--- /dev/null 2017-12-05 08:23:59.000000000 -0800 +++ new/core/JemmyCore/src/org/jemmy/Rectangle.java 2017-12-05 08:23:58.000000000 -0800 @@ -0,0 +1,982 @@ +/* + * Copyright (c) 2007, 2017 Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + */ + +package org.jemmy; + + +import java.io.Serializable; + + +/** + * Replacement for java.awt.Rectangle + * @author Alexander Kouznetsov + */ +public class Rectangle implements Serializable { + + /** + * The X coordinate of the upper-left corner of the Rectangle. + * + * @serial + * @see #setLocation(int, int) + * @see #getLocation() + */ + public int x; + + /** + * The Y coordinate of the upper-left corner of the Rectangle. + * + * @serial + * @see #setLocation(int, int) + * @see #getLocation() + */ + public int y; + + /** + * The width of the Rectangle. + * @serial + * @see #setSize(int, int) + * @see #getSize() + */ + public int width; + + /** + * The height of the Rectangle. + * + * @serial + * @see #setSize(int, int) + * @see #getSize() + */ + public int height; + + /* + * JDK 1.1 serialVersionUID + */ + private static final long serialVersionUID = -4345857070255674764L; + + + /** + * Constructs a new Rectangle whose upper-left corner + * is at (0, 0) in the coordinate space, and whose width and + * height are both zero. + */ + public Rectangle() { + this(0, 0, 0, 0); + } + + /** + * Constructs a new Rectangle, initialized to match + * the values of the specified Rectangle. + * @param r the Rectangle from which to copy initial values + * to a newly constructed Rectangle + */ + public Rectangle(Rectangle r) { + this(r.x, r.y, r.width, r.height); + } + + /** + * Constructs a new Rectangle whose upper-left corner is + * specified as + * {@code (x,y)} and whose width and height + * are specified by the arguments of the same name. + * @param x the specified X coordinate + * @param y the specified Y coordinate + * @param width the width of the Rectangle + * @param height the height of the Rectangle + */ + public Rectangle(int x, int y, int width, int height) { + this.x = x; + this.y = y; + this.width = width; + this.height = height; + } + + /** + * Constructs a new Rectangle whose upper-left corner + * is at (0, 0) in the coordinate space, and whose width and + * height are specified by the arguments of the same name. + * @param width the width of the Rectangle + * @param height the height of the Rectangle + */ + public Rectangle(int width, int height) { + this(0, 0, width, height); + } + + /** + * Constructs a new Rectangle whose upper-left corner is + * specified by the {@link Point} argument, and + * whose width and height are specified by the + * {@link Dimension} argument. + * @param p a Point that is the upper-left corner of + * the Rectangle + * @param d a Dimension, representing the + * width and height of the Rectangle + */ + public Rectangle(Point p, Dimension d) { + this(p.x, p.y, d.width, d.height); + } + + /** + * Constructs a new Rectangle whose upper-left corner is the + * specified Point, and whose width and height are both zero. + * @param p a Point that is the top left corner + * of the Rectangle + */ + public Rectangle(Point p) { + this(p.x, p.y, 0, 0); + } + + /** + * Constructs a new Rectangle whose top left corner is + * (0, 0) and whose width and height are specified + * by the Dimension argument. + * @param d a Dimension, specifying width and height + */ + public Rectangle(Dimension d) { + this(0, 0, d.width, d.height); + } + + /** + * Constructs a new Rectangle whose upper-left corner is + * specified as {@code (x,y)} and whose width and height + * are specified by the arguments of the same name. All {@code double} + * values are rounded and stored as {@code int} values. + * @param x the specified X coordinate + * @param y the specified Y coordinate + * @param width the width of the Rectangle + * @param height the height of the Rectangle + */ + public Rectangle(double x, double y, double width, double height) { + this((int) Math.round(x), (int) Math.round(y), + (int) Math.round(width), (int) Math.round(height)); + } + + /** + * Returns the X coordinate of the bounding Rectangle in + * double precision. + * @return the X coordinate of the bounding Rectangle. + */ + public double getX() { + return x; + } + + /** + * Returns the Y coordinate of the bounding Rectangle in + * double precision. + * @return the Y coordinate of the bounding Rectangle. + */ + public double getY() { + return y; + } + + /** + * Returns the width of the bounding Rectangle in + * double precision. + * @return the width of the bounding Rectangle. + */ + public double getWidth() { + return width; + } + + /** + * Returns the height of the bounding Rectangle in + * double precision. + * @return the height of the bounding Rectangle. + */ + public double getHeight() { + return height; + } + + /** + * Gets the bounding Rectangle of this Rectangle. + *

