/* * Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ import java.awt.AWTException; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.MouseInfo; import java.awt.Point; import java.awt.Rectangle; import java.awt.Robot; /** * @test * @key headful * @bug 8196030 * @summary checks that Robot and MouseInfo use the same coordinates */ public final class MouseLocationOnScreen { public static void main(final String[] args) throws AWTException { GraphicsEnvironment lge = GraphicsEnvironment.getLocalGraphicsEnvironment(); for (final GraphicsDevice device : lge.getScreenDevices()) { GraphicsConfiguration dc = device.getDefaultConfiguration(); Robot robot = new Robot(device); Rectangle bounds = dc.getBounds(); int x1 = bounds.x; int x2 = x1 + bounds.width - 1; int y1 = bounds.y; int y2 = y1 + bounds.height - 1; // We'll check all edge (two pixels in a width) of the each screen edge(robot, device, x1, y1, x2, y1); // top edge(robot, device, x1, y1 + 1, x2, y1 + 1); // top edge(robot, device, x2, y1, x2, y2); // right edge(robot, device, x2 - 1, y1, x2 - 1, y2); // right edge(robot, device, x1, y1, x1, y2); // left edge(robot, device, x1 + 1, y1, x1 + 1, y2); // left edge(robot, device, x1, y2, x2, y2); // bottom edge(robot, device, x1, y2 - 1, x2, y2 - 1); // bottom // We'll check crossing of diagonals of each screen cross(robot, device, x1, y1, x2, y2); // cross left-bottom cross(robot, device, x1, y2, x2, y1); // cross left-top } } /** * This method checks the coordinates which were passed to robot and * returned by MouseInfo. Note that this method will be called for each * pixel and for performance reasons we try will try to skip waitForIdle() * a few times. */ static void validate(Robot robot, GraphicsDevice device, int x, int y) { int attempt = 0; while (true) { attempt++; Point actLoc = MouseInfo.getPointerInfo().getLocation(); GraphicsDevice actDevice = MouseInfo.getPointerInfo().getDevice(); if (actLoc.x != x || actLoc.y != y || actDevice != device) { if (attempt <= 10) { if (attempt >= 8) { robot.waitForIdle(); } continue; } System.err.println("Expected device: " + device); System.err.println("Actual device: " + actDevice); System.err.println("Expected X: " + x); System.err.println("Actual X: " + actLoc.x); System.err.println("Expected Y: " + y); System.err.println("Actual Y: " + actLoc.y); throw new RuntimeException(); } return; } } private static void edge(Robot robot, GraphicsDevice device, int x1, int y1, int x2, int y2) { for (int x = x1; x <= x2; x++) { for (int y = y1; y <= y2; y++) { robot.mouseMove(x, y); validate(robot, device, x, y); } } } private static void cross(Robot robot, GraphicsDevice device, int x0, int y0, int x1, int y1) { float dmax = (float) Math.max(Math.abs(x1 - x0), Math.abs(y1 - y0)); float dx = (x1 - x0) / dmax; float dy = (y1 - y0) / dmax; robot.mouseMove(x0, y0); validate(robot, device, x0, y0); for (int i = 1; i <= dmax; i++) { int x = (int) (x0 + dx * i); int y = (int) (y0 + dy * i); robot.mouseMove(x, y); validate(robot, device, x, y); } } }