1 /*
   2  * Copyright (c) 1999, 2017, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javax.sound.sampled;
  27 
  28 import java.util.Collections;
  29 import java.util.HashMap;
  30 import java.util.Map;
  31 import java.util.Objects;
  32 
  33 /**
  34  * {@code AudioFormat} is the class that specifies a particular arrangement of
  35  * data in a sound stream. By examining the information stored in the audio
  36  * format, you can discover how to interpret the bits in the binary sound data.
  37  * <p>
  38  * Every data line has an audio format associated with its data stream. The
  39  * audio format of a source (playback) data line indicates what kind of data the
  40  * data line expects to receive for output. For a target (capture) data line,
  41  * the audio format specifies the kind of the data that can be read from the
  42  * line.
  43  * <p>
  44  * Sound files also have audio formats, of course. The {@link AudioFileFormat}
  45  * class encapsulates an {@code AudioFormat} in addition to other, file-specific
  46  * information. Similarly, an {@link AudioInputStream} has an
  47  * {@code AudioFormat}.
  48  * <p>
  49  * The {@code AudioFormat} class accommodates a number of common sound-file
  50  * encoding techniques, including pulse-code modulation (PCM), mu-law encoding,
  51  * and a-law encoding. These encoding techniques are predefined, but service
  52  * providers can create new encoding types. The encoding that a specific format
  53  * uses is named by its {@code encoding} field.
  54  * <p>
  55  * In addition to the encoding, the audio format includes other properties that
  56  * further specify the exact arrangement of the data. These include the number
  57  * of channels, sample rate, sample size, byte order, frame rate, and frame
  58  * size. Sounds may have different numbers of audio channels: one for mono, two
  59  * for stereo. The sample rate measures how many "snapshots" (samples) of the
  60  * sound pressure are taken per second, per channel. (If the sound is stereo
  61  * rather than mono, two samples are actually measured at each instant of time:
  62  * one for the left channel, and another for the right channel; however, the
  63  * sample rate still measures the number per channel, so the rate is the same
  64  * regardless of the number of channels. This is the standard use of the term.)
  65  * The sample size indicates how many bits are used to store each snapshot; 8
  66  * and 16 are typical values. For 16-bit samples (or any other sample size
  67  * larger than a byte), byte order is important; the bytes in each sample are
  68  * arranged in either the "little-endian" or "big-endian" style. For encodings
  69  * like PCM, a frame consists of the set of samples for all channels at a given
  70  * point in time, and so the size of a frame (in bytes) is always equal to the
  71  * size of a sample (in bytes) times the number of channels. However, with some
  72  * other sorts of encodings a frame can contain a bundle of compressed data for
  73  * a whole series of samples, as well as additional, non-sample data. For such
  74  * encodings, the sample rate and sample size refer to the data after it is
  75  * decoded into PCM, and so they are completely different from the frame rate
  76  * and frame size.
  77  * <p>
  78  * An {@code AudioFormat} object can include a set of properties. A property is
  79  * a pair of key and value: the key is of type {@code String}, the associated
  80  * property value is an arbitrary object. Properties specify additional format
  81  * specifications, like the bit rate for compressed formats. Properties are
  82  * mainly used as a means to transport additional information of the audio
  83  * format to and from the service providers. Therefore, properties are ignored
  84  * in the {@link #matches(AudioFormat)} method. However, methods which rely on
  85  * the installed service providers, like
  86  * {@link AudioSystem#isConversionSupported (AudioFormat, AudioFormat)
  87  * isConversionSupported} may consider properties, depending on the respective
  88  * service provider implementation.
  89  * <p>
  90  * The following table lists some common properties which service providers
  91  * should use, if applicable:
  92  *
  93  * <table class="striped">
  94  * <caption>Audio Format Properties</caption>
  95  * <thead>
  96  *   <tr>
  97  *     <th scope="col">Property key
  98  *     <th scope="col">Value type
  99  *     <th scope="col">Description
 100  * </thead>
 101  * <tbody>
 102  *   <tr>
 103  *     <th scope="row">"bitrate"
 104  *     <td>{@link java.lang.Integer Integer}
 105  *     <td>average bit rate in bits per second
 106  *   <tr>
 107  *     <th scope="row">"vbr"
 108  *     <td>{@link java.lang.Boolean Boolean}
 109  *     <td>{@code true}, if the file is encoded in variable bit rate (VBR)
 110  *   <tr>
 111  *     <th scope="row">"quality"
 112  *     <td>{@link java.lang.Integer Integer}
 113  *     <td>encoding/conversion quality, 1..100
 114  * </tbody>
 115  * </table>
 116  * <p>
 117  * Vendors of service providers (plugins) are encouraged to seek information
 118  * about other already established properties in third party plugins, and follow
 119  * the same conventions.
