/* * Copyright (c) 2014, 2017, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_GC_G1_G1ALLOCATOR_HPP #define SHARE_VM_GC_G1_G1ALLOCATOR_HPP #include "gc/g1/g1AllocRegion.hpp" #include "gc/g1/g1InCSetState.hpp" #include "gc/shared/collectedHeap.hpp" #include "gc/shared/plab.hpp" class EvacuationInfo; // Interface to keep track of which regions G1 is currently allocating into. Provides // some accessors (e.g. allocating into them, or getting their occupancy). // Also keeps track of retained regions across GCs. class G1Allocator : public CHeapObj { friend class VMStructs; protected: G1CollectedHeap* _g1h; virtual MutatorAllocRegion* mutator_alloc_region() = 0; virtual bool survivor_is_full() const = 0; virtual bool old_is_full() const = 0; virtual void set_survivor_full() = 0; virtual void set_old_full() = 0; // Accessors to the allocation regions. virtual SurvivorGCAllocRegion* survivor_gc_alloc_region() = 0; virtual OldGCAllocRegion* old_gc_alloc_region() = 0; // Allocation attempt during GC for a survivor object / PLAB. inline HeapWord* survivor_attempt_allocation(size_t min_word_size, size_t desired_word_size, size_t* actual_word_size); // Allocation attempt during GC for an old object / PLAB. inline HeapWord* old_attempt_allocation(size_t min_word_size, size_t desired_word_size, size_t* actual_word_size); public: G1Allocator(G1CollectedHeap* heap) : _g1h(heap) { } virtual ~G1Allocator() { } #ifdef ASSERT // Do we currently have an active mutator region to allocate into? bool has_mutator_alloc_region() { return mutator_alloc_region()->get() != NULL; } #endif virtual void init_mutator_alloc_region() = 0; virtual void release_mutator_alloc_region() = 0; virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info) = 0; virtual void release_gc_alloc_regions(EvacuationInfo& evacuation_info) = 0; virtual void abandon_gc_alloc_regions() = 0; // Management of retained regions. virtual bool is_retained_old_region(HeapRegion* hr) = 0; void reuse_retained_old_region(EvacuationInfo& evacuation_info, OldGCAllocRegion* old, HeapRegion** retained); // Allocate blocks of memory during mutator time. inline HeapWord* attempt_allocation(size_t word_size); inline HeapWord* attempt_allocation_locked(size_t word_size); inline HeapWord* attempt_allocation_force(size_t word_size); size_t unsafe_max_tlab_alloc(); // Allocate blocks of memory during garbage collection. Will ensure an // allocation region, either by picking one or expanding the // heap, and then allocate a block of the given size. The block // may not be a humongous - it must fit into a single heap region. HeapWord* par_allocate_during_gc(InCSetState dest, size_t word_size); HeapWord* par_allocate_during_gc(InCSetState dest, size_t min_word_size, size_t desired_word_size, size_t* actual_word_size); virtual size_t used_in_alloc_regions() = 0; }; // The default allocation region manager for G1. Provides a single mutator, survivor // and old generation allocation region. // Can retain the (single) old generation allocation region across GCs. class G1DefaultAllocator : public G1Allocator { private: bool _survivor_is_full; bool _old_is_full; protected: // Alloc region used to satisfy mutator allocation requests. MutatorAllocRegion _mutator_alloc_region; // Alloc region used to satisfy allocation requests by the GC for // survivor objects. SurvivorGCAllocRegion _survivor_gc_alloc_region; // Alloc region used to satisfy allocation requests by the GC for // old objects. OldGCAllocRegion _old_gc_alloc_region; HeapRegion* _retained_old_gc_alloc_region; public: G1DefaultAllocator(G1CollectedHeap* heap); virtual bool survivor_is_full() const; virtual bool old_is_full() const ; virtual void set_survivor_full(); virtual void set_old_full(); virtual void init_mutator_alloc_region(); virtual void release_mutator_alloc_region(); virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info); virtual void release_gc_alloc_regions(EvacuationInfo& evacuation_info); virtual