1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing; 26 27 28 import java.awt.*; 29 import java.awt.event.*; 30 import java.awt.image.VolatileImage; 31 import java.security.AccessControlContext; 32 import java.security.AccessController; 33 import java.security.PrivilegedAction; 34 import java.util.*; 35 import java.util.concurrent.atomic.AtomicInteger; 36 import java.applet.*; 37 38 import sun.awt.AWTAccessor; 39 import sun.awt.AppContext; 40 import sun.awt.DisplayChangedListener; 41 import sun.awt.SunToolkit; 42 import sun.java2d.SunGraphicsEnvironment; 43 import sun.misc.JavaSecurityAccess; 44 import sun.misc.SharedSecrets; 45 import sun.security.action.GetPropertyAction; 46 47 import com.sun.java.swing.SwingUtilities3; 48 import sun.swing.SwingAccessor; 49 import sun.swing.SwingUtilities2.RepaintListener; 50 51 /** 52 * This class manages repaint requests, allowing the number 53 * of repaints to be minimized, for example by collapsing multiple 54 * requests into a single repaint for members of a component tree. 55 * <p> 56 * As of 1.6 <code>RepaintManager</code> handles repaint requests 57 * for Swing's top level components (<code>JApplet</code>, 58 * <code>JWindow</code>, <code>JFrame</code> and <code>JDialog</code>). 59 * Any calls to <code>repaint</code> on one of these will call into the 60 * appropriate <code>addDirtyRegion</code> method. 61 * 62 * @author Arnaud Weber 63 * @since 1.2 64 */ 65 public class RepaintManager 66 { 67 /** 68 * Whether or not the RepaintManager should handle paint requests 69 * for top levels. 70 */ 71 static final boolean HANDLE_TOP_LEVEL_PAINT; 72 73 private static final short BUFFER_STRATEGY_NOT_SPECIFIED = 0; 74 private static final short BUFFER_STRATEGY_SPECIFIED_ON = 1; 75 private static final short BUFFER_STRATEGY_SPECIFIED_OFF = 2; 76 77 private static final short BUFFER_STRATEGY_TYPE; 78 79 /** 80 * Maps from GraphicsConfiguration to VolatileImage. 81 */ 82 private Map<GraphicsConfiguration,VolatileImage> volatileMap = new 83 HashMap<GraphicsConfiguration,VolatileImage>(1); 84 85 // 86 // As of 1.6 Swing handles scheduling of paint events from native code. 87 // That is, SwingPaintEventDispatcher is invoked on the toolkit thread, 88 // which in turn invokes nativeAddDirtyRegion. Because this is invoked 89 // from the native thread we can not invoke any public methods and so 90 // we introduce these added maps. So, any time nativeAddDirtyRegion is 91 // invoked the region is added to hwDirtyComponents and a work request 92 // is scheduled. When the work request is processed all entries in 93 // this map are pushed to the real map (dirtyComponents) and then 94 // painted with the rest of the components. 95 // 96 private Map<Container,Rectangle> hwDirtyComponents; 97 98 private Map<Component,Rectangle> dirtyComponents; 99 private Map<Component,Rectangle> tmpDirtyComponents; 100 private java.util.List<Component> invalidComponents; 101 102 // List of Runnables that need to be processed before painting from AWT. 103 private java.util.List<Runnable> runnableList; 104 105 boolean doubleBufferingEnabled = true; 106 107 private Dimension doubleBufferMaxSize; 108 109 // Support for both the standard and volatile offscreen buffers exists to 110 // provide backwards compatibility for the [rare] programs which may be 111 // calling getOffScreenBuffer() and not expecting to get a VolatileImage. 112 // Swing internally is migrating to use *only* the volatile image buffer. 113 114 // Support for standard offscreen buffer 115 // 116 DoubleBufferInfo standardDoubleBuffer; 117 118 /** 119 * Object responsible for hanlding core paint functionality. 120 */ 121 private PaintManager paintManager; 122 123 private static final Object repaintManagerKey = RepaintManager.class; 124 125 // Whether or not a VolatileImage should be used for double-buffered painting 126 static boolean volatileImageBufferEnabled = true; 127 /** 128 * Type of VolatileImage which should be used for double-buffered 129 * painting. 130 */ 131 private static final int volatileBufferType; 132 /** 133 * Value of the system property awt.nativeDoubleBuffering. 134 */ 135 private static boolean nativeDoubleBuffering; 136 137 // The maximum number of times Swing will attempt to use the VolatileImage 138 // buffer during a paint operation. 139 private static final int VOLATILE_LOOP_MAX = 2; 140 141 /** 142 * Number of <code>beginPaint</code> that have been invoked. 143 */ 144 private int paintDepth = 0; 145 146 /** 147 * Type of buffer strategy to use. Will be one of the BUFFER_STRATEGY_ 148 * constants. 149 */ 150 private short bufferStrategyType; 151 152 // 153 // BufferStrategyPaintManager has the unique characteristic that it 154 // must deal with the buffer being lost while painting to it. For 155 // example, if we paint a component and show it and the buffer has 156 // become lost we must repaint the whole window. To deal with that 157 // the PaintManager calls into repaintRoot, and if we're still in 158 // the process of painting the repaintRoot field is set to the JRootPane 159 // and after the current JComponent.paintImmediately call finishes 160 // paintImmediately will be invoked on the repaintRoot. In this 161 // way we don't try to show garbage to the screen. 162 // 163 /** 164 * True if we're in the process of painting the dirty regions. This is 165 * set to true in <code>paintDirtyRegions</code>. 166 */ 167 private boolean painting; 168 /** 169 * If the PaintManager calls into repaintRoot during painting this field 170 * will be set to the root. 171 */ 172 private JComponent repaintRoot; 173 174 /** 175 * The Thread that has initiated painting. If null it 176 * indicates painting is not currently in progress. 177 */ 178 private Thread paintThread; 179 180 /** 181 * Runnable used to process all repaint/revalidate requests. 182 */ 183 private final ProcessingRunnable processingRunnable; 184 185 private final static JavaSecurityAccess javaSecurityAccess = 186 SharedSecrets.getJavaSecurityAccess(); 187 188 189 static { 190 SwingAccessor.setRepaintManagerAccessor(new SwingAccessor.RepaintManagerAccessor() { 191 @Override 192 public void addRepaintListener(RepaintManager rm, RepaintListener l) { 193 rm.addRepaintListener(l); 194 } 195 @Override 196 public void removeRepaintListener(RepaintManager rm, RepaintListener l) { 197 rm.removeRepaintListener(l); 198 } 199 }); 200 201 volatileImageBufferEnabled = "true".equals(AccessController. 