 120  *
 121  * @author Kara Kytle
 122  * @author Florian Bomers
 123  * @see DataLine#getFormat
 124  * @see AudioInputStream#getFormat
 125  * @see AudioFileFormat
 126  * @see javax.sound.sampled.spi.FormatConversionProvider
 127  * @since 1.3
 128  */
 129 public class AudioFormat {
 130 
 131     /**
 132      * The audio encoding technique used by this format.
 133      */
 134     protected Encoding encoding;
 135 
 136     /**
 137      * The number of samples played or recorded per second, for sounds that have
 138      * this format.
 139      */
 140     protected float sampleRate;
 141 
 142     /**
 143      * The number of bits in each sample of a sound that has this format.
 144      */
 145     protected int sampleSizeInBits;
 146 
 147     /**
 148      * The number of audio channels in this format (1 for mono, 2 for stereo).
 149      */
 150     protected int channels;
 151 
 152     /**
 153      * The number of bytes in each frame of a sound that has this format.
 154      */
 155     protected int frameSize;
 156 
 157     /**
 158      * The number of frames played or recorded per second, for sounds that have
 159      * this format.
 160      */
 161     protected float frameRate;
 162 
 163     /**
 164      * Indicates whether the audio data is stored in big-endian or little-endian
 165      * order.
 166      */
 167     protected boolean bigEndian;
 168 
 169     /**
 170      * The set of properties.
 171      */
 172     private HashMap<String, Object> properties;
 173 
 174     /**
 175      * Constructs an {@code AudioFormat} with the given parameters. The encoding
 176      * specifies the convention used to represent the data. The other parameters
 177      * are further explained in the {@link AudioFormat class description}.
 178      *
 179      * @param  encoding the audio encoding technique
 180      * @param  sampleRate the number of samples per second
 181      * @param  sampleSizeInBits the number of bits in each sample
 182      * @param  channels the number of channels (1 for mono, 2 for stereo, and so
 183      *         on)
 184      * @param  frameSize the number of bytes in each frame
 185      * @param  frameRate the number of frames per second
 186      * @param  bigEndian indicates whether the data for a single sample is
 187      *         stored in big-endian byte order ({@code false} means
 188      *         little-endian)
 189      */
 190     public AudioFormat(Encoding encoding, float sampleRate, int sampleSizeInBits,
 191                        int channels, int frameSize, float frameRate, boolean bigEndian) {
 192 
 193         this.encoding = encoding;
 194         this.sampleRate = sampleRate;
 195         this.sampleSizeInBits = sampleSizeInBits;
 196         this.channels = channels;
 197         this.frameSize = frameSize;
 198         this.frameRate = frameRate;
 199         this.bigEndian = bigEndian;
 200         this.properties = null;
 201     }
 202 
 203     /**
 204      * Constructs an {@code AudioFormat} with the given parameters. The encoding
 205      * specifies the convention used to represent the data. The other parameters
 206      * are further explained in the {@link AudioFormat class description}.
 207      *
 208      * @param  encoding the audio encoding technique
 209      * @param  sampleRate the number of samples per second
 210      * @param  sampleSizeInBits the number of bits in each sample
 211      * @param  channels the number of channels (1 for mono, 2 for stereo, and so
 212      *         on)
 213      * @param  frameSize the number of bytes in each frame
 214      * @param  frameRate the number of frames per second
 215      * @param  bigEndian indicates whether the data for a single sample is
 216      *         stored in big-endian byte order ({@code false} means
 217      *         little-endian)
 218      * @param  properties a {@code Map<String, Object>} object containing format
 219      *         properties
 220      * @since 1.5
 221      */
 222     public AudioFormat(Encoding encoding, float sampleRate,
 223                        int sampleSizeInBits, int channels,
 224                        int frameSize, float frameRate,
 225                        boolean bigEndian, Map<String, Object> properties) {
 226         this(encoding, sampleRate, sampleSizeInBits, channels,
 227              frameSize, frameRate, bigEndian);
 228         this.properties = new HashMap<>(properties);
 229     }
 230 
 231     /**
 232      * Constructs an {@code AudioFormat} with a linear PCM encoding and the
 233      * given parameters. The frame size is set to the number of bytes required
 234      * to contain one sample from each channel, and the frame rate is set to the
 235      * sample rate.
