54 * paper.
55 */
56 @Native public static final int PORTRAIT = 1;
57
58 /**
59 * The origin is at the top right of the paper with x
60 * running top to bottom and y running right to left.
61 * Note that this is the Macintosh landscape.
62 */
63 @Native public static final int REVERSE_LANDSCAPE = 2;
64
65 /* Instance Variables */
66
67 /**
68 * A description of the physical piece of paper.
69 */
70 private Paper mPaper;
71
72 /**
73 * The orientation of the current page. This will be
74 * one of the constants: PORTRIAT, LANDSCAPE, or
75 * REVERSE_LANDSCAPE,
76 */
77 private int mOrientation = PORTRAIT;
78
79 /* Constructors */
80
81 /**
82 * Creates a default, portrait-oriented
83 * <code>PageFormat</code>.
84 */
85 public PageFormat()
86 {
87 mPaper = new Paper();
88 }
89
90 /* Instance Methods */
91
92 /**
93 * Makes a copy of this <code>PageFormat</code> with the same
94 * contents as this <code>PageFormat</code>.
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54 * paper.
55 */
56 @Native public static final int PORTRAIT = 1;
57
58 /**
59 * The origin is at the top right of the paper with x
60 * running top to bottom and y running right to left.
61 * Note that this is the Macintosh landscape.
62 */
63 @Native public static final int REVERSE_LANDSCAPE = 2;
64
65 /* Instance Variables */
66
67 /**
68 * A description of the physical piece of paper.
69 */
70 private Paper mPaper;
71
72 /**
73 * The orientation of the current page. This will be
74 * one of the constants: PORTRAIT, LANDSCAPE, or
75 * REVERSE_LANDSCAPE,
76 */
77 private int mOrientation = PORTRAIT;
78
79 /* Constructors */
80
81 /**
82 * Creates a default, portrait-oriented
83 * <code>PageFormat</code>.
84 */
85 public PageFormat()
86 {
87 mPaper = new Paper();
88 }
89
90 /* Instance Methods */
91
92 /**
93 * Makes a copy of this <code>PageFormat</code> with the same
94 * contents as this <code>PageFormat</code>.
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