202 doPrivileged(new GetPropertyAction( 203 "swing.volatileImageBufferEnabled", "true"))); 204 boolean headless = GraphicsEnvironment.isHeadless(); 205 if (volatileImageBufferEnabled && headless) { 206 volatileImageBufferEnabled = false; 207 } 208 nativeDoubleBuffering = "true".equals(AccessController.doPrivileged( 209 new GetPropertyAction("awt.nativeDoubleBuffering"))); 210 String bs = AccessController.doPrivileged( 211 new GetPropertyAction("swing.bufferPerWindow")); 212 if (headless) { 213 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 214 } 215 else if (bs == null) { 216 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_NOT_SPECIFIED; 217 } 218 else if ("true".equals(bs)) { 219 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_ON; 220 } 221 else { 222 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 223 } 224 HANDLE_TOP_LEVEL_PAINT = "true".equals(AccessController.doPrivileged( 225 new GetPropertyAction("swing.handleTopLevelPaint", "true"))); 226 GraphicsEnvironment ge = GraphicsEnvironment. 227 getLocalGraphicsEnvironment(); 228 if (ge instanceof SunGraphicsEnvironment) { 229 ((SunGraphicsEnvironment)ge).addDisplayChangedListener( 230 new DisplayChangedHandler()); 231 } 232 Toolkit tk = Toolkit.getDefaultToolkit(); 233 if ((tk instanceof SunToolkit) 234 && ((SunToolkit) tk).isSwingBackbufferTranslucencySupported()) { 235 volatileBufferType = Transparency.TRANSLUCENT; 236 } else { 237 volatileBufferType = Transparency.OPAQUE; 238 } 239 } 240 241 /** 242 * Return the RepaintManager for the calling thread given a Component. 243 * 244 * @param c a Component -- unused in the default implementation, but could 245 * be used by an overridden version to return a different RepaintManager 246 * depending on the Component 247 * @return the RepaintManager object 248 */ 249 public static RepaintManager currentManager(Component c) { 250 // Note: DisplayChangedRunnable passes in null as the component, so if 251 // component is ever used to determine the current 252 // RepaintManager, DisplayChangedRunnable will need to be modified 253 // accordingly. 254 return currentManager(AppContext.getAppContext()); 255 } 256 257 /** 258 * Returns the RepaintManager for the specified AppContext. If 259 * a RepaintManager has not been created for the specified 260 * AppContext this will return null. 261 */ 262 static RepaintManager currentManager(AppContext appContext) { 263 RepaintManager rm = (RepaintManager)appContext.get(repaintManagerKey); 264 if (rm == null) { 265 rm = new RepaintManager(BUFFER_STRATEGY_TYPE); 266 appContext.put(repaintManagerKey, rm); 267 } 268 return rm; 269 } 270 271 /** 272 * Return the RepaintManager for the calling thread given a JComponent. 273 * <p> 274 * Note: This method exists for backward binary compatibility with earlier 275 * versions of the Swing library. It simply returns the result returned by 276 * {@link #currentManager(Component)}. 277 * 278 * @param c a JComponent -- unused 279 * @return the RepaintManager object 280 */ 281 public static RepaintManager currentManager(JComponent c) { 282 return currentManager((Component)c); 283 } 284 285 286 /** 287 * Set the RepaintManager that should be used for the calling 288 * thread. <b>aRepaintManager</b> will become the current RepaintManager 289 * for the calling thread's thread group. 290 * @param aRepaintManager the RepaintManager object to use 291 */ 292 public static void setCurrentManager(RepaintManager aRepaintManager) { 293 if (aRepaintManager != null) { 294 SwingUtilities.appContextPut(repaintManagerKey, aRepaintManager); 295 } else { 296 SwingUtilities.appContextRemove(repaintManagerKey); 297 } 298 } 299 300 /** 301 * Create a new RepaintManager instance. You rarely call this constructor. 302 * directly. To get the default RepaintManager, use 303 * RepaintManager.currentManager(JComponent) (normally "this"). 304 */ 305 public RepaintManager() { 306 // Because we can't know what a subclass is doing with the 307 // volatile image we immediately punt in subclasses. If this 308 // poses a problem we'll need a more sophisticated detection algorithm, 309 // or API. 310 this(BUFFER_STRATEGY_SPECIFIED_OFF); 311 } 312 313 private RepaintManager(short bufferStrategyType) { 314 // If native doublebuffering is being used, do NOT use 315 // Swing doublebuffering. 316 doubleBufferingEnabled = !nativeDoubleBuffering; 317 synchronized(this) { 318 dirtyComponents = new IdentityHashMap<Component,Rectangle>(); 319 tmpDirtyComponents = new IdentityHashMap<Component,Rectangle>(); 320 this.bufferStrategyType = bufferStrategyType; 321 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 322 } 323 processingRunnable = new ProcessingRunnable(); 324 } 325 326 private void displayChanged() { 327 clearImages(); 328 } 329 330 /** 331 * Mark the component as in need of layout and queue a runnable 332 * for the event dispatching thread that will validate the components 333 * first isValidateRoot() ancestor. 334 * 335 * @param invalidComponent a component 336 * @see JComponent#isValidateRoot 337 * @see #removeInvalidComponent 338 */ 339 public synchronized void addInvalidComponent(JComponent invalidComponent) 340 { 341 RepaintManager delegate = getDelegate(invalidComponent); 342 if (delegate != null) { 343 delegate.addInvalidComponent(invalidComponent); 344 return; 345 } 346 Component validateRoot = 347 SwingUtilities.getValidateRoot(invalidComponent, true); 348 349 if (validateRoot == null) { 350 return; 351 } 352 353 /* Lazily create the invalidateComponents vector and add the 354 * validateRoot if it's not there already. If this validateRoot 355 * is already in the vector, we're done. 356 */ 357 if (invalidComponents == null) { 358 invalidComponents = new ArrayList<Component>(); 359 } 360 else { 361 int n = invalidComponents.size(); 362 for(int i = 0; i < n; i++) { 363 if(validateRoot == invalidComponents.get(i)) { 364 return; 365 } 366 } 367 } 368 invalidComponents.add(validateRoot); 369 370 // Queue a Runnable to invoke paintDirtyRegions and 371 // validateInvalidComponents. 372 scheduleProcessingRunnable(SunToolkit.targetToAppContext(invalidComponent)); 373 } 374 375 376 /** 377 * Remove a component from the list of invalid components. 378 * 379 * @param component a component 380 * @see #addInvalidComponent 381 */ 382 public synchronized void removeInvalidComponent(JComponent component) { 383 RepaintManager delegate = getDelegate(component); 384 if (delegate != null) { 385 delegate.removeInvalidComponent(component); 386 return; 387 } 388 if(invalidComponents != null) { 389 int index = invalidComponents.indexOf(component); 390 if(index != -1) { 391 invalidComponents.remove(index); 392 } 393 } 394 } 395 396 397 /** 398 * Add a component in the list of components that should be refreshed. 399 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 400 * will be unioned with the region that should be redrawn. 401 * 402 * @see JComponent#repaint 403 */ 404 @SuppressWarnings("deprecation") 405 private void addDirtyRegion0(Container c, int x, int y, int w, int h) { 406 /* Special cases we don't have to bother with. 407 */ 408 if ((w <= 0) || (h <= 0) || (c == null)) { 409 return; 410 } 411 412 if ((c.getWidth() <= 0) || (c.getHeight() <= 0)) { 413 return; 414 } 415 416 if (extendDirtyRegion(c, x, y, w, h)) { 417 // Component was already marked as dirty, region has been 418 // extended, no need to continue. 