1 /*
   2  * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
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   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
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  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
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  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
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  25 
  26 /*
  27  * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved
  28  * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved
  29  *
  30  * The original version of this source code and documentation is
  31  * copyrighted and owned by Taligent, Inc., a wholly-owned subsidiary
  32  * of IBM. These materials are provided under terms of a License
  33  * Agreement between Taligent and Sun. This technology is protected
  34  * by multiple US and International patents.
  35  *
  36  * This notice and attribution to Taligent may not be removed.
  37  * Taligent is a registered trademark of Taligent, Inc.
  38  *
  39  */
  40 
  41 package java.awt.font;
  42 
  43 import java.io.InvalidObjectException;
  44 import java.text.AttributedCharacterIterator.Attribute;
  45 import java.util.Map;
  46 import java.util.HashMap;
  47 import jdk.internal.misc.SharedSecrets;
  48 
  49 /**
  50  * The {@code TextAttribute} class defines attribute keys and
  51  * attribute values used for text rendering.
  52  * <p>
  53  * {@code TextAttribute} instances are used as attribute keys to
  54  * identify attributes in
  55  * {@link java.awt.Font Font},
  56  * {@link java.awt.font.TextLayout TextLayout},
  57  * {@link java.text.AttributedCharacterIterator AttributedCharacterIterator},
  58  * and other classes handling text attributes. Other constants defined
  59  * in this class can be used as attribute values.
  60  * <p>
  61  * For each text attribute, the documentation provides:
  62  * <UL>
  63  *   <LI>the type of its value,
  64  *   <LI>the relevant predefined constants, if any
  65  *   <LI>the default effect if the attribute is absent
  66  *   <LI>the valid values if there are limitations
  67  *   <LI>a description of the effect.
  68  * </UL>
  69  *
  70  * <H3>Values</H3>
  71  * <UL>
  72  *   <LI>The values of attributes must always be immutable.
  73  *   <LI>Where value limitations are given, any value outside of that
  74  *   set is reserved for future use; the value will be treated as
  75  *   the default.
  76  *   <LI>The value {@code null} is treated the same as the
  77  *   default value and results in the default behavior.
  78  *   <li>If the value is not of the proper type, the attribute
  79  *   will be ignored.
  80  *   <li>The identity of the value does not matter, only the actual
  81  *   value.  For example, {@code TextAttribute.WEIGHT_BOLD} and
  82  *   {@code Float.valueOf(2.0f)}
  83  *   indicate the same {@code WEIGHT}.
  84  *   <li>Attribute values of type {@code Number} (used for
  85  *   {@code WEIGHT}, {@code WIDTH}, {@code POSTURE},
  86  *   {@code SIZE}, {@code JUSTIFICATION}, and
  87  *   {@code TRACKING}) can vary along their natural range and are
  88  *   not restricted to the predefined constants.
  89  *   {@code Number.floatValue()} is used to get the actual value
  90  *   from the {@code Number}.
  91  *   <li>The values for {@code WEIGHT}, {@code WIDTH}, and
  92  *   {@code POSTURE} are interpolated by the system, which
  93  *   can select the 'nearest available' font or use other techniques to
  94  *   approximate the user's request.
  95  *
  96  * </UL>
  97  *
  98  * <h4>Summary of attributes</h4>
  99  * <table style="float:center" border="0" cellspacing="0" cellpadding="2" width="95%"
 100  *     summary="Key, value type, principal constants, and default value
 101  *     behavior of all TextAttributes">
 102  * <tr style="background-color:#ccccff">
 103  * <th valign="TOP" align="CENTER">Key</th>
 104  * <th valign="TOP" align="CENTER">Value Type</th>
 105  * <th valign="TOP" align="CENTER">Principal Constants</th>
 106  * <th valign="TOP" align="CENTER">Default Value</th>
 107  * </tr>
 108  * <tr>
 109  * <td valign="TOP">{@link #FAMILY}</td>
 110  * <td valign="TOP">String</td>
 111  * <td valign="TOP">See Font {@link java.awt.Font#DIALOG DIALOG},
 112  * {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},<br> {@link java.awt.Font#SERIF SERIF},
 113  * {@link java.awt.Font#SANS_SERIF SANS_SERIF}, and {@link java.awt.Font#MONOSPACED MONOSPACED}.
