1 /* 2 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP 26 #define SHARE_VM_MEMORY_ALLOCATION_HPP 27 28 #include "runtime/globals.hpp" 29 #include "utilities/globalDefinitions.hpp" 30 #ifdef COMPILER1 31 #include "c1/c1_globals.hpp" 32 #endif 33 #ifdef COMPILER2 34 #include "opto/c2_globals.hpp" 35 #endif 36 37 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1) 38 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1)) 39 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK) 40 41 // All classes in the virtual machine must be subclassed 42 // by one of the following allocation classes: 43 // 44 // For objects allocated in the resource area (see resourceArea.hpp). 45 // - ResourceObj 46 // 47 // For objects allocated in the C-heap (managed by: free & malloc). 48 // - CHeapObj 49 // 50 // For objects allocated on the stack. 51 // - StackObj 52 // 53 // For embedded objects. 54 // - ValueObj 55 // 56 // For classes used as name spaces. 57 // - AllStatic 58 // 59 // The printable subclasses are used for debugging and define virtual 60 // member functions for printing. Classes that avoid allocating the 61 // vtbl entries in the objects should therefore not be the printable 62 // subclasses. 63 // 64 // The following macros and function should be used to allocate memory 65 // directly in the resource area or in the C-heap: 66 // 67 // NEW_RESOURCE_ARRAY(type,size) 68 // NEW_RESOURCE_OBJ(type) 69 // NEW_C_HEAP_ARRAY(type,size) 70 // NEW_C_HEAP_OBJ(type) 71 // char* AllocateHeap(size_t size, const char* name); 72 // void FreeHeap(void* p); 73 // 74 // C-heap allocation can be traced using +PrintHeapAllocation. 75 // malloc and free should therefore never called directly. 76 77 // Base class for objects allocated in the C-heap. 78 79 // In non product mode we introduce a super class for all allocation classes 80 // that supports printing. 81 // We avoid the superclass in product mode since some C++ compilers add 82 // a word overhead for empty super classes. 83 84 #ifdef PRODUCT 85 #define ALLOCATION_SUPER_CLASS_SPEC 86 #else 87 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj 88 class AllocatedObj { 89 public: 90 // Printing support 91 void print() const; 92 void print_value() const; 93 94 virtual void print_on(outputStream* st) const; 95 virtual void print_value_on(outputStream* st) const; 96 }; 97 #endif 98 99 class CHeapObj ALLOCATION_SUPER_CLASS_SPEC { 100 public: 101 void* operator new(size_t size); 102 void operator delete(void* p); 103 void* new_array(size_t size); 104 }; 105 106 // Base class for objects allocated on the stack only. 107 // Calling new or delete will result in fatal error. 108 109 class StackObj ALLOCATION_SUPER_CLASS_SPEC { 110 public: 111 void* operator new(size_t size); 112 void operator delete(void* p); 113 }; 114 115 // Base class for objects used as value objects. 116 // Calling new or delete will result in fatal error. 117 // 118 // Portability note: Certain compilers (e.g. gcc) will 119 // always make classes bigger if it has a superclass, even 120 // if the superclass does not have any virtual methods or 121 // instance fields. The HotSpot implementation relies on this 122 // not to happen. So never make a ValueObj class a direct subclass 123 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g., 124 // like this: 125 // 126 // class A VALUE_OBJ_CLASS_SPEC { 127 // ... 128 // } 129 // 130 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can 131 // be defined as a an empty string "". 132 // 133 class _ValueObj { 134 public: 135 void* operator new(size_t size); 136 void operator delete(void* p); 137 }; 138 139 // Base class for classes that constitute name spaces. 140 141 class AllStatic { 142 public: 143 AllStatic() { ShouldNotCallThis(); } 144 ~AllStatic() { ShouldNotCallThis(); } 145 }; 146 147 148 //------------------------------Chunk------------------------------------------ 149 // Linked list of raw memory chunks 150 class Chunk: public CHeapObj { 151 protected: 152 Chunk* _next; // Next Chunk in list 153 const size_t _len; // Size of this Chunk 154 public: 155 void* operator new(size_t size, size_t length); 156 void operator delete(void* p); 157 Chunk(size_t length); 158 159 enum { 160 // default sizes; make them slightly smaller than 2**k to guard against 161 // buddy-system style malloc implementations 162 #ifdef _LP64 163 slack = 40, // [RGV] Not sure if this is right, but make it 164 // a multiple of 8. 