void abandon_gc_alloc_regions(); virtual bool is_retained_old_region(HeapRegion* hr) { return _retained_old_gc_alloc_region == hr; } virtual MutatorAllocRegion* mutator_alloc_region() { return &_mutator_alloc_region; } virtual SurvivorGCAllocRegion* survivor_gc_alloc_region() { return &_survivor_gc_alloc_region; } virtual OldGCAllocRegion* old_gc_alloc_region() { return &_old_gc_alloc_region; } virtual size_t used_in_alloc_regions() { assert(Heap_lock->owner() != NULL, "Should be owned on this thread's behalf."); size_t result = 0; // Read only once in case it is set to NULL concurrently HeapRegion* hr = mutator_alloc_region()->get(); if (hr != NULL) { result += hr->used(); } return result; } }; // Manages the PLABs used during garbage collection. Interface for allocation from PLABs. // Needs to handle multiple contexts, extra alignment in any "survivor" area and some // statistics. class G1PLABAllocator : public CHeapObj { friend class G1ParScanThreadState; protected: G1CollectedHeap* _g1h; G1Allocator* _allocator; // The survivor alignment in effect in bytes. // == 0 : don't align survivors // != 0 : align survivors to that alignment // These values were chosen to favor the non-alignment case since some // architectures have a special compare against zero instructions. const uint _survivor_alignment_bytes; // Number of words allocated directly (not counting PLAB allocation). size_t _direct_allocated[InCSetState::Num]; virtual void flush_and_retire_stats() = 0; virtual PLAB* alloc_buffer(InCSetState dest) = 0; // Calculate the survivor space object alignment in bytes. Returns that or 0 if // there are no restrictions on survivor alignment. static uint calc_survivor_alignment_bytes() { assert(SurvivorAlignmentInBytes >= ObjectAlignmentInBytes, "sanity"); if (SurvivorAlignmentInBytes == ObjectAlignmentInBytes) { // No need to align objects in the survivors differently, return 0 // which means "survivor alignment is not used". return 0; } else { assert(SurvivorAlignmentInBytes > 0, "sanity"); return SurvivorAlignmentInBytes; } } HeapWord* allocate_new_plab(InCSetState dest, size_t word_sz); bool may_throw_away_buffer(size_t const allocation_word_sz, size_t const buffer_size) const; public: G1PLABAllocator(G1Allocator* allocator); virtual ~G1PLABAllocator() { } virtual void waste(size_t& wasted, size_t& undo_wasted) = 0; // Allocate word_sz words in dest, either directly into the regions or by // allocating a new PLAB. Returns the address of the allocated memory, NULL if // not successful. Plab_refill_failed indicates whether an attempt to refill the // PLAB failed or not. HeapWord* allocate_direct_or_new_plab(InCSetState dest, size_t word_sz, bool* plab_refill_failed); // Allocate word_sz words in the PLAB of dest. Returns the address of the // allocated memory, NULL if not successful. inline HeapWord* plab_allocate(InCSetState dest, size_t word_sz); HeapWord* allocate(InCSetState dest, size_t word_sz, bool* refill_failed) { HeapWord* const obj = plab_allocate(dest, word_sz); if (obj != NULL) { return obj; } return allocate_direct_or_new_plab(dest, word_sz, refill_failed); } void undo_allocation(InCSetState dest, HeapWord* obj, size_t word_sz); }; // The default PLAB allocator for G1. Keeps the current (single) PLAB for survivor // and old generation allocation. class G1DefaultPLABAllocator : public G1PLABAllocator { PLAB _surviving_alloc_buffer; PLAB _tenured_alloc_buffer; PLAB* _alloc_buffers[InCSetState::Num]; public: G1DefaultPLABAllocator(G1Allocator* _allocator); virtual PLAB* alloc_buffer(InCSetState dest) { assert(dest.is_valid(), "Allocation buffer index out-of-bounds: " CSETSTATE_FORMAT, dest.value()); assert(_alloc_buffers[dest.value()] != NULL, "Allocation buffer is NULL: " CSETSTATE_FORMAT, dest.value()); return _alloc_buffers[dest.value()]; } virtual void flush_and_retire_stats(); virtual void waste(size_t& wasted, size_t& undo_wasted); }; // G1ArchiveRegionMap