--- old/src/share/classes/javax/sound/midi/VoiceStatus.java 2014-07-16 20:39:36.560585000 +0400 +++ new/src/share/classes/javax/sound/midi/VoiceStatus.java 2014-07-16 20:39:36.390575300 +0400 @@ -1,5 +1,5 @@ /* - * Copyright (c) 1998, 2002, Oracle and/or its affiliates. All rights reserved. + * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it @@ -25,93 +25,83 @@ package javax.sound.midi; - /** - * A VoiceStatus object contains information about the current - * status of one of the voices produced by a {@link Synthesizer}. + * A {@code VoiceStatus} object contains information about the current status of + * one of the voices produced by a {@link Synthesizer}. *

* MIDI synthesizers are generally capable of producing some maximum number of - * simultaneous notes, also referred to as voices. A voice is a stream - * of successive single notes, and the process of assigning incoming MIDI notes to - * specific voices is known as voice allocation. - * However, the voice-allocation algorithm and the contents of each voice are - * normally internal to a MIDI synthesizer and hidden from outside view. One can, of - * course, learn from MIDI messages which notes the synthesizer is playing, and - * one might be able deduce something about the assignment of notes to voices. - * But MIDI itself does not provide a means to report which notes a - * synthesizer has assigned to which voice, nor even to report how many voices - * the synthesizer is capable of synthesizing. + * simultaneous notes, also referred to as voices. A voice is a stream of + * successive single notes, and the process of assigning incoming MIDI notes to + * specific voices is known as voice allocation. However, the voice-allocation + * algorithm and the contents of each voice are normally internal to a MIDI + * synthesizer and hidden from outside view. One can, of course, learn from MIDI + * messages which notes the synthesizer is playing, and one might be able deduce + * something about the assignment of notes to voices. But MIDI itself does not + * provide a means to report which notes a synthesizer has assigned to which + * voice, nor even to report how many voices the synthesizer is capable of + * synthesizing. *

- * In Java Sound, however, a - * Synthesizer class can expose the contents of its voices through its - * {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method. - * This behavior is recommended but optional; - * synthesizers that don't expose their voice allocation simply return a - * zero-length array. A Synthesizer that does report its voice status - * should maintain this information at - * all times for all of its voices, whether they are currently sounding or - * not. In other words, a given type of Synthesizer always has a fixed - * number of voices, equal to the maximum number of simultaneous notes it is - * capable of sounding. + * In Java Sound, however, a {@code Synthesizer} class can expose the contents + * of its voices through its + * {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method. This behavior + * is recommended but optional; synthesizers that don't expose their voice + * allocation simply return a zero-length array. A {@code Synthesizer} that does + * report its voice status should maintain this information at all times for all + * of its voices, whether they are currently sounding or not. In other words, a + * given type of {@code Synthesizer} always has a fixed number of voices, equal + * to the maximum number of simultaneous notes it is capable of sounding. *

- * - * If the voice is not currently processing a MIDI note, it - * is considered inactive. A voice is inactive when it has - * been given no note-on commands, or when every note-on command received has - * been terminated by a corresponding note-off (or by an "all notes off" - * message). For example, this happens when a synthesizer capable of playing 16 - * simultaneous notes is told to play a four-note chord; only - * four voices are active in this case (assuming no earlier notes are still playing). - * Usually, a voice whose status is reported as active is producing audible sound, but this - * is not always true; it depends on the details of the instrument (that - * is, the synthesis algorithm) and how long the note has been going on. - * For example, a voice may be synthesizing the sound of a single hand-clap. Because - * this sound dies away so quickly, it may become inaudible before a note-off - * message is received. In such a situation, the voice is still considered active - * even though no sound is currently being produced. + * If the voice is not currently processing + * a MIDI note, it is considered inactive. A voice is inactive when it has been + * given no note-on commands, or when every note-on command received has been + * terminated by a corresponding note-off (or by an "all notes off" message). + * For example, this happens when a synthesizer capable of playing 16 + * simultaneous notes is told to play a four-note chord; only four voices are + * active in this case (assuming no earlier notes are still playing). Usually, a + * voice whose status is reported as active is producing audible sound, but this + * is not always true; it depends on the details of the instrument (that is, the + * synthesis algorithm) and how long the note has been going on. For example, a + * voice may be synthesizing the sound of a single hand-clap. Because this sound + * dies away so quickly, it may become inaudible before a note-off message is + * received. In such a situation, the voice is still considered active even + * though no sound is currently being produced. *

