a call to {@code setMute} was
+ * successful, use {@code getMute}.
*
* @param mute the new mute state
- *
* @see #getMute
* @see #setSolo(boolean)
*/
- public void setMute(boolean mute);
+ void setMute(boolean mute);
/**
- * Obtains the current mute state for this channel.
- * If the underlying synthesizer does not support
- * muting this channel, this method always returns
- * <code>false</code>.
- *
- * @return <code>true</code> the channel is muted,
- * or <code>false</code> if not
+ * Obtains the current mute state for this channel. If the underlying
+ * synthesizer does not support muting this channel, this method always
+ * returns {@code false}.
*
+ * @return {@code true} the channel is muted, or {@code false} if not
* @see #setMute(boolean)
*/
- public boolean getMute();
+ boolean getMute();
/**
- * Sets the solo state for this channel.
- * If <code>solo</code> is <code>true</code> only this channel
- * and other soloed channels will sound. If <code>solo</code>
- * is <code>false</code> then only other soloed channels will
- * sound, unless no channels are soloed, in which case all
- * unmuted channels will sound.
- *
- * It is possible that the underlying synthesizer
- * does not support solo channels. In order
- * to verify that a call to <code>setSolo</code>
- * was successful, use <code>getSolo</code>.
+ * Sets the solo state for this channel. If {@code solo} is {@code true}
+ * only this channel and other soloed channels will sound. If {@code solo}
+ * is {@code false} then only other soloed channels will sound, unless no
+ * channels are soloed, in which case all unmuted channels will sound.
+ * <p>
+ * It is possible that the underlying synthesizer does not support solo
+ * channels. In order to verify that a call to {@code setSolo} was
+ * successful, use {@code getSolo}.
*
* @param soloState new solo state for the channel
* @see #getSolo()
*/
- public void setSolo(boolean soloState);
+ void setSolo(boolean soloState);
/**
- * Obtains the current solo state for this channel.
- * If the underlying synthesizer does not support
- * solo on this channel, this method always returns
- * <code>false</code>.
- *
- * @return <code>true</code> the channel is solo,
- * or <code>false</code> if not
+ * Obtains the current solo state for this channel. If the underlying
+ * synthesizer does not support solo on this channel, this method always
+ * returns {@code false}.
*
+ * @return {@code true} the channel is solo, or {@code false} if not
* @see #setSolo(boolean)
*/
- public boolean getSolo();
+ boolean getSolo();
}