+ * @return a new Rectangle, equal to the + * bounding Rectangle for this Rectangle. + * @see #setBounds(Rectangle) + * @see #setBounds(int, int, int, int) + */ + public Rectangle getBounds() { + return new Rectangle(x, y, width, height); + } + + /** + * Sets the bounding Rectangle of this Rectangle + * to match the specified Rectangle. + *

+ * @param r the specified Rectangle + * @see #getBounds + */ + public void setBounds(Rectangle r) { + setBounds(r.x, r.y, r.width, r.height); + } + + /** + * Sets the bounding Rectangle of this + * Rectangle to the specified + * x, y, width, + * and height. + *

+ * @param x the new X coordinate for the upper-left + * corner of this Rectangle + * @param y the new Y coordinate for the upper-left + * corner of this Rectangle + * @param width the new width for this Rectangle + * @param height the new height for this Rectangle + * @see #getBounds + */ + public void setBounds(int x, int y, int width, int height) { + this.x = x; + this.y = y; + this.width = width; + this.height = height; + } + + /** + * Sets the bounds of this {@code Rectangle} to the integer bounds + * which encompass the specified {@code x}, {@code y}, {@code width}, + * and {@code height}. + * If the parameters specify a {@code Rectangle} that exceeds the + * maximum range of integers, the result will be the best + * representation of the specified {@code Rectangle} intersected + * with the maximum integer bounds. + * @param x the X coordinate of the upper-left corner of + * the specified rectangle + * @param y the Y coordinate of the upper-left corner of + * the specified rectangle + * @param width the width of the specified rectangle + * @param height the new height of the specified rectangle + */ + public void setRect(double x, double y, double width, double height) { + int newx, newy, neww, newh; + + if (x > 2.0 * Integer.MAX_VALUE) { + // Too far in positive X direction to represent... + // We cannot even reach the left side of the specified + // rectangle even with both x & width set to MAX_VALUE. + // The intersection with the "maximal integer rectangle" + // is non-existant so we should use a width < 0. + // REMIND: Should we try to determine a more "meaningful" + // adjusted value for neww than just "-1"? + newx = Integer.MAX_VALUE; + neww = -1; + } else { + newx = clip(x, false); + if (width >= 0) width += x-newx; + neww = clip(width, width >= 0); + } + + if (y > 2.0 * Integer.MAX_VALUE) { + // Too far in positive Y direction to represent... + newy = Integer.MAX_VALUE; + newh = -1; + } else { + newy = clip(y, false); + if (height >= 0) height += y-newy; + newh = clip(height, height >= 0); + } + + setBounds(newx, newy, neww, newh); + } + // Return best integer representation for v, clipped to integer + // range and floor-ed or ceiling-ed, depending on the boolean. + private static int clip(double v, boolean doceil) { + if (v <= Integer.MIN_VALUE) { + return Integer.MIN_VALUE; + } + if (v >= Integer.MAX_VALUE) { + return Integer.MAX_VALUE; + } + return (int) (doceil ? Math.ceil(v) : Math.floor(v)); + } + + /** + * Returns the location of this Rectangle. + *

+ * @return the Point that is the upper-left corner of + * this Rectangle. + * @see #setLocation(Point) + * @see #setLocation(int, int) + */ + public Point getLocation() { + return new Point(x, y); + } + + /** + * Moves this Rectangle to the specified location. + *

