src/share/classes/javax/sound/midi/Patch.java

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*** 1,7 **** /* ! * Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this --- 1,7 ---- /* ! * Copyright (c) 1999, 2014, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this
*** 23,112 **** * questions. */ package javax.sound.midi; - /** ! * A <code>Patch</code> object represents a location, on a MIDI ! * synthesizer, into which a single instrument is stored (loaded). ! * Every <code>Instrument</code> object has its own <code>Patch</code> ! * object that specifies the memory location ! * into which that instrument should be loaded. The ! * location is specified abstractly by a bank index and a program number (not by ! * any scheme that directly refers to a specific address or offset in RAM). ! * This is a hierarchical indexing scheme: MIDI provides for up to 16384 banks, ! * each of which contains up to 128 program locations. For example, a ! * minimal sort of synthesizer might have only one bank of instruments, and ! * only 32 instruments (programs) in that bank. * <p> ! * To select what instrument should play the notes on a particular MIDI ! * channel, two kinds of MIDI message are used that specify a patch location: ! * a bank-select command, and a program-change channel command. The Java Sound * equivalent is the ! * {@link MidiChannel#programChange(int, int) programChange(int, int)} ! * method of <code>MidiChannel</code>. * * @see Instrument * @see Instrument#getPatch() * @see MidiChannel#programChange(int, int) * @see Synthesizer#loadInstruments(Soundbank, Patch[]) * @see Soundbank * @see Sequence#getPatchList() - * - * @author Kara Kytle */ - public class Patch { - /** ! * Bank index */ private final int bank; - /** ! * Program change number */ private final int program; - /** * Constructs a new patch object from the specified bank and program * numbers. * @param bank the bank index (in the range from 0 to 16383) * @param program the program index (in the range from 0 to 127) */ public Patch(int bank, int program) { - this.bank = bank; this.program = program; } - /** ! * Returns the number of the bank that contains the instrument ! * whose location this <code>Patch</code> specifies. * @return the bank number, whose range is from 0 to 16383 * @see MidiChannel#programChange(int, int) */ public int getBank() { - return bank; } - /** ! * Returns the index, within ! * a bank, of the instrument whose location this <code>Patch</code> specifies. ! * @return the instrument's program number, whose range is from 0 to 127 * * @see MidiChannel#getProgram * @see MidiChannel#programChange(int) * @see MidiChannel#programChange(int, int) */ public int getProgram() { - return program; } } --- 23,101 ---- * questions. */ package javax.sound.midi; /** ! * A {@code Patch} object represents a location, on a MIDI synthesizer, into ! * which a single instrument is stored (loaded). Every {@code Instrument} object ! * has its own {@code Patch} object that specifies the memory location into ! * which that instrument should be loaded. The location is specified abstractly ! * by a bank index and a program number (not by any scheme that directly refers ! * to a specific address or offset in RAM). This is a hierarchical indexing ! * scheme: MIDI provides for up to 16384 banks, each of which contains up to 128 ! * program locations. For example, a minimal sort of synthesizer might have only ! * one bank of instruments, and only 32 instruments (programs) in that bank. * <p> ! * To select what instrument should play the notes on a particular MIDI channel, ! * two kinds of MIDI message are used that specify a patch location: a ! * bank-select command, and a program-change channel command. The Java Sound * equivalent is the ! * {@link MidiChannel#programChange(int, int) programChange(int, int)} method of ! * {@code MidiChannel}. * + * @author Kara Kytle * @see Instrument * @see Instrument#getPatch() * @see MidiChannel#programChange(int, int) * @see Synthesizer#loadInstruments(Soundbank, Patch[]) * @see Soundbank * @see Sequence#getPatchList() */ public class Patch { /** ! * Bank index. */ private final int bank; /** ! * Program change number. */ private final int program; /** * Constructs a new patch object from the specified bank and program * numbers. + * * @param bank the bank index (in the range from 0 to 16383) * @param program the program index (in the range from 0 to 127) */ public Patch(int bank, int program) { this.bank = bank; this.program = program; } /** ! * Returns the number of the bank that contains the instrument whose ! * location this {@code Patch} specifies. ! * * @return the bank number, whose range is from 0 to 16383 * @see MidiChannel#programChange(int, int) */ public int getBank() { return bank; } /** ! * Returns the index, within a bank, of the instrument whose location this ! * {@code Patch} specifies. * + * @return the instrument's program number, whose range is from 0 to 127 * @see MidiChannel#getProgram * @see MidiChannel#programChange(int) * @see MidiChannel#programChange(int, int) */ public int getProgram() { return program; } }