is a boolean array used to mark G1 regions as // archive regions. This allows a quick check for whether an object // should not be marked because it is in an archive region. class G1ArchiveRegionMap : public G1BiasedMappedArray { protected: bool default_value() const { return false; } }; // G1ArchiveAllocator is used to allocate memory in archive // regions. Such regions are not scavenged nor compacted by GC. // There are two types of archive regions, which are // differ in the kind of references allowed for the contained objects: // // - 'Closed' archive region contain no references outside of other // closed archive regions. The region is immutable by GC. GC does // not mark object header in 'closed' archive region. // - An 'open' archive region allow references to any other regions, // including closed archive, open archive and other java heap regions. // GC can adjust pointers and mark object header in 'open' archive region. class G1ArchiveAllocator : public CHeapObj { protected: bool _open; // Indicate if the region is 'open' archive. G1CollectedHeap* _g1h; // The current allocation region HeapRegion* _allocation_region; // Regions allocated for the current archive range. GrowableArray _allocated_regions; // The number of bytes used in the current range. size_t _summary_bytes_used; // Current allocation window within the current region. HeapWord* _bottom; HeapWord* _top; HeapWord* _max; // Allocate a new region for this archive allocator. // Allocation is from the top of the reserved heap downward. bool alloc_new_region(); public: G1ArchiveAllocator(G1CollectedHeap* g1h, bool open) : _g1h(g1h), _allocation_region(NULL), _allocated_regions((ResourceObj::set_allocation_type((address) &_allocated_regions, ResourceObj::C_HEAP), 2), true /* C_Heap */), _summary_bytes_used(0), _bottom(NULL), _top(NULL), _max(NULL), _open(open) { } virtual ~G1ArchiveAllocator() { assert(_allocation_region == NULL, "_allocation_region not NULL"); } static G1ArchiveAllocator* create_allocator(G1CollectedHeap* g1h, bool open); // Allocate memory for an individual object. HeapWord* archive_mem_allocate(size_t word_size); // Return the memory ranges used in the current archive, after // aligning to the requested alignment. void complete_archive(GrowableArray* ranges, size_t end_alignment_in_bytes); // The number of bytes allocated by this allocator. size_t used() { return _summary_bytes_used; } // Clear the count of bytes allocated in prior G1 regions. This // must be done when recalculate_use is used to reset the counter // for the generic allocator, since it counts bytes in all G1 // regions, including those still associated with this allocator. void clear_used() { _summary_bytes_used = 0; } // Create the _archive_region_map which is used to identify archive objects. static inline void enable_archive_object_check(); // Set the regions containing the specified address range as archive/non-archive. static inline void set_range_archive(MemRegion range, bool open); // Check if the object is in closed archive static inline bool is_closed_archive_object(oop object); // Check if the object is in open archive static inline bool is_open_archive_object(oop object); // Check if the object is either in closed archive or open archive static inline bool is_archive_object(oop object); private: static bool _archive_check_enabled; static G1ArchiveRegionMap _closed_archive_region_map; static G1ArchiveRegionMap _open_archive_region_map; // Check if an object is in a closed archive region using the _closed_archive_region_map. static inline bool in_closed_archive_range(oop object); // Check if an object is in open archive region using the _open_archive_region_map. static inline bool in_open_archive_range(oop object); // Check if archive object checking is enabled, to avoid calling in_open/closed_archive_range // unnecessarily. static inline bool archive_check_enabled(); }; #endif // SHARE_VM_GC_G1_G1ALLOCATOR_HPP