1 /* 2 * Copyright (c) 1999, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package javax.sound.sampled; 27 28 import java.io.IOException; 29 import java.io.InputStream; 30 31 32 /** 33 * An audio input stream is an input stream with a specified audio format and 34 * length. The length is expressed in sample frames, not bytes. Several methods 35 * are provided for reading a certain number of bytes from the stream, or an 36 * unspecified number of bytes. The audio input stream keeps track of the last 37 * byte that was read. You can skip over an arbitrary number of bytes to get to 38 * a later position for reading. An audio input stream may support marks. When 39 * you set a mark, the current position is remembered so that you can return to 40 * it later. 41 * <p> 42 * The {@code AudioSystem} class includes many methods that manipulate 43 * {@code AudioInputStream} objects. For example, the methods let you: 44 * <ul> 45 * <li> obtain an audio input stream from an external audio file, stream, or URL 46 * <li> write an external file from an audio input stream 47 * <li> convert an audio input stream to a different audio format 48 * </ul> 49 * 50 * @author David Rivas 51 * @author Kara Kytle 52 * @author Florian Bomers 53 * @see AudioSystem 54 * @see Clip#open(AudioInputStream) 55 * @since 1.3 56 */ 57 public class AudioInputStream extends InputStream { 58 59 /** 60 * The {@code InputStream} from which this {@code AudioInputStream} object 61 * was constructed. 62 */ 63 private InputStream stream; 64 65 /** 66 * The format of the audio data contained in the stream. 67 */ 68 protected AudioFormat format; 69 70 /** 71 * This stream's length, in sample frames. 72 */ 73 protected long frameLength; 74 75 /** 76 * The size of each frame, in bytes. 77 */ 78 protected int frameSize; 79 80 /** 81 * The current position in this stream, in sample frames (zero-based). 82 */ 83 protected long framePos; 84 85 /** 86 * The position where a mark was set. 87 */ 88 private long markpos; 89 90 /** 91 * When the underlying stream could only return a non-integral number of 92 * frames, store the remainder in a temporary buffer. 93 */ 94 private byte[] pushBackBuffer = null; 95 96 /** 97 * number of valid bytes in the pushBackBuffer. 98 */ 99 private int pushBackLen = 0; 100 101 /** 102 * MarkBuffer at mark position. 103 */ 104 private byte[] markPushBackBuffer = null; 105 106 /** 107 * number of valid bytes in the markPushBackBuffer. 108 */ 109 private int markPushBackLen = 0; 110 111 /** 112 * Constructs an audio input stream that has the requested format and length 113 * in sample frames, using audio data from the specified input stream. 114 * 115 * @param stream the stream on which this {@code AudioInputStream} object 116 * is based 117 * @param format the format of this stream's audio data 118 * @param length the length in sample frames of the data in this stream 119 */ 120 public AudioInputStream(InputStream stream, AudioFormat format, long length) { 121 122 super(); 123 124 this.format = format; 125 this.frameLength = length; 126 this.frameSize = format.getFrameSize(); 127 128 // any frameSize that is not well-defined will 129 // cause that this stream will be read in bytes 130 if( this.frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) { 131 this.frameSize = 1; 132 } 133 134 this.stream = stream; 135 framePos = 0; 136 markpos = 0; 137 } 138 139 /** 140 * Constructs an audio input stream that reads its data from the target data 141 * line indicated. The format of the stream is the same as that of the 142 * target data line, and the length is AudioSystem#NOT_SPECIFIED. 