+ * @param p the Point specifying the new location + * for this Rectangle + * @see #getLocation + */ + public void setLocation(Point p) { + setLocation(p.x, p.y); + } + + /** + * Moves this Rectangle to the specified location. + *

+ * @param x the X coordinate of the new location + * @param y the Y coordinate of the new location + * @see #getLocation + */ + public void setLocation(int x, int y) { + this.x = x; + this.y = y; + } + + /** + * Translates this Rectangle the indicated distance, + * to the right along the X coordinate axis, and + * downward along the Y coordinate axis. + * @param dx the distance to move this Rectangle + * along the X axis + * @param dy the distance to move this Rectangle + * along the Y axis + * @see #setLocation(int, int) + * @see #setLocation(org.jemmy.Point) + */ + public void translate(int dx, int dy) { + int oldv = this.x; + int newv = oldv + dx; + if (dx < 0) { + // moving leftward + if (newv > oldv) { + // negative overflow + // Only adjust width if it was valid (>= 0). + if (width >= 0) { + // The right edge is now conceptually at + // newv+width, but we may move newv to prevent + // overflow. But we want the right edge to + // remain at its new location in spite of the + // clipping. Think of the following adjustment + // conceptually the same as: + // width += newv; newv = MIN_VALUE; width -= newv; + width += newv - Integer.MIN_VALUE; + // width may go negative if the right edge went past + // MIN_VALUE, but it cannot overflow since it cannot + // have moved more than MIN_VALUE and any non-negative + // number + MIN_VALUE does not overflow. + } + newv = Integer.MIN_VALUE; + } + } else { + // moving rightward (or staying still) + if (newv < oldv) { + // positive overflow + if (width >= 0) { + // Conceptually the same as: + // width += newv; newv = MAX_VALUE; width -= newv; + width += newv - Integer.MAX_VALUE; + // With large widths and large displacements + // we may overflow so we need to check it. + if (width < 0) width = Integer.MAX_VALUE; + } + newv = Integer.MAX_VALUE; + } + } + this.x = newv; + + oldv = this.y; + newv = oldv + dy; + if (dy < 0) { + // moving upward + if (newv > oldv) { + // negative overflow + if (height >= 0) { + height += newv - Integer.MIN_VALUE; + // See above comment about no overflow in this case + } + newv = Integer.MIN_VALUE; + } + } else { + // moving downward (or staying still) + if (newv < oldv) { + // positive overflow + if (height >= 0) { + height += newv - Integer.MAX_VALUE; + if (height < 0) height = Integer.MAX_VALUE; + } + newv = Integer.MAX_VALUE; + } + } + this.y = newv; + } + + /** + * Gets the size of this Rectangle, represented by + * the returned Dimension. + *

+ * @return a Dimension, representing the size of + * this Rectangle. + * @see #setSize(Dimension) + * @see #setSize(int, int) + */ + public Dimension getSize() { + return new Dimension(width, height); + } + + /** + * Sets the size of this Rectangle to match the + * specified Dimension. + *

+ * @param d the new size for the Dimension object + * @see #getSize + */ + public void setSize(Dimension d) { + setSize(d.width, d.height); + } + + /** + * Sets the size of this Rectangle to the specified + * width and height. + *