 114  * </td>
 115  * <td valign="TOP">"Default" (use platform default)</td>
 116  * </tr>
 117  * <tr style="background-color:#eeeeff">
 118  * <td valign="TOP">{@link #WEIGHT}</td>
 119  * <td valign="TOP">Number</td>
 120  * <td valign="TOP">WEIGHT_REGULAR, WEIGHT_BOLD</td>
 121  * <td valign="TOP">WEIGHT_REGULAR</td>
 122  * </tr>
 123  * <tr>
 124  * <td valign="TOP">{@link #WIDTH}</td>
 125  * <td valign="TOP">Number</td>
 126  * <td valign="TOP">WIDTH_CONDENSED, WIDTH_REGULAR,<br>WIDTH_EXTENDED</td>
 127  * <td valign="TOP">WIDTH_REGULAR</td>
 128  * </tr>
 129  * <tr style="background-color:#eeeeff">
 130  * <td valign="TOP">{@link #POSTURE}</td>
 131  * <td valign="TOP">Number</td>
 132  * <td valign="TOP">POSTURE_REGULAR, POSTURE_OBLIQUE</td>
 133  * <td valign="TOP">POSTURE_REGULAR</td>
 134  * </tr>
 135  * <tr>
 136  * <td valign="TOP">{@link #SIZE}</td>
 137  * <td valign="TOP">Number</td>
 138  * <td valign="TOP">none</td>
 139  * <td valign="TOP">12.0</td>
 140  * </tr>
 141  * <tr style="background-color:#eeeeff">
 142  * <td valign="TOP">{@link #TRANSFORM}</td>
 143  * <td valign="TOP">{@link TransformAttribute}</td>
 144  * <td valign="TOP">See TransformAttribute {@link TransformAttribute#IDENTITY IDENTITY}</td>
 145  * <td valign="TOP">TransformAttribute.IDENTITY</td>
 146  * </tr>
 147  * <tr>
 148  * <td valign="TOP">{@link #SUPERSCRIPT}</td>
 149  * <td valign="TOP">Integer</td>
 150  * <td valign="TOP">SUPERSCRIPT_SUPER, SUPERSCRIPT_SUB</td>
 151  * <td valign="TOP">0 (use the standard glyphs and metrics)</td>
 152  * </tr>
 153  * <tr style="background-color:#eeeeff">
 154  * <td valign="TOP">{@link #FONT}</td>
 155  * <td valign="TOP">{@link java.awt.Font}</td>
 156  * <td valign="TOP">none</td>
 157  * <td valign="TOP">null (do not override font resolution)</td>
 158  * </tr>
 159  * <tr>
 160  * <td valign="TOP">{@link #CHAR_REPLACEMENT}</td>
 161  * <td valign="TOP">{@link GraphicAttribute}</td>
 162  * <td valign="TOP">none</td>
 163  * <td valign="TOP">null (draw text using font glyphs)</td>
 164  * </tr>
 165  * <tr style="background-color:#eeeeff">
 166  * <td valign="TOP">{@link #FOREGROUND}</td>
 167  * <td valign="TOP">{@link java.awt.Paint}</td>
 168  * <td valign="TOP">none</td>
 169  * <td valign="TOP">null (use current graphics paint)</td>
 170  * </tr>
 171  * <tr>
 172  * <td valign="TOP">{@link #BACKGROUND}</td>
 173  * <td valign="TOP">{@link java.awt.Paint}</td>
 174  * <td valign="TOP">none</td>
 175  * <td valign="TOP">null (do not render background)</td>
 176  * </tr>
 177  * <tr style="background-color:#eeeeff">
 178  * <td valign="TOP">{@link #UNDERLINE}</td>
 179  * <td valign="TOP">Integer</td>
 180  * <td valign="TOP">UNDERLINE_ON</td>
 181  * <td valign="TOP">-1 (do not render underline)</td>
 182  * </tr>
 183  * <tr>
 184  * <td valign="TOP">{@link #STRIKETHROUGH}</td>
 185  * <td valign="TOP">Boolean</td>
 186  * <td valign="TOP">STRIKETHROUGH_ON</td>
 187  * <td valign="TOP">false (do not render strikethrough)</td>
 188  * </tr>
 189  * <tr style="background-color:#eeeeff">
 190  * <td valign="TOP">{@link #RUN_DIRECTION}</td>
 191  * <td valign="TOP">Boolean</td>
 192  * <td valign="TOP">RUN_DIRECTION_LTR<br>RUN_DIRECTION_RTL</td>
 193  * <td valign="TOP">null (use {@link java.text.Bidi} standard default)</td>
 194  * </tr>
 195  * <tr>
 196  * <td valign="TOP">{@link #BIDI_EMBEDDING}</td>
 197  * <td valign="TOP">Integer</td>
 198  * <td valign="TOP">none</td>
 199  * <td valign="TOP">0 (use base line direction)</td>
 200  * </tr>
 201  * <tr style="background-color:#eeeeff">
 202  * <td valign="TOP">{@link #JUSTIFICATION}</td>
 203  * <td valign="TOP">Number</td>
 204  * <td valign="TOP">JUSTIFICATION_FULL</td>
 205  * <td valign="TOP">JUSTIFICATION_FULL</td>
 206  * </tr>
 207  * <tr>
 208  * <td valign="TOP">{@link #INPUT_METHOD_HIGHLIGHT}</td>
 209  * <td valign="TOP">{@link java.awt.im.InputMethodHighlight},<br>{@link java.text.Annotation}</td>
 210  * <td valign="TOP">(see class)</td>
 211  * <td valign="TOP">null (do not apply input highlighting)</td>
 212  * </tr>
 213  * <tr style="background-color:#eeeeff">
 214  * <td valign="TOP">{@link #INPUT_METHOD_UNDERLINE}</td>
 215  * <td valign="TOP">Integer</td>
 216  * <td valign="TOP">UNDERLINE_LOW_ONE_PIXEL,<br>UNDERLINE_LOW_TWO_PIXEL</td>
 217  * <td valign="TOP">-1 (do not render underline)</td>
 218  * </tr>
 219  * <tr>
 220  * <td valign="TOP">{@link #SWAP_COLORS}</td>
 221  * <td valign="TOP">Boolean</td>
 222  * <td valign="TOP">SWAP_COLORS_ON</td>
 223  * <td valign="TOP">false (do not swap colors)</td>
 224  * </tr>
 225  * <tr style="background-color:#eeeeff">
 226  * <td valign="TOP">{@link #NUMERIC_SHAPING}</td>
 227  * <td valign="TOP">{@link java.awt.font.NumericShaper}</td>
 228  * <td valign="TOP">none</td>
 229  * <td valign="TOP">null (do not shape digits)</td>
 230  * </tr>
 231  * <tr>
 232  * <td valign="TOP">{@link #KERNING}</td>
 233  * <td valign="TOP">Integer</td>
 234  * <td valign="TOP">KERNING_ON</td>
 235  * <td valign="TOP">0 (do not request kerning)</td>
 236  * </tr>
 237  * <tr style="background-color:#eeeeff">
 238  * <td valign="TOP">{@link #LIGATURES}</td>
 239  * <td valign="TOP">Integer</td>
 240  * <td valign="TOP">LIGATURES_ON</td>
 241  * <td valign="TOP">0 (do not form optional ligatures)</td>
 242  * </tr>
 243  * <tr>
 244  * <td valign="TOP">{@link #TRACKING}</td>
 245  * <td valign="TOP">Number</td>
 246  * <td valign="TOP">TRACKING_LOOSE, TRACKING_TIGHT</td>
 247  * <td valign="TOP">0 (do not add tracking)</td>
 248  * </tr>
 249  * </table>
 250  *
 251  * @see java.awt.Font
 252  * @see java.awt.font.TextLayout
 253  * @see java.text.AttributedCharacterIterator
 254  */
 255 public final class TextAttribute extends Attribute {
 256 
 257     // table of all instances in this class, used by readResolve
 258     private static final Map<String, TextAttribute>
 259             instanceMap = new HashMap<String, TextAttribute>(29);
 260 
 261     // For access from java.text.Bidi
 262     static {
 263         if (SharedSecrets.getJavaAWTFontAccess() == null) {
 264             SharedSecrets.setJavaAWTFontAccess(new JavaAWTFontAccessImpl());
 265         }
 266     }
 267 
 268     /**
 269      * Constructs a {@code TextAttribute} with the specified name.