419 return; 420 } 421 422 /* Make sure that c and all it ancestors (up to an Applet or 423 * Window) are visible. This loop has the same effect as 424 * checking c.isShowing() (and note that it's still possible 425 * that c is completely obscured by an opaque ancestor in 426 * the specified rectangle). 427 */ 428 Component root = null; 429 430 // Note: We can't synchronize around this, Frame.getExtendedState 431 // is synchronized so that if we were to synchronize around this 432 // it could lead to the possibility of getting locks out 433 // of order and deadlocking. 434 for (Container p = c; p != null; p = p.getParent()) { 435 if (!p.isVisible() || (p.getPeer() == null)) { 436 return; 437 } 438 if ((p instanceof Window) || (p instanceof Applet)) { 439 // Iconified frames are still visible! 440 if (p instanceof Frame && 441 (((Frame)p).getExtendedState() & Frame.ICONIFIED) == 442 Frame.ICONIFIED) { 443 return; 444 } 445 root = p; 446 break; 447 } 448 } 449 450 if (root == null) return; 451 452 synchronized(this) { 453 if (extendDirtyRegion(c, x, y, w, h)) { 454 // In between last check and this check another thread 455 // queued up runnable, can bail here. 456 return; 457 } 458 dirtyComponents.put(c, new Rectangle(x, y, w, h)); 459 } 460 461 // Queue a Runnable to invoke paintDirtyRegions and 462 // validateInvalidComponents. 463 scheduleProcessingRunnable(SunToolkit.targetToAppContext(c)); 464 } 465 466 /** 467 * Add a component in the list of components that should be refreshed. 468 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 469 * will be unioned with the region that should be redrawn. 470 * 471 * @param c Component to repaint, null results in nothing happening. 472 * @param x X coordinate of the region to repaint 473 * @param y Y coordinate of the region to repaint 474 * @param w Width of the region to repaint 475 * @param h Height of the region to repaint 476 * @see JComponent#repaint 477 */ 478 public void addDirtyRegion(JComponent c, int x, int y, int w, int h) 479 { 480 RepaintManager delegate = getDelegate(c); 481 if (delegate != null) { 482 delegate.addDirtyRegion(c, x, y, w, h); 483 return; 484 } 485 addDirtyRegion0(c, x, y, w, h); 486 } 487 488 /** 489 * Adds <code>window</code> to the list of <code>Component</code>s that 490 * need to be repainted. 491 * 492 * @param window Window to repaint, null results in nothing happening. 493 * @param x X coordinate of the region to repaint 494 * @param y Y coordinate of the region to repaint 495 * @param w Width of the region to repaint 496 * @param h Height of the region to repaint 497 * @see JFrame#repaint 498 * @see JWindow#repaint 499 * @see JDialog#repaint 500 * @since 1.6 501 */ 502 public void addDirtyRegion(Window window, int x, int y, int w, int h) { 503 addDirtyRegion0(window, x, y, w, h); 504 } 505 506 /** 507 * Adds <code>applet</code> to the list of <code>Component</code>s that 508 * need to be repainted. 509 * 510 * @param applet Applet to repaint, null results in nothing happening. 511 * @param x X coordinate of the region to repaint 512 * @param y Y coordinate of the region to repaint 513 * @param w Width of the region to repaint 514 * @param h Height of the region to repaint 515 * @see JApplet#repaint 516 * @since 1.6 517 */ 518 public void addDirtyRegion(Applet applet, int x, int y, int w, int h) { 519 addDirtyRegion0(applet, x, y, w, h); 520 } 521 522 void scheduleHeavyWeightPaints() { 523 Map<Container,Rectangle> hws; 524 525 synchronized(this) { 526 if (hwDirtyComponents.size() == 0) { 527 return; 528 } 529 hws = hwDirtyComponents; 530 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 531 } 532 for (Container hw : hws.keySet()) { 533 Rectangle dirty = hws.get(hw); 534 if (hw instanceof Window) { 535 addDirtyRegion((Window)hw, dirty.x, dirty.y, 536 dirty.width, dirty.height); 537 } 538 else if (hw instanceof Applet) { 539 addDirtyRegion((Applet)hw, dirty.x, dirty.y, 540 dirty.width, dirty.height); 541 } 542 else { // SwingHeavyWeight 543 addDirtyRegion0(hw, dirty.x, dirty.y, 544 dirty.width, dirty.height); 545 } 546 } 547 } 548 549 // 550 // This is called from the toolkit thread when a native expose is 551 // received. 552 // 553 void nativeAddDirtyRegion(AppContext appContext, Container c, 554 int x, int y, int w, int h) { 555 if (w > 0 && h > 0) { 556 synchronized(this) { 557 Rectangle dirty = hwDirtyComponents.get(c); 558 if (dirty == null) { 559 hwDirtyComponents.put(c, new Rectangle(x, y, w, h)); 560 } 561 else { 562 hwDirtyComponents.put(c, SwingUtilities.computeUnion( 563 x, y, w, h, dirty)); 564 } 565 } 566 scheduleProcessingRunnable(appContext); 567 } 568 } 569 570 // 571 // This is called from the toolkit thread when awt needs to run a 572 // Runnable before we paint. 573 // 574 void nativeQueueSurfaceDataRunnable(AppContext appContext, 575 final Component c, final Runnable r) 576 { 577 synchronized(this) { 578 if (runnableList == null) { 579 runnableList = new LinkedList<Runnable>(); 580 } 581 runnableList.add(new Runnable() { 582 public void run() { 583 AccessControlContext stack = AccessController.getContext(); 584 AccessControlContext acc = 585 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 586 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 587 public Void run() { 588 r.run(); 589 return null; 590 } 591 }, stack, acc); 592 } 593 }); 594 } 595 scheduleProcessingRunnable(appContext); 596 } 597 598 /** 599 * Extends the dirty region for the specified component to include 600 * the new region. 601 * 602 * @return false if <code>c</code> is not yet marked dirty. 603 */ 604 private synchronized boolean extendDirtyRegion( 605 Component c, int x, int y, int w, int h) { 606 Rectangle r = dirtyComponents.get(c); 607 if (r != null) { 608 // A non-null r implies c is already marked as dirty, 609 // and that the parent is valid. Therefore we can 610 // just union the rect and bail. 611 SwingUtilities.computeUnion(x, y, w, h, r); 612 return true; 613 } 614 return false; 615 } 616 617 /** 618 * Return the current dirty region for a component. 619 * Return an empty rectangle if the component is not 620 * dirty. 