+ * @param width the new width for this Rectangle + * @param height the new height for this Rectangle + * @see #getSize + */ + public void setSize(int width, int height) { + this.width = width; + this.height = height; + } + + /** + * Checks whether or not this Rectangle contains the + * specified Point. + * @param p the Point to test + * @return true if the specified Point + * is inside this Rectangle; + * false otherwise. + */ + public boolean contains(Point p) { + return contains(p.x, p.y); + } + + /** + * Checks whether or not this Rectangle contains the + * point at the specified location {@code (x,y)}. + * + * @param x the specified X coordinate + * @param y the specified Y coordinate + * @return true if the point + * {@code (x,y)} is inside this + * Rectangle; + * false otherwise. + */ + public boolean contains(int x, int y) { + return contains(x, y, 1, 1); + } + + /** + * Checks whether or not this Rectangle entirely contains + * the specified Rectangle. + * + * @param r the specified Rectangle + * @return true if the Rectangle + * is contained entirely inside this Rectangle; + * false otherwise + */ + public boolean contains(Rectangle r) { + return contains(r.x, r.y, r.width, r.height); + } + + /** + * Checks whether this Rectangle entirely contains + * the Rectangle + * at the specified location {@code (X,Y)} with the + * specified dimensions {@code (W,H)}. + * @param X the specified X coordinate + * @param Y the specified Y coordinate + * @param W the width of the Rectangle + * @param H the height of the Rectangle + * @return true if the Rectangle specified by + * {@code (X, Y, W, H)} + * is entirely enclosed inside this Rectangle; + * false otherwise. + */ + public boolean contains(int X, int Y, int W, int H) { + int w = this.width; + int h = this.height; + if ((w | h | W | H) < 0) { + // At least one of the dimensions is negative... + return false; + } + // Note: if any dimension is zero, tests below must return false... + int xx = this.x; + int yy = this.y; + if (X < xx || Y < yy) { + return false; + } + w += xx; + W += X; + if (W <= X) { + // X+W overflowed or W was zero, return false if... + // either original w or W was zero or + // x+w did not overflow or + // the overflowed x+w is smaller than the overflowed X+W + if (w >= xx || W > w) return false; + } else { + // X+W did not overflow and W was not zero, return false if... + // original w was zero or + // x+w did not overflow and x+w is smaller than X+W + if (w >= xx && W > w) return false; + } + h += yy; + H += Y; + if (H <= Y) { + if (h >= yy || H > h) return false; + } else { + if (h >= yy && H > h) return false; + } + return true; + } + + /** + * Determines whether or not this Rectangle and the specified + * Rectangle intersect. Two rectangles intersect if + * their intersection is nonempty. + * + * @param r the specified Rectangle + * @return true if the specified Rectangle + * and this Rectangle intersect; + * false otherwise. + */ + public boolean intersects(Rectangle r) { + int tw = this.width; + int th = this.height; + int rw = r.width; + int rh = r.height; + if (rw <= 0 || rh <= 0 || tw <= 0 || th <= 0) { + return false; + } + int tx = this.x; + int ty = this.y; + int rx = r.x; + int ry = r.y; + rw += rx; + rh += ry; + tw += tx; + th += ty; + // overflow || intersect + return ((rw < rx || rw > tx) && + (rh < ry || rh > ty) && + (tw < tx || tw > rx) && + (th < ty || th > ry)); + } + + /** + * Computes the intersection of this Rectangle with the + * specified Rectangle. Returns a new Rectangle + * that represents the intersection of the two rectangles. + * If the two rectangles do not intersect, the result will be + * an empty rectangle. + * + * @param r the specified Rectangle + * @return the largest Rectangle contained in both the + * specified Rectangle and in + * this Rectangle; or if the rectangles + * do not intersect, an empty rectangle. + */ + public Rectangle intersection(Rectangle r) { + int tx1 = this.x; + int ty1 = this.y; + int rx1 = r.x; + int ry1 = r.y; + long tx2 = tx1; tx2 += this.width; + long ty2 = ty1; ty2 += this.height; + long rx2 = rx1; rx2 += r.width; + long ry2 = ry1; ry2 += r.height; + if (tx1 < rx1) tx1 = rx1; + if (ty1 < ry1) ty1 = ry1; + if (tx2 > rx2) tx2 = rx2; + if (ty2 > ry2) ty2 = ry2; + tx2 -= tx1; + ty2 -= ty1; + // tx2,ty2 will never overflow (they will never be + // larger than the smallest of the two source w,h) + // they might underflow, though... + if (tx2 < Integer.MIN_VALUE) tx2 = Integer.MIN_VALUE; + if (ty2 < Integer.MIN_VALUE) ty2 = Integer.MIN_VALUE; + return new Rectangle(tx1, ty1, (int) tx2, (int) ty2); + } + + /** + * Computes the union of this Rectangle with the + * specified Rectangle. Returns a new + * Rectangle that + * represents the union of the two rectangles. + *