 236      *
 237      * @param  sampleRate the number of samples per second
 238      * @param  sampleSizeInBits the number of bits in each sample
 239      * @param  channels the number of channels (1 for mono, 2 for stereo, and so
 240      *         on)
 241      * @param  signed indicates whether the data is signed or unsigned
 242      * @param  bigEndian indicates whether the data for a single sample is
 243      *         stored in big-endian byte order ({@code false} means
 244      *         little-endian)
 245      */
 246     public AudioFormat(float sampleRate, int sampleSizeInBits,
 247                        int channels, boolean signed, boolean bigEndian) {
 248 
 249         this((signed == true ? Encoding.PCM_SIGNED : Encoding.PCM_UNSIGNED),
 250              sampleRate,
 251              sampleSizeInBits,
 252              channels,
 253              (channels == AudioSystem.NOT_SPECIFIED || sampleSizeInBits == AudioSystem.NOT_SPECIFIED)?
 254              AudioSystem.NOT_SPECIFIED:
 255              ((sampleSizeInBits + 7) / 8) * channels,
 256              sampleRate,
 257              bigEndian);
 258     }
 259 
 260     /**
 261      * Obtains the type of encoding for sounds in this format.
 262      *
 263      * @return the encoding type
 264      * @see Encoding#PCM_SIGNED
 265      * @see Encoding#PCM_UNSIGNED
 266      * @see Encoding#ULAW
 267      * @see Encoding#ALAW
 268      */
 269     public Encoding getEncoding() {
 270 
 271         return encoding;
 272     }
 273 
 274     /**
 275      * Obtains the sample rate. For compressed formats, the return value is the
 276      * sample rate of the uncompressed audio data. When this {@code AudioFormat}
 277      * is used for queries (e.g.
 278      * {@link AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 279      * AudioSystem.isConversionSupported}) or capabilities (e.g.
 280      * {@link DataLine.Info#getFormats DataLine.Info.getFormats}), a sample rate
 281      * of {@code AudioSystem.NOT_SPECIFIED} means that any sample rate is
 282      * acceptable. {@code AudioSystem.NOT_SPECIFIED} is also returned when the
 283      * sample rate is not defined for this audio format.
 284      *
 285      * @return the number of samples per second, or
 286      *         {@code AudioSystem.NOT_SPECIFIED}
 287      * @see #getFrameRate()
 288      * @see AudioSystem#NOT_SPECIFIED
 289      */
 290     public float getSampleRate() {
 291 
 292         return sampleRate;
 293     }
 294 
 295     /**
 296      * Obtains the size of a sample. For compressed formats, the return value is
 297      * the sample size of the uncompressed audio data. When this
 298      * {@code AudioFormat} is used for queries (e.g.
 299      * {@link AudioSystem#isConversionSupported(AudioFormat,AudioFormat)
 300      * AudioSystem.isConversionSupported}) or capabilities (e.g.
 301      * {@link DataLine.Info#getFormats DataLine.Info.getFormats}), a sample size
 302      * of {@code AudioSystem.NOT_SPECIFIED} means that any sample size is
 303      * acceptable. {@code AudioSystem.NOT_SPECIFIED} is also returned when the
 304      * sample size is not defined for this audio format.
 305      *
 306      * @return the number of bits in each sample, or
 307      *         {@code AudioSystem.NOT_SPECIFIED}
 308      * @see #getFrameSize()
 309      * @see AudioSystem#NOT_SPECIFIED
 310      */
 311     public int getSampleSizeInBits() {
 312 
 313         return sampleSizeInBits;
 314     }
 315 
 316     /**
 317      * Obtains the number of channels. When this {@code AudioFormat} is used for
 318      * queries (e.g. {@link AudioSystem#isConversionSupported(AudioFormat,
 319      * AudioFormat) AudioSystem.isConversionSupported}) or capabilities (e.g.