 270      * @param name the attribute name to assign to this
 271      * {@code TextAttribute}
 272      */
 273     protected TextAttribute(String name) {
 274         super(name);
 275         if (this.getClass() == TextAttribute.class) {
 276             instanceMap.put(name, this);
 277         }
 278     }
 279 
 280     /**
 281      * Resolves instances being deserialized to the predefined constants.
 282      */
 283     protected Object readResolve() throws InvalidObjectException {
 284         if (this.getClass() != TextAttribute.class) {
 285             throw new InvalidObjectException(
 286                 "subclass didn't correctly implement readResolve");
 287         }
 288 
 289         TextAttribute instance = instanceMap.get(getName());
 290         if (instance != null) {
 291             return instance;
 292         } else {
 293             throw new InvalidObjectException("unknown attribute name");
 294         }
 295     }
 296 
 297     // Serialization compatibility with Java 2 platform v1.2.
 298     // 1.2 will throw an InvalidObjectException if ever asked to
 299     // deserialize INPUT_METHOD_UNDERLINE.
 300     // This shouldn't happen in real life.
 301     static final long serialVersionUID = 7744112784117861702L;
 302 
 303     //
 304     // For use with Font.
 305     //
 306 
 307     /**
 308      * Attribute key for the font name.  Values are instances of
 309      * <b>{@code String}</b>.  The default value is
 310      * {@code "Default"}, which causes the platform default font
 311      * family to be used.
 312      *
 313      * <p> The {@code Font} class defines constants for the logical
 314      * font names
 315      * {@link java.awt.Font#DIALOG DIALOG},
 316      * {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},
 317      * {@link java.awt.Font#SANS_SERIF SANS_SERIF},
 318      * {@link java.awt.Font#SERIF SERIF}, and
 319      * {@link java.awt.Font#MONOSPACED MONOSPACED}.
 320      *
 321      * <p>This defines the value passed as {@code name} to the
 322      * {@code Font} constructor.  Both logical and physical
 323      * font names are allowed. If a font with the requested name
 324      * is not found, the default font is used.
 325      *
 326      * <p><em>Note:</em> This attribute is unfortunately misnamed, as
 327      * it specifies the face name and not just the family.  Thus
 328      * values such as "Lucida Sans Bold" will select that face if it
 329      * exists.  Note, though, that if the requested face does not
 330      * exist, the default will be used with <em>regular</em> weight.
 331      * The "Bold" in the name is part of the face name, not a separate
 332      * request that the font's weight be bold.</p>
 333      */
 334     public static final TextAttribute FAMILY =
 335         new TextAttribute("family");
 336 
 337     /**
 338      * Attribute key for the weight of a font.  Values are instances
 339      * of <b>{@code Number}</b>.  The default value is
 340      * {@code WEIGHT_REGULAR}.
 341      *
 342      * <p>Several constant values are provided, see {@link
 343      * #WEIGHT_EXTRA_LIGHT}, {@link #WEIGHT_LIGHT}, {@link
 344      * #WEIGHT_DEMILIGHT}, {@link #WEIGHT_REGULAR}, {@link
 345      * #WEIGHT_SEMIBOLD}, {@link #WEIGHT_MEDIUM}, {@link
 346      * #WEIGHT_DEMIBOLD}, {@link #WEIGHT_BOLD}, {@link #WEIGHT_HEAVY},
 347      * {@link #WEIGHT_EXTRABOLD}, and {@link #WEIGHT_ULTRABOLD}.  The
 348      * value {@code WEIGHT_BOLD} corresponds to the
 349      * style value {@code Font.BOLD} as passed to the
 350      * {@code Font} constructor.
 351      *
 352      * <p>The value is roughly the ratio of the stem width to that of
 353      * the regular weight.
 354      *
 355      * <p>The system can interpolate the provided value.
 356      */
 357     public static final TextAttribute WEIGHT =
 358         new TextAttribute("weight");
 359 
 360     /**
 361      * The lightest predefined weight.
 362      * @see #WEIGHT
 363      */
 364     public static final Float WEIGHT_EXTRA_LIGHT =
 365         Float.valueOf(0.5f);
 366 
 367     /**
 368      * The standard light weight.
 369      * @see #WEIGHT
 370      */
 371     public static final Float WEIGHT_LIGHT =
 372         Float.valueOf(0.75f);
 373 
 374     /**
 375      * An intermediate weight between {@code WEIGHT_LIGHT} and
 376      * {@code WEIGHT_STANDARD}.
 377      * @see #WEIGHT
 378      */
 379     public static final Float WEIGHT_DEMILIGHT =
 380         Float.valueOf(0.875f);
 381 
 382     /**
 383      * The standard weight. This is the default value for {@code WEIGHT}.