143 * 144 * @param line the target data line from which this stream obtains its data 145 * @see AudioSystem#NOT_SPECIFIED 146 */ 147 public AudioInputStream(TargetDataLine line) { 148 149 TargetDataLineInputStream tstream = new TargetDataLineInputStream(line); 150 format = line.getFormat(); 151 frameLength = AudioSystem.NOT_SPECIFIED; 152 frameSize = format.getFrameSize(); 153 154 if( frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) { 155 frameSize = 1; 156 } 157 this.stream = tstream; 158 framePos = 0; 159 markpos = 0; 160 } 161 162 /** 163 * Obtains the audio format of the sound data in this audio input stream. 164 * 165 * @return an audio format object describing this stream's format 166 */ 167 public AudioFormat getFormat() { 168 return format; 169 } 170 171 /** 172 * Obtains the length of the stream, expressed in sample frames rather than 173 * bytes. 174 * 175 * @return the length in sample frames 176 */ 177 public long getFrameLength() { 178 return frameLength; 179 } 180 181 /** 182 * Reads the next byte of data from the audio input stream. The audio input 183 * stream's frame size must be one byte, or an {@code IOException} will be 184 * thrown. 185 * 186 * @return the next byte of data, or -1 if the end of the stream is reached 187 * @throws IOException if an input or output error occurs 188 * @see #read(byte[], int, int) 189 * @see #read(byte[]) 190 * @see #available 191 */ 192 @Override 193 public int read() throws IOException { 194 if( frameSize != 1 ) { 195 throw new IOException("cannot read a single byte if frame size > 1"); 196 } 197 198 byte[] data = new byte[1]; 199 int temp = read(data); 200 if (temp <= 0) { 201 // we have a weird situation if read(byte[]) returns 0! 202 return -1; 203 } 204 return data[0] & 0xFF; 205 } 206 207 /** 208 * Reads some number of bytes from the audio input stream and stores them 209 * into the buffer array {@code b}. The number of bytes actually read is 210 * returned as an integer. This method blocks until input data is available, 211 * the end of the stream is detected, or an exception is thrown. 212 * <p> 213 * This method will always read an integral number of frames. If the length 214 * of the array is not an integral number of frames, a maximum of 215 * {@code b.length - (b.length % frameSize)} bytes will be read. 216 * 217 * @param b the buffer into which the data is read 218 * @return the total number of bytes read into the buffer, or -1 if there is 219 * no more data because the end of the stream has been reached 220 * @throws IOException if an input or output error occurs 221 * @see #read(byte[], int, int) 222 * @see #read() 223 * @see #available 224 */ 225 @Override 226 public int read(byte[] b) throws IOException { 227 return read(b,0,b.length); 228 } 229 230 /** 231 * Reads up to a specified maximum number of bytes of data from the audio 232 * stream, putting them into the given byte array. 233 * <p> 234 * This method will always read an integral number of frames. If {@code len} 235 * does not specify an integral number of frames, a maximum of 236 * {@code len - (len % frameSize)} bytes will be read. 237 * 238 * @param b the buffer into which the data is read 239 * @param off the offset, from the beginning of array {@code b}, at which 240 * the data will be written 241 * @param len the maximum number of bytes to read 242 * @return the total number of bytes read into the buffer, or -1 if there is 243 * no more data because the end of the stream has been reached 244 * @throws IOException if an input or output error occurs 245 * @see #read(byte[]) 246 * @see #read() 247 * @see #skip 248 * @see #available 249 */ 250 @Override 251 public int read(byte[] b, int off, int len) throws IOException { 252 // make sure we don't read fractions of a frame. 