621 * 622 * @param aComponent a component 623 * @return the region 624 */ 625 public Rectangle getDirtyRegion(JComponent aComponent) { 626 RepaintManager delegate = getDelegate(aComponent); 627 if (delegate != null) { 628 return delegate.getDirtyRegion(aComponent); 629 } 630 Rectangle r; 631 synchronized(this) { 632 r = dirtyComponents.get(aComponent); 633 } 634 if(r == null) 635 return new Rectangle(0,0,0,0); 636 else 637 return new Rectangle(r); 638 } 639 640 /** 641 * Mark a component completely dirty. <b>aComponent</b> will be 642 * completely painted during the next paintDirtyRegions() call. 643 * 644 * @param aComponent a component 645 */ 646 public void markCompletelyDirty(JComponent aComponent) { 647 RepaintManager delegate = getDelegate(aComponent); 648 if (delegate != null) { 649 delegate.markCompletelyDirty(aComponent); 650 return; 651 } 652 addDirtyRegion(aComponent,0,0,Integer.MAX_VALUE,Integer.MAX_VALUE); 653 } 654 655 /** 656 * Mark a component completely clean. <b>aComponent</b> will not 657 * get painted during the next paintDirtyRegions() call. 658 * 659 * @param aComponent a component 660 */ 661 public void markCompletelyClean(JComponent aComponent) { 662 RepaintManager delegate = getDelegate(aComponent); 663 if (delegate != null) { 664 delegate.markCompletelyClean(aComponent); 665 return; 666 } 667 synchronized(this) { 668 dirtyComponents.remove(aComponent); 669 } 670 } 671 672 /** 673 * Convenience method that returns true if <b>aComponent</b> will be completely 674 * painted during the next paintDirtyRegions(). If computing dirty regions is 675 * expensive for your component, use this method and avoid computing dirty region 676 * if it return true. 677 * 678 * @param aComponent a component 679 * @return {@code true} if <b>aComponent</b> will be completely 680 * painted during the next paintDirtyRegions(). 681 */ 682 public boolean isCompletelyDirty(JComponent aComponent) { 683 RepaintManager delegate = getDelegate(aComponent); 684 if (delegate != null) { 685 return delegate.isCompletelyDirty(aComponent); 686 } 687 Rectangle r; 688 689 r = getDirtyRegion(aComponent); 690 if(r.width == Integer.MAX_VALUE && 691 r.height == Integer.MAX_VALUE) 692 return true; 693 else 694 return false; 695 } 696 697 698 /** 699 * Validate all of the components that have been marked invalid. 700 * @see #addInvalidComponent 701 */ 702 public void validateInvalidComponents() { 703 final java.util.List<Component> ic; 704 synchronized(this) { 705 if (invalidComponents == null) { 706 return; 707 } 708 ic = invalidComponents; 709 invalidComponents = null; 710 } 711 int n = ic.size(); 712 for(int i = 0; i < n; i++) { 713 final Component c = ic.get(i); 714 AccessControlContext stack = AccessController.getContext(); 715 AccessControlContext acc = 716 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 717 javaSecurityAccess.doIntersectionPrivilege( 718 new PrivilegedAction<Void>() { 719 public Void run() { 720 c.validate(); 721 return null; 722 } 723 }, stack, acc); 724 } 725 } 726 727 728 /** 729 * This is invoked to process paint requests. It's needed 730 * for backward compatibility in so far as RepaintManager would previously 731 * not see paint requests for top levels, so, we have to make sure 732 * a subclass correctly paints any dirty top levels. 733 */ 734 private void prePaintDirtyRegions() { 735 Map<Component,Rectangle> dirtyComponents; 736 java.util.List<Runnable> runnableList; 737 synchronized(this) { 738 dirtyComponents = this.dirtyComponents; 739 runnableList = this.runnableList; 740 this.runnableList = null; 741 } 742 if (runnableList != null) { 743 for (Runnable runnable : runnableList) { 744 runnable.run(); 745 } 746 } 747 paintDirtyRegions(); 748 if (dirtyComponents.size() > 0) { 749 // This'll only happen if a subclass isn't correctly dealing 750 // with toplevels. 751 paintDirtyRegions(dirtyComponents); 752 } 753 } 754 755 private void updateWindows(Map<Component,Rectangle> dirtyComponents) { 756 Toolkit toolkit = Toolkit.getDefaultToolkit(); 757 if (!(toolkit instanceof SunToolkit && 758 ((SunToolkit)toolkit).needUpdateWindow())) 759 { 760 return; 761 } 762 763 Set<Window> windows = new HashSet<Window>(); 764 Set<Component> dirtyComps = dirtyComponents.keySet(); 765 for (Iterator<Component> it = dirtyComps.iterator(); it.hasNext();) { 766 Component dirty = it.next(); 767 Window window = dirty instanceof Window ? 768 (Window)dirty : 769 SwingUtilities.getWindowAncestor(dirty); 770 if (window != null && 771 !window.isOpaque()) 772 { 773 windows.add(window); 774 } 775 } 776 777 for (Window window : windows) { 778 AWTAccessor.getWindowAccessor().updateWindow(window); 779 } 780 } 781 782 boolean isPainting() { 783 return painting; 784 } 785 786 /** 787 * Paint all of the components that have been marked dirty. 788 * 789 * @see #addDirtyRegion 790 */ 791 public void paintDirtyRegions() { 792 synchronized(this) { // swap for thread safety 793 Map<Component,Rectangle> tmp = tmpDirtyComponents; 794 tmpDirtyComponents = dirtyComponents; 795 dirtyComponents = tmp; 796 dirtyComponents.clear(); 797 } 798 paintDirtyRegions(tmpDirtyComponents); 799 } 800 801 private void paintDirtyRegions( 802 final Map<Component,Rectangle> tmpDirtyComponents) 803 { 804 if (tmpDirtyComponents.isEmpty()) { 805 return; 806 } 807 808 final java.util.List<Component> roots = 809 new ArrayList<Component>(tmpDirtyComponents.size()); 810 for (Component dirty : tmpDirtyComponents.keySet()) { 811 collectDirtyComponents(tmpDirtyComponents, dirty, roots); 812 } 813 814 final AtomicInteger count = new AtomicInteger(roots.size()); 815 painting = true; 816 try { 817 for (int j=0 ; j < count.get(); j++) { 818 final int i = j; 819 final Component dirtyComponent = roots.get(j); 820 AccessControlContext stack = AccessController.getContext(); 821 AccessControlContext acc = 822 AWTAccessor.getComponentAccessor().getAccessControlContext(dirtyComponent); 823 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 824 public Void run() { 825 Rectangle rect = tmpDirtyComponents.get(dirtyComponent); 826 // Sometimes when RepaintManager is changed during the painting 827 // we may get null here, see #6995769 for details 828 if (rect == null) { 829 return null; 830 } 831 832 int localBoundsH = dirtyComponent.getHeight(); 833 int localBoundsW = dirtyComponent.getWidth(); 834 SwingUtilities.computeIntersection(0, 835 0, 836 localBoundsW, 837 localBoundsH, 838 rect); 839 if (dirtyComponent instanceof JComponent) { 840 ((JComponent)dirtyComponent).paintImmediately( 841 rect.x,rect.y,rect.width, rect.height); 842 } 843 else if (dirtyComponent.isShowing()) { 844 Graphics g = JComponent.safelyGetGraphics( 845 dirtyComponent, dirtyComponent); 846 // If the Graphics goes away, it means someone disposed of 847 // the window, don't do anything. 848 if (g != null) { 849 g.setClip(rect.x, rect.y, rect.width, rect.height); 850 try { 851 dirtyComponent.paint(g); 852 } finally { 853 g.dispose(); 854 } 855 } 856 } 857 // If the repaintRoot has been set, service it now and 858 // remove any components that are children of repaintRoot. 859 if (repaintRoot != null) { 860 adjustRoots(repaintRoot, roots, i + 1); 861 count.set(roots.size()); 862 paintManager.isRepaintingRoot = true; 863 repaintRoot.paintImmediately(0, 0, repaintRoot.getWidth(), 864 repaintRoot.getHeight()); 865 paintManager.isRepaintingRoot = false; 866 // Only service repaintRoot once. 867 repaintRoot = null; 868 } 869 870 return null; 871 } 872 }, stack, acc); 873 } 874 } finally { 875 painting = false; 876 } 877 878 updateWindows(tmpDirtyComponents); 879 880 tmpDirtyComponents.clear(); 881 } 882 883 884 /** 885 * Removes any components from roots that are children of 886 * root. 887 */ 888 private void adjustRoots(JComponent root, 889 java.util.List<Component> roots, int index) { 890 for (int i = roots.size() - 1; i >= index; i--) { 891 Component c = roots.get(i); 892 for(;;) { 893 if (c == root || c == null || !