+ * If either {@code Rectangle} has any dimension less than zero + * the rules for non-existant rectangles + * apply. + * If only one has a dimension less than zero, then the result + * will be a copy of the other {@code Rectangle}. + * If both have dimension less than zero, then the result will + * have at least one dimension less than zero. + *

+ * If the resulting {@code Rectangle} would have a dimension + * too large to be expressed as an {@code int}, the result + * will have a dimension of {@code Integer.MAX_VALUE} along + * that dimension. + * @param r the specified Rectangle + * @return the smallest Rectangle containing both + * the specified Rectangle and this + * Rectangle. + */ + public Rectangle union(Rectangle r) { + long tx2 = this.width; + long ty2 = this.height; + if ((tx2 | ty2) < 0) { + // This rectangle has negative dimensions... + // If r has non-negative dimensions then it is the answer. + // If r is non-existant (has a negative dimension), then both + // are non-existant and we can return any non-existant rectangle + // as an answer. Thus, returning r meets that criterion. + // Either way, r is our answer. + return new Rectangle(r); + } + long rx2 = r.width; + long ry2 = r.height; + if ((rx2 | ry2) < 0) { + return new Rectangle(this); + } + int tx1 = this.x; + int ty1 = this.y; + tx2 += tx1; + ty2 += ty1; + int rx1 = r.x; + int ry1 = r.y; + rx2 += rx1; + ry2 += ry1; + if (tx1 > rx1) tx1 = rx1; + if (ty1 > ry1) ty1 = ry1; + if (tx2 < rx2) tx2 = rx2; + if (ty2 < ry2) ty2 = ry2; + tx2 -= tx1; + ty2 -= ty1; + // tx2,ty2 will never underflow since both original rectangles + // were already proven to be non-empty + // they might overflow, though... + if (tx2 > Integer.MAX_VALUE) tx2 = Integer.MAX_VALUE; + if (ty2 > Integer.MAX_VALUE) ty2 = Integer.MAX_VALUE; + return new Rectangle(tx1, ty1, (int) tx2, (int) ty2); + } + + /** + * Adds a point, specified by the integer arguments {@code newx,newy} + * to the bounds of this {@code Rectangle}. + *

+ * If this {@code Rectangle} has any dimension less than zero, + * the rules for non-existant + * rectangles apply. + * In that case, the new bounds of this {@code Rectangle} will + * have a location equal to the specified coordinates and + * width and height equal to zero. + *

+ * After adding a point, a call to contains with the + * added point as an argument does not necessarily return + * true. The contains method does not + * return true for points on the right or bottom + * edges of a Rectangle. Therefore, if the added point + * falls on the right or bottom edge of the enlarged + * Rectangle, contains returns + * false for that point. + * If the specified point must be contained within the new + * {@code Rectangle}, a 1x1 rectangle should be added instead: + *

+     *     r.add(newx, newy, 1, 1);
+     * 
+ * @param newx the X coordinate of the new point + * @param newy the Y coordinate of the new point + */ + public void add(int newx, int newy) { + if ((width | height) < 0) { + this.x = newx; + this.y = newy; + this.width = this.height = 0; + return; + } + int x1 = this.x; + int y1 = this.y; + long x2 = this.width; + long y2 = this.height; + x2 += x1; + y2 += y1; + if (x1 > newx) x1 = newx; + if (y1 > newy) y1 = newy; + if (x2 < newx) x2 = newx; + if (y2 < newy) y2 = newy; + x2 -= x1; + y2 -= y1; + if (x2 > Integer.MAX_VALUE) x2 = Integer.MAX_VALUE; + if (y2 > Integer.MAX_VALUE) y2 = Integer.MAX_VALUE; + setBounds(x1, y1, (int) x2, (int) y2); + } + + /** + * Adds the specified {@code Point} to the bounds of this + * {@code Rectangle}. + *