 320      * {@link DataLine.Info#getFormats DataLine.Info.getFormats}), a return
 321      * value of {@code AudioSystem.NOT_SPECIFIED} means that any (positive)
 322      * number of channels is acceptable.
 323      *
 324      * @return The number of channels (1 for mono, 2 for stereo, etc.), or
 325      *         {@code AudioSystem.NOT_SPECIFIED}
 326      * @see AudioSystem#NOT_SPECIFIED
 327      */
 328     public int getChannels() {
 329 
 330         return channels;
 331     }
 332 
 333     /**
 334      * Obtains the frame size in bytes. When this {@code AudioFormat} is used
 335      * for queries (e.g. {@link AudioSystem#isConversionSupported(AudioFormat,
 336      * AudioFormat) AudioSystem.isConversionSupported}) or capabilities (e.g.
 337      * {@link DataLine.Info#getFormats DataLine.Info.getFormats}), a frame size
 338      * of {@code AudioSystem.NOT_SPECIFIED} means that any frame size is
 339      * acceptable. {@code AudioSystem.NOT_SPECIFIED} is also returned when the
 340      * frame size is not defined for this audio format.
 341      *
 342      * @return the number of bytes per frame, or
 343      *         {@code AudioSystem.NOT_SPECIFIED}
 344      * @see #getSampleSizeInBits()
 345      * @see AudioSystem#NOT_SPECIFIED
 346      */
 347     public int getFrameSize() {
 348 
 349         return frameSize;
 350     }
 351 
 352     /**
 353      * Obtains the frame rate in frames per second. When this
 354      * {@code AudioFormat} is used for queries (e.g.
 355      * {@link AudioSystem#isConversionSupported(AudioFormat,AudioFormat)
 356      * AudioSystem.isConversionSupported}) or capabilities (e.g.
 357      * {@link DataLine.Info#getFormats DataLine.Info.getFormats}), a frame rate
 358      * of {@code AudioSystem.NOT_SPECIFIED} means that any frame rate is
 359      * acceptable. {@code AudioSystem.NOT_SPECIFIED} is also returned when the
 360      * frame rate is not defined for this audio format.
 361      *
 362      * @return the number of frames per second, or
 363      *         {@code AudioSystem.NOT_SPECIFIED}
 364      * @see #getSampleRate()
 365      * @see AudioSystem#NOT_SPECIFIED
 366      */
 367     public float getFrameRate() {
 368 
 369         return frameRate;
 370     }
 371 
 372     /**
 373      * Indicates whether the audio data is stored in big-endian or little-endian
 374      * byte order. If the sample size is not more than one byte, the return
 375      * value is irrelevant.
 376      *
 377      * @return {@code true} if the data is stored in big-endian byte order,
 378      *         {@code false} if little-endian
 379      */
 380     public boolean isBigEndian() {
 381 
 382         return bigEndian;
 383     }
 384 
 385     /**
 386      * Obtain an unmodifiable map of properties. The concept of properties is
 387      * further explained in the {@link AudioFileFormat class description}.
 388      *
 389      * @return a {@code Map<String, Object>} object containing all properties.
 390      *         If no properties are recognized, an empty map is returned.
 391      * @see #getProperty(String)
 392      * @since 1.5
 393      */
 394     @SuppressWarnings("unchecked") // Cast of result of clone.
 395     public Map<String,Object> properties() {
 396         Map<String,Object> ret;
 397         if (properties == null) {
 398             ret = new HashMap<>(0);
 399         } else {
 400             ret = (Map<String,Object>) (properties.clone());
 401         }
 402         return Collections.unmodifiableMap(ret);
 403     }
 404 
 405     /**
 406      * Obtain the property value specified by the key. The concept of properties
 407      * is further explained in the {@link AudioFileFormat class description}.
 408      * <p>
 409      * If the specified property is not defined for a particular file format,
 410      * this method returns {@code null}.
 411      *
 412      * @param  key the key of the desired property
 413      * @return the value of the property with the specified key, or {@code null}
 414      *         if the property does not exist
 415      * @see #properties()
 416      * @since 1.5
 417      */
 418     public Object getProperty(String key) {
 419         if (properties == null) {
 420             return null;
 421         }
 422         return properties.get(key);
 423     }
 424 
 425     /**
 426      * Indicates whether this format matches the one specified. To match, two
 427      * formats must have the same encoding, and consistent values of the number
 428      * of channels, sample rate, sample size, frame rate, and frame size. The
 429      * values of the property are consistent if they are equal or the specified
 430      * format has the property value {@code AudioSystem.NOT_SPECIFIED}. The byte
 431      * order (big-endian or little-endian) must be the same if the sample size
 432      * is greater than one byte.