253 final int reminder = len % frameSize; 254 if (reminder != 0) { 255 len -= reminder; 256 if (len == 0) { 257 return 0; 258 } 259 } 260 261 if( frameLength != AudioSystem.NOT_SPECIFIED ) { 262 if( framePos >= frameLength ) { 263 return -1; 264 } else { 265 266 // don't try to read beyond our own set length in frames 267 if( (len/frameSize) > (frameLength-framePos) ) { 268 len = (int) (frameLength-framePos) * frameSize; 269 } 270 } 271 } 272 273 int bytesRead = 0; 274 int thisOff = off; 275 276 // if we've bytes left from last call to read(), 277 // use them first 278 if (pushBackLen > 0 && len >= pushBackLen) { 279 System.arraycopy(pushBackBuffer, 0, 280 b, off, pushBackLen); 281 thisOff += pushBackLen; 282 len -= pushBackLen; 283 bytesRead += pushBackLen; 284 pushBackLen = 0; 285 } 286 287 int thisBytesRead = stream.read(b, thisOff, len); 288 if (thisBytesRead == -1) { 289 return -1; 290 } 291 if (thisBytesRead > 0) { 292 bytesRead += thisBytesRead; 293 } 294 if (bytesRead > 0) { 295 pushBackLen = bytesRead % frameSize; 296 if (pushBackLen > 0) { 297 // copy everything we got from the beginning of the frame 298 // to our pushback buffer 299 if (pushBackBuffer == null) { 300 pushBackBuffer = new byte[frameSize]; 301 } 302 System.arraycopy(b, off + bytesRead - pushBackLen, 303 pushBackBuffer, 0, pushBackLen); 304 bytesRead -= pushBackLen; 305 } 306 // make sure to update our framePos 307 framePos += bytesRead/frameSize; 308 } 309 return bytesRead; 310 } 311 312 /** 313 * Skips over and discards a specified number of bytes from this audio input 314 * stream. 315 * <p> 316 * This method will always skip an integral number of frames. If {@code n} 317 * does not specify an integral number of frames, a maximum of 318 * {@code n - (n % frameSize)} bytes will be skipped. 319 * 320 * @param n the requested number of bytes to be skipped 321 * @return the actual number of bytes skipped 322 * @throws IOException if an input or output error occurs 323 * @see #read 324 * @see #available 325 */ 326 @Override 327 public long skip(long n) throws IOException { 328 // make sure not to skip fractional frames 329 final long reminder = n % frameSize; 330 if (reminder != 0) { 331 n -= reminder; 332 } 333 if (n <= 0) { 334 return 0; 335 } 336 337 if (frameLength != AudioSystem.NOT_SPECIFIED) { 338 // don't skip more than our set length in frames. 339 if ((n / frameSize) > (frameLength - framePos)) { 340 n = (frameLength - framePos) * frameSize; 341 } 342 } 343 long remaining = n; 344 while (remaining > 0) { 345 // Some input streams like FileInputStream can return more bytes, 346 // when EOF is reached. 347 long ret = Math.min(stream.skip(remaining), remaining); 348 if (ret == 0) { 349 // EOF or not? we need to check. 350 if (stream.read() == -1) { 351 break; 352 } 353 ret = 1; 354 } else if (ret < 0) { 355 // the skip should not return negative value, but check it also 356 break; 357 } 358 remaining -= ret; 359 } 360 final long temp = n - remaining; 361 362 // if no error, update our position. 363 if (temp % frameSize != 0) { 364 // Throw an IOException if we've skipped a fractional number of frames 365 throw new IOException("Could not skip an integer number of frames."); 366 } 367 framePos += temp/frameSize; 368 return temp; 369 } 370 371 /** 372 * Returns the maximum number of bytes that can be read (or skipped over) 373 * from this audio input stream without blocking. This limit applies only 374 * to the next invocation of a {@code read} or {@code skip} method for this 375 * audio input stream; the limit can vary each time these methods are 376 * invoked. Depending on the underlying stream, an IOException may be thrown 377 * if this stream is closed. 