+ * If this {@code Rectangle} has any dimension less than zero, + * the rules for non-existant + * rectangles apply. + * In that case, the new bounds of this {@code Rectangle} will + * have a location equal to the coordinates of the specified + * {@code Point} and width and height equal to zero. + *

+ * After adding a Point, a call to contains + * with the added Point as an argument does not + * necessarily return true. The contains + * method does not return true for points on the right + * or bottom edges of a Rectangle. Therefore if the added + * Point falls on the right or bottom edge of the + * enlarged Rectangle, contains returns + * false for that Point. + * If the specified point must be contained within the new + * {@code Rectangle}, a 1x1 rectangle should be added instead: + *

+     *     r.add(pt.x, pt.y, 1, 1);
+     * 
+ * @param pt the new Point to add to this + * Rectangle + */ + public void add(Point pt) { + add(pt.x, pt.y); + } + + /** + * Adds a Rectangle to this Rectangle. + * The resulting Rectangle is the union of the two + * rectangles. + *

+ * If either {@code Rectangle} has any dimension less than 0, the + * result will have the dimensions of the other {@code Rectangle}. + * If both {@code Rectangle}s have at least one dimension less + * than 0, the result will have at least one dimension less than 0. + *

+ * If either {@code Rectangle} has one or both dimensions equal + * to 0, the result along those axes with 0 dimensions will be + * equivalent to the results obtained by adding the corresponding + * origin coordinate to the result rectangle along that axis, + * similar to the operation of the {@link #add(Point)} method, + * but contribute no further dimension beyond that. + *

+ * If the resulting {@code Rectangle} would have a dimension + * too large to be expressed as an {@code int}, the result + * will have a dimension of {@code Integer.MAX_VALUE} along + * that dimension. + * @param r the specified Rectangle + */ + public void add(Rectangle r) { + long tx2 = this.width; + long ty2 = this.height; + if ((tx2 | ty2) < 0) { + setBounds(r.x, r.y, r.width, r.height); + } + long rx2 = r.width; + long ry2 = r.height; + if ((rx2 | ry2) < 0) { + return; + } + int tx1 = this.x; + int ty1 = this.y; + tx2 += tx1; + ty2 += ty1; + int rx1 = r.x; + int ry1 = r.y; + rx2 += rx1; + ry2 += ry1; + if (tx1 > rx1) tx1 = rx1; + if (ty1 > ry1) ty1 = ry1; + if (tx2 < rx2) tx2 = rx2; + if (ty2 < ry2) ty2 = ry2; + tx2 -= tx1; + ty2 -= ty1; + // tx2,ty2 will never underflow since both original + // rectangles were non-empty + // they might overflow, though... + if (tx2 > Integer.MAX_VALUE) tx2 = Integer.MAX_VALUE; + if (ty2 > Integer.MAX_VALUE) ty2 = Integer.MAX_VALUE; + setBounds(tx1, ty1, (int) tx2, (int) ty2); + } + + /** + * Resizes the Rectangle both horizontally and vertically. + *

+ * This method modifies the Rectangle so that it is + * h units larger on both the left and right side, + * and v units larger at both the top and bottom. + *

+ * The new Rectangle has {@code (x - h, y - v)} + * as its upper-left corner, + * width of {@code (width + 2h)}, + * and a height of {@code (height + 2v)}. + *