 433      *
 434      * @param  format format to test for match
 435      * @return {@code true} if this format matches the one specified,
 436      *         {@code false} otherwise
 437      */
 438     public boolean matches(AudioFormat format) {
 439         if (format.getEncoding().equals(getEncoding())
 440                 && (format.getChannels() == AudioSystem.NOT_SPECIFIED
 441                     || format.getChannels() == getChannels())
 442                 && (format.getSampleRate() == (float)AudioSystem.NOT_SPECIFIED
 443                     || format.getSampleRate() == getSampleRate())
 444                 && (format.getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED
 445                     || format.getSampleSizeInBits() == getSampleSizeInBits())
 446                 && (format.getFrameRate() == (float)AudioSystem.NOT_SPECIFIED
 447                     || format.getFrameRate() == getFrameRate())
 448                 && (format.getFrameSize() == AudioSystem.NOT_SPECIFIED
 449                     || format.getFrameSize() == getFrameSize())
 450                 && (getSampleSizeInBits() <= 8
 451                     || format.isBigEndian() == isBigEndian())) {
 452             return true;
 453         }
 454         return false;
 455     }
 456 
 457     /**
 458      * Returns a string that describes the format, such as: "PCM SIGNED 22050 Hz
 459      * 16 bit mono big-endian". The contents of the string may vary between
 460      * implementations of Java Sound.
 461      *
 462      * @return a string that describes the format parameters
 463      */
 464     @Override
 465     public String toString() {
 466         String sEncoding = "";
 467         if (getEncoding() != null) {
 468             sEncoding = getEncoding().toString() + " ";
 469         }
 470 
 471         String sSampleRate;
 472         if (getSampleRate() == (float) AudioSystem.NOT_SPECIFIED) {
 473             sSampleRate = "unknown sample rate, ";
 474         } else {
 475             sSampleRate = "" + getSampleRate() + " Hz, ";
 476         }
 477 
 478         String sSampleSizeInBits;
 479         if (getSampleSizeInBits() == (float) AudioSystem.NOT_SPECIFIED) {
 480             sSampleSizeInBits = "unknown bits per sample, ";
 481         } else {
 482             sSampleSizeInBits = "" + getSampleSizeInBits() + " bit, ";
 483         }
 484 
 485         String sChannels;
 486         if (getChannels() == 1) {
 487             sChannels = "mono, ";
 488         } else
 489             if (getChannels() == 2) {
 490                 sChannels = "stereo, ";
 491             } else {
 492                 if (getChannels() == AudioSystem.NOT_SPECIFIED) {
 493                     sChannels = " unknown number of channels, ";
 494                 } else {
 495                     sChannels = ""+getChannels()+" channels, ";
 496                 }
 497             }
 498 
 499         String sFrameSize;
 500         if (getFrameSize() == (float) AudioSystem.NOT_SPECIFIED) {
 501             sFrameSize = "unknown frame size, ";
 502         } else {
 503             sFrameSize = "" + getFrameSize()+ " bytes/frame, ";
 504         }
 505 
 506         String sFrameRate = "";
 507         if (Math.abs(getSampleRate() - getFrameRate()) > 0.00001) {
 508             if (getFrameRate() == (float) AudioSystem.NOT_SPECIFIED) {
 509                 sFrameRate = "unknown frame rate, ";
 510             } else {
 511                 sFrameRate = getFrameRate() + " frames/second, ";
 512             }
 513         }
 514 
 515         String sEndian = "";
 516         if ((getEncoding().equals(Encoding.PCM_SIGNED)
 517              || getEncoding().equals(Encoding.PCM_UNSIGNED))
 518             && ((getSampleSizeInBits() > 8)
 519                 || (getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED))) {
 520             if (isBigEndian()) {
 521                 sEndian = "big-endian";
 522             } else {
 523                 sEndian = "little-endian";
 524             }
 525         }
 526 
 527         return sEncoding
 528             + sSampleRate
 529             + sSampleSizeInBits
 530             + sChannels
 531             + sFrameSize
 532             + sFrameRate
 533             + sEndian;
 534 
 535     }
 536 
 537     /**
 538      * The {@code Encoding} class names the specific type of data representation
 539      * used for an audio stream. The encoding includes aspects of the sound
 540      * format other than the number of channels, sample rate, sample size, frame
 541      * rate, frame size, and byte order.