 384      * @see #WEIGHT
 385      */
 386     public static final Float WEIGHT_REGULAR =
 387         Float.valueOf(1.0f);
 388 
 389     /**
 390      * A moderately heavier weight than {@code WEIGHT_REGULAR}.
 391      * @see #WEIGHT
 392      */
 393     public static final Float WEIGHT_SEMIBOLD =
 394         Float.valueOf(1.25f);
 395 
 396     /**
 397      * An intermediate weight between {@code WEIGHT_REGULAR} and
 398      * {@code WEIGHT_BOLD}.
 399      * @see #WEIGHT
 400      */
 401     public static final Float WEIGHT_MEDIUM =
 402         Float.valueOf(1.5f);
 403 
 404     /**
 405      * A moderately lighter weight than {@code WEIGHT_BOLD}.
 406      * @see #WEIGHT
 407      */
 408     public static final Float WEIGHT_DEMIBOLD =
 409         Float.valueOf(1.75f);
 410 
 411     /**
 412      * The standard bold weight.
 413      * @see #WEIGHT
 414      */
 415     public static final Float WEIGHT_BOLD =
 416         Float.valueOf(2.0f);
 417 
 418     /**
 419      * A moderately heavier weight than {@code WEIGHT_BOLD}.
 420      * @see #WEIGHT
 421      */
 422     public static final Float WEIGHT_HEAVY =
 423         Float.valueOf(2.25f);
 424 
 425     /**
 426      * An extra heavy weight.
 427      * @see #WEIGHT
 428      */
 429     public static final Float WEIGHT_EXTRABOLD =
 430         Float.valueOf(2.5f);
 431 
 432     /**
 433      * The heaviest predefined weight.
 434      * @see #WEIGHT
 435      */
 436     public static final Float WEIGHT_ULTRABOLD =
 437         Float.valueOf(2.75f);
 438 
 439     /**
 440      * Attribute key for the width of a font.  Values are instances of
 441      * <b>{@code Number}</b>.  The default value is
 442      * {@code WIDTH_REGULAR}.
 443      *
 444      * <p>Several constant values are provided, see {@link
 445      * #WIDTH_CONDENSED}, {@link #WIDTH_SEMI_CONDENSED}, {@link
 446      * #WIDTH_REGULAR}, {@link #WIDTH_SEMI_EXTENDED}, {@link
 447      * #WIDTH_EXTENDED}.
 448      *
 449      * <p>The value is roughly the ratio of the advance width to that
 450      * of the regular width.
 451      *
 452      * <p>The system can interpolate the provided value.
 453      */
 454     public static final TextAttribute WIDTH =
 455         new TextAttribute("width");
 456 
 457     /**
 458      * The most condensed predefined width.
 459      * @see #WIDTH
 460      */
 461     public static final Float WIDTH_CONDENSED =
 462         Float.valueOf(0.75f);
 463 
 464     /**
 465      * A moderately condensed width.
 466      * @see #WIDTH
 467      */
 468     public static final Float WIDTH_SEMI_CONDENSED =
 469         Float.valueOf(0.875f);
 470 
 471     /**
 472      * The standard width. This is the default value for
 473      * {@code WIDTH}.
 474      * @see #WIDTH
 475      */
 476     public static final Float WIDTH_REGULAR =
 477         Float.valueOf(1.0f);
 478 
 479     /**
 480      * A moderately extended width.
 481      * @see #WIDTH
 482      */
 483     public static final Float WIDTH_SEMI_EXTENDED =
 484         Float.valueOf(1.25f);
 485 
 486     /**
 487      * The most extended predefined width.
 488      * @see #WIDTH
 489      */
 490     public static final Float WIDTH_EXTENDED =
 491         Float.valueOf(1.5f);
 492 
 493     /**
 494      * Attribute key for the posture of a font.  Values are instances
 495      * of <b>{@code Number}</b>. The default value is
 496      * {@code POSTURE_REGULAR}.
 497      *
 498      * <p>Two constant values are provided, {@link #POSTURE_REGULAR}
 499      * and {@link #POSTURE_OBLIQUE}. The value
 500      * {@code POSTURE_OBLIQUE} corresponds to the style value
 501      * {@code Font.ITALIC} as passed to the {@code Font}
 502      * constructor.
 503      *
 504      * <p>The value is roughly the slope of the stems of the font,
 505      * expressed as the run over the rise.  Positive values lean right.
 506      *
 507      * <p>The system can interpolate the provided value.
 508      *
 509      * <p>This will affect the font's italic angle as returned by
 510      * {@code Font.getItalicAngle}.
 511      *
 512      * @see java.awt.Font#getItalicAngle()
 513      */
 514     public static final TextAttribute POSTURE =
 515         new TextAttribute("posture");
 516 
 517     /**
 518      * The standard posture, upright.  This is the default value for
 519      * {@code POSTURE}.
 520      * @see #POSTURE
 521      */
 522     public static final Float POSTURE_REGULAR =
 523         Float.valueOf(0.0f);
 524 
 525     /**
 526      * The standard italic posture.
 527      * @see #POSTURE
 528      */
 529     public static final Float POSTURE_OBLIQUE =
 530         Float.valueOf(0.20f);
 531 
 532     /**
 533      * Attribute key for the font size.  Values are instances of
 534      * <b>{@code Number}</b>.  The default value is 12pt.
 535      *
 536      * <p>This corresponds to the {@code size} parameter to the
 537      * {@code Font} constructor.
 538      *
 539      * <p>Very large or small sizes will impact rendering performance,
 540      * and the rendering system might not render text at these sizes.
 541      * Negative sizes are illegal and result in the default size.
 542      *
 543      * <p>Note that the appearance and metrics of a 12pt font with a
 544      * 2x transform might be different than that of a 24 point font
 545      * with no transform.