165 #else 166 slack = 20, // suspected sizeof(Chunk) + internal malloc headers 167 #endif 168 169 init_size = 1*K - slack, // Size of first chunk 170 medium_size= 10*K - slack, // Size of medium-sized chunk 171 size = 32*K - slack, // Default size of an Arena chunk (following the first) 172 non_pool_size = init_size + 32 // An initial size which is not one of above 173 }; 174 175 void chop(); // Chop this chunk 176 void next_chop(); // Chop next chunk 177 static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); } 178 179 size_t length() const { return _len; } 180 Chunk* next() const { return _next; } 181 void set_next(Chunk* n) { _next = n; } 182 // Boundaries of data area (possibly unused) 183 char* bottom() const { return ((char*) this) + aligned_overhead_size(); } 184 char* top() const { return bottom() + _len; } 185 bool contains(char* p) const { return bottom() <= p && p <= top(); } 186 187 // Start the chunk_pool cleaner task 188 static void start_chunk_pool_cleaner_task(); 189 190 static void clean_chunk_pool(); 191 }; 192 193 //------------------------------Arena------------------------------------------ 194 // Fast allocation of memory 195 class Arena: public CHeapObj { 196 protected: 197 friend class ResourceMark; 198 friend class HandleMark; 199 friend class NoHandleMark; 200 Chunk *_first; // First chunk 201 Chunk *_chunk; // current chunk 202 char *_hwm, *_max; // High water mark and max in current chunk 203 void* grow(size_t x); // Get a new Chunk of at least size x 204 NOT_PRODUCT(size_t _size_in_bytes;) // Size of arena (used for memory usage tracing) 205 NOT_PRODUCT(static size_t _bytes_allocated;) // total #bytes allocated since start 206 friend class AllocStats; 207 debug_only(void* malloc(size_t size);) 208 debug_only(void* internal_malloc_4(size_t x);) 209 public: 210 Arena(); 211 Arena(size_t init_size); 212 Arena(Arena *old); 213 ~Arena(); 214 void destruct_contents(); 215 char* hwm() const { return _hwm; } 216 217 // Fast allocate in the arena. Common case is: pointer test + increment. 218 void* Amalloc(size_t x) { 219 assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2"); 220 x = ARENA_ALIGN(x); 221 debug_only(if (UseMallocOnly) return malloc(x);) 222 NOT_PRODUCT(_bytes_allocated += x); 223 if (_hwm + x > _max) { 224 return grow(x); 225 } else { 226 char *old = _hwm; 227 _hwm += x; 228 return old; 229 } 230 } 231 // Further assume size is padded out to words 232 void *Amalloc_4(size_t x) { 233 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 234 debug_only(if (UseMallocOnly) return malloc(x);) 235 NOT_PRODUCT(_bytes_allocated += x); 236 if (_hwm + x > _max) { 237 return grow(x); 238 } else { 239 char *old = _hwm; 240 _hwm += x; 241 return old; 242 } 243 } 244 245 // Allocate with 'double' alignment. It is 8 bytes on sparc. 246 // In other cases Amalloc_D() should be the same as Amalloc_4(). 247 void* Amalloc_D(size_t x) { 248 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 249 debug_only(if (UseMallocOnly) return malloc(x);) 250 #if defined(SPARC) && !defined(_LP64) 251 #define DALIGN_M1 7 252 size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm; 253 x += delta; 254 #endif 255 NOT_PRODUCT(_bytes_allocated += x); 256 if (_hwm + x > _max) { 257 return grow(x); // grow() returns a result aligned >= 8 bytes. 258 } else { 259 char *old = _hwm; 260 _hwm += x; 261 #if defined(SPARC) && !defined(_LP64) 262 old += delta; // align to 8-bytes 263 #endif 264 return old; 265 } 266 } 267 268 // Fast delete in area. Common case is: NOP (except for storage reclaimed) 269 void Afree(void *ptr, size_t size) { 270 #ifdef ASSERT 271 if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory 272 if (UseMallocOnly) return; 273 #endif 274 if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; 275 } 276 277 void *Arealloc( void *old_ptr, size_t old_size, size_t new_size ); 278 279 // Move contents of this arena into an empty arena 280 Arena *move_contents(Arena *empty_arena); 281 282 // Determine if pointer belongs to this Arena or not. 283 bool contains( const void *ptr ) const; 284 285 // Total of all chunks in use (not thread-safe) 286 size_t used() const; 287 288 // Total # of bytes used 289 size_t size_in_bytes() const NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; 290 void set_size_in_bytes(size_t size) NOT_PRODUCT({ _size_in_bytes = size; }) PRODUCT_RETURN; 291 static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) PRODUCT_RETURN; 292 static void free_all(char** start, char** end) PRODUCT_RETURN; 293 294 private: 295 // Reset this Arena to empty, access will trigger grow if necessary 296 void reset(void) { 297 _first = _chunk = NULL; 298 _hwm = _max = NULL; 299 } 300 }; 301 302 // One of the following macros must be used when allocating 303 // an array or object from an arena 304 #define NEW_ARENA_ARRAY(arena, type, size) \ 305 (type*) (arena)->Amalloc((size) * sizeof(type)) 306 307 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size) \ 308 (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \ 309 (new_size) * sizeof(type) ) 310 311 #define FREE_ARENA_ARRAY(arena, type, old, size) \ 312 (arena)->Afree((char*)(old), (size) * sizeof(type)) 313 314 #define NEW_ARENA_OBJ(arena, type) \ 315 NEW_ARENA_ARRAY(arena, type, 1) 316 317 318 //%note allocation_1 319 extern char* resource_allocate_bytes(size_t size); 320 extern char* resource_allocate_bytes(Thread* thread, size_t size); 321 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size); 322 extern void resource_free_bytes( char *old, size_t size ); 323 324 //---------------------------------------------------------------------- 325 // Base class for objects allocated in the resource area per default. 