+ * If negative values are supplied for h and + * v, the size of the Rectangle + * decreases accordingly. + * The {@code grow} method will check for integer overflow + * and underflow, but does not check whether the resulting + * values of {@code width} and {@code height} grow + * from negative to non-negative or shrink from non-negative + * to negative. + * @param h the horizontal expansion + * @param v the vertical expansion + */ + public void grow(int h, int v) { + long x0 = this.x; + long y0 = this.y; + long x1 = this.width; + long y1 = this.height; + x1 += x0; + y1 += y0; + + x0 -= h; + y0 -= v; + x1 += h; + y1 += v; + + if (x1 < x0) { + // Non-existant in X direction + // Final width must remain negative so subtract x0 before + // it is clipped so that we avoid the risk that the clipping + // of x0 will reverse the ordering of x0 and x1. + x1 -= x0; + if (x1 < Integer.MIN_VALUE) x1 = Integer.MIN_VALUE; + if (x0 < Integer.MIN_VALUE) x0 = Integer.MIN_VALUE; + else if (x0 > Integer.MAX_VALUE) x0 = Integer.MAX_VALUE; + } else { // (x1 >= x0) + // Clip x0 before we subtract it from x1 in case the clipping + // affects the representable area of the rectangle. + if (x0 < Integer.MIN_VALUE) x0 = Integer.MIN_VALUE; + else if (x0 > Integer.MAX_VALUE) x0 = Integer.MAX_VALUE; + x1 -= x0; + // The only way x1 can be negative now is if we clipped + // x0 against MIN and x1 is less than MIN - in which case + // we want to leave the width negative since the result + // did not intersect the representable area. + if (x1 < Integer.MIN_VALUE) x1 = Integer.MIN_VALUE; + else if (x1 > Integer.MAX_VALUE) x1 = Integer.MAX_VALUE; + } + + if (y1 < y0) { + // Non-existant in Y direction + y1 -= y0; + if (y1 < Integer.MIN_VALUE) y1 = Integer.MIN_VALUE; + if (y0 < Integer.MIN_VALUE) y0 = Integer.MIN_VALUE; + else if (y0 > Integer.MAX_VALUE) y0 = Integer.MAX_VALUE; + } else { // (y1 >= y0) + if (y0 < Integer.MIN_VALUE) y0 = Integer.MIN_VALUE; + else if (y0 > Integer.MAX_VALUE) y0 = Integer.MAX_VALUE; + y1 -= y0; + if (y1 < Integer.MIN_VALUE) y1 = Integer.MIN_VALUE; + else if (y1 > Integer.MAX_VALUE) y1 = Integer.MAX_VALUE; + } + + setBounds((int) x0, (int) y0, (int) x1, (int) y1); + } + + /** + * {@inheritDoc} + * @return + */ + public boolean isEmpty() { + return (width <= 0) || (height <= 0); + } + + /** + * Checks whether two rectangles are equal. + *

+ * The result is true if and only if the argument is not + * null and is a Rectangle object that has the + * same upper-left corner, width, and height as + * this Rectangle. + * @param obj the Object to compare with + * this Rectangle + * @return true if the objects are equal; + * false otherwise. + */ + @Override + public boolean equals(Object obj) { + if (obj instanceof Rectangle) { + Rectangle r = (Rectangle)obj; + return ((x == r.x) && + (y == r.y) && + (width == r.width) && + (height == r.height)); + } + return super.equals(obj); + } + + /** + * {@inheritDoc } + * @return + */ + @Override + public int hashCode() { + int hash = 7; + hash = 29 * hash + this.x; + hash = 29 * hash + this.y; + hash = 29 * hash + this.width; + hash = 29 * hash + this.height; + return hash; + } + + /** + * Returns a String representing this + * Rectangle and its values. + * @return a String representing this + * Rectangle object's coordinate and size values. + */ + @Override + public String toString() { + return getClass().getName() + "[x=" + x + ",y=" + y + ",width=" + width + ",height=" + height + "]"; + } + + /** + * Parses given string to restore Rectangle instance from the string. + * String assumed to be previously created using + * {@linkplain #toString() Rectangle.toString()} method. + * @param str String to parse. + * @return Recreated Rectangle instance. + */ + public static Rectangle parseRectangle(String str) { + if (str != null && str.startsWith(Rectangle.class.getName())) { + try { + String[] t = + str.substring(Rectangle.class.getName().length() + 1) + .split("\\,|\\]"); + Rectangle res = new Rectangle(); + for(String pair : t) { + String[] p = pair.split("\\="); + String var = p[0]; + int value = Integer.parseInt(p[1]); + res.getClass().getDeclaredField(var).setInt(res, value); + } + return res; + } catch (Exception ex) { + throw new JemmyException( + "Failed to parse Rectangle '" + str + "'", ex); + } + } + return null; + } +}