 546      */
 547     public static final TextAttribute SIZE =
 548         new TextAttribute("size");
 549 
 550     /**
 551      * Attribute key for the transform of a font.  Values are
 552      * instances of <b>{@code TransformAttribute}</b>.  The
 553      * default value is {@code TransformAttribute.IDENTITY}.
 554      *
 555      * <p>The {@code TransformAttribute} class defines the
 556      * constant {@link TransformAttribute#IDENTITY IDENTITY}.
 557      *
 558      * <p>This corresponds to the transform passed to
 559      * {@code Font.deriveFont(AffineTransform)}.  Since that
 560      * transform is mutable and {@code TextAttribute} values must
 561      * not be, the {@code TransformAttribute} wrapper class is
 562      * used.
 563      *
 564      * <p>The primary intent is to support scaling and skewing, though
 565      * other effects are possible.</p>
 566      *
 567      * <p>Some transforms will cause the baseline to be rotated and/or
 568      * shifted.  The text and the baseline are transformed together so
 569      * that the text follows the new baseline.  For example, with text
 570      * on a horizontal baseline, the new baseline follows the
 571      * direction of the unit x vector passed through the
 572      * transform. Text metrics are measured against this new baseline.
 573      * So, for example, with other things being equal, text rendered
 574      * with a rotated TRANSFORM and an unrotated TRANSFORM will measure as
 575      * having the same ascent, descent, and advance.</p>
 576      *
 577      * <p>In styled text, the baselines for each such run are aligned
 578      * one after the other to potentially create a non-linear baseline
 579      * for the entire run of text. For more information, see {@link
 580      * TextLayout#getLayoutPath}.</p>
 581      *
 582      * @see TransformAttribute
 583      * @see java.awt.geom.AffineTransform
 584      */
 585      public static final TextAttribute TRANSFORM =
 586         new TextAttribute("transform");
 587 
 588     /**
 589      * Attribute key for superscripting and subscripting.  Values are
 590      * instances of <b>{@code Integer}</b>.  The default value is
 591      * 0, which means that no superscript or subscript is used.
 592      *
 593      * <p>Two constant values are provided, see {@link
 594      * #SUPERSCRIPT_SUPER} and {@link #SUPERSCRIPT_SUB}.  These have
 595      * the values 1 and -1 respectively.  Values of
 596      * greater magnitude define greater levels of superscript or
 597      * subscripting, for example, 2 corresponds to super-superscript,
 598      * 3 to super-super-superscript, and similarly for negative values
 599      * and subscript, up to a level of 7 (or -7).  Values beyond this
 600      * range are reserved; behavior is platform-dependent.
 601      *
 602      * <p>{@code SUPERSCRIPT} can
 603      * impact the ascent and descent of a font.  The ascent
 604      * and descent can never become negative, however.
 605      */
 606     public static final TextAttribute SUPERSCRIPT =
 607         new TextAttribute("superscript");
 608 
 609     /**
 610      * Standard superscript.
 611      * @see #SUPERSCRIPT
 612      */
 613     public static final Integer SUPERSCRIPT_SUPER =
 614         Integer.valueOf(1);
 615 
 616     /**
 617      * Standard subscript.
 618      * @see #SUPERSCRIPT
 619      */
 620     public static final Integer SUPERSCRIPT_SUB =
 621         Integer.valueOf(-1);
 622 
 623     /**
 624      * Attribute key used to provide the font to use to render text.
 625      * Values are instances of {@link java.awt.Font}.  The default
 626      * value is null, indicating that normal resolution of a
 627      * {@code Font} from attributes should be performed.
 628      *
 629      * <p>{@code TextLayout} and
 630      * {@code AttributedCharacterIterator} work in terms of
 631      * {@code Maps} of {@code TextAttributes}.  Normally,
 632      * all the attributes are examined and used to select and
 633      * configure a {@code Font} instance.  If a {@code FONT}
 634      * attribute is present, though, its associated {@code Font}
 635      * will be used.  This provides a way for users to override the
 636      * resolution of font attributes into a {@code Font}, or
 637      * force use of a particular {@code Font} instance.  This
 638      * also allows users to specify subclasses of {@code Font} in
 639      * cases where a {@code Font} can be subclassed.
 640      *
 641      * <p>{@code FONT} is used for special situations where
 642      * clients already have a {@code Font} instance but still
 643      * need to use {@code Map}-based APIs.  Typically, there will
 644      * be no other attributes in the {@code Map} except the
 645      * {@code FONT} attribute.  With {@code Map}-based APIs
 646      * the common case is to specify all attributes individually, so
 647      * {@code FONT} is not needed or desirable.
 648      *
 649      * <p>However, if both {@code FONT} and other attributes are
 650      * present in the {@code Map}, the rendering system will
 651      * merge the attributes defined in the {@code Font} with the
 652      * additional attributes.  This merging process classifies
 653      * {@code TextAttributes} into two groups.  One group, the
 654      * 'primary' group, is considered fundamental to the selection and
 655      * metric behavior of a font.  These attributes are
 656      * {@code FAMILY}, {@code WEIGHT}, {@code WIDTH},
 657      * {@code POSTURE}, {@code SIZE},
 658      * {@code TRANSFORM}, {@code SUPERSCRIPT}, and
 659      * {@code TRACKING}. The other group, the 'secondary' group,
 660      * consists of all other defined attributes, with the exception of
 661      * {@code FONT} itself.
 662      *
 663      * <p>To generate the new {@code Map}, first the
 664      * {@code Font} is obtained from the {@code FONT}
 665      * attribute, and <em>all</em> of its attributes extracted into a
 666      * new {@code Map}.  Then only the <em>secondary</em>
 667      * attributes from the original {@code Map} are added to
 668      * those in the new {@code Map}.  Thus the values of primary
 669      * attributes come solely from the {@code Font}, and the
 670      * values of secondary attributes originate with the
 671      * {@code Font} but can be overridden by other values in the
 672      * {@code Map}.