(c instanceof JComponent)) { 894 break; 895 } 896 c = c.getParent(); 897 } 898 if (c == root) { 899 roots.remove(i); 900 } 901 } 902 } 903 904 Rectangle tmp = new Rectangle(); 905 906 void collectDirtyComponents(Map<Component,Rectangle> dirtyComponents, 907 Component dirtyComponent, 908 java.util.List<Component> roots) { 909 int dx, dy, rootDx, rootDy; 910 Component component, rootDirtyComponent,parent; 911 Rectangle cBounds; 912 913 // Find the highest parent which is dirty. When we get out of this 914 // rootDx and rootDy will contain the translation from the 915 // rootDirtyComponent's coordinate system to the coordinates of the 916 // original dirty component. The tmp Rect is also used to compute the 917 // visible portion of the dirtyRect. 918 919 component = rootDirtyComponent = dirtyComponent; 920 921 int x = dirtyComponent.getX(); 922 int y = dirtyComponent.getY(); 923 int w = dirtyComponent.getWidth(); 924 int h = dirtyComponent.getHeight(); 925 926 dx = rootDx = 0; 927 dy = rootDy = 0; 928 tmp.setBounds(dirtyComponents.get(dirtyComponent)); 929 930 // System.out.println("Collect dirty component for bound " + tmp + 931 // "component bounds is " + cBounds);; 932 SwingUtilities.computeIntersection(0,0,w,h,tmp); 933 934 if (tmp.isEmpty()) { 935 // System.out.println("Empty 1"); 936 return; 937 } 938 939 for(;;) { 940 if(!(component instanceof JComponent)) 941 break; 942 943 parent = component.getParent(); 944 if(parent == null) 945 break; 946 947 component = parent; 948 949 dx += x; 950 dy += y; 951 tmp.setLocation(tmp.x + x, tmp.y + y); 952 953 x = component.getX(); 954 y = component.getY(); 955 w = component.getWidth(); 956 h = component.getHeight(); 957 tmp = SwingUtilities.computeIntersection(0,0,w,h,tmp); 958 959 if (tmp.isEmpty()) { 960 // System.out.println("Empty 2"); 961 return; 962 } 963 964 if (dirtyComponents.get(component) != null) { 965 rootDirtyComponent = component; 966 rootDx = dx; 967 rootDy = dy; 968 } 969 } 970 971 if (dirtyComponent != rootDirtyComponent) { 972 Rectangle r; 973 tmp.setLocation(tmp.x + rootDx - dx, 974 tmp.y + rootDy - dy); 975 r = dirtyComponents.get(rootDirtyComponent); 976 SwingUtilities.computeUnion(tmp.x,tmp.y,tmp.width,tmp.height,r); 977 } 978 979 // If we haven't seen this root before, then we need to add it to the 980 // list of root dirty Views. 981 982 if (!roots.contains(rootDirtyComponent)) 983 roots.add(rootDirtyComponent); 984 } 985 986 987 /** 988 * Returns a string that displays and identifies this 989 * object's properties. 990 * 991 * @return a String representation of this object 992 */ 993 public synchronized String toString() { 994 StringBuilder sb = new StringBuilder(); 995 if(dirtyComponents != null) 996 sb.append("" + dirtyComponents); 997 return sb.toString(); 998 } 999 1000 1001 /** 1002 * Return the offscreen buffer that should be used as a double buffer with 1003 * the component <code>c</code>. 1004 * By default there is a double buffer per RepaintManager. 1005 * The buffer might be smaller than <code>(proposedWidth,proposedHeight)</code> 1006 * This happens when the maximum double buffer size as been set for the receiving 1007 * repaint manager. 1008 * 1009 * @param c the component 1010 * @param proposedWidth the width of the buffer 1011 * @param proposedHeight the height of the buffer 1012 * 1013 * @return the image 1014 */ 1015 public Image getOffscreenBuffer(Component c,int proposedWidth,int proposedHeight) { 1016 RepaintManager delegate = getDelegate(c); 1017 if (delegate != null) { 1018 return delegate.getOffscreenBuffer(c, proposedWidth, proposedHeight); 1019 } 1020 return _getOffscreenBuffer(c, proposedWidth, proposedHeight); 1021 } 1022 1023 /** 1024 * Return a volatile offscreen buffer that should be used as a 1025 * double buffer with the specified component <code>c</code>. 1026 * The image returned will be an instance of VolatileImage, or null 1027 * if a VolatileImage object could not be instantiated. 1028 * This buffer might be smaller than <code>(proposedWidth,proposedHeight)</code>. 1029 * This happens when the maximum double buffer size has been set for this 1030 * repaint manager. 1031 * 1032 * @param c the component 1033 * @param proposedWidth the width of the buffer 1034 * @param proposedHeight the height of the buffer 1035 * 1036 * @return the volatile image 1037 * @see java.awt.image.VolatileImage 1038 * @since 1.4 1039 */ 1040 public Image getVolatileOffscreenBuffer(Component c, 1041 int proposedWidth,int proposedHeight) { 1042 RepaintManager delegate = getDelegate(c); 1043 if (delegate != null) { 1044 return delegate.getVolatileOffscreenBuffer(c, proposedWidth, 1045 proposedHeight); 1046 } 1047 1048 // If the window is non-opaque, it's double-buffered at peer's level 1049 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1050 if (!w.isOpaque()) { 1051 Toolkit tk = Toolkit.getDefaultToolkit(); 1052 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1053 return null; 1054 } 1055 } 1056 1057 GraphicsConfiguration config = c.getGraphicsConfiguration(); 1058 if (config == null) { 1059 config = GraphicsEnvironment.getLocalGraphicsEnvironment(). 1060 getDefaultScreenDevice().getDefaultConfiguration(); 1061 } 1062 Dimension maxSize = getDoubleBufferMaximumSize(); 1063 int width = proposedWidth < 1 ? 1 : 1064 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1065 int height = proposedHeight < 1 ? 1 : 1066 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1067 VolatileImage image = volatileMap.get(config); 1068 if (image == null || image.getWidth() < width || 1069 image.getHeight() < height) { 1070 if (image != null) { 1071 image.flush(); 1072 } 1073 image = config.createCompatibleVolatileImage(width, height, 1074 volatileBufferType); 1075 volatileMap.put(config, image); 1076 } 1077 return image; 1078 } 1079 1080 private Image _getOffscreenBuffer(Component c, int proposedWidth, int proposedHeight) { 1081 Dimension maxSize = getDoubleBufferMaximumSize(); 1082 DoubleBufferInfo doubleBuffer; 1083 int width, height; 1084 1085 // If the window is non-opaque, it's double-buffered at peer's level 1086 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1087 if (!w.isOpaque()) { 1088 Toolkit tk = Toolkit.getDefaultToolkit(); 1089 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1090 return null; 1091 } 1092 } 1093 1094 if (standardDoubleBuffer == null) { 1095 standardDoubleBuffer = new DoubleBufferInfo(); 1096 } 1097 doubleBuffer = standardDoubleBuffer; 1098 1099 width = proposedWidth < 1? 1 : 1100 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1101 height = proposedHeight < 1? 