 542      * <p>
 543      * One ubiquitous type of audio encoding is pulse-code modulation (PCM),
 544      * which is simply a linear (proportional) representation of the sound
 545      * waveform. With PCM, the number stored in each sample is proportional to
 546      * the instantaneous amplitude of the sound pressure at that point in time.
 547      * The numbers may be signed or unsigned integers or floats. Besides PCM,
 548      * other encodings include mu-law and a-law, which are nonlinear mappings of
 549      * the sound amplitude that are often used for recording speech.
 550      * <p>
 551      * You can use a predefined encoding by referring to one of the static
 552      * objects created by this class, such as {@code PCM_SIGNED} or
 553      * {@code PCM_UNSIGNED}. Service providers can create new encodings, such as
 554      * compressed audio formats, and make these available through the
 555      * {@link AudioSystem} class.
 556      * <p>
 557      * The {@code Encoding} class is static, so that all {@code AudioFormat}
 558      * objects that have the same encoding will refer to the same object (rather
 559      * than different instances of the same class). This allows matches to be
 560      * made by checking that two format's encodings are equal.
 561      *
 562      * @author Kara Kytle
 563      * @see AudioFormat
 564      * @see javax.sound.sampled.spi.FormatConversionProvider
 565      * @since 1.3
 566      */
 567     public static class Encoding {
 568 
 569         /**
 570          * Specifies signed, linear PCM data.
 571          */
 572         public static final Encoding PCM_SIGNED = new Encoding("PCM_SIGNED");
 573 
 574         /**
 575          * Specifies unsigned, linear PCM data.
 576          */
 577         public static final Encoding PCM_UNSIGNED = new Encoding("PCM_UNSIGNED");
 578 
 579         /**
 580          * Specifies floating-point PCM data.
 581          *
 582          * @since 1.7
 583          */
 584         public static final Encoding PCM_FLOAT = new Encoding("PCM_FLOAT");
 585 
 586         /**
 587          * Specifies u-law encoded data.
 588          */
 589         public static final Encoding ULAW = new Encoding("ULAW");
 590 
 591         /**
 592          * Specifies a-law encoded data.
 593          */
 594         public static final Encoding ALAW = new Encoding("ALAW");
 595 
 596         /**
 597          * Encoding name.
 598          */
 599         private final String name;
 600 
 601         /**
 602          * Constructs a new encoding.
 603          *
 604          * @param  name the name of the new type of encoding
 605          */
 606         public Encoding(final String name) {
 607             this.name = name;
 608         }
 609 
 610         /**
 611          * Indicates whether the specified object is equal to this encoding,
 612          * returning {@code true} if the objects are equal.
 613          *
 614          * @param  obj the reference object with which to compare
 615          * @return {@code true} if the specified object is equal to this
 616          *         encoding; {@code false} otherwise
 617          */
 618         @Override
 619         public final boolean equals(final Object obj) {
 620             if (this == obj) {
 621                 return true;
 622             }
 623             if (!(obj instanceof Encoding)) {
 624                 return false;
 625             }
 626             return Objects.equals(name, ((Encoding) obj).name);
 627         }
 628 
 629         /**
 630          * Returns a hash code value for this encoding.
 631          *
 632          * @return a hash code value for this encoding
 633          */
 634         @Override
 635         public final int hashCode() {
 636             return name != null ? name.hashCode() : 0;
 637         }
 638 
 639         /**
 640          * Provides the {@code String} representation of the encoding. This
 641          * {@code String} is the same name that was passed to the constructor.
 642          * For the predefined encodings, the name is similar to the encoding's
 643          * variable (field) name. For example, {@code PCM_SIGNED.toString()}
 644          * returns the name "PCM_SIGNED".
 645          *
 646          * @return the encoding name
 647          */
 648         @Override
 649         public final String toString() {
 650             return name;
 651         }
 652     }
 653 }