1 /* 2 * Copyright (c) 1997, 2003, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 // The resource area holds temporary data structures in the VM. 26 // The actual allocation areas are thread local. Typical usage: 27 // 28 // ... 29 // { 30 // ResourceMark rm; 31 // int foo[] = NEW_RESOURCE_ARRAY(int, 64); 32 // ... 33 // } 34 // ... 35 36 //------------------------------ResourceArea----------------------------------- 37 // A ResourceArea is an Arena that supports safe usage of ResourceMark. 38 class ResourceArea: public Arena { 39 friend class ResourceMark; 40 friend class DeoptResourceMark; 41 debug_only(int _nesting;) // current # of nested ResourceMarks 42 debug_only(static int _warned;) // to suppress multiple warnings 43 44 public: 45 ResourceArea() { 46 debug_only(_nesting = 0;) 47 } 48 49 ResourceArea(size_t init_size) : Arena(init_size) { 50 debug_only(_nesting = 0;); 51 } 52 53 char* allocate_bytes(size_t size) { 54 #ifdef ASSERT 55 if (_nesting < 1 && !_warned++) 56 fatal("memory leak: allocating without ResourceMark"); 57 if (UseMallocOnly) { 58 // use malloc, but save pointer in res. area for later freeing 59 char** save = (char**)internal_malloc_4(sizeof(char*)); 60 return (*save = (char*)os::malloc(size)); 61 } 62 #endif 63 return (char*)Amalloc(size); 64 } 65 66 debug_only(int nesting() const { return _nesting; }); 67 }; 68 69 70 //------------------------------ResourceMark----------------------------------- 71 // A resource mark releases all resources allocated after it was constructed 72 // when the destructor is called. Typically used as a local variable. 73 class ResourceMark: public StackObj { 74 protected: 75 ResourceArea *_area; // Resource area to stack allocate 76 Chunk *_chunk; // saved arena chunk 77 char *_hwm, *_max; 78 NOT_PRODUCT(size_t _size_in_bytes;) 79 80 void initialize(Thread *thread) { 81 _area = thread->resource_area(); 82 _chunk = _area->_chunk; 83 _hwm = _area->_hwm; 84 _max= _area->_max; 85 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) 86 debug_only(_area->_nesting++;) 87 assert( _area->_nesting > 0, "must stack allocate RMs" ); 88 } 89 90 public: 91 92 #ifndef ASSERT 93 ResourceMark(Thread *thread) { 94 assert(thread == Thread::current(), "not the current thread"); 95 initialize(thread); 96 } 97 #else 98 ResourceMark(Thread *thread); 99 #endif // ASSERT 100 101 ResourceMark() { initialize(Thread::current()); } 102 103 ResourceMark( ResourceArea *r ) : 104 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { 105 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) 106 debug_only(_area->_nesting++;) 107 assert( _area->_nesting > 0, "must stack allocate RMs" ); 108 } 109 110 void reset_to_mark() { 111 if (UseMallocOnly) free_malloced_objects(); 112 113 if( _chunk->next() ) // Delete later chunks 114 _chunk->next_chop(); 115 _area->_chunk = _chunk; // Roll back arena to saved chunk 116 _area->_hwm = _hwm; 117 _area->_max = _max; 118 119 // clear out this chunk (to detect allocation bugs) 120 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); 121 _area->set_size_in_bytes(size_in_bytes()); 122 } 123 124 ~ResourceMark() { 125 assert( _area->_nesting > 0, "must stack allocate RMs" ); 126 debug_only(_area->_nesting--;) 127 reset_to_mark(); 128 } 129 130 131 private: 132 void free_malloced_objects() PRODUCT_RETURN; 133 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; 134 }; 135 136 //------------------------------DeoptResourceMark----------------------------------- 137 // A deopt resource mark releases all resources allocated after it was constructed 138 // when the destructor is called. Typically used as a local variable. It differs 139 // from a typical resource more in that it is C-Heap allocated so that deoptimization 140 // can use data structures that are arena based but are not amenable to vanilla 141 // ResourceMarks because deoptimization can not use a stack allocated mark. During 142 // deoptimization we go thru the following steps: 143 // 144 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info 145 // 1: create the vframeArray (contains pointers to Resource allocated structures) 146 // This allocates the DeoptResourceMark. 147 // 2: return to assembly stub and remove stub frame and deoptee frame and create 148 // the new skeletal frames. 149 // 3: push new stub frame and call unpack_frames 150 // 4: retrieve information from the vframeArray to populate the skeletal frames 151 // 5: release the DeoptResourceMark 152 // 6: return to stub and eventually to interpreter 153 // 154 // With old style eager deoptimization the vframeArray was created by the vmThread there 155 // was no way for the vframeArray to contain resource allocated objects and so 156 // a complex set of data structures to simulate an array of vframes in CHeap memory 157 // was used. With new style lazy deoptimization the vframeArray is created in the 158 // the thread that will use it and we can use a much simpler scheme for the vframeArray 159 // leveraging existing data structures if we simply create a way to manage this one 160 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj 161 // then existing ResourceMarks would work fine since no one use new to allocate them 162 // and they would be stack allocated. This leaves open the possibilty of accidental 163 // misuse so we simple duplicate the ResourceMark functionality here. 164 165 class DeoptResourceMark: public CHeapObj { 166 protected: 167 ResourceArea *_area; // Resource area to stack allocate 168 Chunk *_chunk; // saved arena chunk 169 char *_hwm, *_max; 170 NOT_PRODUCT(size_t _size_in_bytes;) 171 172 void initialize(Thread *thread) { 173 _area = thread->resource_area(); 174 _chunk = _area->_chunk; 175 _hwm = _area->_hwm; 176 _max= _area->_max; 177 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) 178 debug_only(_area->_nesting++;) 179 assert( _area->_nesting > 0, "must stack allocate RMs" ); 180 } 181 182 public: 183 184 #ifndef ASSERT 185 DeoptResourceMark(Thread *thread) { 186 assert(thread == Thread::current(), "not the current thread"); 187 initialize(thread); 188 } 189 #else 190 DeoptResourceMark(Thread *thread); 191 #endif // ASSERT 192 193 DeoptResourceMark() { initialize(Thread::current()); } 194 195 DeoptResourceMark( ResourceArea *r ) : 196 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { 197 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) 198 debug_only(_area->_nesting++;) 199 assert( _area->_nesting > 0, "must stack allocate RMs" ); 200 } 201 202 void reset_to_mark() { 203 if (UseMallocOnly) free_malloced_objects(); 204 205 if( _chunk->next() ) // Delete later chunks 206 _chunk->next_chop(); 207 _area->_chunk = _chunk; // Roll back arena to saved chunk 208 _area->_hwm = _hwm; 209 _area->_max = _max; 210 211 // clear out this chunk (to detect allocation bugs) 212 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); 213 _area->set_size_in_bytes(size_in_bytes()); 214 } 215 216 ~DeoptResourceMark() { 217 assert( _area->_nesting > 0, "must stack allocate RMs" ); 218 debug_only(_area->_nesting--;) 219 reset_to_mark(); 220 } 221 222 223 private: 224 void free_malloced_objects() PRODUCT_RETURN; 225 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; 226 };