 673      *
 674      * <p><em>Note:</em>{@code Font's Map}-based
 675      * constructor and {@code deriveFont} methods do not process
 676      * the {@code FONT} attribute, as these are used to create
 677      * new {@code Font} objects.  Instead, {@link
 678      * java.awt.Font#getFont(Map) Font.getFont(Map)} should be used to
 679      * handle the {@code FONT} attribute.
 680      *
 681      * @see java.awt.Font
 682      */
 683     public static final TextAttribute FONT =
 684         new TextAttribute("font");
 685 
 686     /**
 687      * Attribute key for a user-defined glyph to display in lieu
 688      * of the font's standard glyph for a character.  Values are
 689      * instances of GraphicAttribute.  The default value is null,
 690      * indicating that the standard glyphs provided by the font
 691      * should be used.
 692      *
 693      * <p>This attribute is used to reserve space for a graphic or
 694      * other component embedded in a line of text.  It is required for
 695      * correct positioning of 'inline' components within a line when
 696      * bidirectional reordering (see {@link java.text.Bidi}) is
 697      * performed.  Each character (Unicode code point) will be
 698      * rendered using the provided GraphicAttribute. Typically, the
 699      * characters to which this attribute is applied should be
 700      * <code>\uFFFC</code>.
 701      *
 702      * <p>The GraphicAttribute determines the logical and visual
 703      * bounds of the text; the actual Font values are ignored.
 704      *
 705      * @see GraphicAttribute
 706      */
 707     public static final TextAttribute CHAR_REPLACEMENT =
 708         new TextAttribute("char_replacement");
 709 
 710     //
 711     // Adornments added to text.
 712     //
 713 
 714     /**
 715      * Attribute key for the paint used to render the text.  Values are
 716      * instances of <b>{@code Paint}</b>.  The default value is
 717      * null, indicating that the {@code Paint} set on the
 718      * {@code Graphics2D} at the time of rendering is used.
 719      *
 720      * <p>Glyphs will be rendered using this
 721      * {@code Paint} regardless of the {@code Paint} value
 722      * set on the {@code Graphics} (but see {@link #SWAP_COLORS}).
 723      *
 724      * @see java.awt.Paint
 725      * @see #SWAP_COLORS
 726      */
 727     public static final TextAttribute FOREGROUND =
 728         new TextAttribute("foreground");
 729 
 730     /**
 731      * Attribute key for the paint used to render the background of
 732      * the text.  Values are instances of <b>{@code Paint}</b>.
 733      * The default value is null, indicating that the background
 734      * should not be rendered.
 735      *
 736      * <p>The logical bounds of the text will be filled using this
 737      * {@code Paint}, and then the text will be rendered on top
 738      * of it (but see {@link #SWAP_COLORS}).
 739      *
 740      * <p>The visual bounds of the text is extended to include the
 741      * logical bounds, if necessary.  The outline is not affected.
 742      *
 743      * @see java.awt.Paint
 744      * @see #SWAP_COLORS
 745      */
 746     public static final TextAttribute BACKGROUND =
 747         new TextAttribute("background");
 748 
 749     /**
 750      * Attribute key for underline.  Values are instances of
 751      * <b>{@code Integer}</b>.  The default value is -1, which
 752      * means no underline.
 753      *
 754      * <p>The constant value {@link #UNDERLINE_ON} is provided.
 755      *
 756      * <p>The underline affects both the visual bounds and the outline
 757      * of the text.
 758      */
 759     public static final TextAttribute UNDERLINE =
 760         new TextAttribute("underline");
 761 
 762     /**
 763      * Standard underline.
 764      *
 765      * @see #UNDERLINE
 766      */
 767     public static final Integer UNDERLINE_ON =
 768         Integer.valueOf(0);
 769 
 770     /**
 771      * Attribute key for strikethrough.  Values are instances of
 772      * <b>{@code Boolean}</b>.  The default value is
 773      * {@code false}, which means no strikethrough.
 774      *
 775      * <p>The constant value {@link #STRIKETHROUGH_ON} is provided.
 776      *
 777      * <p>The strikethrough affects both the visual bounds and the
 778      * outline of the text.
 779      */
 780     public static final TextAttribute STRIKETHROUGH =
 781         new TextAttribute("strikethrough");
 782 
 783     /**
 784      * A single strikethrough.
 785      *
 786      * @see #STRIKETHROUGH
 787      */
 788     public static final Boolean STRIKETHROUGH_ON =
 789         Boolean.TRUE;
 790 
 791     //
 792     // Attributes use to control layout of text on a line.
 793     //
 794 
 795     /**
 796      * Attribute key for the run direction of the line.  Values are
 797      * instances of <b>{@code Boolean}</b>.  The default value is
 798      * null, which indicates that the standard Bidi algorithm for
 799      * determining run direction should be used with the value {@link
 800      * java.text.Bidi#DIRECTION_DEFAULT_LEFT_TO_RIGHT}.
 801      *
 802      * <p>The constants {@link #RUN_DIRECTION_RTL} and {@link
 803      * #RUN_DIRECTION_LTR} are provided.
 804      *
 805      * <p>This determines the value passed to the {@link
 806      * java.text.Bidi} constructor to select the primary direction of
 807      * the text in the paragraph.
 808      *
 809      * <p><em>Note:</em> This attribute should have the same value for
 810      * all the text in a paragraph, otherwise the behavior is
 811      * undetermined.
 812      *
 813      * @see java.text.Bidi
 814      */
 815     public static final TextAttribute RUN_DIRECTION =
 816         new TextAttribute("run_direction");
 817 
 818     /**
 819      * Left-to-right run direction.
 820      * @see #RUN_DIRECTION
 821      */
 822     public static final Boolean RUN_DIRECTION_LTR =
 823         Boolean.FALSE;
 824 
 825     /**
 826      * Right-to-left run direction.
 827      * @see #RUN_DIRECTION
 828      */
 829     public static final Boolean RUN_DIRECTION_RTL =
 830         Boolean.TRUE;
 831 
 832     /**
 833      * Attribute key for the embedding level of the text.  Values are
 834      * instances of <b>{@code Integer}</b>.  The default value is
 835      * {@code null}, indicating that the Bidirectional
 836      * algorithm should run without explicit embeddings.
 837      *
 838      * <p>Positive values 1 through 61 are <em>embedding</em> levels,
 839      * negative values -1 through -61 are <em>override</em> levels.
 840      * The value 0 means that the base line direction is used.  These
 841      * levels are passed in the embedding levels array to the {@link
 842      * java.text.Bidi} constructor.
 843      *
 844      * <p><em>Note:</em> When this attribute is present anywhere in
 845      * a paragraph, then any Unicode bidi control characters (RLO,
 846      * LRO, RLE, LRE, and PDF) in the paragraph are
 847      * disregarded, and runs of text where this attribute is not
 848      * present are treated as though it were present and had the value
 849      * 0.
 850      *
 851      * @see java.text.Bidi
 852      */
 853     public static final TextAttribute BIDI_EMBEDDING =
 854         new TextAttribute("bidi_embedding");
 855 
 856     /**
 857      * Attribute key for the justification of a paragraph.  Values are
 858      * instances of <b>{@code Number}</b>.  The default value is
 859      * 1, indicating that justification should use the full width
 860      * provided.  Values are pinned to the range [0..1].
 861      *
 862      * <p>The constants {@link #JUSTIFICATION_FULL} and {@link
 863      * #JUSTIFICATION_NONE} are provided.
 864      *
 865      * <p>Specifies the fraction of the extra space to use when
 866      * justification is requested on a {@code TextLayout}. For
 867      * example, if the line is 50 points wide and it is requested to
 868      * justify to 70 points, a value of 0.75 will pad to use
 869      * three-quarters of the remaining space, or 15 points, so that
 870      * the resulting line will be 65 points in length.
 871      *
 872      * <p><em>Note:</em> This should have the same value for all the
 873      * text in a paragraph, otherwise the behavior is undetermined.
 874      *
 875      * @see TextLayout#getJustifiedLayout
 876      */
 877     public static final TextAttribute JUSTIFICATION =
 878         new TextAttribute("justification");
 879 
 880     /**
 881      * Justify the line to the full requested width.  This is the
 882      * default value for {@code JUSTIFICATION}.
 883      * @see #JUSTIFICATION
 884      */
 885     public static final Float JUSTIFICATION_FULL =
 886         Float.valueOf(1.0f);
 887 
 888     /**
 889      * Do not allow the line to be justified.
 890      * @see #JUSTIFICATION
 891      */
 892     public static final Float JUSTIFICATION_NONE =
 893         Float.valueOf(0.0f);
 894 
 895     //
 896     // For use by input method.
 897     //
 898 
 899     /**
 900      * Attribute key for input method highlight styles.
 901      *
 902      * <p>Values are instances of {@link
 903      * java.awt.im.InputMethodHighlight} or {@link
 904      * java.text.Annotation}.  The default value is {@code null},
 905      * which means that input method styles should not be applied
 906      * before rendering.
 907      *
 908      * <p>If adjacent runs of text with the same
 909      * {@code InputMethodHighlight} need to be rendered
 910      * separately, the {@code InputMethodHighlights} should be
 911      * wrapped in {@code Annotation} instances.
 912      *
 913      * <p>Input method highlights are used while text is being
 914      * composed by an input method. Text editing components should
 915      * retain them even if they generally only deal with unstyled
 916      * text, and make them available to the drawing routines.
 917      *
 918      * @see java.awt.Font
 919      * @see java.awt.im.InputMethodHighlight
 920      * @see java.text.Annotation
 921      */
 922     public static final TextAttribute INPUT_METHOD_HIGHLIGHT =
 923         new TextAttribute("input method highlight");
 924 
 925     /**
 926      * Attribute key for input method underlines.  Values
 927      * are instances of <b>{@code Integer}</b>.  The default
 928      * value is {@code -1}, which means no underline.
 929      *
 930      * <p>Several constant values are provided, see {@link
 931      * #UNDERLINE_LOW_ONE_PIXEL}, {@link #UNDERLINE_LOW_TWO_PIXEL},
 932      * {@link #UNDERLINE_LOW_DOTTED}, {@link #UNDERLINE_LOW_GRAY}, and
 933      * {@link #UNDERLINE_LOW_DASHED}.
 934      *
 935      * <p>This may be used in conjunction with {@link #UNDERLINE} if
 936      * desired.  The primary purpose is for use by input methods.
 937      * Other use of these underlines for simple ornamentation might
 938      * confuse users.
 939      *
 940      * <p>The input method underline affects both the visual bounds and
 941      * the outline of the text.
 942      *
 943      * @since 1.3
 944      */
 945     public static final TextAttribute INPUT_METHOD_UNDERLINE =
 946         new TextAttribute("input method underline");
 947 
 948     /**
 949      * Single pixel solid low underline.
 950      * @see #INPUT_METHOD_UNDERLINE
 951      * @since 1.3
 952      */
 953     public static final Integer UNDERLINE_LOW_ONE_PIXEL =
 954         Integer.valueOf(1);
 955 
 956     /**
 957      * Double pixel solid low underline.
 958      * @see #INPUT_METHOD_UNDERLINE
 959      * @since 1.3
 960      */
 961     public static final Integer UNDERLINE_LOW_TWO_PIXEL =
 962         Integer.valueOf(2);
 963 
 964     /**
 965      * Single pixel dotted low underline.
