src/share/classes/java/awt/geom/Path2D.java

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@@ -1924,13 +1924,13 @@
      * The method will return a Shape that contains no less precision
      * for the transformed geometry than this {@code Path2D} currently
      * maintains, but it may contain no more precision either.
      * If the tradeoff of precision vs. storage size in the result is
      * important then the convenience constructors in the
-     * {@link Path2D.Float#Path2D.Float(Shape, AffineTransform) Path2D.Float}
+     * {@link Path2D.Float#Float(Shape, AffineTransform) Path2D.Float}
      * and
-     * {@link Path2D.Double#Path2D.Double(Shape, AffineTransform) Path2D.Double}
+     * {@link Path2D.Double#Double(Shape, AffineTransform) Path2D.Double}
      * subclasses should be used to make the choice explicit.
      *
      * @param at the {@code AffineTransform} used to transform a
      *           new {@code Shape}.
      * @return a new {@code Shape}, transformed with the specified