326 // Optionally, objects may be allocated on the C heap with 327 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena) 328 // ResourceObj's can be allocated within other objects, but don't use 329 // new or delete (allocation_type is unknown). If new is used to allocate, 330 // use delete to deallocate. 331 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { 332 public: 333 enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; 334 static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN; 335 #ifdef ASSERT 336 private: 337 // When this object is allocated on stack the new() operator is not 338 // called but garbage on stack may look like a valid allocation_type. 339 // Store negated 'this' pointer when new() is called to distinguish cases. 340 uintptr_t _allocation; 341 public: 342 allocation_type get_allocation_type() const; 343 bool allocated_on_stack() const { return get_allocation_type() == STACK_OR_EMBEDDED; } 344 bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; } 345 bool allocated_on_C_heap() const { return get_allocation_type() == C_HEAP; } 346 bool allocated_on_arena() const { return get_allocation_type() == ARENA; } 347 ResourceObj(); // default construtor 348 ResourceObj(const ResourceObj& r); // default copy construtor 349 ResourceObj& operator=(const ResourceObj& r); // default copy assignment 350 ~ResourceObj(); 351 #endif // ASSERT 352 353 public: 354 void* operator new(size_t size, allocation_type type); 355 void* operator new(size_t size, Arena *arena) { 356 address res = (address)arena->Amalloc(size); 357 DEBUG_ONLY(set_allocation_type(res, ARENA);) 358 return res; 359 } 360 void* operator new(size_t size) { 361 address res = (address)resource_allocate_bytes(size); 362 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) 363 return res; 364 } 365 void operator delete(void* p); 366 }; 367 368 // One of the following macros must be used when allocating an array 369 // or object to determine whether it should reside in the C heap on in 370 // the resource area. 371 372 #define NEW_RESOURCE_ARRAY(type, size)\ 373 (type*) resource_allocate_bytes((size) * sizeof(type)) 374 375 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\ 376 (type*) resource_allocate_bytes(thread, (size) * sizeof(type)) 377 378 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\ 379 (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) ) 380 381 #define FREE_RESOURCE_ARRAY(type, old, size)\ 382 resource_free_bytes((char*)(old), (size) * sizeof(type)) 383 384 #define FREE_FAST(old)\ 385 /* nop */ 386 387 #define NEW_RESOURCE_OBJ(type)\ 388 NEW_RESOURCE_ARRAY(type, 1) 389 390 #define NEW_C_HEAP_ARRAY(type, size)\ 391 (type*) (AllocateHeap((size) * sizeof(type), XSTR(type) " in " __FILE__)) 392 393 #define REALLOC_C_HEAP_ARRAY(type, old, size)\ 394 (type*) (ReallocateHeap((char*)old, (size) * sizeof(type), XSTR(type) " in " __FILE__)) 395 396 #define FREE_C_HEAP_ARRAY(type,old) \ 397 FreeHeap((char*)(old)) 398 399 #define NEW_C_HEAP_OBJ(type)\ 400 NEW_C_HEAP_ARRAY(type, 1) 401 402 extern bool warn_new_operator; 403 404 // for statistics 405 #ifndef PRODUCT 406 class AllocStats : StackObj { 407 int start_mallocs, start_frees; 408 size_t start_malloc_bytes, start_res_bytes; 409 public: 410 AllocStats(); 411 412 int num_mallocs(); // since creation of receiver 413 size_t alloc_bytes(); 414 size_t resource_bytes(); 415 int num_frees(); 416 void print(); 417 }; 418 #endif 419 420 421 //------------------------------ReallocMark--------------------------------- 422 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated 423 // ReallocMark, which is declared in the same scope as the reallocated 424 // pointer. Any operation that could __potentially__ cause a reallocation 425 // should check the ReallocMark. 426 class ReallocMark: public StackObj { 427 protected: 428 NOT_PRODUCT(int _nesting;) 429 430 public: 431 ReallocMark() PRODUCT_RETURN; 432 void check() PRODUCT_RETURN; 433 }; 434 435 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP