1 /* 2 * Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 */ 23 24 import java.awt.AWTException; 25 import java.awt.GraphicsConfiguration; 26 import java.awt.GraphicsDevice; 27 import java.awt.GraphicsEnvironment; 28 import java.awt.MouseInfo; 29 import java.awt.Point; 30 import java.awt.Rectangle; 31 import java.awt.Robot; 32 33 /** 34 * @test 35 * @key headful 36 * @bug 8196030 37 * @summary checks that Robot and MouseInfo use the same coordinates 38 */ 39 public final class MouseLocationOnScreen { 40 41 public static void main(final String[] args) throws AWTException { 42 GraphicsEnvironment lge = 43 GraphicsEnvironment.getLocalGraphicsEnvironment(); 44 45 for (final GraphicsDevice device : lge.getScreenDevices()) { 46 GraphicsConfiguration dc = device.getDefaultConfiguration(); 47 Robot robot = new Robot(device); 48 49 Rectangle bounds = dc.getBounds(); 50 int x1 = bounds.x; 51 int x2 = x1 + bounds.width - 1; 52 int y1 = bounds.y; 53 int y2 = y1 + bounds.height - 1; 54 55 // We'll check all edge (two pixels in a width) of the each screen 56 edge(robot, device, x1, y1, x2, y1); // top 57 edge(robot, device, x1, y1 + 1, x2, y1 + 1); // top 58 59 edge(robot, device, x2, y1, x2, y2); // right 60 edge(robot, device, x2 - 1, y1, x2 - 1, y2); // right 61 62 edge(robot, device, x1, y1, x1, y2); // left 63 edge(robot, device, x1 + 1, y1, x1 + 1, y2); // left 64 65 edge(robot, device, x1, y2, x2, y2); // bottom 66 edge(robot, device, x1, y2 - 1, x2, y2 - 1); // bottom 67 68 // We'll check crossing of diagonals of each screen 69 cross(robot, device, x1, y1, x2, y2); // cross left-bottom 70 cross(robot, device, x1, y2, x2, y1); // cross left-top 71 } 72 } 73 74 /** 75 * This method checks the coordinates which were passed to robot and 76 * returned by MouseInfo. Note that this method will be called for each 77 * pixel and for performance reasons we try will try to skip waitForIdle() 78 * a few times. 79 */ 80 static void validate(Robot robot, GraphicsDevice device, int x, int y) { 81 int attempt = 0; 82 while (true) { 83 attempt++; 84 Point actLoc = MouseInfo.getPointerInfo().getLocation(); 85 GraphicsDevice actDevice = MouseInfo.getPointerInfo().getDevice(); 86 87 if (actLoc.x != x || actLoc.y != y || actDevice != device) { 88 if (attempt <= 10) { 89 if (attempt >= 8) { 90 robot.waitForIdle(); 91 } 92 continue; 93 } 94 System.err.println("Expected device: " + device); 95 System.err.println("Actual device: " + actDevice); 96 System.err.println("Expected X: " + x); 97 System.err.println("Actual X: " + actLoc.x); 98 System.err.println("Expected Y: " + y); 99 System.err.println("Actual Y: " + actLoc.y); 100 throw new RuntimeException(); 101 } 102 return; 103 } 104 } 105 106 private static void edge(Robot robot, GraphicsDevice device, 107 int x1, int y1, int x2, int y2) { 108 for (int x = x1; x <= x2; x++) { 109 for (int y = y1; y <= y2; y++) { 110 robot.mouseMove(x, y); 111 validate(robot, device, x, y); 112 } 113 } 114 } 115 116 private static void cross(Robot robot, GraphicsDevice device, 117 int x0, int y0, int x1, int y1) { 118 float dmax = (float) Math.max(Math.abs(x1 - x0), Math.abs(y1 - y0)); 119 float dx = (x1 - x0) / dmax; 120 float dy = (y1 - y0) / dmax; 121 122 robot.mouseMove(x0, y0); 123 validate(robot, device, x0, y0); 124 for (int i = 1; i <= dmax; i++) { 125 int x = (int) (x0 + dx * i); 126 int y = (int) (y0 + dy * i); 127 robot.mouseMove(x, y); 128 validate(robot, device, x, y); 129 } 130 } 131 }