1 : 1102 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1103 1104 if (doubleBuffer.needsReset || (doubleBuffer.image != null && 1105 (doubleBuffer.size.width < width || 1106 doubleBuffer.size.height < height))) { 1107 doubleBuffer.needsReset = false; 1108 if (doubleBuffer.image != null) { 1109 doubleBuffer.image.flush(); 1110 doubleBuffer.image = null; 1111 } 1112 width = Math.max(doubleBuffer.size.width, width); 1113 height = Math.max(doubleBuffer.size.height, height); 1114 } 1115 1116 Image result = doubleBuffer.image; 1117 1118 if (doubleBuffer.image == null) { 1119 result = c.createImage(width , height); 1120 doubleBuffer.size = new Dimension(width, height); 1121 if (c instanceof JComponent) { 1122 ((JComponent)c).setCreatedDoubleBuffer(true); 1123 doubleBuffer.image = result; 1124 } 1125 // JComponent will inform us when it is no longer valid 1126 // (via removeNotify) we have no such hook to other components, 1127 // therefore we don't keep a ref to the Component 1128 // (indirectly through the Image) by stashing the image. 1129 } 1130 return result; 1131 } 1132 1133 1134 /** 1135 * Set the maximum double buffer size. 1136 * 1137 * @param d the dimension 1138 */ 1139 public void setDoubleBufferMaximumSize(Dimension d) { 1140 doubleBufferMaxSize = d; 1141 if (doubleBufferMaxSize == null) { 1142 clearImages(); 1143 } else { 1144 clearImages(d.width, d.height); 1145 } 1146 } 1147 1148 private void clearImages() { 1149 clearImages(0, 0); 1150 } 1151 1152 private void clearImages(int width, int height) { 1153 if (standardDoubleBuffer != null && standardDoubleBuffer.image != null) { 1154 if (standardDoubleBuffer.image.getWidth(null) > width || 1155 standardDoubleBuffer.image.getHeight(null) > height) { 1156 standardDoubleBuffer.image.flush(); 1157 standardDoubleBuffer.image = null; 1158 } 1159 } 1160 // Clear out the VolatileImages 1161 Iterator<GraphicsConfiguration> gcs = volatileMap.keySet().iterator(); 1162 while (gcs.hasNext()) { 1163 GraphicsConfiguration gc = gcs.next(); 1164 VolatileImage image = volatileMap.get(gc); 1165 if (image.getWidth() > width || image.getHeight() > height) { 1166 image.flush(); 1167 gcs.remove(); 1168 } 1169 } 1170 } 1171 1172 /** 1173 * Returns the maximum double buffer size. 1174 * 1175 * @return a Dimension object representing the maximum size 1176 */ 1177 public Dimension getDoubleBufferMaximumSize() { 1178 if (doubleBufferMaxSize == null) { 1179 try { 1180 Rectangle virtualBounds = new Rectangle(); 1181 GraphicsEnvironment ge = GraphicsEnvironment. 1182 getLocalGraphicsEnvironment(); 1183 for (GraphicsDevice gd : ge.getScreenDevices()) { 1184 GraphicsConfiguration gc = gd.getDefaultConfiguration(); 1185 virtualBounds = virtualBounds.union(gc.getBounds()); 1186 } 1187 doubleBufferMaxSize = new Dimension(virtualBounds.width, 1188 virtualBounds.height); 1189 } catch (HeadlessException e) { 1190 doubleBufferMaxSize = new Dimension(Integer.MAX_VALUE, Integer.MAX_VALUE); 1191 } 1192 } 1193 return doubleBufferMaxSize; 1194 } 1195 1196 /** 1197 * Enables or disables double buffering in this RepaintManager. 1198 * CAUTION: The default value for this property is set for optimal 1199 * paint performance on the given platform and it is not recommended 1200 * that programs modify this property directly. 1201 * 1202 * @param aFlag true to activate double buffering 1203 * @see #isDoubleBufferingEnabled 1204 */ 1205 public void setDoubleBufferingEnabled(boolean aFlag) { 1206 doubleBufferingEnabled = aFlag; 1207 PaintManager paintManager = getPaintManager(); 1208 if (!aFlag && paintManager.getClass() != PaintManager.class) { 1209 setPaintManager(new PaintManager()); 1210 } 1211 } 1212 1213 /** 1214 * Returns true if this RepaintManager is double buffered. 1215 * The default value for this property may vary from platform 1216 * to platform. On platforms where native double buffering 1217 * is supported in the AWT, the default value will be <code>false</code> 1218 * to avoid unnecessary buffering in Swing. 1219 * On platforms where native double buffering is not supported, 1220 * the default value will be <code>true</code>. 1221 * 1222 * @return true if this object is double buffered 1223 */ 1224 public boolean isDoubleBufferingEnabled() { 1225 return doubleBufferingEnabled; 1226 } 1227 1228 /** 1229 * This resets the double buffer. Actually, it marks the double buffer 1230 * as invalid, the double buffer will then be recreated on the next 1231 * invocation of getOffscreenBuffer. 1232 */ 1233 void resetDoubleBuffer() { 1234 if (standardDoubleBuffer != null) { 1235 standardDoubleBuffer.needsReset = true; 1236 } 1237 } 1238 1239 /** 1240 * This resets the volatile double buffer. 1241 */ 1242 void resetVolatileDoubleBuffer(GraphicsConfiguration gc) { 1243 Image image = volatileMap.remove(gc); 1244 if (image != null) { 1245 image.flush(); 1246 } 1247 } 1248 1249 /** 1250 * Returns true if we should use the <code>Image</code> returned 1251 * from <code>getVolatileOffscreenBuffer</code> to do double buffering. 1252 */ 1253 boolean useVolatileDoubleBuffer() { 1254 return volatileImageBufferEnabled; 1255 } 1256 1257 /** 1258 * Returns true if the current thread is the thread painting. This 1259 * will return false if no threads are painting. 1260 */ 1261 private synchronized boolean isPaintingThread() { 1262 return (Thread.currentThread() == paintThread); 1263 } 1264 // 1265 // Paint methods. You very, VERY rarely need to invoke these. 1266 // They are invoked directly from JComponent's painting code and 1267 // when painting happens outside the normal flow: DefaultDesktopManager 1268 // and JViewport. If you end up needing these methods in other places be 1269 // careful that you don't get stuck in a paint loop. 1270 // 1271 1272 /** 1273 * Paints a region of a component 1274 * 1275 * @param paintingComponent Component to paint 1276 * @param bufferComponent Component to obtain buffer for 1277 * @param g Graphics to paint to 1278 * @param x X-coordinate 1279 * @param y Y-coordinate 1280 * @param w Width 1281 * @param h Height 1282 */ 1283 void paint(JComponent paintingComponent, 1284 JComponent bufferComponent, Graphics g, 1285 int x, int y, int w, int h) { 1286 PaintManager paintManager = getPaintManager(); 1287 if (!isPaintingThread()) { 1288 // We're painting to two threads at once. PaintManager deals 1289 // with this a bit better than BufferStrategyPaintManager, use 1290 // it to avoid possible exceptions/corruption. 1291 if (paintManager.getClass() != PaintManager.class) { 1292 paintManager = new PaintManager(); 1293 paintManager.repaintManager = this; 1294 } 1295 } 1296 if (!paintManager.paint(paintingComponent, bufferComponent, g, 1297 x, y, w, h)) { 1298 g.setClip(x, y, w, h); 1299 paintingComponent.paintToOffscreen(g, x, y, w, h, x + w, y + h); 1300 } 1301 } 1302 1303 /** 1304 * Does a copy area on the specified region. 1305 * 1306 * @param clip Whether or not the copyArea needs to be clipped to the 1307 * Component's bounds. 