1 /* 2 * Copyright (c) 1998, 2002, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package javax.sound.midi; 27 28 29 /** 30 * A <code>VoiceStatus</code> object contains information about the current 31 * status of one of the voices produced by a {@link Synthesizer}. 32 * <p> 33 * MIDI synthesizers are generally capable of producing some maximum number of 34 * simultaneous notes, also referred to as voices. A voice is a stream 35 * of successive single notes, and the process of assigning incoming MIDI notes to 36 * specific voices is known as voice allocation. 37 * However, the voice-allocation algorithm and the contents of each voice are 38 * normally internal to a MIDI synthesizer and hidden from outside view. One can, of 39 * course, learn from MIDI messages which notes the synthesizer is playing, and 40 * one might be able deduce something about the assignment of notes to voices. 41 * But MIDI itself does not provide a means to report which notes a 42 * synthesizer has assigned to which voice, nor even to report how many voices 43 * the synthesizer is capable of synthesizing. 44 * <p> 45 * In Java Sound, however, a 46 * <code>Synthesizer</code> class can expose the contents of its voices through its 47 * {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method. 48 * This behavior is recommended but optional; 49 * synthesizers that don't expose their voice allocation simply return a 50 * zero-length array. A <code>Synthesizer</code> that does report its voice status 51 * should maintain this information at 52 * all times for all of its voices, whether they are currently sounding or 53 * not. In other words, a given type of <code>Synthesizer</code> always has a fixed 54 * number of voices, equal to the maximum number of simultaneous notes it is 55 * capable of sounding. 56 * <p> 57 * <A NAME="description_of_active"></A> 58 * If the voice is not currently processing a MIDI note, it 59 * is considered inactive. A voice is inactive when it has 60 * been given no note-on commands, or when every note-on command received has 61 * been terminated by a corresponding note-off (or by an "all notes off" 62 * message). For example, this happens when a synthesizer capable of playing 16 63 * simultaneous notes is told to play a four-note chord; only 64 * four voices are active in this case (assuming no earlier notes are still playing). 65 * Usually, a voice whose status is reported as active is producing audible sound, but this 66 * is not always true; it depends on the details of the instrument (that 67 * is, the synthesis algorithm) and how long the note has been going on. 68 * For example, a voice may be synthesizing the sound of a single hand-clap. Because 69 * this sound dies away so quickly, it may become inaudible before a note-off 70 * message is received. In such a situation, the voice is still considered active 71 * even though no sound is currently being produced. 72 * <p> 73 * Besides its active or inactive status, the <code>VoiceStatus</code> class 74 * provides fields that reveal the voice's current MIDI channel, bank and 75 * program number, MIDI note number, and MIDI volume. All of these can 76 * change during the course of a voice. While the voice is inactive, each 77 * of these fields has an unspecified value, so you should check the active 78 * field first. 79 * 80 * @see Synthesizer#getMaxPolyphony 81 * @see Synthesizer#getVoiceStatus 82 * 83 * @author David Rivas 84 * @author Kara Kytle 85 */ 86 87 public class VoiceStatus { 88 89 90 /** 91 * Indicates whether the voice is currently processing a MIDI note. 92 * See the explanation of 93 * <A HREF="#description_of_active">active and inactive voices</A>. 94 */ 95 public boolean active = false; 96 97 98 /** 99 * The MIDI channel on which this voice is playing. The value is a 100 * zero-based channel number if the voice is active, or 101 * unspecified if the voice is inactive. 102 * 103 * @see MidiChannel 104 * @see #active 105 */ 106 public int channel = 0; 107 108 109 /** 110 * The bank number of the instrument that this voice is currently using. 111 * This is a number dictated by the MIDI bank-select message; it does not 112 * refer to a <code>SoundBank</code> object. 113 * The value ranges from 0 to 16383 if the voice is active, and is 114 * unspecified if the voice is inactive. 115 * @see Patch 116 * @see Soundbank 117 * @see #active 118 * @see MidiChannel#programChange(int, int) 119 */ 120 public int bank = 0; 121 122 123 /** 124 * The program number of the instrument that this voice is currently using. 125 * The value ranges from 0 to 127 if the voice is active, and is 126 * unspecified if the voice is inactive. 127 * 128 * @see MidiChannel#getProgram 129 * @see Patch 130 * @see #active 131 */ 132 public int program = 0; 133 134 135 /** 136 * The MIDI note that this voice is playing. The range for an active voice 137 * is from 0 to 127 in semitones, with 60 referring to Middle C. 138 * The value is unspecified if the voice is inactive. 139 * 140 * @see MidiChannel#noteOn 141 * @see #active 142 */ 143 public int note = 0; 144 145 146 /** 147 * The current MIDI volume level for the voice. 148 * The value ranges from 0 to 127 if the voice is active, and is 149 * unspecified if the voice is inactive. 150 * <p> 151 * Note that this value does not necessarily reflect 152 * the instantaneous level of the sound produced by this 153 * voice; that level is the result of many contributing 154 * factors, including the current instrument and the 155 * shape of the amplitude envelope it produces. 156 * 157 * @see #active 158 */ 159 public int volume = 0; 160 }