 966      * @see #INPUT_METHOD_UNDERLINE
 967      * @since 1.3
 968      */
 969     public static final Integer UNDERLINE_LOW_DOTTED =
 970         Integer.valueOf(3);
 971 
 972     /**
 973      * Double pixel gray low underline.
 974      * @see #INPUT_METHOD_UNDERLINE
 975      * @since 1.3
 976      */
 977     public static final Integer UNDERLINE_LOW_GRAY =
 978         Integer.valueOf(4);
 979 
 980     /**
 981      * Single pixel dashed low underline.
 982      * @see #INPUT_METHOD_UNDERLINE
 983      * @since 1.3
 984      */
 985     public static final Integer UNDERLINE_LOW_DASHED =
 986         Integer.valueOf(5);
 987 
 988     /**
 989      * Attribute key for swapping foreground and background
 990      * {@code Paints}.  Values are instances of
 991      * <b>{@code Boolean}</b>.  The default value is
 992      * {@code false}, which means do not swap colors.
 993      *
 994      * <p>The constant value {@link #SWAP_COLORS_ON} is defined.
 995      *
 996      * <p>If the {@link #FOREGROUND} attribute is set, its
 997      * {@code Paint} will be used as the background, otherwise
 998      * the {@code Paint} currently on the {@code Graphics}
 999      * will be used.  If the {@link #BACKGROUND} attribute is set, its
1000      * {@code Paint} will be used as the foreground, otherwise
1001      * the system will find a contrasting color to the
1002      * (resolved) background so that the text will be visible.
1003      *
1004      * @see #FOREGROUND
1005      * @see #BACKGROUND
1006      */
1007     public static final TextAttribute SWAP_COLORS =
1008         new TextAttribute("swap_colors");
1009 
1010     /**
1011      * Swap foreground and background.
1012      * @see #SWAP_COLORS
1013      * @since 1.3
1014      */
1015     public static final Boolean SWAP_COLORS_ON =
1016         Boolean.TRUE;
1017 
1018     /**
1019      * Attribute key for converting ASCII decimal digits to other
1020      * decimal ranges.  Values are instances of {@link NumericShaper}.
1021      * The default is {@code null}, which means do not perform
1022      * numeric shaping.
1023      *
1024      * <p>When a numeric shaper is defined, the text is first
1025      * processed by the shaper before any other analysis of the text
1026      * is performed.
1027      *
1028      * <p><em>Note:</em> This should have the same value for all the
1029      * text in the paragraph, otherwise the behavior is undetermined.
1030      *
1031      * @see NumericShaper
1032      * @since 1.4
1033      */
1034     public static final TextAttribute NUMERIC_SHAPING =
1035         new TextAttribute("numeric_shaping");
1036 
1037     /**
1038      * Attribute key to request kerning. Values are instances of
1039      * <b>{@code Integer}</b>.  The default value is
1040      * {@code 0}, which does not request kerning.
1041      *
1042      * <p>The constant value {@link #KERNING_ON} is provided.
1043      *
1044      * <p>The default advances of single characters are not
1045      * appropriate for some character sequences, for example "To" or
1046      * "AWAY".  Without kerning the adjacent characters appear to be
1047      * separated by too much space.  Kerning causes selected sequences
1048      * of characters to be spaced differently for a more pleasing
1049      * visual appearance.
1050      *
1051      * @since 1.6
1052      */
1053     public static final TextAttribute KERNING =
1054         new TextAttribute("kerning");
1055 
1056     /**
1057      * Request standard kerning.
1058      * @see #KERNING
1059      * @since 1.6
1060      */
1061     public static final Integer KERNING_ON =
1062         Integer.valueOf(1);
1063 
1064 
1065     /**
1066      * Attribute key for enabling optional ligatures. Values are
1067      * instances of <b>{@code Integer}</b>.  The default value is
1068      * {@code 0}, which means do not use optional ligatures.
1069      *
1070      * <p>The constant value {@link #LIGATURES_ON} is defined.
1071      *
1072      * <p>Ligatures required by the writing system are always enabled.
1073      *
1074      * @since 1.6
1075      */
1076     public static final TextAttribute LIGATURES =
1077         new TextAttribute("ligatures");
1078 
1079     /**
1080      * Request standard optional ligatures.
1081      * @see #LIGATURES
1082      * @since 1.6
1083      */
1084     public static final Integer LIGATURES_ON =
1085         Integer.valueOf(1);
1086 
1087     /**
1088      * Attribute key to control tracking.  Values are instances of
1089      * <b>{@code Number}</b>.  The default value is
1090      * {@code 0}, which means no additional tracking.
1091      *
1092      * <p>The constant values {@link #TRACKING_TIGHT} and {@link
1093      * #TRACKING_LOOSE} are provided.
1094      *
1095      * <p>The tracking value is multiplied by the font point size and
1096      * passed through the font transform to determine an additional
1097      * amount to add to the advance of each glyph cluster.  Positive
1098      * tracking values will inhibit formation of optional ligatures.
1099      * Tracking values are typically between {@code -0.1} and
1100      * {@code 0.3}; values outside this range are generally not
1101      * desirable.
1102      *
1103      * @since 1.6
1104      */
1105     public static final TextAttribute TRACKING =
1106         new TextAttribute("tracking");
1107 
1108     /**
1109      * Perform tight tracking.
1110      * @see #TRACKING
1111      * @since 1.6
1112      */
1113     public static final Float TRACKING_TIGHT =
1114         Float.valueOf(-.04f);
1115 
1116     /**
1117      * Perform loose tracking.
1118      * @see #TRACKING
1119      * @since 1.6
1120      */
1121     public static final Float TRACKING_LOOSE =
1122         Float.valueOf(.04f);
1123 }