/* * Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * @test * @key headful * @bug 8176795 * @summary Test verifies that we get proper color when we draw translucent * color over an opaque color using X Render extension in Linux. * @requires (os.family == "linux") * @run main XRenderTranslucentColorDrawTest -Dsun.java2d.xrender=true */ import java.awt.Color; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.image.BufferedImage; import java.awt.image.VolatileImage; public class XRenderTranslucentColorDrawTest { public static void main(String[] args) throws Exception { GraphicsEnvironment env = GraphicsEnvironment. getLocalGraphicsEnvironment(); GraphicsConfiguration translucentGC = null; SCREENS: for (GraphicsDevice screen : env.getScreenDevices()) { for (GraphicsConfiguration gc : screen.getConfigurations()) { if (gc.isTranslucencyCapable()) { translucentGC = gc; break SCREENS; } } } if (translucentGC == null) { throw new RuntimeException("No suitable gc found."); } int width = 10; int height = 10; VolatileImage image = translucentGC. createCompatibleVolatileImage(width, height); Graphics2D g = image.createGraphics(); // draw opaque black color g.setColor(new Color(0xff000000, true)); g.fillRect(0, 0, width, height); // draw translucent white color over opaque black color g.setColor(new Color(0x80ffffff, true)); g.fillRect(0, 0, width, height); g.dispose(); // Get snapshot of VolatileImage to pick color and verify the same BufferedImage snapshot = image.getSnapshot(); int argb = snapshot.getRGB(width / 2, height / 2); // we expect the resultant rgb hex value to be ff808080 if (!(Integer.toHexString(argb).equals("ff808080"))) { throw new RuntimeException("Using X Render extension for drawing" + " translucent color is not giving expected results."); } } }