1308 */ 1309 void copyArea(JComponent c, Graphics g, int x, int y, int w, int h, 1310 int deltaX, int deltaY, boolean clip) { 1311 getPaintManager().copyArea(c, g, x, y, w, h, deltaX, deltaY, clip); 1312 } 1313 1314 private java.util.List<RepaintListener> repaintListeners = new ArrayList<>(1); 1315 1316 private void addRepaintListener(RepaintListener l) { 1317 repaintListeners.add(l); 1318 } 1319 1320 private void removeRepaintListener(RepaintListener l) { 1321 repaintListeners.remove(l); 1322 } 1323 1324 /** 1325 * Notify the attached repaint listeners that an area of the {@code c} component 1326 * has been immediately repainted, that is without scheduling a repaint runnable, 1327 * due to performing a "blit" (via calling the {@code copyArea} method). 1328 * 1329 * @param c the component 1330 * @param x the x coordinate of the area 1331 * @param y the y coordinate of the area 1332 * @param w the width of the area 1333 * @param h the height of the area 1334 */ 1335 void notifyRepaintPerformed(JComponent c, int x, int y, int w, int h) { 1336 for (RepaintListener l : repaintListeners) { 1337 l.repaintPerformed(c, x, y, w, h); 1338 } 1339 } 1340 1341 /** 1342 * Invoked prior to any paint/copyArea method calls. This will 1343 * be followed by an invocation of <code>endPaint</code>. 1344 * <b>WARNING</b>: Callers of this method need to wrap the call 1345 * in a <code>try/finally</code>, otherwise if an exception is thrown 1346 * during the course of painting the RepaintManager may 1347 * be left in a state in which the screen is not updated, eg: 1348 * <pre> 1349 * repaintManager.beginPaint(); 1350 * try { 1351 * repaintManager.paint(...); 1352 * } finally { 1353 * repaintManager.endPaint(); 1354 * } 1355 * </pre> 1356 */ 1357 void beginPaint() { 1358 boolean multiThreadedPaint = false; 1359 int paintDepth; 1360 Thread currentThread = Thread.currentThread(); 1361 synchronized(this) { 1362 paintDepth = this.paintDepth; 1363 if (paintThread == null || currentThread == paintThread) { 1364 paintThread = currentThread; 1365 this.paintDepth++; 1366 } else { 1367 multiThreadedPaint = true; 1368 } 1369 } 1370 if (!multiThreadedPaint && paintDepth == 0) { 1371 getPaintManager().beginPaint(); 1372 } 1373 } 1374 1375 /** 1376 * Invoked after <code>beginPaint</code> has been invoked. 1377 */ 1378 void endPaint() { 1379 if (isPaintingThread()) { 1380 PaintManager paintManager = null; 1381 synchronized(this) { 1382 if (--paintDepth == 0) { 1383 paintManager = getPaintManager(); 1384 } 1385 } 1386 if (paintManager != null) { 1387 paintManager.endPaint(); 1388 synchronized(this) { 1389 paintThread = null; 1390 } 1391 } 1392 } 1393 } 1394 1395 /** 1396 * If possible this will show a previously rendered portion of 1397 * a Component. If successful, this will return true, otherwise false. 1398 * <p> 1399 * WARNING: This method is invoked from the native toolkit thread, be 1400 * very careful as to what methods this invokes! 1401 */ 1402 boolean show(Container c, int x, int y, int w, int h) { 1403 return getPaintManager().show(c, x, y, w, h); 1404 } 1405 1406 /** 1407 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1408 * properties of a JRootPane change. This may come in on any thread. 1409 */ 1410 void doubleBufferingChanged(JRootPane rootPane) { 1411 getPaintManager().doubleBufferingChanged(rootPane); 1412 } 1413 1414 /** 1415 * Sets the <code>PaintManager</code> that is used to handle all 1416 * double buffered painting. 1417 * 1418 * @param paintManager The PaintManager to use. Passing in null indicates 1419 * the fallback PaintManager should be used. 1420 */ 1421 void setPaintManager(PaintManager paintManager) { 1422 if (paintManager == null) { 1423 paintManager = new PaintManager(); 1424 } 1425 PaintManager oldPaintManager; 1426 synchronized(this) { 1427 oldPaintManager = this.paintManager; 1428 this.paintManager = paintManager; 1429 paintManager.repaintManager = this; 1430 } 1431 if (oldPaintManager != null) { 1432 oldPaintManager.dispose(); 1433 } 1434 } 1435 1436 private synchronized PaintManager getPaintManager() { 1437 if (paintManager == null) { 1438 PaintManager paintManager = null; 1439 if (doubleBufferingEnabled && !nativeDoubleBuffering) { 1440 switch (bufferStrategyType) { 1441 case BUFFER_STRATEGY_NOT_SPECIFIED: 1442 Toolkit tk = Toolkit.getDefaultToolkit(); 1443 if (tk instanceof SunToolkit) { 1444 SunToolkit stk = (SunToolkit) tk; 1445 if (stk.useBufferPerWindow()) { 1446 paintManager = new BufferStrategyPaintManager(); 1447 } 1448 } 1449 break; 1450 case BUFFER_STRATEGY_SPECIFIED_ON: 1451 paintManager = new BufferStrategyPaintManager(); 1452 break; 1453 default: 1454 break; 1455 } 1456 } 1457 // null case handled in setPaintManager 1458 setPaintManager(paintManager); 1459 } 1460 return paintManager; 1461 } 1462 1463 private void scheduleProcessingRunnable(AppContext context) { 1464 if (processingRunnable.markPending()) { 1465 Toolkit tk = Toolkit.getDefaultToolkit(); 1466 if (tk instanceof SunToolkit) { 1467 SunToolkit.getSystemEventQueueImplPP(context). 1468 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1469 processingRunnable)); 1470 } else { 1471 Toolkit.getDefaultToolkit().getSystemEventQueue(). 1472 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1473 processingRunnable)); 1474 } 1475 } 1476 } 1477 1478 1479 /** 1480 * PaintManager is used to handle all double buffered painting for 1481 * Swing. Subclasses should call back into the JComponent method 1482 * <code>paintToOffscreen</code> to handle the actual painting. 1483 */ 1484 static class PaintManager { 1485 /** 1486 * RepaintManager the PaintManager has been installed on. 1487 */ 1488 protected RepaintManager repaintManager; 1489 boolean isRepaintingRoot; 1490 1491 /** 1492 * Paints a region of a component 1493 * 1494 * @param paintingComponent Component to paint 1495 * @param bufferComponent Component to obtain buffer for 1496 * @param g Graphics to paint to 1497 * @param x X-coordinate 1498 * @param y Y-coordinate 1499 * @param w Width 1500 * @param h Height 1501 * @return true if painting was successful. 1502 */ 1503 public boolean paint(JComponent paintingComponent, 1504 JComponent bufferComponent, Graphics g, 1505 int x, int y, int w, int h) { 1506 // First attempt to use VolatileImage buffer for performance. 1507 // If this fails (which should rarely occur), fallback to a 1508 // standard Image buffer. 1509 boolean paintCompleted = false; 1510 Image offscreen; 1511 if (repaintManager.useVolatileDoubleBuffer() && 1512 (offscreen = getValidImage(repaintManager. 1513 getVolatileOffscreenBuffer(bufferComponent, w, h))) != null) { 1514 VolatileImage vImage = (java.awt.image.VolatileImage)offscreen; 1515 GraphicsConfiguration gc = bufferComponent. 