- * Besides its active or inactive status, the VoiceStatus class - * provides fields that reveal the voice's current MIDI channel, bank and - * program number, MIDI note number, and MIDI volume. All of these can - * change during the course of a voice. While the voice is inactive, each - * of these fields has an unspecified value, so you should check the active - * field first. - * - * @see Synthesizer#getMaxPolyphony - * @see Synthesizer#getVoiceStatus + * Besides its active or inactive status, the {@code VoiceStatus} class provides + * fields that reveal the voice's current MIDI channel, bank and program number, + * MIDI note number, and MIDI volume. All of these can change during the course + * of a voice. While the voice is inactive, each of these fields has an + * unspecified value, so you should check the active field first. * * @author David Rivas * @author Kara Kytle + * @see Synthesizer#getMaxPolyphony + * @see Synthesizer#getVoiceStatus */ - public class VoiceStatus { - /** - * Indicates whether the voice is currently processing a MIDI note. - * See the explanation of - * active and inactive voices. + * Indicates whether the voice is currently processing a MIDI note. See the + * explanation of + * active and inactive voices. */ public boolean active = false; - /** - * The MIDI channel on which this voice is playing. The value is a - * zero-based channel number if the voice is active, or - * unspecified if the voice is inactive. + * The MIDI channel on which this voice is playing. The value is a + * zero-based channel number if the voice is active, or unspecified if the + * voice is inactive. * * @see MidiChannel * @see #active */ public int channel = 0; - /** * The bank number of the instrument that this voice is currently using. * This is a number dictated by the MIDI bank-select message; it does not - * refer to a SoundBank object. - * The value ranges from 0 to 16383 if the voice is active, and is - * unspecified if the voice is inactive. + * refer to a {@code SoundBank} object. The value ranges from 0 to 16383 if + * the voice is active, and is unspecified if the voice is inactive. + * * @see Patch * @see Soundbank * @see #active @@ -119,11 +109,10 @@ */ public int bank = 0; - /** * The program number of the instrument that this voice is currently using. - * The value ranges from 0 to 127 if the voice is active, and is - * unspecified if the voice is inactive. + * The value ranges from 0 to 127 if the voice is active, and is unspecified + * if the voice is inactive. * * @see MidiChannel#getProgram * @see Patch @@ -131,28 +120,24 @@ */ public int program = 0; - /** - * The MIDI note that this voice is playing. The range for an active voice - * is from 0 to 127 in semitones, with 60 referring to Middle C. - * The value is unspecified if the voice is inactive. + * The MIDI note that this voice is playing. The range for an active voice + * is from 0 to 127 in semitones, with 60 referring to Middle C. The value + * is unspecified if the voice is inactive. * * @see MidiChannel#noteOn * @see #active */ public int note = 0; - /** - * The current MIDI volume level for the voice. - * The value ranges from 0 to 127 if the voice is active, and is - * unspecified if the voice is inactive. + * The current MIDI volume level for the voice. The value ranges from 0 to + * 127 if the voice is active, and is unspecified if the voice is inactive. *

- * Note that this value does not necessarily reflect - * the instantaneous level of the sound produced by this - * voice; that level is the result of many contributing - * factors, including the current instrument and the - * shape of the amplitude envelope it produces. + * Note that this value does not necessarily reflect the instantaneous level + * of the sound produced by this voice; that level is the result of many + * contributing factors, including the current instrument and the shape of + * the amplitude envelope it produces. * * @see #active */