src/java.desktop/share/classes/java/awt/AlphaComposite.java
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*** 302,312 ****
* to the value 0xff in an 8-bit storage format.)
*
* <p>
* Alternately, an implementation that uses floating point math
* might produce more accurate results and end up returning to the
! * original pixel value with little, if any, roundoff error.
* Or, an implementation using integer math might decide that since
* the equations boil down to a virtual NOP on the color values
* if performed in a floating point space, it can transfer the
* pixel untouched to the destination and avoid all the math entirely.
*
--- 302,312 ----
* to the value 0xff in an 8-bit storage format.)
*
* <p>
* Alternately, an implementation that uses floating point math
* might produce more accurate results and end up returning to the
! * original pixel value with little, if any, round-off error.
* Or, an implementation using integer math might decide that since
* the equations boil down to a virtual NOP on the color values
* if performed in a floating point space, it can transfer the
* pixel untouched to the destination and avoid all the math entirely.
*