1516 getGraphicsConfiguration(); 1517 for (int i = 0; !paintCompleted && 1518 i < RepaintManager.VOLATILE_LOOP_MAX; i++) { 1519 if (vImage.validate(gc) == 1520 VolatileImage.IMAGE_INCOMPATIBLE) { 1521 repaintManager.resetVolatileDoubleBuffer(gc); 1522 offscreen = repaintManager.getVolatileOffscreenBuffer( 1523 bufferComponent,w, h); 1524 vImage = (java.awt.image.VolatileImage)offscreen; 1525 } 1526 paintDoubleBuffered(paintingComponent, vImage, g, x, y, 1527 w, h); 1528 paintCompleted = !vImage.contentsLost(); 1529 } 1530 } 1531 // VolatileImage painting loop failed, fallback to regular 1532 // offscreen buffer 1533 if (!paintCompleted && (offscreen = getValidImage( 1534 repaintManager.getOffscreenBuffer( 1535 bufferComponent, w, h))) != null) { 1536 paintDoubleBuffered(paintingComponent, offscreen, g, x, y, w, 1537 h); 1538 paintCompleted = true; 1539 } 1540 return paintCompleted; 1541 } 1542 1543 /** 1544 * Does a copy area on the specified region. 1545 */ 1546 public void copyArea(JComponent c, Graphics g, int x, int y, int w, 1547 int h, int deltaX, int deltaY, boolean clip) { 1548 g.copyArea(x, y, w, h, deltaX, deltaY); 1549 } 1550 1551 /** 1552 * Invoked prior to any calls to paint or copyArea. 1553 */ 1554 public void beginPaint() { 1555 } 1556 1557 /** 1558 * Invoked to indicate painting has been completed. 1559 */ 1560 public void endPaint() { 1561 } 1562 1563 /** 1564 * Shows a region of a previously rendered component. This 1565 * will return true if successful, false otherwise. The default 1566 * implementation returns false. 1567 */ 1568 public boolean show(Container c, int x, int y, int w, int h) { 1569 return false; 1570 } 1571 1572 /** 1573 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1574 * properties of a JRootPane change. This may come in on any thread. 1575 */ 1576 public void doubleBufferingChanged(JRootPane rootPane) { 1577 } 1578 1579 /** 1580 * Paints a portion of a component to an offscreen buffer. 1581 */ 1582 protected void paintDoubleBuffered(JComponent c, Image image, 1583 Graphics g, int clipX, int clipY, 1584 int clipW, int clipH) { 1585 Graphics osg = image.getGraphics(); 1586 int bw = Math.min(clipW, image.getWidth(null)); 1587 int bh = Math.min(clipH, image.getHeight(null)); 1588 int x,y,maxx,maxy; 1589 1590 try { 1591 for(x = clipX, maxx = clipX+clipW; x < maxx ; x += bw ) { 1592 for(y=clipY, maxy = clipY + clipH; y < maxy ; y += bh) { 1593 osg.translate(-x, -y); 1594 osg.setClip(x,y,bw,bh); 1595 if (volatileBufferType != Transparency.OPAQUE 1596 && osg instanceof Graphics2D) { 1597 final Graphics2D g2d = (Graphics2D) osg; 1598 final Color oldBg = g2d.getBackground(); 1599 g2d.setBackground(c.getBackground()); 1600 g2d.clearRect(x, y, bw, bh); 1601 g2d.setBackground(oldBg); 1602 } 1603 c.paintToOffscreen(osg, x, y, bw, bh, maxx, maxy); 1604 g.setClip(x, y, bw, bh); 1605 if (volatileBufferType != Transparency.OPAQUE 1606 && g instanceof Graphics2D) { 1607 final Graphics2D g2d = (Graphics2D) g; 1608 final Composite oldComposite = g2d.getComposite(); 1609 g2d.setComposite(AlphaComposite.Src); 1610 g2d.drawImage(image, x, y, c); 1611 g2d.setComposite(oldComposite); 1612 } else { 1613 g.drawImage(image, x, y, c); 1614 } 1615 osg.translate(x, y); 1616 } 1617 } 1618 } finally { 1619 osg.dispose(); 1620 } 1621 } 1622 1623 /** 1624 * If <code>image</code> is non-null with a positive size it 1625 * is returned, otherwise null is returned. 1626 */ 1627 private Image getValidImage(Image image) { 1628 if (image != null && image.getWidth(null) > 0 && 1629 image.getHeight(null) > 0) { 1630 return image; 1631 } 1632 return null; 1633 } 1634 1635 /** 1636 * Schedules a repaint for the specified component. This differs 1637 * from <code>root.repaint</code> in that if the RepaintManager is 1638 * currently processing paint requests it'll process this request 1639 * with the current set of requests. 1640 */ 1641 protected void repaintRoot(JComponent root) { 1642 assert (repaintManager.repaintRoot == null); 1643 if (repaintManager.painting) { 1644 repaintManager.repaintRoot = root; 1645 } 1646 else { 1647 root.repaint(); 1648 } 1649 } 1650 1651 /** 1652 * Returns true if the component being painted is the root component 1653 * that was previously passed to <code>repaintRoot</code>. 1654 */ 1655 protected boolean isRepaintingRoot() { 1656 return isRepaintingRoot; 1657 } 1658 1659 /** 1660 * Cleans up any state. After invoked the PaintManager will no 1661 * longer be used anymore. 1662 */ 1663 protected void dispose() { 1664 } 1665 } 1666 1667 1668 private class DoubleBufferInfo { 1669 public Image image; 1670 public Dimension size; 1671 public boolean needsReset = false; 1672 } 1673 1674 1675 /** 1676 * Listener installed to detect display changes. When display changes, 1677 * schedules a callback to notify all RepaintManagers of the display 1678 * changes. Only one DisplayChangedHandler is ever installed. The 1679 * singleton instance will schedule notification for all AppContexts. 1680 */ 1681 private static final class DisplayChangedHandler implements 1682 DisplayChangedListener { 1683 public void displayChanged() { 1684 scheduleDisplayChanges(); 1685 } 1686 1687 public void paletteChanged() { 1688 } 1689 1690 private void scheduleDisplayChanges() { 1691 // To avoid threading problems, we notify each RepaintManager 1692 // on the thread it was created on. 1693 for (Object c : AppContext.getAppContexts()) { 1694 AppContext context = (AppContext) c; 1695 synchronized(context) { 1696 if (!context.isDisposed()) { 1697 EventQueue eventQueue = (EventQueue)context.get( 1698 AppContext.EVENT_QUEUE_KEY); 1699 if (eventQueue != null) { 1700 eventQueue.postEvent(new InvocationEvent( 1701 Toolkit.getDefaultToolkit(), 1702 new DisplayChangedRunnable())); 1703 } 1704 } 1705 } 1706 } 1707 } 1708 } 1709 1710 1711 private static final class DisplayChangedRunnable implements Runnable { 1712 public void run() { 1713 RepaintManager.currentManager((JComponent)null).displayChanged(); 1714 } 1715 } 1716 1717 1718 /** 1719 * Runnable used to process all repaint/revalidate requests. 1720 */ 1721 private final class ProcessingRunnable implements Runnable { 1722 // If true, we're wainting on the EventQueue. 1723 private boolean pending; 1724 1725 /** 1726 * Marks this processing runnable as pending. If this was not 1727 * already marked as pending, true is returned. 1728 */ 1729 public synchronized boolean markPending() { 1730 if (!pending) { 1731 pending = true; 1732 return true; 1733 } 1734 return false; 1735 } 1736 1737 public void run() { 1738 synchronized (this) { 1739 pending = false; 1740 } 1741 // First pass, flush any heavy paint events into real paint 1742 // events. If there are pending heavy weight requests this will 1743 // result in q'ing this request up one more time. As 1744 // long as no other requests come in between now and the time 1745 // the second one is processed nothing will happen. This is not 1746 // ideal, but the logic needed to suppress the second request is 1747 // more headache than it's worth. 1748 scheduleHeavyWeightPaints(); 1749 // Do the actual validation and painting. 1750 validateInvalidComponents(); 1751 prePaintDirtyRegions(); 1752 } 1753 } 1754 private RepaintManager getDelegate(Component c) { 1755 RepaintManager delegate = SwingUtilities3.getDelegateRepaintManager(c); 1756 if (this == delegate) { 1757 delegate = null; 1758 } 1759 return delegate; 1760 } 1761 }