378 * 379 * @return the number of bytes that can be read from this audio input stream 380 * without blocking 381 * @throws IOException if an input or output error occurs 382 * @see #read(byte[], int, int) 383 * @see #read(byte[]) 384 * @see #read() 385 * @see #skip 386 */ 387 @Override 388 public int available() throws IOException { 389 390 int temp = stream.available(); 391 392 // don't return greater than our set length in frames 393 if( (frameLength != AudioSystem.NOT_SPECIFIED) && ( (temp/frameSize) > (frameLength-framePos)) ) { 394 return (int) (frameLength-framePos) * frameSize; 395 } else { 396 return temp; 397 } 398 } 399 400 /** 401 * Closes this audio input stream and releases any system resources 402 * associated with the stream. 403 * 404 * @throws IOException if an input or output error occurs 405 */ 406 @Override 407 public void close() throws IOException { 408 stream.close(); 409 } 410 411 /** 412 * Marks the current position in this audio input stream. 413 * 414 * @param readlimit the maximum number of bytes that can be read before the 415 * mark position becomes invalid 416 * @see #reset 417 * @see #markSupported 418 */ 419 @Override 420 public void mark(int readlimit) { 421 422 stream.mark(readlimit); 423 if (markSupported()) { 424 markpos = framePos; 425 // remember the pushback buffer 426 markPushBackLen = pushBackLen; 427 if (markPushBackLen > 0) { 428 if (markPushBackBuffer == null) { 429 markPushBackBuffer = new byte[frameSize]; 430 } 431 System.arraycopy(pushBackBuffer, 0, markPushBackBuffer, 0, markPushBackLen); 432 } 433 } 434 } 435 436 /** 437 * Repositions this audio input stream to the position it had at the time 438 * its {@code mark} method was last invoked. 439 * 440 * @throws IOException if an input or output error occurs 441 * @see #mark 442 * @see #markSupported 443 */ 444 @Override 445 public void reset() throws IOException { 446 447 stream.reset(); 448 framePos = markpos; 449 // re-create the pushback buffer 450 pushBackLen = markPushBackLen; 451 if (pushBackLen > 0) { 452 if (pushBackBuffer == null) { 453 pushBackBuffer = new byte[frameSize - 1]; 454 } 455 System.arraycopy(markPushBackBuffer, 0, pushBackBuffer, 0, pushBackLen); 456 } 457 } 458 459 /** 460 * Tests whether this audio input stream supports the {@code mark} and 461 * {@code reset} methods. 462 * 463 * @return {@code true} if this stream supports the {@code mark} and 464 * {@code reset} methods; {@code false} otherwise 465 * @see #mark 466 * @see #reset 467 */ 468 @Override 469 public boolean markSupported() { 470 471 return stream.markSupported(); 472 } 473 474 /** 475 * Private inner class that makes a TargetDataLine look like an InputStream. 476 */ 477 private class TargetDataLineInputStream extends InputStream { 478 479 /** 480 * The TargetDataLine on which this TargetDataLineInputStream is based. 481 */ 482 TargetDataLine line; 483 484 TargetDataLineInputStream(TargetDataLine line) { 485 super(); 486 this.line = line; 487 } 488 489 @Override 490 public int available() throws IOException { 491 return line.available(); 492 } 493 494 //$$fb 2001-07-16: added this method to correctly close the underlying TargetDataLine. 495 // fixes bug 4479984 496 @Override 497 public void close() throws IOException { 498 // the line needs to be flushed and stopped to avoid a dead lock... 499 // Probably related to bugs 4417527, 4334868, 4383457 500 if (line.isActive()) { 501 line.flush(); 502 line.stop(); 503 } 504 line.close(); 505 } 506 507 @Override 508 public int read() throws IOException { 509 510 byte[] b = new byte[1]; 511 512 int value = read(b, 0, 1); 513 514 if (value == -1) { 515 return -1; 516 } 517 518 value = (int)b[0]; 519 520 if (line.getFormat().getEncoding().equals(AudioFormat.Encoding.PCM_SIGNED)) { 521 value += 128; 522 } 523 524 return value; 525 } 526 527 @Override 528 public int read(byte[] b, int off, int len) throws IOException { 529 try { 530 return line.read(b, off, len); 531 } catch (IllegalArgumentException e) { 532 throw new IOException(e.getMessage()); 533 } 534 } 535 } 536 }