src/share/classes/java/awt/geom/Path2D.java
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@@ -1924,13 +1924,13 @@
* The method will return a Shape that contains no less precision
* for the transformed geometry than this {@code Path2D} currently
* maintains, but it may contain no more precision either.
* If the tradeoff of precision vs. storage size in the result is
* important then the convenience constructors in the
- * {@link Path2D.Float#Path2D.Float(Shape, AffineTransform) Path2D.Float}
+ * {@link Path2D.Float#Float(Shape, AffineTransform) Path2D.Float}
* and
- * {@link Path2D.Double#Path2D.Double(Shape, AffineTransform) Path2D.Double}
+ * {@link Path2D.Double#Double(Shape, AffineTransform) Path2D.Double}
* subclasses should be used to make the choice explicit.
*
* @param at the {@code AffineTransform} used to transform a
* new {@code Shape}.
* @return a new {@code Shape}, transformed with the specified